Dragon Quest 4

Dragon Quest 4

15.10.2013 01:06:46
Chapter 6 Translation Guide
~B
ƒhƒ‰ƒSƒ“ƒNƒGƒXƒg IV/Dragon Quest IV Remix

Chapter 6 Translation Guide

Version 1.2 12/23/01

By: Red Scarlet (akaiscarlet@hotmail.com)

-----------------------------N O T E------------------------------

Please note that Chapter 6 is completely new. Stop reading this now if
you don't want to read spoilers. If you keep reading *any* of this, I had
better not get any e-mails complaining about me spoiling the game; as you
decided to keep reading, after the warning. Moving on...

-----------------------------N O T E------------------------------


Before I get 11023412341234 emails asking, *Yes* you can choose to
manually control the other regular party members in this. Get into a battle,
choose the middle option (Sakusen), then choose the bottom option, then finally
choose the battle strategy on the bottom-right. Everyone will be under manual
control.
Also, Torneko/Taloon still does the random things while in fights, no
matter what Tactic you give him.
I have found a Whip-type weapon in the game; you can get a Gringam Whip
from the Medal King after finding 60 Small Medals, but I have only found 52.
Pisaro has attacks similar to them though.

Version 1.0 12/18/01-Guide started for Chapter 6. Guide/Walkthrough com-
plete through the cave created in the town of
ƒSƒbƒgƒTƒCƒh: Gottosaido (Gottside).
Version 1.1 12/19/01-Guide/Walkthrough complete through Reviving Rosaly,
having Pisaro join the party, and getting the Makai
equipment for Pisaro. Also included a partial spell
list for Pisaro.
Version 1.2 12/23/01-Guide/Walkthrough complete through all of
Chapter 6 (that I know of), getting everything from
Eggla and Chickira, completed Pisaro's spells
listings, added a Return list, and added how to change
characters in fights (when you have the wagon with
you).


This Guide is for personal use only. It cannot be
altered without the consent of its owner (me), nor published in any
magazines or any reproducted form. This walkthrough is not meant for
sale and is Copyright 2001 Red Scarlet. If you want to use this on
your website or page, please e-mail me for permission
(akaiscarlet@hotmail.com).

To view this text file correctly, please use a Japanese text viewer
program or download NJStar at www.njstar.com and download the Japan-
ese word processor and the CJK viewer. By the way, if you have Inter-
net explorer 5.0 (I think), right click on the text, and choose 'Encoding',
then select Japanese (Auto Select) and the kana will come
out just right. I strongly recommend doing this to view any of my
guides with Japanese in them correctly.

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Hello, welcome to my Dragon Quest 4 Remix-Chapter 6 Translation Guide.
In this guide are translations of the menu screen, item menus, status menus,
spell menus, strategy menus, and battle menus. Also in this guide are
translations of all the weapons, armor, items, spells, town shop info, and
monsters I have found while playing through Chapter 6.
A quick summary of what to do to get through Chapter 6 is also included.

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Control Scheme

Directional Pad/Left Analog Stick
Move up, down, left, right

L1 Button: Moves the 3-Dimensional map in towns and caves counter-clockwise.
L2 Button: Moves the 3-Dimensional map in towns and caves counter-clockwise
by 45 degrees.
R1 Button: Moves the 3-Dimensional map in towns and caves clockwise.
R2 Button: Moves the 3-Dimensional map in towns and caves clockwise by 45
degrees.
Triangle: Picks up pots and barrels; also used to talk to people automatic-
ally, and look through dressers.
Square: Zooms the camera way out while in a town. Also views the map (once
you have it) while on the overworld screen.
Circle: Accept button. Also opens the Command Window.
X: Cancel button. Gives the ‚¢‚¢‚¦: Iie (No) reply when asked a question
and this button is pushed. Goes back 1 page in some menus.
Select: Opens the ‚¹‚ñ‚ê‚«: Senreki (Combat Experience) screen.
Start: If pushed while in a town or cave, the 3-D map will flip around to
its default position. Holding L1 and pushing R1 (or vice-versa)
does the same effect.

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House of Healing Translations

When you visit a church, these are the options that appear:

‚¨‚¢‚Ì‚è‚ð‚·‚é: Oinori wo Suru (Save Game)
‚¨‚‚°‚ð‚«‚­: Otsuge wo Kiku (Inform)
‚¢‚«‚©‚¦‚点‚é: Ikikaeraseru (Revive)
‚Ç‚­‚Ì‚¿‚è‚傤: Doku no Chiryou (Poison Treatment)
‚Ì‚ë‚¢‚ð‚Æ‚­: Noroi wo Toku (Undo Curse)
‚â‚ß‚é: Yameru (Cancel)

If you choose to save the game, the priest double checks if that is what
you want to do. Reply with ‚Í‚¢: Hai (Yes) if you want to save, or say ‚¢‚¢‚¦:
Iie (No) if you do not want to. If you do say no, the priest asks if you want
to still play. If you didn't save, I wouldn't recommend saying you want to
take a break; you'd have to redo everything since the last time you did save.
Reply to his first question with ‚Í‚¢: Hai (Yes), and he asks which
memory card slot you want to use. Reply with Slot 1 or Slot 2. Save over
whatever empty/current file you have, then he asks if you want to keep playing.

What Inform does is simply say how much more experience everyone in the
party needs until they reach their next level.

Revive will bring dead party members back to life, but for a price.

Poison Treatment will cure ‚Ç‚­: Doku (Poison) status.

Undo Curse will remove a cursed item from a party member. Note that when
a cursed item is removed, it is destroyed in the process.

Cancel will exit the menu.

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ƒRƒ}ƒ“ƒhƒEƒBƒ“ƒhƒE: Komandouindou (Command Window)

Hit the Circle button to open up the command window. The six options that
appear are:

Note-a ** means there are more options that open when you select that
command.

‚Í‚È‚·: Hanasu (Talk) ‚¶‚ã‚à‚ñ: Jumon (Magic)
**‚Ç‚¤‚®: Dougu (Item) ‚µ‚ç‚ׂé: Shiraberu (Search)
**‚‚悳: Tsuyosa (Status) **‚³‚­‚¹‚ñ: Sakusen (Strategy)

‚Ç‚¤‚®: Dougu (Item Bag) Translations

Choose a character, and then hit the Circle button on the item in
question, and another menu pops up. The translations for those are
as follows:
‚‚©‚¤: Tsukau (Use item)
‚킽‚·: Watasu (Move item up or down in list)
‚Ý‚¹‚é: Miseru (Show: Torneko will appraise the item in question)
‚»‚¤‚Ñ: Soubi (Equip the item if you can)
‚·‚Ä‚é: Suteru (Throw the item away; once its thrown, its gone!)
‚â‚ß‚é: Yameru (Cancel)

In Chapters 5 and 6, there is a ‚Ó‚­‚ë: Fukuro (Item Bag) place extra
items in there so each character's personal inventory is not clogged up.

‚‚悳: Tsuyosa (Status) Translations

When you choose this command, you can choose an individual char-
acter, or choose the bottom option, ‚º‚É‚ñ: Zenin, which shows a
'quick list' of all party members' current/max hp, current/max mp,
their current experience level, and the amount of time the game has been
played.
Now choose an individual character, and the stats are translat-
ed as follows:

_______________________________________________________________
| Name | Amount of Gold |
|Character Type |--------------------------------------------|
| Sex | ‚¿‚©‚ç: Chikara (Power) |
| Exp. Level | ‚·‚΂₳: Subayasa (Agility) |
------------------ ‚½‚¢‚è‚å‚­: Tairyoku (Vitality) |
|Weapon equipped | ‚©‚µ‚±‚³: Kashikosa (Intelligence) |
|Armor equipped | ‚¤‚ñ‚̂悳: Un no Yosa (Luck) |
|Shield equipped | ‚±‚¤‚°‚«—Í: Kougeki Chikara (Attack Power) |
|Helmet equipped | ‚µ‚ã‚Ñ—Í: Shubi Chikara (Defense Power) |
|Decoration eqpd | ‚³‚¢‚¾‚¢HP: Saidai HP (Max HP) |
-----------------| ‚³‚¢‚¾‚¢MP: Saidai MP (Max MP) |
| Ex: Current Experience Points |
----------------------------------------------

Note-‚±‚¤‚°‚«—Í: Kougeki Chikara (Attack Power) is figured by the
characters' ‚¿‚©‚ç: Chikara (Strength) + the attack power of their
equipped weapon, and ‚µ‚ã‚Ñ—Í: Shubi Chikara (Defense Power) is figur-
ed by the defense power of their equipped armor, shield, helmet,
decoration (if it applies) plus 50% of their Agility rating.

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‚³‚­‚¹‚ñ: Sakusen (Strategy) Translations

When you open this menu, these options pop up. The translations
for these are to the best of my knowledge, so if anyone out there
knows what the last option does, please email and I will give you
credit for it.

‚à‚ñ‚½‚ñ: Montan (Use Heal spells to heal everyone to full HP)
‚»‚¤‚Ñ: Soubi (Equip weapons and armor)
‚³‚­‚¹‚ñ‚ª‚¦: Sakusengae (Change Tactics)
‚È‚ç‚Ñ‚©‚¦: Narabikae (Change party order)
‚Ç‚¤‚®‚¹‚¢‚è: Douguseiri (Item Arrange-puts all unequipped items into
the ‚Ó‚­‚ë: Fukuro/Item Bag)
‚Ó‚­‚낹‚¢‚è: Fukuroseiri (Item Bag Arrange)
‚µ‚ã‚ׂ‚¶‚ã‚ñ: Shubetsujun (Arrange by type)
‚ ‚¢‚¤‚¦‚¨‚¶‚ã‚ñ: Aiueojun (Arrange alphabetically)
‚¹‚ñ‚ê‚«: Senreki (Combat Experience)

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‚¹‚ñ‚ê‚«: Senreki (Combat Experience) Translations

‚Ú‚¤‚¯‚ñ‚µ‚½ŽžŠÔ: Boukenshita Jikan (Adventure time) ŽžŠÔ: Hours •ª: Min.
í“¬‰ñ”: Sentou Kaisuu (Number of battles)
‚½‚¨‚µ‚½•C”: Taoshitahikisuu (Number of monsters fought)
‘SŠl“¾ƒS[ƒ‹ƒh: Zenkakutoku Go-rudo (Acquired gold)
Ÿ—˜‰ñ”: Shouri Kaisuu (Number of battle victories)
‘S–ʼnñ”: Zenmetsu Kaisuu (Number of times the party has been defeated)
“¦‘–‰ñ”: Tousou Kaisuu (Number of times the party has fled)
ˆêŒ‚Å‘åƒ_ƒ[ƒW: Ichigeki Saidai Dame-ji (Highest single attack damage)
}ŠÓŠ®¬‚Ü‚Å: Zukankanseimade (Pictures until completion of Monster Book)

If you hit right on the control pad, the menu will switch to the info for
when you beat the game.

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Battle Screen Translations

When you get into a fight, the battle menu on the bottom left looks like
this:

‚½‚½‚©‚¤: Tatakau (Fight)
‚³‚­‚¹‚ñ: Sakusen (Tactics)
‚¢‚ê‚©‚¦: Irekae (Replacement)-Only available if you have the Wagon.
‚É‚°‚é: Nigeru (Flee)


If you hit Left or Right on the directional pad or the left analog stick,
the game asks if you want to change the message speed. Hit the Circle button
if you want to, hit Left, Right, or the X button if you don't want to.
The default message speed is 4. 1 is the fastest, while 8 is the slowest.
If you choose to ‚½‚½‚©‚¤: Tatakau (Fight), another window opens up. This is
the Fight Command menu.

------------------------------------------|
| Character's Name | |
|-------------------| Monster name |
| ‚±‚¤‚°‚« ‚Ç‚¤‚® | |
| ‚¶‚ã‚à‚ñ ‚»‚¤‚Ñ |---------------------|
| ‚Ú‚¤‚¬‚傤 ‚É‚°‚é |
--------------------|

‚±‚¤‚°‚«: Kougeki (Attack) ‚Ç‚¤‚®: Dougu (Use item)
‚¶‚ã‚à‚ñ: Jumon (Spell) ‚»‚¤‚Ñ: Soubi (Equip)
‚Ú‚¤‚¬‚傤: Bougyou (Defend) ‚É‚°‚é: Nigeru (Flee)


‚³‚­‚¹‚ñ: Sakusen (Tactics)

This is the menu used to change the AI tactics of the other characters
aside from the hero.

The screen displays each characters name in the current battle party on
the left, and their current tactic to the right of their name. If you want
everyone to have the same tactic, choose the ‚º‚ñ‚¢‚ñ ‚Ö‚ñ‚±‚¤: Zenin Henkou
(All Change) option underneath the names.
When you choose either an individual character, or the All Change option,
these six tactics will appear:

ƒKƒ“ƒKƒ“‚¢‚­‚í‚æ: Ganganikuwayo ƒoƒbƒ`ƒŠ‚ª‚ñ‚΂ê: Bacchiriganbare
‚킽‚µ‚É‚Ü‚©‚¹‚Ä: Watashinimakasete ‚¶‚ã‚à‚ñ‚Í‚â‚ß‚Ä: Jumonhayamete
‚¢‚Ì‚¿‚¾‚¢‚¶‚É: Inochidaijini ‚ß‚¢‚ê‚¢‚·‚é‚í‚æ: Meireisuruwayo

ƒKƒ“ƒKƒ“‚¢‚­‚í‚æ: Ganganikuwayo (All-Out)
When this tactic is used, the other party members go
all-out in offense. They will use their most powerful
spells, and healing is a low priority. This was the
'Offensive' tactic in the NES version.

‚킽‚µ‚É‚Ü‚©‚¹‚Ä: Watashinimakasete (Leave it to Me)
When this tactic is used, the other party members will
concentrate on making the Hero as strong and healthy as
possible. Enemies are rarely (if ever) attacked.

‚¢‚Ì‚¿‚¾‚¢‚¶‚É: Inochidaijini (Life is Precious?)
Defensive Tactic. Healing and increasing Defense Power is
a high priority with this tactic. This was the 'Defensive'
tactic in the NES version.

ƒoƒbƒ`ƒŠ‚ª‚ñ‚΂ê: Bacchiriganbare (Do your Best)
This was the 'Normal' tactic in the NES version. Balanced
offense and defense.

‚¶‚ã‚à‚ñ‚Í‚â‚ß‚Ä: Jumonhayamete (Use no Spells)
This was the 'Use no MP' tactic in the NES version. Only
regular attacks (and some items) are used.

‚ß‚¢‚ê‚¢‚·‚é‚í‚æ: Meireisuruwayo (Follow Orders)
This is the tactic that many people have hoped for. Well,
here it is. This is the manual control for the character.


‚¢‚ê‚©‚¦: Irekae (Replacement)
This is the option that lets you switch party members in battle.
It is only available if you have the wagon with you.

If you choose this option, three more options appear. They are:

‚¢‚ê‚©‚¦: Irekae (Replacement) Choose this option, then choose the name
of the character that you want to take out from the party, then
choose the name of the character you want to switch them with.
‚»‚¤‚ª‚¦: Sougae (Switch) Choose this option to change more than one, or
all of the party members. Choose ‚¨‚í‚è: Owari (End) if you want
less than 4 members.
‚Ý‚é: Miru (Look) Choose this option to go through what spells each
character currently has, and what items and equipment are in their
possession.

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ƒ‚ƒ“ƒXƒ^[}ŠÓ: Monsuta-zukan (Monster Picture Book)

This item is not found until Chapter 5. It displays all of the monsters
so far fought in the game up to the point you are at. It also displays various
information about each monster. Here is a sample page and its translations.

6: (Monster Number) Total times this monster has been fought.
‚¢‚½‚¸‚ç‚à‚®‚ç: Name of monster How much Experience killing one is worth.
Total Exp. gained by killing this monster.
How much Gold killing one is worth.
Total Gold gained by killing this monster.
Monster's Picture # of times this monster dropped an item.
Hit the Circle Name of item dropped by monster.
or Triangle Lowest Level this monster was killed:
Buttons to cycle Level x
through their
various animations.


Some new info: it appears that once 20 of an enemy has been killed, the
name of the item in their treasure chest will be included in their info.
Getting a treasure chest from them before killing 20 of them reveals what they
have as well.

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The Gold Vault

Due to her husband's absence, ƒlƒl: Nene had to change Torneko's shop into
a Gold Vault. She can keep the party's money safe here. Deposit or Withraw
Gold in increments of 1000.
If the party is defeated, half of the current Gold is taken away. No gold
that is in the vault is deducted from. Talk to Nene, and the three options
that you're given are:

‚ ‚¸‚¯‚é: Azukeru (Deposit)
‚Ђ«‚¾‚·: Hikidasu (Withdraw)
‚â‚ß‚é: Yameru (Cancel)

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ƒ‹[ƒ‰: Ru-ra (Return) List

This is the list of the towns/places you can visit by casting the
ƒ‹[ƒ‰: Ru-ra (Return).

Page 1

ƒuƒ‰ƒ“ƒJ: Buranka (Branka)/Branca
ƒGƒ“ƒh[ƒ‹: Endo-ru (Endor)
ƒ{ƒ“ƒ‚[ƒ‹: Bonmo-ru (Bonmoru)/Bonmalmo
ƒAƒlƒCƒ‹: Aneiru/Aneaux
ƒRƒiƒ“ƒxƒŠ[: Konanberi- (Konanberi)/Konenber


Page 2

ƒƒ_ƒ‹‰¤‚̏é: Medaruou no Shiro (Medal King's Castle)
ƒ~ƒ“ƒgƒX: Mintosu (Mintos)
ƒ\ƒŒƒbƒ^: Soretta
ƒLƒ“ƒOƒŒƒI: Kingureo (King Leo)/Keeleon
ƒnƒoƒŠƒA: Habaria (Havaria)/Haville


Page 3

ƒ‚ƒ“ƒo[ƒoƒ‰: Monba-bara (Monbaraba)/Monbarba
ƒTƒ“ƒgƒnƒCƒ€: Santohaimu (Santhaim)/Santeem
ƒeƒ“ƒy: Tenpe (Tenpe)/Tempe
ƒXƒ^ƒ“ƒVƒAƒ‰: Sutanshiara (Stanciara)/Stancia
ƒoƒgƒ‰ƒ“ƒh: Batorando (Batlando)/Burland


Page 4

ƒCƒ€ƒ‹: Imuru (Imuru)/Izmit
ƒK[ƒfƒ“ƒuƒ‹ƒO: Ga-denburugu (Gardenburg)/Gardenbur
ƒƒUƒŠ[ƒqƒ‹: Rozari-hiru (Rosaly Hill)/Rosaville
ƒŠƒo[ƒTƒCƒh: Riba-saido (Riverside)/Riverton
ƒfƒXƒpƒŒƒX: Desuparesu (Death Palace)/Dire Palace


Page 5

ƒAƒbƒeƒ€ƒg: Attemuto/Aktemto
ƒSƒbƒgƒTƒCƒh: Gottosaido (Gottside)
“V‹óé: Tenkuushiro (Sky Castle)
‚«‚Ú‚¤‚Ì‚Ù‚±‚ç: Kibou no Hokora (Hope Shrine)
‚È‚¼‚Ì‹³‰ï: Nazo no Kyoukai (Riddle Church)

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Chapter 6: The Road to the Happy End

Walkthrough-Part 1: The pit at ƒSƒbƒgƒTƒCƒh: Gottosaido (Gottside).

1-Warp to ƒSƒbƒgƒTƒCƒh: Gottosaido (Gottside) and fall into the giant hole
in town.
2-In the cave, make your way through, then head left and down the ladder.
Go down the stairs after descending the ladder.
The next floor has a raft and 4 chests. Go right, then open the chest.
Inside is a ‚¿‚©‚ç‚Ì‚ä‚Ñ‚í: Chikara no Yubiwa (Strength Ring). Float over
to the right, and another chest. This chest holds some
‚¹‚©‚¢‚¶‚ã‚Ì‚µ‚¸‚­: Sekaiju no Shizuku (World Dew). Float up and right
to where 2 chests are. The one on the left has a Small Medal inside.
The chest on the right is a ƒpƒ“ƒhƒ‰ƒ{ƒbƒNƒX: Pandorabokkusu (Pandora Box).
After clearing out the floor, head back the way you came, and go back up
the big ladder.
Find a path going right into the doorway. You should be in a cavern
with a lot of plants on the ground. A Small Medal is in a chest on this
floor; find it then take the stairs going up.
There are 3 chests on the next floor (which is taken from the first
floor of the cave in Chapter 2 that had the Golden Bracelet), they
contain a ‚·‚΂₳‚Ì‚½‚Ë: Subayasa no Tane (Agility Seed) and an
–½‚Ì‚ä‚Ñ‚í: Inochi no Yubiwa (Life Ring). Take the stairs going up
to the right of the Mimic.
Now you are at what looks like a floor of the Lighthouse. There are 2
chests on this floor. Go left from the stairs to find one, a
‚Ó‚µ‚¬‚È‚«‚Ì‚Ý: Fushigi na Kinomi (Mystery Nut) is inside. At the southern
end of the floor is the other chest, with 1200 gold inside. Make your
way around to the stairs going up.
No chests on this floor, and it is pretty straightforward to find the
next set of stairs going up. The next floor, a cave, has no chests. Make
your way around to the ladder going upward to reach the next floor.
After going up the ladder, you are in another cave-like area with no
treasure chests on the floor. Find your way to the walkway leading to a
new area.
This new cave-area has small lakes and the path divides into an east-
west fork with a cave entrance straight ahead. Go left and cross the
bridge to reach the cavern.
In the cave, you'll see a merchant and an old man sitting across from
one another at a table. The merchant is an Innkeeper, so rest. Search
the ground right below the tree to find a Small Medal. Go up the stairs
when you are ready again.
After going up, you'll be on a watery floor with a waterfall and 2
treasure chests. Walk around to the right, then take the stairwell up
and to the left. Make a southern detour at the next stairwell to reach
the first chest, with a ‚¶‚Ⴕ‚ñ‚Ì‚ß‚ñ: Jashin no Men (Evil God Mask)
inside. Walk up and to the left, passing the stairs going up. Head down
first, and open the chest. It is a ƒpƒ“ƒhƒ‰ƒ{ƒbƒNƒX: Pandorabokkusu
(Pandora Box). After killing it, go back to the stairs going up.
Now you'll be underwater. No chests on this floor. There are 2 stairs,
one on the left and one on the right. Take the one on the right. Open
the chest there and take the ‚µ‚ ‚킹‚Ì‚­‚Â: Shiawase no Kutsu (Happiness
Shoes). Go back up the stairs, then take the stairs going down on the
left side of the floor.
Nothing on this floor, simply walk past the gateways to the next stair-
case.
No chests on this floor (which looks like a floor from the Final Cave).
Walk through the door then go around to the bottom end of the floor to the
next staircase. You can fight Metal Kings on this floor if you want to
level up some more quickly.
The next floor is an outside area, and no random fights. No chests,
though. Go right then you'll see a church and a farmer walking around.
This area looks very familiar from Dragon Quest 7. If you walk around the
outer part of the area, there is a small cave behind the church. Enter
the church first and save the game, then enter the cave.
Once you have reached the church, you can now warp to it. It is called
the ‚È‚¼‚Ì‹³‰ï: Nazo no Kyoukai (Riddle Church).
The first floor of the small cave is the first floor of the Royal
Crypt. No chests here; find the stairs and go down.
Now you'll be in a place with a lot of lava. There are 2 chests on
this floor as well. Go down, then turn left to reach one of the chests.
Inside is the ‚ ‚­‚܂̂‚ß: Akuma no Tsume (Devil Claw). Go up from the
chest, and take a left when you can. Go down after going left. Walk
under the bridge to the right, then go down-right under another bridge to
the second chest. Inside it is an –½‚Ì‚«‚Ì‚Ý: Inochi no Kinomi (Life Nut).
After getting the Life Nut, go up through the bridge, then keep going up
under another bridge to the big doorway.
Inside the next area, there is a cemetary. There are 2 chests on this
floor. Go right and search the graveyard area. One pot has $2600, the
other has a Small Medal. After getting those, go to the northern end of
the floor to the doorway.
On this floor, there are 4 chests. If you played Dragon Quest 7, this
area looks just like the hideout for those bandits outside of Dharma (the
zombie cook was funny in that). Search the barrel to the right of the
Slime moving around to find a ƒƒKƒUƒ‹‚Ì‚¤‚Å‚í: Megazaru no Udewa (Mega
Revive Bracelet). A pot in the room with the elf woman has the
ever-so-useful ‚¤‚Ü‚Ì‚Ó‚ñ: Uma no Fun (Horse Manure) inside. Search the
dresser there for some ƒXƒeƒeƒRƒpƒ“ƒc: Sutetekopantsu (Boxer Shorts).
Search the dresser above the sleeping Lighthouse Tiger to find a
‚â‚·‚炬‚̃[ƒu: Yasuragi no Ro-bu (Tranquility Robe). Go through the
jail door and go up the stairs.
There are 2 chests on this maze-like floor (which once again is taken
from part 7). From the stairs, go up then left. One chest is there. It
has a ‚Ü‚à‚è‚̃‹ƒr[: Mamori no Rubi- (Protection Ruby) inside. Go back
up, then to the right. Keep going to the right, and you'll find the other
chest on the floor. Inside it is a Small Medal. Go back up the passage,
then down at the branch. Go down again when the path forks, then take
a right at the next one. Take the stairs going up.
Open the chest to find the ƒf[ƒ‚ƒ“ƒXƒsƒA: De-monsupia (Demon Spear).
Go up past the pillars and climb the large stairway until you see another
staircase.
This floor is very large and open. The one chest that is on this floor
is located at the top-left corner. Open it to find a ‚Ä‚ñ‚µ‚̃ŒƒIƒ^[ƒh:
Tenshi no Reota-do (Angel Leotard). Watch out on this floor, as I have
fought multiple Pandora Boxes in the same battle here. The stairs up are
in the top-right corner. Enter the warp on the next floor.
Walk up to the two guys jumping up and down. Talk to them, and you'll
see that they are arguing about the chicken or the egg coming first. Then
one will ask you a yes/no question. Answer with no a couple of times, and
they'll fight you. The Casino music was playing for me when I did this.
Beat them (if you can) and they will make the picture of the World Tree
have a flower over it.
Having Minea cast Barrier is helpful defense
against the guy on the left, and having Cristo cast Increase is somewhat
helpful against the guy on the right's powerful attacks.
If you have the ‚Ý‚È‚²‚낵‚ÌŒ•: Minagoroshi no Ken (Massacre Sword),
which is found in the town of ƒRƒiƒ“ƒxƒŠ[: Konanberi-, it will be of
great use to use as an item against them, as it casts ƒ‹ƒJƒiƒ“: Rukanan
(Defense), which will reduce their defense by 50% with each use. Two
uses of it against one of them will remove all of their defense for a
couple of rounds.
They will resume their argument over the eggs again. Fall into the
volcano part to leave the cave and land near Gottside.


Walkthrough-Part 2: Revival of ƒƒTƒŠ[: Rosari (Rosaly)

1-Fly the balloon to the giant World Tree (the 'X' on the world map) and
enter. Make your way up to the top of the tree, and you will see a
large pink/purple flower. Take the ‚¹‚©‚¢‚¶‚ã‚̉Ô: Sekaiju no Hana
(World Flower) and leave.
2-Warp to ƒƒUƒŠ[ƒqƒ‹: Rozari-hiru (Rosaly Hill) and use the
‚¹‚©‚¢‚¶‚ã‚̉Ô: Sekaiju no Hana (World Flower) at her grave. She will
be brought back to life and join the party. She will then ask the party
to take her to where ƒfƒXƒsƒTƒ: Desupisaro (Death Pisaro) is. Leave the
town and ƒhƒ‰ƒ“: Doran will leave the party and return to
“V‹óé: Tenkuushiro (Sky Castle).


Walkthrough-Part 3: ƒfƒXƒsƒTƒ: Desupisaro (Death Pisaro)

1-Warp to ‚«‚Ú‚¤‚Ì‚Ù‚±‚ç: Kibou no Hokora (Hope Shrine) then go up to
Death Pisaro's Castle. Work your way through the castle then enter the
lair of Death Pisaro. Walk up to him, and when he is about to attack,
Rosaly speaks up and walks right in front of him.
She then tells him who she is and tries to help him remember who he
was. She cries her Ruby Tears and he remembers her and who he used to be
and how they met.
Her Ruby Tears turn him back to normal again. She then tells him how
you found the World Flower, and brought her back to life once more.
He'll see that she was revived by humans...and they might not all be
as bad as he thought they were. He thanks you for bringing her back to
him, and then joins the party. His starting equipment is:

Weapon: ‚Í‚â‚Ô‚³‚ÌŒ•: Hayabusa no Ken (Falcon Sword)
Armor: ƒ]ƒ“ƒrƒƒCƒ‹: Zonbimeiru (Zombie Mail)
Shield: “S‚Ì‚½‚Ä: Tetsu no Tate (Iron Shield)

Please note that Pisaro has the Zombie Mail equipped, and he is NOT cursed.
This brings up an interesting thing; I have given him several cursed pieces of
equipment, and he is not cursed by them. Unfortunately, he cannot equip the
‚¶‚Ⴕ‚ñ‚Ì‚ß‚ñ: Jashin no Men (Evil God Mask). Equip him with whatever
you think he should have. I gave him the following equipment:

Weapon: ‚Í‚®‚ꃁƒ^ƒ‹‚ÌŒ•: Haguremetaru no Ken (Metal Babble Sword)
Armor: ‚Í‚®‚ꃁƒ^ƒ‹‚æ‚ë‚¢: Haguremetaruyoroi (Metal Babble Armor)
Shield: ƒhƒ‰ƒSƒ“ƒV[ƒ‹ƒh: Doragonshi-rudo (Dragon Shield)
Helmet: ‚Ä‚Á‚©‚ß‚ñ: Tekkamen (Iron Mask)
Decoration: ‚Ù‚µ‚ӂ邤‚Å‚í: Hoshifuruudewa (Falling Star Bracelet)


You can now go and fight the new final boss if you wish, but most
likely you will be destroyed. If you want to try it out, warp to
ƒfƒXƒpƒŒƒX: Desuparesu (Death Palace).
The monsters will be in shock to see Pisaro with humans, and some will
attack. Walk up to the throne and you'll see the ƒGƒrƒ‹ƒvƒŠ[ƒXƒg:
Ebirupuri-suto (Evil Priest), who was the one that had Rosaly killed. He'll
transform into a silver-looking Death Pisaro, and attack.
If you die (most likely you will), you can get better equipment for
Pisaro, and level up, then try again. To get Pisaro's ‚Ü‚©‚¢: Makai (Hell)
equipment, you'll have to make your way back to ƒGƒbƒOƒ‰: Eggura (Eggla) and
ƒ`ƒL[ƒ‰: Chiki-ra (Chickira) again and beat them. The picture behind them
should have a knight on it.
When you beat them a second time, they will take the knight's shield out
from the picture and give it to you. You will receive the ‚Ü‚©‚¢‚Ì‚½‚Ä:
Makai no Tate (Hell Shield). Only Pisaro can equip it. Fight them again (I
would save the game first then come back) and you will receive the
‚Ü‚©‚¢‚̂‚邬: Makai no Tsurugi (Hell Sword) for Pisaro.
Beat them a fourth time to receive the ‚Ü‚©‚¢‚Ì‚æ‚ë‚¢: Makai no Yoroi
(Hell Armor) for Pisaro. If you look at the picture of the knight, it's
kind've funny how it loses its clothing more and more each time you get
something new from Eggla and Chickira.
Beat them a fifth time, and you get the almighty ƒXƒeƒeƒRƒpƒ“ƒc:
Sutetekopantsu (Boxer Shorts). Wow...what a waste.
Once you beat them the sixth time, they keep track of how many rounds it
took for you to win. My first time took 18 turns, and I got nothing.
I tried again and they removed the leaf from the picture and I received a
‚¹‚©‚¢‚¶‚ã‚Ì—t: Sekaiju no Ha (World Leaf). I probably beat them both within
15 rounds (I'm not sure as I didn't keep count).
Beat them within 15 rounds again to receive the ‚Ü‚©‚¢‚Ì‚©‚Ô‚Æ: Makai
no Kabuto (Hell Helmet). The next time I fought them I beat them in 13 turns
and got nothing, so it might have to be within 10 to get anything else.
If you do beat them within 10 rounds, they will turn around and see there
is no more equipment from the picture to take, so they will take the
now nude (yet covering itself) demon out of the picture. You can talk to it
if you like. It doesn't seem to do much. The picture will then be of a
blue sky, and can no longer fight ƒGƒbƒOƒ‰: Eggura (Eggla) and ƒ`ƒL[ƒ‰:
Chiki-ra (Chickira).
If you want to level up, IMO the two best places would be either walk
north of Gottside, and you can sometimes fight one or even two Metal Kings in a
battle. They yield 30,010 experience points each. Another place to fight
would be in the back of the Final Cave. Walk around the floor where you got
the Mirror Shield (about 3 floors up from the back of the dungeon) and you can
fight Metal Kings along with Metal Babbles (and sometimes Slimes with them) in
the same battle.
One sneaky strategy would be to give the Žž‚̍»: Toki no Suna (Time Sand)
to a party member with a lot of Agility. If you are fighting the
Metal King, 3 Metal Babbles, and 4 Slimes, have Alena in the party and have her
attack the Metal King. If it runs away in the round or it is not killed, have
someone use the Time Sand the next round to bring the Metal King back. Simply
use the Time Sand until you kill the Metal King on the first round...cheap but
effective.
When you are ready, return to ƒfƒXƒpƒŒƒX: Desuparesu (Death Palace) and
speak to the ƒGƒrƒ‹ƒvƒŠ[ƒXƒg: Ebirupuri-suto (Evil Priest) and fight. I beat
him when my Hero was at Level 51, but it can be done earlier probably as well.
ƒxƒzƒ}ƒYƒ“: Behomazun (Heal Us All) is very effective here.
If you win, sit back and enjoy the 'real' ending of the game, which is
almost the exact same as the original one...

---------------------------------------------------------------------------

–‚•¨‚̃ŠƒXƒg: Mamono no Risuto (Monster List)

This list was created in the order I fought monsters in (Chapter 6 monsters
only), and go by the same formula as everything else in the guide
(kana/romaji/translation), but also includes the US version of Dragonquest 4's
name. The HP totals are taken from my foldout poster that came with the US
version of the game on the NES. There are new monsters in this Chapter, and I
did the best I could at figuring out their HP values.

ƒK[ƒfƒBƒAƒ“: Ga-dian (Guardian)/HP: 300
ƒQƒŠƒ…ƒIƒ“: Geryuon (?)/HP: about 280
ƒTƒ“ƒ_[ƒTƒ^ƒ“: Sanda-satan (Thunder Satan)/HP: about 200
ƒuƒ‰ƒbƒhƒnƒ“ƒh: Buraddohando (Blood Hand)/HP: about 150
ƒLƒ‹ƒQ[ƒ^: Kiruge-ta (Kill Gator)/HP: about 150
‚¤‚¸‚µ‚¨ƒLƒ“ƒO: Uzushiokingu (Whirling Tides King)/Maelstrom/HP: 100
‚ ‚ñ‚±‚­‚‚ނè: Ankokutsumuri (Dark Snail)/HP: about 150
ƒpƒ“ƒhƒ‰ƒ{ƒbƒNƒX: Pandorabokkusu (Pandora Box)/HP: about 950
ƒ_ƒSƒ“: Dagon (Tentagor)/HP: 300
ƒoƒ‰ƒN[ƒ_: Baraku-da (Barracuda)/Balakooda/HP: 120
‚¶‚²‚­‚̔Ԍ¢: Jigoku no Banken (Hell's Watchdog)/HP: about 300
ƒf[ƒ‚ƒ“ƒXƒsƒŠƒbƒg: De-monsupiritto (Demon Spirit)/Spite Spirit/HP: 250
‚¾‚¢‚Ü‚Ç‚¤: Daimadou (Great Evil)/Master Malice/HP: 1023
ƒ_[ƒNƒA[ƒ}[: Da-kua-ma- (Dark Armor)/HP: about 150
ƒuƒ‹ƒfƒrƒ‹: Burudebiru (Bull Devil)/Bull Basher/HP: 250
ƒ~ƒ~ƒbƒN: Mimikku (Mimic)/HP: 190
ƒ}ƒlƒ}ƒl: Manemane (Imitator)/Impostor/HP: 153
ƒoƒAƒ‰ƒbƒN: Baarakku (Baarak)/Bharack/HP: 140
ƒXƒ‚[ƒ‹ƒO[ƒ‹: Sumo-rugu-ru (Small Ghoul)/Demighoul/HP: 134
ƒk[ƒfƒrƒ‹: Nu-debiru (New Devil?)/HP: about 350
ƒ]ƒ“ƒrƒ\ƒ‹ƒWƒƒ[: Zonbisoruja- (Zombie Soldier)/HP: about 300
ƒ‰ƒ“ƒK[: Ranga- (Rangar)/HP: about 380
ƒI[ƒKƒLƒ“ƒO: O-gakingu (Ogre King)/HP: about 320
‚É‚¶‚­‚¶‚á‚­: Nijikujaku (Rainbow Peacock)/HP: about 400
ƒMƒƒƒI[ƒX: Gyao-su (?)/HP: about 450
ƒŒƒCƒMƒK[ƒX: Reigiga-su (Ray Gigas)/Raygarth/HP: 98
ƒvƒŒƒVƒIƒhƒ“: Pureshiodon (Plesiodon)/HP: 380
ƒtƒƒbƒOƒLƒ“ƒO: Furoggukingu (Frog King)/HP: about 380
ƒMƒKƒ“ƒgƒhƒ‰ƒSƒ“: Gigantodoragon (Giganto Dragon)/HP: about 500
ƒf[ƒ‚ƒ“ƒŒƒXƒ‰[: De-monresura- (Demon Wrestler)/HP: about 350
ƒfƒrƒ‹ƒvƒŠƒ“ƒX: Debirupurinsu (Devil Prince)/Duke Malisto/HP: 200
ƒ‰ƒ“ƒv‚Ì‚Ü‚¨‚¤: Ranpu no Maou (Lamp Devil)/HP: about 300
ƒlƒNƒƒoƒ‹ƒT: Nekurobarusa (Necro ?)/HP: about 300
‚¢‚Ç‚Ü‚¶‚ñ: Idomajin (Well Devil)/HP: about 200
ƒGƒbƒOƒ‰: Eggura (Eggla)/HP: about 2850
ƒ`ƒL[ƒ‰: Chiki-ra (Chickira)/HP: about 3250
ƒOƒŠ[ƒ“ƒhƒ‰ƒSƒ“: Guri-ndoragon (Green Dragon)/HP: 143
ƒAƒ“ƒNƒ‹ƒz[ƒ“: Ankuruho-n (Uncle? Horn)/Eigerhorn/HP: 250
ƒŒƒbƒhƒTƒCƒNƒƒ“: Reddosaikuron (Red Cyclone)/HP: 80
ƒƒ_ƒpƒjƒoƒbƒ^: Medapanibatta (Chaos Grasshopper)/Chaos Hopper/HP: 90
ƒ}ƒqƒƒƒhƒtƒ‰ƒC: Mahyadofurai (Icebolt Fly)/Snowjive/HP: 90
ƒI[ƒK[: O-ga- (Ogre)/HP: 210

---------------------------------------------------------------------------

‚¶‚ã‚à‚ñ‚̃ŠƒXƒg: Jumon no Risuto (Spell List)

The order for the spells are in the order that I received them while
playing the game. A * before the spell signifies a 'Battle Only' spell.
Lv 13: Level I personally learned the spell while playing; it might be able
to be learned at a level slightly lower or higher as well.
Single: One target.
Group: One group of enemies.
All: All enemies onscreen.
All Allies: All party members that are currently fighting.
Caster: The caster of the spell only.


‚䂤‚µ‚á: Yuusha (Hero)

*ƒjƒtƒ‰ƒ€: Nifuramu (Expel: 3MP/Group) Lv 1-Vaporizes weak enemies; no
experience points or gold is gained though.
ƒzƒCƒ~: Hoimi (Heal: 2MP/Single) Lv 3-Recover about 30 HP.
*ƒƒ‰: Mera (Blaze: 2MP/Single) Lv 5-Shoot a fireball that inflicts about
10 damage to one enemy.
ƒxƒzƒCƒ~: Behoimi (Healmore: 4MP/Single) Lv 6-Recover about 75 HP.
ƒ‹[ƒ‰: Ru-ra (Return: 4MP) Lv 8-Warp to a town you've been to before.
Not all towns/villages will appear on the list.
*ƒMƒ‰: Gira (Fireball: 4MP/Group) Lv 11-Hits one group of enemies for about
15-20 points of damage.
ƒgƒwƒƒX: Toherosu (Repel: 4MP) Lv 15-Keeps weaker enemies away for a limited
amount of time, but does not keep stronger ones away, nor does it
work in dungeons.
ƒŠƒŒƒ~ƒg: Riremito (Outside: 4MP) Lv 15-Leave a dungeon immdediately.
*ƒ‰ƒŠƒz[ƒ}: Rariho-ma (Sleepmore: 3MP/Single) Lv 16-Put one enemy to sleep.
Has a higher chance of working than the regular Sleep spell.
*ƒUƒƒn: Zameha (Awake: 2MP/All allies) Lv 17-Wakes up all party members at
the same time.
*ƒ}ƒzƒXƒe: Mahosute (Fendspell: 2MP/Single) Lv 21-A protective shield
envelops the Hero, and no magic can pass through except his/her
own spells. Spells from both monster and ally alike will fizzle
out and not affect the target. If the target themself casts a
spell on themself, it will still work.
*ƒAƒXƒgƒƒ“: Asutoron (Ironize: 2MP/All) Lv 21-Turns the party into iron.
Monsters cannot damage you, but you can't do anything either.
Use this when confronted with new monsters if you want to see
what their attacks are, then strategize.
*ƒCƒIƒ‰: Iora (Boom: 8MP/All) Lv 23-Hits all monsters for about 60 points of
damage.
*ƒ‰ƒCƒfƒCƒ“: Raidein (Zap: 4MP/Single) Lv 25-Hits one monster for about
75 points of damage.
ƒxƒzƒ}: Behoma (Healall: 6MP/Single) Lv 27-Fully restore one character's HP.
ƒUƒIƒ‰ƒ‹: Zaoraru (Vivify: 8MP/Single) Lv 29-Has a 50% chance of reviving a
dead party member.
*ƒxƒzƒ}ƒYƒ“: Behomazun (Heal Us All: 20MP/All) Lv 32-Casts Healall on all 4
party members in the party at the same time.
*ƒMƒKƒfƒCƒ“: Gigadein (Lightning: 15MP/All) Lv 34-Hits all enemies for about
200 points of damage.
*ƒ~ƒiƒfƒCƒ“: Minadein (Thordain: 15MP/All) Lv 37-Hits one enemy for about
350 points of damage. In order for it to work, all four people
in the battle party must have 15MP to spend.
*ƒpƒ‹ƒvƒ“ƒe: Parupunte (Chance: 20MP/Random) Lv 39-Random effects in battle.
Can be good or bad. Use with caution.
*ƒMƒKƒ\[ƒh: Gigaso-do (Giga Sword: 15MP/Single) Lv 50-Hits one enemy for
about 300 damage.

Battle Order

Page 1

ƒjƒtƒ‰ƒ€: Nifuramu (Expel: 3MP) ƒzƒCƒ~: Hoimi (Heal: 2MP)
ƒƒ‰: Mera (Blaze: 2MP) ƒxƒzƒCƒ~: Behoimi (Healmore: 4MP)
ƒ‰ƒŠƒz[ƒ}: Rariho-ma (Sleepmore: 3MP) ƒxƒzƒ}: Behoma (Healall: 6MP)

Page 2

ƒMƒ‰: Gira (Fireball: 4MP) ƒUƒƒn: Zameha (Awake: 2MP)
ƒCƒIƒ‰: Iora (Boom: 8MP) ƒAƒXƒgƒƒ“: Asutoron (Ironize: 2MP)
ƒ‰ƒCƒfƒCƒ“: Raidein (Zap: 4MP) ƒ}ƒzƒXƒe: Mahosute (Fendspell: 2MP)

Page 3

ƒMƒKƒfƒCƒ“: Gigadein (Lightning: 15MP) ƒxƒzƒ}ƒYƒ“: Behomazun (HealUsAll:20MP)
ƒ~ƒiƒfƒCƒ“: Minadein (Thordain: 15MP) ƒUƒIƒ‰ƒ‹: Zaoraru (Vivify: 8MP)
ƒMƒKƒ\[ƒh: Gigaso-do (Giga Sword:15MP)ƒpƒ‹ƒvƒ“ƒe: Parupunte (Chance: 20MP)


----------------------------------


ƒNƒŠƒtƒg: Kurifuto (Cristo)

ƒzƒCƒ~: Hoimi (Heal: 2MP/Single) Lv 1-Recover about 30 HP.
*ƒXƒJƒ‰: Sukara (Upper: 3MP/Single) Lv 6-Increases a party member's Defense
Power by their regular DP rating. (If the target has 90 DP and
Upper is cast, they will gain 90 more Defense Power; making them
have 180 in the battle. If Upper is cast again, they will gain 90
more, not 180 more).
*ƒ}ƒk[ƒT: Manu-sa (Surround: 4MP/Group) Lv 7-If successful, monsters will
miss with their attacks more frequently.
ƒLƒAƒŠ[: Kiari- (Antidote: 2MP/Single) Lv 9-Cures ‚Ç‚­: Doku (poison).
*ƒ}ƒzƒg[ƒ“: Mahoto-n (Stopspell: 3MP/Group) Lv 12-Prevents bad guys from
using spells; if it works.
*ƒXƒNƒ‹ƒg: Sukuruto (Increase: 4MP/All Allies) Lv 16-Increases all party
member's Defense Power at the same time, but not as much as the
Upper spell.
ƒxƒzƒCƒ~: Behoimi (Healmore: 4MP/Single) Lv 16-Recover about 75 HP.
*ƒUƒL: Zaki (Beat: 4MP/Single) Lv 20-Tries to kill an enemy instantly.
ƒUƒIƒ‰ƒ‹: Zaoraru (Vivify: 8MP/Single) Lv 21-Has a 50% chance of reviving a
dead party member.
*ƒUƒ‰ƒL: Zaraki (Defeat: 7MP/Group) Lv 25-Attempts to wipe out an enemy group
instantly. Has a lower chance of working than Beat.
ƒxƒzƒ}: Behoma (Healall: 6MP/Single) Lv 28-Fully restore one character's HP.
ƒxƒzƒ}ƒ‰[: Behomara- (Healus: 10MP/All) Lv 30-Heals about 80 HP for all
party members.
ƒUƒIƒŠƒN: Zaoriku (Revive: 15MP/Single) Lv 33-100% chance of reviving, and to
max HP.


Battle Order

Page 1

ƒXƒJƒ‰: Sukara (Upper: 3MP) ƒzƒCƒ~: Hoimi (Heal: 2MP)
ƒ}ƒk[ƒT: Manu-sa (Surround: 4MP) ƒxƒzƒCƒ~: Behoimi (Healmore: 4MP)
ƒ}ƒzƒg[ƒ“: Mahoto-n (Stopspell: 3MP) ƒxƒzƒ}: Behoma (Healall: 6MP)

Page 2

ƒXƒNƒ‹ƒg: Sukuruto (Increase: 4MP) ƒxƒzƒ}ƒ‰[: Behomara- (Healus: 10MP)
ƒUƒL: Zaki (Beat: 4MP) ƒUƒIƒ‰ƒ‹: Zaoraru (Vivify: 8MP)
ƒUƒ‰ƒL: Zaraki (Defeat: 7MP) ƒUƒIƒŠƒN: Zaoriku (Revive: 15MP)


----------------------------------


ƒ~ƒlƒA: Minea (Minea)/Nara

ƒzƒCƒ~: Hoimi (Heal: 2MP/Single) Lv 1-Recover about 30 HP.
ƒLƒAƒŠ[: Kiari- (Antidote: 2MP/Single) Lv 4-Cures ‚Ç‚­: Doku (poison).
*ƒ‰ƒŠƒz[: Rariho- (Sleep: 3MP/Group) Lv 6-Incapacitate a group of
enemies.
*ƒoƒM: Bagi (Infernos: 2MP/Group) Lv 9-Hits one group of enemies for about
15 points of damage.
*ƒLƒAƒŠƒN: Kiariku (Numboff: 2MP/One Ally) Lv 10-Same effect as a
‚Ü‚ñ‚°‚‘: Mangetsusou (Full Moon Herb); it cures paralysis.
ƒxƒzƒCƒ~: Behoimi (Healmore: 4MP/One Ally) Lv 14-Recover about 75 HP.
*ƒ‰ƒŠƒz[ƒ}: Rariho-ma (Sleepmore: 3MP/Single) Lv 16-Put one enemy to sleep.
Has a higher chance of working than the regular Sleep spell.
ƒUƒIƒ‰ƒ‹: Zaoraru (Vivify: 8MP/Single) Lv 20-Has a 50% chance of reviving a
dead party member.
*ƒoƒMƒ}: Bagima (Infermore: 4MP/Group) Lv 23-Hits a group of monsters for
about 35 damage.
ƒxƒzƒ}: Behoma (Healall: 6MP/Single) Lv 26-Fully restore one character's HP.
*ƒtƒo[ƒn: Fuba-ha (Barrier: 6MP/All) Lv 29-Damage done to the party by
breath attacks is reduced when this spell is active.
*ƒoƒMƒNƒƒX: Bagikurosu (Infermost: 8MP/Group) Lv 32-Hits a group of enemies
for about 60-130 damage.
*ƒƒKƒUƒ‹: Megazaru (Mega Revive: AllMP/All) Lv 36-Fully heals and revives
all party members, but the cost is all of Minea's MP and she dies.


Battle Order

Page 1

ƒoƒM: Bagi (Infernos: 2MP) ƒzƒCƒ~: Hoimi (Heal: 2MP)
ƒ‰ƒŠƒz[: Rariho- (Sleep: 3MP) ƒxƒzƒCƒ~: Behoimi (Healmore: 4MP)
ƒLƒAƒŠƒN: Kiariku (Numboff: 2MP) ƒxƒzƒ}: Behoma (Healall: 6MP)

Page 2

ƒoƒMƒ}: Bagima (Infermore: 4MP) ƒtƒo[ƒn: Fuba-ha (Barrier: 6MP)
ƒ‰ƒŠƒz[ƒ}: Rariho-ma (Sleepmore: 3MP) ƒUƒIƒ‰ƒ‹: Zaoraru (Vivify: 8MP)
ƒoƒMƒNƒƒX: Bagikurosu (Infermost: 8MP)ƒƒKƒUƒ‹: Megazaru (MegaRevive: MaxMP)


----------------------------------


ƒ}[ƒjƒƒ: Ma-nya (Ma-nya)/Mara

*ƒƒ‰: Mera (Blaze: 2MP/Single) Lv 1-Shoot a fireball that inflicts about
10 damage to one enemy.
*ƒ‹ƒJƒj: Rukani (Sap: 3MP/Single) Lv 4-Removes all of one enemy's Defense.
Very useful on some high defense enemies.
*ƒMƒ‰: Gira (Fireball: 4MP/Group) Lv 8-Hits one group of enemies for about
15-20 points of damage.
ƒ‹[ƒ‰: Ru-ra (Return: 4MP) Lv 8-Warp to a town you've been to before.
Not all towns/villages will appear on the list.
ƒŠƒŒƒ~ƒg: Riremito (Outside: 4MP) Lv 9-Leave a dungeon immdediately.
*ƒCƒI: Io (Bang: 5MP) Lv 12-Hits all enemies for about 20 damage points.
*ƒxƒMƒ‰ƒ}: Begirama (Firebane: 6MP) Lv 14-Hits one group of enemies for
about 30-40 points of damage.
*ƒ}ƒzƒgƒ‰: Mahotora (Robmagic: 0MP/Single) Lv 16-Steal some MP from an enemy.
*ƒƒ‰ƒ~: Merami (Blazemore: 4MP/Single) Lv 19-Hits one enemy for about 80
points of damage.
ƒgƒ‰ƒ}ƒi: Toramana (Stepguard: 2MP/All) Lv 21-Floor areas that would normally
damage the party if they walked on them will do no damage if this
spell is cast before walking across them.
*ƒCƒIƒ‰: Iora (Boom: 8MP/All) Lv 25-Hits all monsters for about 60 points of
damage.
*ƒxƒMƒ‰ƒSƒ“: Begiragon (Firevolt: 10MP/Group) Lv 27-Hits one group of enemies
for about 100 damage.
*ƒhƒ‰ƒSƒ‰ƒ€: Doragoramu (Bedragon: 18MP/Caster) Lv 31-Turns Ma-nya into a
fire-breathing dragon. The flames rarely (if ever) damage
Metal Slimes, Metal Babbles, and Metal Kings.
*ƒƒ‰ƒ][ƒ}: Merazo-ma (Blazemost: 10MP/Single) Lv 33-Burns one enemy for
about 200 points of damage.
*ƒCƒIƒiƒYƒ“: Ionazun (Explodet: 15MP/All) Lv 36-Hits all enemies for about
150 damage each.


Battle Order

Page 1

ƒƒ‰: Mera (Blaze: 2MP) ƒ‹ƒJƒj: Rukani (Sap: 3MP)
ƒMƒ‰: Gira (Fireball: 4MP) ƒ}ƒzƒgƒ‰: Mahotora (Robmagic: 0MP)
ƒCƒI: Io (Bang: 5MP) ƒhƒ‰ƒSƒ‰ƒ€: Doragoramu (Bedragon:18MP)

Page 2

ƒƒ‰ƒ~: Merami (Blazemore: 4MP) ƒƒ‰ƒ][ƒ}: Merazo-ma (Blazemost:10MP)
ƒxƒMƒ‰ƒ}: Begirama (Firebane: 6MP) ƒxƒMƒ‰ƒSƒ“: Begiragon (Firevolt: 10MP)
ƒCƒIƒ‰: Iora (Boom: 8MP) ƒCƒIƒiƒYƒ“: Ionazun (Explodet: 15MP)


----------------------------------


ƒuƒ‰ƒC: Burai (Brey)

*ƒqƒƒƒh: Hyado (Icebolt: 2MP/Single) Lv 1-Shoot an iceball that does around
12 damage to a single monster.
*ƒ‹ƒJƒj: Rukani (Sap: 3MP/Single) Lv 5-Removes all of one enemy's Defense.
Very useful on some high defense enemies.
*ƒ‰ƒŠƒz[: Rariho- (Sleep: 3MP/Group) Lv 6-Incapacitate a group of
enemies.
ƒŠƒŒƒ~ƒg: Riremito (Outside: 4MP) Lv 9-Leave a dungeon immdediately.
ƒ‹[ƒ‰: Ru-ra (Return: 4MP) Lv 10-Warp to a town you've been to before.
Not all towns/villages will appear on the list.
*ƒ}ƒzƒJƒ“ƒ^: Mahokanta (Magic Counter: 4MP) Lv 11-Spells cast at Brey by ene-
mies are reflected back at the caster.
*ƒqƒƒƒ_ƒ‹ƒR: Hyadaruko (Snowstorm: 5MP) Lv 11-Damages a group of enemies with
ice for about 40 points.
*ƒsƒIƒŠƒ€: Piorimu (Speed Up: 3MP/All allies) Lv 14-Doubles all party
members' Agility; 255 is maximum.
ƒCƒ“ƒpƒX: Inpasu (X-Ray: 2MP) Lv 15-Use on treasure chests. If there is an
Â: Ao (Blue) light, the chest is safe to open. If there is an
Ô: Aka (Red) light, a monster is inside the chest.
ƒ‰ƒiƒ‹[ƒ^: Ranaru-ta (Day/Night: 4MP) Lv 17-Turn day into night and night
into day.
*ƒoƒCƒLƒ‹ƒg: Baikiruto (Bikill: 6MP/Single) Lv 19-Double one ally's Attack
Power for the rest of the battle.
*ƒ‹ƒJƒiƒ“: Rukanan (Defense: 4MP/Group) Lv 21-Lowers the Defense Power of an
enemy group, but not as much as the Sap spell does to one enemy.
ƒŒƒ~ƒ‰[ƒ}: Remira-ma (Seek Out: 2MP) Lv 23-Chests/buried items sparkle if
they are onscreen. Use this spell in conjunction with Torneko's
'Treasure Scent' spell to find Small Medals easily.
*ƒ}ƒzƒgƒ‰: Mahotora (Robmagic: 0MP/Single) Lv 25-Steal some MP from an enemy.
*ƒqƒƒƒ_ƒCƒ“: Hyadain (Icespears: 8MP/All) Lv 27-Attacks all enemies with ice
that does around 70 points of damage.
*ƒƒ_ƒpƒj: Medapani (Chaos: 5MP/Single) Lv 31-If successful, this spell will
confuse an enemy and then they will attack other enemies.
*ƒ}ƒqƒƒƒh: Mahyado (Blizzard: 11MP/Group) Lv 32-Hits a group of enemies for
about 100+ HP of damage.


Battle Order

Page 1

ƒqƒƒƒh: Hyado (Icebolt: 2MP) ƒ‹ƒJƒj: Rukani (Sap: 3MP)
ƒqƒƒƒ_ƒ‹ƒR: Hyadaruko (Snowstorm: 5MP) ƒ‹ƒJƒiƒ“: Rukanan (Defense: 4MP)
ƒqƒƒƒ_ƒCƒ“: Hyadain (Icespears: 8MP) ƒ‰ƒŠƒz[: Rariho- (Sleep: 3MP)

Page 2

ƒ}ƒzƒgƒ‰: Mahotora (Robmagic: 0MP) ƒ}ƒzƒJƒ“ƒ^: Mahokanta (Magcounter:4MP)
ƒƒ_ƒpƒj: Medapani (Chaos: 5MP) ƒsƒIƒŠƒ€: Piorimu (Speed Up: 3MP)
ƒ}ƒqƒƒƒh: Mahyado (Blizzard: 11MP) ƒoƒCƒLƒ‹ƒg: Baikiruto (Bikill: 6MP)


----------------------------------


ƒgƒ‹ƒlƒR: Toruneko (Torneko)/Taloon

‚µ‚Ì‚Ñ‚ ‚µ: Shinobi no Ashi (Shinobi Feet-0MP) Lv 3-Lower random battle
rate, and works in dungeons too.
ƒ^ƒJ‚Ì‚ß: Taka no Me (Hawk Eye: 0MP) Lv 6-Displays how far the nearest
town/dungeon is (I think). –k-Kita (North), “ì-Minami (South),
“Œ-Higashi (East), ¼-Nishi (West).
‚½‚©‚ç‚Ì‚É‚¨‚¢: Takara no Nioi (Treasure Scent: 0MP) Lv 9-Same effect as
the Thief Nose spell from part 3; it detects how many
treasure chests and buried items are on the current floor.
‚­‚¿‚Ô‚¦: Kuchibue (Whistle: 0MP) Lv 13-Whistle, and get into a fight
instantly.


ƒsƒTƒ: Pisaro

ƒxƒzƒ}: Behoma (Healall: 6MP/Single) Fully restore one character's HP.
ƒxƒzƒ}ƒ‰[: Behomara- (Healus: 10MP/All) Heals about 80 HP for all party
members.
ƒ‹[ƒ‰: Ru-ra (Return: 4MP) Warp to a town you've been to before. Not all
towns/villages will appear on the list.
ƒŠƒŒƒ~ƒg: Riremito (Outside: 4MP) Leave a dungeon immdediately.
ƒgƒ‰ƒ}ƒi: Toramana (Stepguard: 2MP/All) Floor areas that would normally
damage the party if they walked on them will do no damage if this
spell is cast before walking across them.
ƒgƒwƒƒX: Toherosu (Repel: 4MP) Keeps weaker enemies away for a limited
amount of time, but does not keep stronger ones away, nor does it
work in dungeons.
*ƒ}ƒqƒƒƒh: Mahyado (Blizzard: 11MP/Group) Hits a group of enemies for
about 100+ HP of damage.
*ƒCƒIƒ‰: Iora (Boom: 8MP/All) Hits all monsters for about 60 points of
damage.
*ƒhƒ‰ƒSƒ“Ža‚è: Doragonkiri (Dragon Slash: 0MP/Single) Cuts off dragon
scales. High damage to dragon-type monsters.
*ƒ‹ƒJƒiƒ“: Rukanan (Defense: 4MP/Group) Lowers the Defense Power of an
enemy group by 50%. Two successful castings of this spell will
reduce an enemy group's Defense Power to 0.
*‚Ü‚¶‚ñŽa‚è: Majinkiri (Devil Slash: 0MP/Single) Either land a critical
blow to an enemy, or miss them.
*ƒ€[ƒ“ƒTƒ‹ƒg: Mu-nsaruto (Moonsault: 0MP/All) Hits all enemies.
*ƒ‰ƒŠƒz[ƒ}: Rariho-ma (Sleepmore: 3MP/Single) Put one enemy to sleep.
Has a higher chance of working than the regular Sleep spell.
*ƒoƒCƒLƒ‹ƒg: Baikiruto (Bikill: 6MP/Single) Lv 19-Double one ally's Attack
Power for the rest of the battle.
ƒUƒIƒŠƒN: Zaoriku (Revive: 15MP/Single) Lv 38-100% chance of reviving, and to
max HP.
*ƒƒ^ƒ‹Ža‚è: Metarukiri (Metal Slash: 0MP/Single) Lv 40-Damages Metal
monsters (Metal Slime, Metal Babble, King Metal) for 1 or 2
points of damage; similar to attacking with the Metal Babble
sword.
*ƒUƒ‰ƒL[ƒ}: Zaraki-ma (Defeatmore: 15MP/All) Lv 42-Attempts to kill all
enemies.
*‚µ‚ñ‚­‚¤”g: Shinkuuha (Vacuum Wave: 0MP/All) Lv 44-Hits all enemies.
*‚¢‚«”g“®: Itetsukihadou (Freeze Surge: 0MP/All) Lv 49-Removes status
effects to all enemies (same thing Esturk, Death Pisaro,
Eggla, and the Evil Priest use).
*ƒhƒ‰ƒSƒ‰ƒ€: Doragoramu (Bedragon: 18MP/Caster) Lv 51-Turns Pisaro into a
fire-breathing dragon. The flames rarely (if ever) damage
Metal Slimes, Metal Babbles, and Metal Kings.
*ƒWƒSƒXƒp[ƒN: Jigosupa-ku (Hell Spark: 25MP/All) Lv 53-Hits all enemies
for over 250 damage each.
*ƒ}ƒ_ƒ“ƒe: Madante (Madante: AllMP/All) Lv 61-Uses all of Pisaro's MP to
create a gigantic explosion. For each 1 MP used, it will do 3
points of physical damage that hits all enemies.


Battle Order

Page 1

ƒ}ƒqƒƒƒh: Mahyado (Blizzard: 11MP) ƒxƒzƒ}: Behoma (Healall: 6MP)
ƒCƒIƒiƒYƒ“: Ionazun (Boom: 8MP) ƒxƒzƒ}ƒ‰[: Behomara- (Healus: 10MP)
ƒWƒSƒXƒp[ƒN: Jigosupa-ku (Hell Spark: ƒUƒIƒŠƒN: Zaoriku (Revive: 15MP)
25MP)

Page 2

ƒhƒ‰ƒSƒ“Ža‚è: Doragonkiri(DrgnSlsh:0MP)ƒ‹ƒJƒiƒ“: Rukanan (Defense: 4MP)
‚Ü‚¶‚ñŽa‚è: Majinkiri (Devil Slash:0MP)ƒoƒCƒLƒ‹ƒg: Baikiruto (Bikill: 6MP)
ƒƒ^ƒ‹Ža‚è: Metarukiri (MetalSlash:0MP)ƒhƒ‰ƒSƒ‰ƒ€: Doragoramu (Bedragon:18MP)


Page 3

ƒ€[ƒ“ƒTƒ‹ƒg: Mu-nsaruto(Moonsault:0MP)ƒ‰ƒŠƒz[ƒ}: Rariho-ma (Sleepmore: 3MP)
‚µ‚ñ‚­‚¤”g: Shinkuuha (Vacuum Wave:0MP)ƒUƒ‰ƒL[ƒ}: Zaraki-ma(Defeatmore:15MP)
ƒ}ƒ_ƒ“ƒe: Madante (Madante: AllMP) ‚¢‚«”g“®: Itetsukihadou (Freeze
Surge: 0MP)


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•Ší‚̃ŠƒXƒg: Buki no Risuto (Weapon List)

This is the order I found weapons in, and only ones found in Chapter 6.

What everything means: name/romanji/translation/cost to buy ( a '-' in buy/sell
value means it cannot be bought or sold; Example: -/2000: cannot buy, but can
sell for 2000 gold)/selling value/added attack power/which classes can equip.

HR: Hero, KR: Kurifuto/Cristo, MI: Minea/Nara, MA: Ma-nya/Mara,
BR: Burai/Brey, TO: Toruneko/Taloon, RA: Raian/Ragnar, AR: Ari-na/Alena
PI: Pisaro/Saro

‚ ‚­‚܂̂‚ß: Akuma no Tsume (Devil Claw) -/1350. +80 MA, AR, PI
Can put an enemy to sleep or poison them (I think).
ƒf[ƒ‚ƒ“ƒXƒsƒA: De-monsupia (Demon Spear) -/18,750. +90 RA, PI
Randomly kills a monster in 1 hit by piercing vital organs.
‚Í‚â‚Ô‚³‚ÌŒ•: Hayabusa no Ken (Falcon Sword) 65,000C/$18,750 +67 HR, RA, PI
Attack the same monster 2 times per round. Pisaro starts with
this weapon equipped.
‚Ü‚©‚¢‚̂‚邬: Makai no Tsurugi (Hell Sword) -/-. +150 PI
Most powerful weapon in the game. Recovers some HP (like
the Miracle Sword does) when attacking an enemy with it
equipped.

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ŠZ‚̃ŠƒXƒg: Yoroi no Risuto (Armor List)

This is the order I found armor in, and only ones found in Chapter 6.

What everything means: name/romanji/translation/cost to buy ( a '-' in buy/sell
value means it cannot be bought or sold; Example: -/2000: cannot buy, but can
sell for 2000 gold)/selling value/added attack power/which classes can equip.

HR: Hero, KR: Kurifuto/Cristo, MI: Minea/Nara, MA: Ma-nya/Mara,
BR: Burai/Brey, TO: Toruneko/Taloon, RA: Raian/Ragnar, AR: Ari-na/Alena
PI: Pisaro/Saro

ƒXƒeƒeƒRƒpƒ“ƒc: Sutetekopantsu (Boxer Shorts) -/75. +8 TO, BR, RA
‚â‚·‚炬‚̃[ƒu: Yasuragi no Ro-bu (Tranquility Robe) -/4500. +33 KR, MI,
MA, BR, TO, AR
If the person wearing this gets put to sleep or paralyzed,
they will receive less damage than normal.
‚Ä‚ñ‚µ‚̃ŒƒIƒ^[ƒh: Tenshi no Reota-do (Angel Leotard) -/9750. +60 HR(F),
MI, MA, AR
Damage from spells, fire breath, and ice breath is
reduced.
ƒ]ƒ“ƒrƒƒCƒ‹: Zonbimeiru (Zombie Mail) -/652. +49 HR, RA, PI
Cursed. HP goes down while it is equipped. Pisaro starts with
this armor equipped.
‚Ü‚©‚¢‚Ì‚æ‚ë‚¢: Makai no Yoroi (Hell Armor) -/-. +100 PI
Damage from spells is reduced when equipped.

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‚‚̃ŠƒXƒg: Tate no Risuto (Shield List)

This is the order I found shields in, and only ones found in Chapter 6.

What everything means: name/romanji/translation/cost to buy ( a '-' in buy/sell
value means it cannot be bought or sold; Example: -/2000: cannot buy, but can
sell for 2000 gold)/selling value/added attack power/which classes can equip.

HR: Hero, KR: Kurifuto/Cristo, MI: Minea/Nara, MA: Ma-nya/Mara,
BR: Burai/Brey, TO: Toruneko/Taloon, RA: Raian/Ragnar, AR: Ari-na/Alena
PI: Pisaro/Saro

“S‚Ì‚½‚Ä: Tetsu no Tate (Iron Shield) 650/487. +12 HR, KR, MI, TO, RA, PI
Fire and Ice breath damage is reduced when this shield is equipped.
Pisaro starts with this shield equipped.
‚Ü‚©‚¢‚Ì‚½‚Ä: Makai no Tate (Hell Shield) -/-. +55 PI
Fire and Ice breath damage is reduced.
‚Í‚®‚ꃁƒ^ƒ‹‚Ì‚½‚Ä: Haguremetaru no Tate (Metal Babble Shield) -/-. +60
KR, MI, MA, BR, RA, PI
Casts ƒ}ƒzƒXƒe: Mahosute (Fendspell) when used as an
item in battle.

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Š•‚̃ŠƒXƒg: Kabuto no Risuto (Helmet List)

This is the order I found helmets in, and only ones found in Chapter 6.

What everything means: name/romanji/translation/cost to buy ( a '-' in buy/sell
value means it cannot be bought or sold; Example: -/2000: cannot buy, but can
sell for 2000 gold)/selling value/added attack power/which classes can equip.

HR: Hero, KR: Kurifuto/Cristo, MI: Minea/Nara, MA: Ma-nya/Mara,
BR: Burai/Brey, TO: Toruneko/Taloon, RA: Raian/Ragnar, AR: Ari-na/Alena
PI: Pisaro/Saro

‚¶‚Ⴕ‚ñ‚Ì‚ß‚ñ: Jashin no Men (Evil God Mask) -/6. +200 All but PI
Cursed. Puts the wearer in a state of permanent Confusion
status until it is removed.
‚Ü‚©‚¢‚Ì‚©‚Ô‚Æ: Makai no Kabuto (Hell Helmet) -/-. +40 PI
Protects against Sleep, Paralyze, and Instant Death.
‚Í‚®‚ꃁƒ^ƒ‹ƒwƒ‹ƒ€: Haguremetaruherumu (Metal Babble Helm)

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‚»‚µ‚å‚­‚Ђñ: Soshokuhin (Decorations)

This is the order I found decorations in, and only ones found in Chapter 6.

What everything means: name/romanji/translation/cost to buy ( a '-' in buy/sell
value means it cannot be bought or sold; Example: -/2000: cannot buy, but can
sell for 2000 gold)/selling value/added attack power/which classes can equip.

HR: Hero, KR: Kurifuto/Cristo, MI: Minea/Nara, MA: Ma-nya/Mara,
BR: Burai/Brey, TO: Toruneko/Taloon, RA: Raian/Ragnar, AR: Ari-na/Alena
PI: Pisaro/Saro

‚¿‚©‚ç‚Ì‚ä‚Ñ‚í: Chikara no Yubiwa (Strength Ring) -/660. All
‚¿‚©‚ç: Chikara (Strength) +8.
–½‚Ì‚ä‚Ñ‚í: Inochi no Yubiwa (Life Ring) -/-
Equip: All
‚µ‚ã‚Ñ‚è‚å‚­: Shubiryoku (Defense Power) +15.
Restores 1HP per 1 step walked.
‚µ‚ ‚킹‚Ì‚­‚Â: Shiawase no Kutsu (Happiness Shoes) -/-
Equip: All
‚¤‚ñ‚̂悳: Unnoyosa (Luck) +50.
Gain 1 Experience Point per 1 step walked (only in areas
with monsters).
ƒƒKƒUƒ‹‚Ì‚¤‚Å‚í: Megazaru no Udewa (Mega Revive Bracelet) -/1000. All but PI
‚µ‚ã‚Ñ‚è‚å‚­: Shubiryoku (Defense Power) +15.
When the wearer dies, the bracelet casts the ƒƒKƒUƒ‹:
Megazaru (Mega Revive/Farewell) spell, then the Bracelet
breaks.
‚Ü‚à‚è‚̃‹ƒr[: Mamori no Rubi- (Protection Ruby) -/2025. All
‚µ‚ã‚Ñ‚è‚å‚­: Shubiryoku (Defense Power) +15.

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Items

This is the order I found these in (Chapter 6 only). The numbers after the
name are Buy price, Sell price, followed by effect.


‚¹‚©‚¢‚¶‚ã‚Ì‚µ‚¸‚­: Sekaiju no Shizuku (World Dew) -/-
Heals about 80 HP of damage to all party members simul-
taneously. Same effect as the ƒxƒzƒ}ƒ‰[: Behomara-
(Healus) spell. After 1 use, it is gone.
‚·‚΂₳‚Ì‚½‚Ë: Subayasa no Tane (Agility Seed) -/67
Increases the user's ‚·‚΂₳: Subayasa (Agility).
‚Ó‚µ‚¬‚È‚«‚Ì‚Ý: Fushigi na Kinomi (Mystery Nut) -/412
Increases the user's ‚³‚¢‚¾‚¢MP: Saidai MP (Maximum MP).
‚É‚¨‚¢‚Ô‚­‚ë: Nioibukuro (Scent Pouch) 150/112
Fight rate is increased when the scent is active.
–½‚Ì‚«‚Ì‚Ý: Inochi no Kinomi (Life Nut) -/187
Increases the user's ‚³‚¢‚¾‚¢HP: Saidai HP (Maximum HP).
‚¤‚Ü‚Ì‚Ó‚ñ: Uma no Fun (Horse Manure) -/1
No real use.
‚¹‚©‚¢‚¶‚ã‚Ì—t: Sekaiju no Ha (World Leaf) -/-
Revives a dead party member.

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Event (Special) Items

‚¿‚¢‚³‚ȃƒ_ƒ‹: Chiisanamedaru (Small Medal) Found all over the world.
Trade them to the Medal King for special items.
‚¹‚©‚¢‚¶‚ã‚̉Ô: Sekaiju no Hana (World Flower) Found at the top of the
giant World Tree. Use it on Rosaly's grave in Rosaly Hill
to revive her.

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Town Shops List

ƒSƒbƒgƒTƒCƒh: Gottosaido (Gottside)


Inn: $10 per person. House of Healing: yes

Armor Shop


‚Ä‚Á‚©‚ß‚ñ: Tekkamen (Iron Mask) $3500
ƒhƒ‰ƒSƒ“ƒV[ƒ‹ƒh: Doragonshi-rudo (Dragon Shield) $7100
‚Ü‚Ù‚¤‚Ì–@ˆß: Mahou no Houi (Magic Priest's Robe) $4400
ƒhƒ‰ƒIƒ“ƒƒCƒ‹: Doragonmeiru (Dragon Mail) $5200
‚â‚¢‚΂̂æ‚ë‚¢: Yaiba no Yoroi (Blade Armor) $9800



ƒGƒ‹ƒt‚Ì—¢: Erufu no Ri (Elf Village)


Inn: $5 per person. House of Healing: no

Armor Shop

‚¿‚©‚ç‚Ì‚½‚Ä: Chikara no Tate (Strength Shield) $13,000
‚Ý‚¸‚Ì‚Í‚²‚ë‚à: Mizu no Hagoromo (Water Angel's Cloth) $15,000

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‚¬‚ñ‚̃^ƒƒbƒg: Gin no Tarotto (Silver Tarot)

When Minea uses the Silver Tarots, she will randomly draw one of 9 (that
I've drawn) different cards. Please note that the same card can now be drawn
multiple times in each battle, and I have not drawn that card that summons a
‚µ‚É‚ª‚Ý: Shinigami (God of Death)/Necrodain yet. I have drawn 13 cards before
a fight has ended, and never got that card. It might not be in this version of
the game; I have yet to see it.
Also note that if the Star Card is drawn more than once, you will only
gain the 2x Exp and Gold bonus one time. When I finally am able to, I'll
update the Card List. This is what each card does. The text shown is the
same
as what appears onscreen.

ƒ~ƒlƒA‚Í ‚Æ‚¤‚Ì ƒJ[ƒh‚ð ‚Ђ¢‚½I: Minea drew the Tower Card!

So, just look for what the second word is in the text window, and that
is where the name of the card that was drawn will appear. Here are the 9
Cards' names, and their effects:

‚Æ‚¤‚Ì ƒJ[ƒh: Tou no Ka-do (Tower Card) Lightning bolts strike all
enemies for about 15 points of damage.
‚¿‚©‚ç‚Ì ƒJ[ƒh: Chikara no Ka-do (Strength Card) One allies' Attack Power
becomes doubled for the duration of the fight.
ŒŽ‚Ì ƒJ[ƒh: Tsuki no Ka-do (Moon Card) Same effect as casting the
ƒ}ƒk[ƒT: Manu-sa (Surround) spell. If successful, all
monsters will miss with their attacks more frequently.
‚¹‚¢‚¬‚Ì ƒJ[ƒh: Seigi no Ka-do (Justice Card) Same effect as casting the
ƒjƒtƒ‰ƒ€: Nifuramu (Expel) spell. It vaporizes weak
enemies. If it works, you get nothing for killing them
with this spell.
‚Ђ¢‚Ä‚Í ‚¢‚¯‚È‚¢ ƒJ[ƒh: Hiiteha Ikenai Ka-do (Wrong/Bad Card) Attempts to
kill every party member. Watch out.
¯‚Ì ƒJ[ƒh: Hoshi no Ka-do (Star Card) Gain double the experience points
and Gold if the battle is won.
‚ ‚­‚Ü‚Ì ƒJ[ƒh: Akuma no Ka-do (Devil Card) All enemies lose half of their
Defense Power.
‘¾—z‚Ì ƒJ[ƒh: Taiyou no Ka-do (Sun Card) All party members are healed by
the sun's light.
‚µ‚É‚ª‚Ý‚Ì ƒJ[ƒh: Shinigami no Ka-do (God of Death Card) Attempts to kill
all enemies.

---------------------------------------------------------------------------

That's it for now, unless I get enough emails about anything else or any
additions/changes. Thank you for reading my FAQ and email with any questions
(akaiscarlet@hotmail.com) or if you just want to talk to someone about any of
the Dragonquest games, or any other games I have written FAQ's for.

Copyright Red Scarlet, 2001.
 
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