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Table of Contents
1. Characters
2. Techs
3. Double Techs
4. Triple Techs
5. Time Periods
6. Walkthough
7. Known Endings
8. Enemies and Charm Items
9. Miscellaneous hints
10. Special Rock Triple Techs
11. Best Equipment
12. Items
13. Credits
14. Game Genie Codes -----------------Presented by Anthony Caiafa
®---------------------------------
1. Characters
Crono - The hero of this game. An excellent swordsman with control of
lightning magic.
Marle - Really Princess Nadia, Marle escapes from the castle for a day of
fun. She bumps into
Crono and then starts a beautiful relationship. She is an archer, skilled
with a
crossbow and controls ice and recovery magics.
Lucca - Inventor and close friend of Crono. Her telepod machines starts
this whole mess. She
uses a gun and fire magic.
Frog - A valiant knight named Glenn was turned into a frog by the evil
Magus. Frog is the
protector of Queen Leene. He is also out to revenge Cyrus' death in the
hands of Magus.
He is a swordsman with control of water.
Robo - A robot found in the Proto Dome in 2300 A.D., R-66Y (Robo) becomes a
trusted ally,
skilled with special arms and techs. He cannot use magic since he has no
soul, but his
laser weapons do shadow type magic damage.
Ayla - A cave woman from the prehistoric era. She is the leader of a tribe
who is fighting the
reptites. She uses her fists but no magic, since she was born before magic.
Magus - In 12000 B.C., a catastrophic incident send the Three Gurus and a
small boy named
Janus into the future. Janus is found by Ozzie and becomes the evil Magus.
He will
become your ally if you let him. He is skilled with a scythe and uses
powerful shadow
magic.
2. Techs
Crono - Cyclone - Crono spins with his sword, damaging all enemies in the
area.
Slash - Crono sends a straight line though whatever is in the way. This
attack will
neutralize Masa&Mune's tornado energy.
Lightning - A lightning bolt will hit an enemy
Spincut - A powerful move that does double damage to an enemy.
Lightning 2 - Lightning will spin around the screen, damaging all enemies.
Life - Has the same effect as revive, but more energy is recovered.
Confuse - Crono spins around the enemy, striking 4 times.
Illuminaire - basically, a lightning bomb that hits all enemies.
Marle - Aura - Recover some hit points for one member.
Provoke - Marle will taunt an enemy, causing chaos.
Ice - An ice block will from on an enemy
Cure - Recovers most of a party member's h.p.
Haste - Doubles a character's speed during battle
Ice 2 - Huge blocks of ice hit all enemies on the screen.
Cure 2 - Totally recovers one member's h.p.
Life 2 - Revives a dead ally with full h.p.
Lucca - Flame Toss - A line of fire will hit all enemies in the way
Hypno Wave - Lucca will cause all enemies on the screen to fall asleep
Fire - Fire scorches one enemy
Napalm - a bomb thrown will damage all enemies in the area
Protect - reduces physical damage on a character by 1/3
Fire 2 - Fire damages all enemies on the screen
Mega Bomb - stronger version of napalm
Flare - ultimate fire damage
Frog - Slurp - Frog's tongue recover's some of a member's h.p.
Slurp Cut - Frog's tongue drags and enemy to him and he strikes
Water - A water bubble damages an enemy
Heal - recovers some of all party members' h.p.
Leap Slash - Frog leaps and lands on an enemy, sword first
Water 2 - A wave of water damages all enemies
Cure 2 - Recover all of a character's h.p.
Frog Squash - a giant frog lands on all enemies. the lower Frog's hp, the
higher the
damage to enemies
Robo - Rocket Punch - his fist shoots out at an enemy
Cure Beam - recovers some of a party members h.p.
Laser Spin - Robo spins, lasers blazing, damaging all enemies.
Robo Tackle - Robo charges an enemy
Heal Beam - Recovers some of all members hit points
Uzzi Punch - Robo punches an enemy an uncountable number of time, causing
massive damage
Area Bomb - Robo explodes a bomb causing damage to all enemies in the area
Shock - Robo releases a massive lightning charge
Ayla - Kiss - recovers some of one member's h.p.
Rollo Kick - Jump kicks an enemy twice
Cat attack - Ayla attacks twice biting and scratching
Rock Throw - Ayla throws an enemy in the air
Charm - Ayla will steal an item from the target
Tail Spin - Ayla spins, causing a tornado, damaging all enemies in range
Dino Tail - A large dinosaur's tail comes down and damages all enemies. The
lower
Ayla's h.p., the greater the damage.
Magus - Lightning 2 - Lightning spins around the room, damaging all enemies
Ice 2 - Huge blocks of ice hit all the enemies
Fire 2 - Fire hits all enemies
Dark Bomb - a bomb of shadow magic damages all enemies in the area
Magic Wall - reduces magic damage on a party member by 1/3
Dark Mist - A cloud of shadow magic damages all enemies
Black Hole - sucks enemies into a black hole
Dark Matter - A triangle of shadow magic damages all enemies
3. Double Techs
Crono/ Marle - Aura Whirl - Recovers some of the party's h.p. requires Aura
and Cyclone
Ice Sword - Attack enemy with an ice sword. requires Ice and Spincut
Ice Sword 2 - Attack multiple enemies with an ice sword. requires Ice 2 and
Confuse
Crono/Lucca - Fire Whirl - Crono spins with a fire sword. requires Cyclone
and Flame Toss
Fire Sword - Attack enemy with a fire sword. requires Fire and Spincut
Fire Sword 2 - Attack multiple enemies with a fire sword. requires Fire 2
and
Confuse
Crono/Frog - X Strike - Crono and Frog dash at an enemy in x formation.
requires Slash
and Slurp Cut
Sword Stream - Crono burst a bubble on top of an enemy. requires Water and
Spincut
Spire - Frog lodges his sword in target and Crono strikes it with
lightning.
Requires Lightning 2 and Leap Slash
Crono/Robo - Rocket Roll - shoot a beam at all enemies. requires Cyclone
and Laser Spin
Max Cyclone - Robo spins Crono around. requires Spincut and Laser Spin
Super Volt - Robo and Crono release lightning. requires Lightning 2 and
Shock
Crono/Ayla - Drill Kick - Crono launches Ayla and she does a jump kick.
requires Cyclone and
Rollo Kick
Volt Bite - An electrified Ayla bites an enemy. requires Lightning and Cat
Attack
Falcon Hit - Ayla throws Crono into the enemy. requires Spincut and Rock
Throw
Marle/Lucca - Antipode - Fire and Ice combine to damage one enemy. requires
Fire and Ice
Antipode 2 - Fire and Ice combine to damage a group of enemies. requires
Fire 2
and Ice 2
Antipode 3 - Fire and Ice combine to damage all enemies. requires Flare and
Ice
2
Marle/Frog - Ice Water - Ice water rains down on enemies. requires Water
and Ice
Glacier - Hit a group of enemies with a glacier. requires Ice 2 and Water 2
Double Cure - Cures all allies. requires Cure 2 and Cure 2
Marle/Robo - Aura Beam - recovers some h.p. for all allies. requires Aura
and Cure Beam
Ice Tackle - Attacks enemy with ice. requires Ice and Robo Tackle
Cure Touch - recovers all h.p. for all allies. requires Cure 2 and Heal
Beam
Marle/Ayla - Twin Charm - They both charm an enemy. requires Provoke and
Charm
Ice Toss - Ayla throws ice at the enemy. requires Rock Throw and Ice
Cube Toss - Ayla tosses a glacier at the enemy. requires Rock Throw and Ice
2
Lucca/Robo - Fire Punch -Robo punches an enemy with fire. requires Rocket
Punch and Fire
Fire Tackle - Robo will body slam the enemy with fire. requires Robo Tackle
and Fire 2
DoublevBomb - Robo and Lucca set off bombs. requires Area Bomb and Mega
Bomb
Lucca/Frog - Red Pin - Frog slashes with a fire sword. requires Leap Slash
and Fire
Line Bomb - Bombs propel Frog at the enemy. Requires Mega Bomb and Leap
Slash
Flog Flare - A giant frog attacks with Flare. Requires Frog Squash and
Flare.
Lucca/Ayla - Flame Kick - Attacks enemy with a flaming jump kick. requires
Fire and Rollo Kick
Fire Whirl - a fiery tornado damages enemies. requires Tail Spin and Fire 2
Blaze Kick - triple kick with fire. requires Triple Kick and Fire 2
Frog/Robo - Blade Toss - Robo throws Frog at the enemy. requires Laser Spin
and Slurp Cut
Bubble Snap - Robo drops from above. requires Water and Robo Tackle
Cure Wave - Fully recovers all allies' h.p. requires Cure 2 and Heal Beam
Frog/Ayla - Slurp Kiss - restores some of all allies' h.p. requires Slurp
and Kiss
Bubble Hit - Ayla drops from above. requires Water and Rollo Kick
Drop Kick - Ayla drop kick an enemy while Frog slashes. requires Triple
Kick and
Leap Slash
Robo/Ayla - Boogie - Robo and Ayla dance while casting stop. requires Charm
and Robo
Tackle.
Spin Kick - Robo throws Ayla at an enemy. requires Rollo Kick and Robo
Tackle
Beast Toss - Robo and Ayla play catch with an enemy. requires Rock Throw
and
Uzzi Punch
4. Triple Techs
Crono/Marle/Lucca - Delta Force - Does Shadow damage. requires Fire 2,
Lightning 2 and Ice 2
Crono/Marle/Frog - Arc Impulse - an Ice X-Cut. requires Ice 2, Leap Slash
and Spincut
Crono/Marle/Robo - Lifeline - Allows recovery once after death. requires
Heal Beam, Life 2
and an unknown spell that costs 15 m.p. from Crono.
Crono/Marle/Ayla - Final Kick - Ayla kicks the enemy will an ice and
lightning kick. requires
Lightning 2, Ice 2 and Triple Kick
Crono/Lucca/Frog - Delta Storm - Does Shadow damage. Requires Fire 2, Water
2 and
Lightning 2
Crono/Lucca/Robo - Fire Zone - Robo spins a flaming Crono. Requires
Spincut, Fire 2 and
Laser Spin
Crono/Lucca/Ayla - Gatling Kick - Ayla kicks with lightning and fire power.
requires Fire 2,
Triple Kick and Lightning 2
Crono/Frog/Robo - Triple Raid - Robo joins the X-Strike. Requires Slurp
Cut, Slash and
Robo Tackle
Crono/Frog/Ayla - 3-D Attack - Ayla joins the X-Strike. Requires Slurp Cut,
Slash and Triple
Kick
Crono/Robo/Ayla - Twister - The three create several tornadoes. requires
Tail Spin, Laser
Spin and Cyclone.
5. Time Periods
1000 A.D. - Crono, Marle and Lucca's time. The Kingdom is celebrating the
new millennium.
Melchoir, the Guru of Life, is stranded here. This is where it all begins.
600 A.D. - This is Frog's home time. The Kingdom is in a war against the
Magus. The Magus
was stranded here from 12,000 B.C.
2300 A.D. - You'll find Robo here. The world has been destroyed by Lavos.
The survivors live in
enclosed domes. They are hungry, scared and hopeless. Belthasar, the Guru
of
Reason was stranded here.
The End of Time - This is were lost time travelers end up. Here you can
learn magic from a
shapeshifting being named Spekkio. Gaspar, the Guru of Time, was stranded
here, and this will become your base of operations.
1999 A.D. - The infamous Day of Lavos, when Lavos burst from the center of
the earth, causing
lava bombs to destroy the Earth's crust.
65 million B.C. - This is the time Lavos fell to Earth. You'll find Ayla
here. Her people are fighting
the reptites.
12,000 B.C. - The world is in an ice age. But in the skies, rules the
magical kingdom of Zeal. The
enlightened ones live in Zeal while the non magic using Earthbound ones
live in a
village known as Algetty. This is where Magus and the three gurus are from.
The
queen here is corrupted by Lavos, which is the power source of Zeal.
6. Walkthrough
1000 A.D.
You start in Crono's home. Go downstairs and get your allowance from
Crono's mom.
Go to the mayor's house and get the money from the upstairs. Talk to the
people if you want to learn something. Go to the south continent to the
Porre Shop. Buy whatever defense items you can afford. don't buy the sword.
Now go to the Fair. Go directly up. Bump into the girl. This is Marle. Grab
her pendant and give it to her. She will ask to join you. Say yes. Now go
to Guardia Forest and fight the Hetakes (the mushroom looking things) and
build your level to at least five. Go to the lower lower right part of the
forest. You'll see a sparkling object. Press "A" above it and receive a
power tab. Go back to the fair and earn silver points. However you like.
you can fight Gato, bet on the races, the hammer challenge or the soda
guzzling contest. Trade the points for gold and when you have enough, buy
the a lode sword from Melchior. The Sword will help a lot. Four things to
do at the fair. Don't ask Marle to sell her pendant. Have the cat follow
you to the little girl. Don't take the pink package near the old man. And
when you go to see Lucca's invention, Marle will want candy. Wait until she
buys something. don't move until then. This will help you prove your
innocence later on. You will want to get the clone buy paying 40 silver
points at the Tent of Horrors if you want Crono back later. Get the cat for
80 points if you want kittens. Keep paying 80 points for cat food. When you
get enough, your cats will have kittens. When you are ready, go to north to
Lucca's invention. When Taban finishes talking, talk to Lucca and use the
telepod then talk to Marle. She will disappear. Get her pendant and go into
the past. Don't go into the right telepod or you will die in the hands of
Lavos.
600 A.D.
You'll find yourself in a canyon. go to the upper left and you will be
attacked by imps. there easy and cant do more than 10 points of damage
each. Kill them and go though the upper left corner. continue moving, fight
whatever enemies and exit. go to each building and talk to everyone. Now go
through Guardia forest. tip: when you see bushes rustling press "A" in
front of them and be attacked or get a shelter. At the lower left part of
the forest you will see two sparkling objects. Don't go for the lower one.
It will cause two roly riders to appear. Anyway, go north and go to Guardia
Castle. You will be stopped by soldiers but Queen Leene will stop them from
doing anything. Go talk to everyone ,Don't open any chests in the castle.
you can get better stuff in 1000 A.D. Now head for the Queen's room which
is to the right of the thrones. talk to the Queen to discover she is really
Marle. She will disappear. Head downstairs and meet Lucca. She will tell
you that Marle is actually Princess Nadia in 1000 A.D. but history has
changed. Now you must rescue the real Queen to get Marle back. Go to the
Truce store and upgrade whatever you need to. you will need 2 shelters,
about 20 tonics and maybe a revive or two. Build up Lucca until she learns
flame toss. Go to the cathedral and talk to the nun near the organ. You
will then see a sparkling object. Pick it up and you'll be attacked by the
nuns, who are really naga-ettes. Use the fire whirl combo to kill them
easily. When you do, a hidden naga-ette will appear and strike Lucca. Frog
will come to the rescue. Join him and leave. Go to Guardia forest and build
up Frog until he gets slurp cut and learn the X-Strike combo. Play the
organ to open up a secret door. Go to the right and go north. open the door
and open the chests. equip whatever upgrades you get. go to the drawer with
the egg on it and press "A". You will get the secret naga-ette bromide. You
will be attacked. The bromide will not appear on your inventory list, but
don't worry, you have it. above is a door surrounded by spikes. Use the
skull on the wall to lower them. go inside. the bucket on the left contains
a tab. take it. go to the left into the monsters' dining hall. The upper
room contains three monsters. Try to leave and you will be attacked. Go to
the right to find a door. don't talk to the monsters. Go up and open the
chests. Leave and go to the center door. there is a save spot. save and use
a shelter if you need to. Go to the right and fall down the stairs. go up
and push the skull. go around and back to the save spot. go to the door
above and you'll be attacked. Destroy them and play the organ. now go
around and you'll find a new door. run though the enemies and to the save
spot. if you need to fight, fight. use a shelter and save. now go though
the door to fight the Yakra. The Yakra is easy if your levels aren't too
low. Use X-strike and flame toss. recover with tonics. the fight shouldn't
last more than ten rounds. Open the chests to find an item and the real
chancellor. At Guardia Castle, Frog will leave. go to the queen's room to
get back Marle. Go to the canyon where the gate was. Lucca will open it
with the gate key and you will return to your own time.
1000 A.D.
Take Marle home to the castle. You will be arrested for kidnapping the
princess. Now the trial will start. Depending on what you did in the fair
you will be pronounced guilty or innocent. Either way you will be sent to
jail and setup to be executed. When in the prison cell, drink from the cup
and take the pack. don't bother the guards. And if you do, don't hit the
guard back. If you do, you'll have to fight every guard in the prison. Wait
for execution. Lucca will burst in and knock the guards out. Outside,
release the man. He is Fritz, the Truce merchant's son. He will give you
stuff later. Look at the unconscious guards to get mid tonics. When you see
the supervisor on the floor, look at him for 5 mid tonics. Read the top
secret document on the floor. Now go out. You will fight the Dragon Tank.
To destroy the dragon tank, attack the head with weapons. Fire wont hurt
the head, so don't use fire whirl or flame toss. After you destroy the
head, go for the grinder. Then destroy the body. You'll now be joined by
Marle again and you will run into the woods. You'll find a gate. Open it
and escape from the guards.
2300 A.D.
You find yourself in the Bonger dome with a sealed door and the gate. don't
bother going through the gate. The woods are blocked of. Go south to the
Trann dome and buy whatever you need and talk to the people. Use the
enertron and go north to lab 16. Caution: if you stay outside too long,
you'll take damage. Pass through the lab and open any chests you find. They
will contain weapons and useful items. Don't touch the rats or they'll
steal tonics from you. The shadows can only be hurt by magic, so use fire
whirl to kill all of them at once. Through the lab, you'll see Arris dome.
They are waiting for food to be delivered from the basement. use the
enertron and save. Go to the basement and look at the rat. Keep moving and
fight the Guardian and it's two Bits. Don't attack the Guardian or be hit
with a counterattack. Get rid of the bits first, recovering when you need
to. When the bits are gone, hit the guardian hard and fast. If it's
countdown reaches zero, it revives the bits. repeat the method to trash the
Guardian. When you go into the food compartment, you'll find a dead man
clutching some seeds. take it and look at him to read about the rat. Chase
the rat and press "A" to catch him. He'll tell the secret code of the info
center. go to the right console and press "L" and "R" at the same time
press "A". Go through the maze and find the central computer. You see the
time gate is in the Proto Dome. Marle presses another button and you watch
in horror as Lavos comes from the Core and destroys the world. There you
decide to change time to prevent the Day of Lavos. You give the seeds to
Doan for the Jet Bike key. Go to Lab 32 to the east. You can go through
Sewer Access to meet Belthasar in the Keeper's Dome but, you wont get
anything from him. In Lab 32, you meet Johnny, an insect-like robot. Race
him. Doesn't matter if he's winning for the beginning but went the very top
meter reads about 20, you must turbo boost in front of him to win. When you
win, go back into the race course on foot and get the race recorder. You
don't need this device, since it only records your speed when you cross the
finish line but if you get high scores, you are rewarded. Go east then
south into the Proto Dome. There is an enertron inside if you need it, but
you must fight two groups of debuggers. First a group of three and then a
group of four. Keep going up to find a robot. This is Robo. Lucca will
repair him and he will join you. Since the door to the gate is unpowered, a
party of three must go to the factory to power the door and one person must
stay to keep it open. I suggest taking Marle. The Aura Whirl combo will
come in handy. Go to factory and have Robo deactivate the laser. An acid
will fall and you'll have to fight him. Be careful. It has about 10 h.p.
but it has an unbelievable high defense. Go to the right elevator. enter
the conveyor belt and touch a robot. The crane will pick you up and deposit
you on another conveyor belt. You must fight through three rooms of
debuggers and Proto 3s. When you finish, the conveyor belt drops you off.
Go down and fight the Bugs. Go to the computer room on the right to learn
the crane control codes. go to the left to the crane controls. Press
"B","B" to remove one barrel and "X","A" to remove the other barrel. go to
the room you couldn't access before because of the barrels and use the
computer. it will tell you the power activation code. Go back up and go to
the left elevator to the lab. You'll fight alkalines and acids. destroy the
monster that has only one in it's number since they can do a powerful combo
attack. Use the computer to open the hatch. Continue until you reach
another computer access it, fight the monsters and go down. activate the
power by pressing "X","A","B","Y" at the last computer. Pull the switch to
power up. Then run out since the security will go haywire. run to the exit.
You will be stopped by Robo's old friends. They will scrap him for being a
defect and come after you. Two cyclones will destroy three robots. use aura
and aura whirl when you need to recover. You will take Robo to Lucca to be
fixed. Go through the door and into the Gate, which will malfunction and
send you elsewhere.
The End of Time
You end up in a room with three pillars. go down to the door and talk to
the old man. you are at the end of time, where lost time travelers end up.
Go up and the old man will say "Hey". Always talk to the old man when he
says that. It means he has new info. Now he will tell you to go behind him.
The door will be unlocked and you will see a furry creature. This is
Spekkio. Answer his question and run around the room clockwise to learn
magic. Don't fight him yet. He is tough. The old man says to go to 1000
A.D. but don't. go to mystic mountain. Go to the right and down Try to
avoid fights. these enemies are extremely hard right now. Go east and visit
each hut. One has a woman that will give you sweet water that recovers
HP/MP. Go north to the hunting grounds and wait till it rains. Look for a
blue creature. Talk to him to fight him. He is a Nu. He cannot kill you.
His attacks only bring you h.p. down to 1. He has 1234 H.P. defeat him to
get 30 tech points, around 200 exp. three petals, feathers, fangs and
horns. The first time you beat him, he gives you a third eye. Do this until
you learn triple tech delta force and learn Robo's Heal Beam. Then go to
1000 A.D.
1000 A.D.
You come out of a closet in a home of imps. they wont fight you. If you
plead with the merchant or innkeeper, you'll have to fight. Go to the
mayors house. the lower floor has a tab on the kitchen counter and another
on a desk upstairs. Go west to Melchoir's hut. Buy upgrades and mid tonics
from him. You will need them. about 20 should do. Go north into the cave.
Fight through the enemies until you reach the save point. prepare for a
grueling battle with the Heckran. Magic will hurt but don't use weapons,
unless you want to die. use delta force to drain his energy. Use single
techs when you need to use aura whirl. defeat him to find out about the
connection between Lavos and the Magus. Jump in the pool behind the chamber
and go to Lucca's house. If Taban isn't near the door, go see Lucca's mom.
Wait till Taban comes up and leaves. Go down and get the Taban Helm from
him. Visit Fritz, if you saved him, at the market. He will give you 10
mid-ethers. Go to the Fair and use the gate to 600 A.D.
600 A.D.
Go to the bridge and talk to the knight captain. Then go to the kitchen in
Guardia castle and talk to the chef. When you leave, he will give you a
power tab and a jerky. Take the jerky and give it to the captain. A guard
will come warning that Magus' troops are launching an attack. talk to the
knight captain and say you'll help to get a gold helm. Go across the bridge
and meet Ozzie. Don't hit him, and use magic on the skeletons. At the end,
you'll fight Zombor. Attack the lower body with Fire Sword. When you kill
the lower half, he'll do a doom attack that drains some energy. Recover and
attack the head with ice sword. When you kill him, he will use M.P. Buster
to drain all of one member's M.P. Recover at an inn and continue. In the
house with sparkling locked drawer, look at the drawer and talk to the old
man. He'll trade you the secret naga-ette bromide for a tab. Continue south
and head into the Denadoro Mountains. Go through the mountains. When you
meet the creature that looks like spekkio, keep talking to him and he will
give you a magic tab. continue down until you get to the save point. go all
the way down and to the left, you'll find a speed tab. Find Masa and Mune's
cave and challenge them for the Masamune. Fight only one of them since they
are powerless apart. They will combine into Masa&Mune. He can use slash and
will attack you. His most lethal attack is tornado, but when he is storing
tornado energy give him a shot of Slash, which will neutralize the tornado
energy. When you defeat them, you will receive the broken blade of the
Masamune. Masa will send you down to the base of the mountain. Go to Tata's
house and get the Hero Medal from him. Go to the Cursed Woods and behind
the last bush push down to enter Frog's secret home. He'll see the Hero
Medal, but not join you. He will move away from the chest. Open it to find
the hilt of the Masamune. You'll read Melchoir's name from it. Go visit him
to find you need Dreamstone. Go to the end of time and go to mystic
mountain.
65,000,000 B.C.
You'll be attacked by a group of 5 reptites. They are weak against
lightning. After that, 7 reptites will attack you, but Ayla will comes to
the rescue and kills 3 of them. You can finish the other 4 easily. Ayla
will ask you to go to her village. Go to Ioka and the chief's hut and enter
the party. To get the Dreamstone, you must beat Ayla in a soup guzzling
contest. After you win, you'll wake up and you gate key will be missing. Go
to Ayla's hut and wake her up. she'll join you. Take Robo along. you'll
need his Heal Beam. Get the strongest weapons and armors at the trading
shop. If you need more items for trade, fight nu's at the hunting grounds.
Go south into the forest maze. You'll find Kino, who stole the gate key.
You must go through the maze and into the reptites' lair, because the
reptites' stole the key from Kino. In the Lair, you'll meet Azala and you
must fight his champion Nizbel. Nizbel can be hurt after you shock him with
lightning. Hit him with your strongest attack. His defense will go back up.
Shock him again and attack. Warning : Nizbel will throw lightning back at
you. Heal immediately with Robo's Heal Beam.
Azala will give you back your Gate Key. Leave and return to Melchoir.
1000 A.D.
Melchoir will fix and give you the Masamune. Take it to Frog.
600 A.D.
Give the Masamune to Frog and he will join you. Take Frog to Spekkio and
learn water magic. Now go to the prehistoric hunting range and fight Nu's
until Frog learns Water 2 and you learn Delta Storm triple tech. now go to
the Magic Cave in 600 A.D. and Frog will equip the Masamune and open a
secret door. A bat will follow you. Go though the cave and read the
soldier's note by looking at him. Exit the cave and enter the forest.
You'll enter the Magus' castle. Go though both corridors and get back to
the main hall, step on the save point and Ozzie's shadow will appear and
taunt you. He will summon two Vamps and four Henchs, so be ready to fight.
After that go to the left corridor. This is important. Don't touch any
monsters and they wont attack you. At the throne, the people will turn into
skeletons and attack. Defeat them to fight Slash, master swordsman. Attack
him with X-Strike combos. He should be easy to defeat. But the fight's not
over. He'll equip a sword and attack you again. Because, he can use techs
like Crono's slash, recover with Lucca and keep using X-Strike. If you
defeat him, you receive the Slasher Sword and a save point. Go to the right
corridor. Talk to the children to fight four Shadows. Fire Whirl will get
rid of them. Open the chest and get the treasure. Don't touch and people
and go to the throne. Attack Flea ?? with Lucca since it will do M.P.
Buster and drain all the M.P. of the member that's defeats it. The real
Flea will then attack. Be careful. She can hit you with Waltz With the Wind
which can chaos you. Recover with heal potions and attack with combos like
X-Strike and Spire. Defeat Flea for a tab. Go back to Slash's throne and
use a shelter to recover lost M.P. points. Go step on the save point in the
main hall and be transported into another part of the fortress. The
toughest enemies are the Outlaws and Jugglers. They can use Fire Whirl
combo. The Jugglers start with physical defenses up so hit them with magic.
If they don't die, they'll shift magic defense on. Then fight them with
weapons.
When you meet up with Ozzie, don't attack him directly or receive a jolt of
Fire 2. Attack the invisible henchmen by moving the target hand. The fourth
one you defeat with send Ozzie to the basement and you won't have to fight
him for awhile. Use the right save point to recover and use the left one to
teleport into Magus' lair. Run down an enter. Lights will appear and you
will fight Magus. Attack him with Crono's strongest attack. He'll change
magic barriers. If he changes to Fire, he'll shoot Fire 2 at you. If he
changes to Lightning, you get shocked by Lightning 2. If he changes. If he
changes to ice, he'll crush you with Ice 2. And if he changes to shadow,
he'll use Shadow Bomb on who made him change. Attack only with the magic
his barrier is or he'll recover H.P. Attack with Frog first to lower Magus'
magic defense and then attack him with whatever magic except when he
changes to shadow. Then use Delta Storm on him. Recover when you need to.
When he stops changing barriers and casts a spell, hit him with weapons.
When you defeat him, you'll be sucked into an enormous Gate.
65,000,000 B.C.
You wake up from a dream in Ayla's hut. She'll leave and after the night,
Kino comes in and then the North Woods start to burn. Go to the Laruba
ruins and Ayla will leave. Get more upgrades for the trading hut. They have
new weapons. Go north into the Dactyls' nest and go find Ayla at the peak.
She'll join you. Add Robo to your team. You'll need his Heal Beam. Go to
Tyrano Lair. Go to the basement and rescue the Laruba villagers and Kino.
He'll open up the skull on floor one and you'll be able to go up. You'll
meet Nizbel 2. Fight him like you did before. Meet Azala and you'll fight
the Black Tyrano. Kill Azala first with Lightning and weapons. He'll use
Azala Break, which will cause you to lose hits points every second. Don't
attack the Tyrano yet. When he removes defense, attack him with you most
powerful attacks, combos and all. But when he reaches one, he'll attack
with a fireball attack. Heal with robo, and when he counts down again,
attack him. When you defeat him, you'll fly of on dactyls and Lavos will
crash into the Tyrano Lair and burrow deep into the ground. A Gate will
have formed. Head into it.
12,000 B.C.
You be in a cave. The earth is in an ice age. Go east and into the Skyway.
You be transported to the magical kingdom of Zeal. In Enhasa, find and open
the elemental books in this order: Water Wind and Fire. A door will open.
Go inside and challenge the Nu. 6 will appear and attack. Don't worry and
fight them. They can't kill you. After you beat them, you'll receive two
tabs. Go north into the Landway north of Enhasa and enter it. Go west to
another Skywalk. You be on the other continent. Go to Kajar and find the
elemental books and open them in the same order. Take the poyozo doll and
get the black rock from inside. Go to the caves and go to the Castle. Tell
the lady near the spring of recovery and tell her to plant the sapling. Her
soul will reincarnate into Fiona's. Scratch the Nu's back. Go to the
bedrooms and follow Schala into the middle hall where she'll open a door
with her pendant. Go to the left wing and charge up Marle's pendant with
the Mammon Machine. Now change you party so you have Lucca, Crono and Robo.
Make sure they all have fire protection, like ruby vests. Head into the
door and you'll fight the Golem. It's first move is Iron ball. Attack with
the Fire Sword and heal with Robo. The Golem will counterattack with fire
magic now, which will be reduced by the ruby vests. Keep using Fire Sword
until you kill him. The queen will capture you and imprison you. Schala
will release you but the prophet will catch you. You are sent through the
Gate you came from and it will be sealed by Schala.
2300 A.D.
Go to the Future and open up the sealed doors in the Bonger Dome, the Trann
Dome and the basement of the Arris Dome. Collect the treasures and pick up
the tabs from the floor. Now go to the Keeper's Dome through the Sewer
Access and open the door there. You find that Belthasar has passed away and
has left messages. Go through the door and look at the top of the Wings of
Time. Try to leave and Belthasar's robot will come with the seats to it and
you'll name it. Don't use the epoch yet. Leave and pick up the magic tab
and then go to the end of time. Visit all and open all the sealed chest in
1000 A.D. and in 600 A.D. (Check the miscellaneous hints, part 9, before
you do this.). Don't forget the chest's in the magic cave and Heckran's
Cave. And get the safe helm or the swallow sword from the Blue Pyramid
north of Medina. Now go back to 12,000 B.C.
12,000 B.C.
Go north until you reach the Terra cave. Buy new equipment but don't sell
you ruby vests. Go save and go into the beast's nest. Kill them with magic
and when you meet the mud imp and his blue and red beasts, attack the blue
on first. Kill the beasts then the imp. Go up the chain. Attack the rubble
with someone with high strike points, like Ayla to get 1000 exp. points
each. This is a great way to build up levels. You'll need high levels.
Forty is nice. Have Ayla Crono and Robo on your team. Go through the
mountains and save at the second save point. You'll fight Giga Gaia after
some treasure collecting. It will start with Shadow attack and a fire
attack. destroy the left hand and then the right hand. Then go for the
head. When the arms are revived, they are at half strength. Destroy then
left then right and repeat until Giga Gaia falls back into the Earth. The
Guru of Life is Melchoir and you'll return to the Terra cave. Schala will
come but will be captured by Dalton. Talk to Melchoir to get the ruby
knife. Go to the skyway to the east and go to Kajar and talk to the shop
keeper and say "No" and he'll sell you new stuff. Don't sell your ruby
vests. Go to the laboratory and scratch the Nu's back for a magic tab. Now
go to the Castle and the throne room. Fight Dalton. Be careful, he'll
attack you with Iron ball, so be careful and fight. He will flee. Go
recover and change your party to Crono, Lucca and Frog or Marle. Go to the
Dalton's escape and talk to Mune. Continue in. hen fighting scouters, use
lightning. On red scouts use fire and on blue scouts use water. Don't
attack the scouters with other magic or they'll counterattack. Against the
twins, attack Jinn's brother first but dont attack when they're near each
other. After Jinn's brother is dead, Jinn's shield will fall so you can
kill him. Go to the upper right and upper left rooms and step on the
switches. Go down and step on the switch in the south room. Go to the door
you couldn't go before and go through to the elevator. After the elevator,
go to the right and left rooms and flick the switches. Then step on the
middle switch and go in. Equip ruby vests and change your party to Crono,
Robo and Lucca. You'll fight the Twin Golems. Use Fire 2 to make them
counterattack. Heal and use Fire Sword until one dies and then finish of
the other golem. Go to the mammon machine and launch the ruby knife at it.
The knife will turn into a Sword and you'll fight Lavos. Die and the
prophet, who is Magus, will challenge but lose. Crono will attack Lavos and
will die. Schala will warp you to safety. Lavos will destroy Zeal and wipe
out most of the land. You'll end up in the Last village. Put Robo in lead
and change to whomever you like. Go to the Commons and be taken by Dalton.
You'll end up in a prison cell with no equipment, money of items. Go up the
ladder to find your on the Blackbird. You'll find a air duct. Go to the
right and up. look in the grates until you see a knocked out guard with a
treasure chest. Open it for Robo's stuff back. Go around and get your
items, money, and other people's equipment. Go onto the wing and fight the
cannons only if you have Ayla or someone with high strike points. They give
out 1500 exp. points each. Have Marle and equip everyone with ruby vests.
Go to the end and fight the GolemBoss. You don't need to worry. He won't
fight back, but he'll run away if you don't beat him. You'll fight Dalton
Plus now. Attack him with Ice tackle and he'll attack with fire magic. He
will call on GolemBoss but will be sucked into the void. You'll destroy the
Blackbird and land. Go to the Commons and talk to everyone. Go to North
Cape and examine the sparkling object. Magus will appear and you'll see his
past. He is Janus. Fight him to get an amulet. Don't fight him to make him
join you. Go to the Epoch and fly. The Black Omen will rise.
Crono's Return
Go to the End of Time and talk to the old man. He is Gasper and he'll give
you the Chrono Trigger. Go to the Keeper's Dome and talk to the robot. Go
to Crono's house and get the clone. If you didn't get the clone before, you
cannot get Crono back. Take the clone to the robot and he'll activate three
robots to help you climb Death's Peak. Turn the robot off and go to Death's
Peak and have three physically powerful characters like Robo, Ayla and
Frog. Talk to the first robot. It'll turn into a tree. Hide behind the tree
to keep from being blown of the mountain. You'll encounter three Lavos
Spawns. Attack the heads only or the shell will kill you will needles. The
last Spawn, push the shell the under the ladder and climb up. Then get
Crono from the summit.
The Forest Comes Back to Life
The desert in 600 A.D. should have a whirl pool there. If not, go to 12,000
A.D. and tell the lady with the plant to plant it in the Commons. Go down
into the maze. Go to the bottom floor. You need Crono, Marle and Ayla.
Catch the Retinite and fight it. Use ice on the head and attack it with
weapons. Use lightning on the eye the make it recover. When the head dies,
cast ice on the body and attack that. Then when the body dies, kill the
head. The forest should stop deteriorating. Pick up a power tab near the
exit. Go to Fiona and leave Robo. Go to 1000 A.D. and get Robo from the
shrine. By the powerful vigil hats for everyone. They will be a reunion and
everyone will sleep in the woods. Lucca wakes up and finds a gate. Go into
it and you'll be in Lucca's house. Go downstairs. Go into the kitchen and
read the note. It says the password is Lucca's mom's name. Go into the main
room and you'll see how Lucca's mom lost the ability to walk, but you can
keep that from happening. When she gets stuck face the sparkling object. It
will say to enter the password. Type in "L","A","R","A" to stop the
machine. Go back into the portal and talk to Robo who will give you a green
dream.
A Stone Shines
Go to the future and go into the sun palace. Wear red vests and ruby armors
from the Ioka trader and get the silver rock from the Nu in the Laruba
ruins. Fight the Son of Sun. Attack the fireballs. When you hit the right
fire, it'll damage the eye. Continue doing this. But be careful since it
spins the balls. When you defeat him, you'll get the moon stone. Take the
moon stone to prehistoric time and leave it at Sun Keep. Go to the future
and find the stone missing. Go to 1000 A.D. and go to the Snail shop in
Porre. Buy the Jerky and go to 600 A.D. and give the woman the jerky. Go to
1000 A.D. and get the moon stone from the mayor. Take it to the Sun Keep
and leave it there. Go to the future and have Lucca look at the sun stone.
She'll make a gun for herself and Taban will give you Sun Shades.
A Rainbow Shell
Go to 600 A.D. and talk to Toma in the Choras cafe. You'll get Toma's Pop.
Go to 1000 A.D. and his grave. He'll tell you where the rainbow shell is.
Go behind his grave for a speed tab. Go to the Giant's Claw. Go get the
blue rock inside and fight the Rust Tyrano. Attack like you did the Black
Tyrano from 65,000,000 B.C. Get the Rainbow shell. Go to Guardia castle and
ask the King to keep it for 400 years. Go to the future. Have Marle in your
party. You'll find the king on trial. Go to him. He'll explain he's being
framed. Go to the new wing in the east part of the castle. Learn of the
chancellor's plans. Go forward and fight. You get a piece of the shell.
Take it to the court room. Marle will burst through the stained glass
window and prove her father is innocent. The chancellor will change into
Yakra the 13 and attack you. Have vigil hats cause he can chaos you. Defeat
him and Marle will apologize to her father. Go to the courtroom again and
get the key from the floor. Open the locked chest to find the real
chancellor. Go to the basement and Melchoir will make you new weapons and
armors. You can get a rainbow sword, a prismspec and you have a choice
between a prism dress or three prism helmets. The prism dress reduces magic
damage by 1/3. The prismhelms lock your status. Go to the Blue pyramid
north of Medina. You can get a swallow sword or a safe helm. The swallow
sword increases your speed while the safe helm reduces physical damage by
1/3.
A Knight Slain by Magus
Go to the middle ages and talk to the patrons at the cafe. return to the
present and talk to the patrons at the cafe. One man will offer you tools.
Go to is house which is southwest of the cafe and get the tools from his
wife. Go to the middle ages and give the tools to the man in the cafe. Go
to the Northern Ruins and defeat all the monsters in the basement. Go to
the carpenter's house and have him fix the northern ruins. Take Frog to the
basement and have him put Cyrus' soul to peace and the Masamune will become
stronger. Clear the upstairs of monsters and pay the carpenter 2000 G to
have him go there again.Go to the sealed chest and look at them, but don't
open them. Then go to 1000 A.D. and collect the treasure in the ruins and
find the treasures in the sealed chests improved. Now go back to 600 A.D.
and collect the treasure none upgraded stuff. Go to the Denadoro Mountains
and have Frog lead your party. Where the Free lancer throws rocks at you go
right next to the treasure chest. Frog will catch a rock and it will turn
into the gold rock.
Ozzie's Hideout
Have shadow protection and head in. Fight Flea, then Slash. Don't go for
the treasure in the guillotine room yet. Walk toward the staircase and an
imp will take out the trap. Take the treasure now. Then from the stairs
that lead up, go down and push on the wall south of the stairs. It will
open up. You'll find a magic tab and Magus' strongest gear. You must now
fight Super Slash, Flea Plus and the Great Ozzie. Take out Slash or Flea
first. They'll attack with Delta Force, Fire Sword and Bad Impulse. Kill
Slash and Flea runs away and vice versa. Defeat Ozzie and he'll go
upstairs. Follow him and attack his invisible Hench to the left. You'll
fall through . Climb upstairs. A cat will press the right switch and Ozzie
will be defeated. If you go to the Medina, The Imps run the town and they
are friendly.
Where Machines Originated
Have Robo lead your team. Fight the robots on the conveyor belt and enter.
This is a great place to build experience. Go to the right through the dust
chute. You can leave or fight the robots again. You get around 8,000 exp.
every time around. Collect the dolls and go upstairs. Robo will meet his
old girlfriend. Robo must fight her alone. Defeat her so she remembers and
she will give Robo a ribbon that gives him 3+ speed, 10+ magic defense and
then she dies. Go fight mother brain. Knock out two displays and attack the
Mother Brain. Then knock out the last display. The factory will close down
permanently.
Someone Close Needs Help
The person is Queen Zeal. You must fight through the Black Omen and Three
giant mutants. To fight the Mutants, just kill the heads. You must fight
Zeal. Attack her and use megaelixirs when she drops your H.P. to one.
You'll now fight the Mammon Machine. Attack it like you did with the rust
and black tyrano. Then you might fight Zeal again. Attack her head only.
When she loses, Lavos will attack.
How to Defeat Lavos
He will take forms of the Dragon Tank, Guardian, Heckran, Zombor,
Masa&Mune, Nizbel, Magus, Black Tyrano and Giga Gaia. Defeat them like you
did before. Attack Lavos repeatedly and heal up and his head will fall. But
you are not done yet. You must fight his core. Make a party that utilizes
attack and healing magic. Try Robo, Marle, and Crono. Use Shock and
Illuminaire until it dies. Make sure to heal with heal beam. Caste haste on
everyone with Marle. Remember: You need everyone to have ** magic defense.
Now you'll attack the Lavos core. Use uzzi punch and confuse on the left
bit to kill it. Now use Shock and Illuminaire until the middle bit dies.
Caste Haste on everyone and use heal beam. The right bit will eventually
revive the other bits. just repeat the process until the right bit dies. If
the right bit dies, the rest of them die.
7. Known Endings
1. Revive Crono, don't destroy Epoch and don't feed the cats.
2. Revive Crono and destroy the Epoch.
3. Don't revive Crono and destroy the Epoch.
4. Don't revive Crono and don't destroy the Epoch.
5. Defeat Lavos in the beginning of the game or defeat him in Zeal.
6. Defeat Lavos after you rescue Queen Leene.
7. Defeat Lavos when you reach the end of time.
8. Defeat Lavos after getting the Masamune and recruiting Frog.
9. Defeat Lavos before he first lands on Earth.
10. Defeat Lavos during Break the Seal.
NOTE: Remember: there are endings that are slightly varied versions of this
ending but are the
I am still searching for stonger items. Search the Bulletin boards
periodically for updates.
And the accessories are your choice. I suggest Gold Studs for heavy magic
useage or Prism Specs for attackers. Look below for all known Items.
Anthony and I suggest you but the Chrono Trigger Player's Guide presented
by Nintendo®.
* The true identity of the Masamune after visiting the Hero's Grave.
13. Credits
I thank all the people who have posted on the Nintendo Chrono Trigger Tips
Bulletin Board.
And a special thanks to Crono Rye, who inspired me to write this FAQ. And
to FF3fanNo1 for
writing the charm enemies list and item's list.
This may be distributed freely as long as credit is given to whom it is
due, which is me, AL987654, FF3fanNo1, and AJ535 (Only helped with
revisions).
If you think We've missed anything, email me or Anthony and tell me what
you think WE missed.
Hello, my name is Anthony Caiafa and I help people (Only the good people)
by revising their texts and distributing them. If you want your text fixed
and places all over the Internet, E-mail me at AJ535@aol.com and I will
help you as soon as possible!! I have some other wonderful texts (Some in
which I made myself and some in which I revised) that I really what to
distribute, so ask me for them. PLEASE BE PATIENT WITH MY WEB SITE, it's
under major constuction. I plan to fix it by 3/1/97. Until then...
Some major texts of mine include Doom2 survival tips and 11th Hour Complete
Walkthru. Please remember, I have many more...
14. Game Genie Codes
Max out level to ** after one fight A1EE-EFD9
Learn all techs and Magic after one fight 22EC-ED60
®1997
This document is copyright 1997 by Andrew Lee. Revisions were made by
Anthony Caiafa. Duplication and/or distribution is allowed by any means as
long as no part of this document is changed in any way. All rights
reserved.
FAQ provided by Gabriel Teodorescu - gabiteo@bx.logicnet.ro