Chrono Cross

Chrono Cross

16.10.2013 08:56:04
~B

(XII)
|
###########
############## ## ## #### ### ## ## ###
##### ## ## ## # # # ### ## # #
##### ###### #### ## ## ###### ## ##
##### ## ## ## ## # # ## ### # #
//##### ## ## ## ## ### ## ## ###
(IX)//---------------[\]
\---------------[\] $$$$$$$$$$$$ $$$$$$ $$$$ $$$$$ $$$$$
\##### | |$$$$$$$$$$$$$$ $$ $$ $$ $$ $$$ $$$
##### | |$$ $$ $$ $$$ $$$ $$$ $$$
##### $$| | $$ $$ $$$ $$$ $$$ $$$
##### $$$$| | $$$$$ $$$ $$$ $$$ $$$
#####$$\| |// $$ $$ $$ $$ $$$ $$$
#####\ //#### $$ $$ $$$$ $$$$$ $$$$$
$###\ /#####
$$$$$|
$$$$(VI)
$$$$$ Dingo Jellybean (my initials)@ $$$$$
$$$$$ June 16, 2000
$$$$$$$$$$$$$
$$$$$$$$$$ www.vfaqs.net Version LAST

=============================================================================
------------------------------- [ Credits ] ---------------------------------
=============================================================================

-+- Mom
Heh...thanks for the help in the translation! Your the bestest! Well
partially translated for the Jap. version that is.

-+- Squaresoft(www.squaresoft.com)
For making one of the best sequels to one of the greatest RPGs of all
time.

-+- William Birkin(http://reu.iwarp.com)
Thanks to his numerous corrections and adds ons to the guide. Definitely
very informative about Chrono Cross. Thanks a lot!

-+- Dan Birlew/Ken Schmidt(www.bradygames.com)
For their excellent guide(free mind you) and their extensive and detailed
lists.

-+- Instanbul(instanbul@airmail.net)
Thanks to his NUMEROUS corrections towards my guide.

-+- ToastyFrog(http://www.gamefaqs.com/console/psx/game/24058.html)
His guide is really a beautiful guide...I needed a lot of translation
help on the game...definitely check his guide first...it's full of
goodies and helpful information.

-+- Elranzer(http://www.gamefaqs.com/console/psx/game/24058.html)
Why read through a long walkthrough when you can read a short and
straight to the point guide? His guide is really a fabulous guide that
has helped me through the game(damn turtles) and has a wonderful guide,
think of it has a giant walkthrough compressed...precise and detailed to
the point.

-+- Zane Merrit(inverse@ignmail.com)
For the 4th ending that I had missed. His guide covers all endings,
check his guide out!

-+- hschum1(hschum1@po-box.mcgill.ca)
Thanks to his information regarding acquiring Viper's Venom!

-+- The Canadian Unright(unright@hotmail.com)
For pointing out a very key significance about Hydra Marsh and such.
Check FAQ Question #10 for all the details.

-+- JL Lee(sleeping_psycho@hotmail.com)
For at least giving up his valuable free time to help me out with the
storyline involving Chronopolis LOOOONNNNNNGGGGGG before the US version
ever came out.

-+- LtRckHuntr(LtRckHuntr@aol.com)
Thanks for his info towards additional methods against Time Devourer.

-+- Daniel Arroyo(agrias69@yahoo.com)
Thanks for his correction towards Robo at Lucca's burning house...it was
actually the Cybot you beat up at Leene Square for points in Chrono
Trigger!

-+- Billy Bob(dollylama35@hotmail.com)
For his very innovative tip on defeating Dario without the Black Mail.

-+- CJC(www.gamefaqs.com)
For his hard work and dedication to the site.

-+- Dingo Jellybean(www.vfaqs.net)
For the time and effort to typing up this FAQ!

=============================================================================

R E A D T H I S

If you would like to use this walkthrough on your site, then I would have to
slap you. You should be asking Elranzer or ToastyFrog instead! But by some
minor chance you might feel sorry for me and you want to put this guide up on
your site, feel free to put this up on your site without asking me. You
automatically obtain my permission if you:

- Do not make any money off of this guide.
- Do not edit the FAQ whatsoever(even gramatical errors and spacing)
- Finally, you give credit when due.

I also want to note that you should wait until I put up the Last version of
this guide, otherwise you will have fits whenever you find a dated guide on
your site, always go to www.gamefaqs.com for the most up to date guide.

If you choose to use any information from this guide, please feel free to
do so without my consent. However, you may only take a small amount of
information no bigger than half a paragraph(if you have questions my email
address is at the top)...anything bigger than that...you will need to
consult me and I'll see if I can work things out with you (^_^). And
please, if you do use my information...please cite it(credit it).

"Thanks and take care." - Dingo Jellybean

=============================================================================

Version 1.00: Initial release, just a Japanese walkthrough. (7/2/00)

Version 1.01: Minor update, nothing major. Just a few holes I wanted to
patch up. (8/15/00)

Version 2.87: The CATACLYSMIC update I was talking about. New lists added
and a good rehash of the old walkthrough that's A LOT more
detailed and fits the US version A LOT better. (8/24/00) I
still haven't finished the US conversion walkthrough yet
though, and some of the Japanese names still remain intact.
Once the 3.0 version comes about, it should be complete, but
everything leading up to the first encounter at Viper Manor
is done. (8/23/00)

Version 2.89: Small update, I updated a good portion of the walkthrough to
better fit the US version, but as you can see, I have lots of
ways to go. (^_^) (8/23/00)

Version 2.90: Small update. I'm still trying to convert all my previous
walkthrough to the US version. The US walkthrough now goes up
to the beginning of the new change with Lynx in Sprigg's house.
The Japanese walkthrough is everything from Sprigg's house to
the end of the game. (8/24/00)

Version 2.91: Small update once again. The US walkthrough now goes through
the beginning of the game to the end of the events saving
Riddel. The Japanese walkthrough still exists from Hermit's
Hideaway(when you meet Kid and Evil Serge) to the end of the
game. (8/25/00)

Version 2.93: I've completed a good portion of the US walkthrough, you
should be able to easily navigate through the game up to
the six dragons and Forbidden Island. I also filled in a lot
of question marks on the location of the monsters in this game.
(8/27/00)

Version 2.95: The whole US walkthrough is done. I also filled in some "???"
in the monster chart as well. Note that I stil am not done
with this guide and there should be a good update coming by
soon this week.(8/29/00)

Version 2.96: I've added to the FAQ, I think the FAQ is done...I haven't
gotten anymore email that have questions regarding the game
that were legitimate, and not answered in this guide. The
Multiple tech listing is done as is the complete monster
chart...and every other chart for that matter. The only thing
that is left to do is to fill out the rest of the endings
and finish the Story Guide...after that, this will probably
be the LAST version of the FAQ...and I will no longer accept
any corrections...no matter what they are unless I find it
worthwhile to correct.(8/29/00)

Version 2.97: Added some new questions to the FAQ, corrected some stuff,
and added a few endings.(8/30/00)

Version 2.99: Finished the endings completely and I added a new tip about
the black dragon in Marbule and added a few more questions
in the FAQ. All that's left to do now is to finish the Story
guide, which will most likely be done by tommorrow. Also you
should email me any tips that you may want to add to the guide
because the Last version is going to be due up tommorrow and
it'll take a pretty nifty tip to persuade me to update this
guide again. However, if the mistake is pretty serious(like
wrong strategy against a boss that is completely false) then
I'll update the guide...but if it's just a stat mishap or a
location of a monster error...I will not bother to update the
guide unless I get a mailbox full of tiny little errors, then
I will opt to update the guide and flush out all errors
possible.(8/30/00)

Version LAST: This is it. I'm not going to update this guide anymore unless
there is such a keen need for me to do so(which probably won't
happen) since I think I covered pretty much everything this
game has to offer in both the entire gameplay and storyline.
I added one last ending that I missed and I finished the
story guide. I like to thank everyone that has helped me along
the way in this guide(look at the credits) and I like to thank
Square for such a phenominal sequel.(8/31/00)

Version Last: Eck, I shouldn't have made myself look like an idiot by making
a last version so premature. Anyways, I've added the
"non-elements" listing to the game as well, like MaxDefense
and Z-Slash, only acquirable by the Gameshark 2.2 or above.
DEFINITELY the last update this time, I've included more and
that should pretty much be it.(9/16/00)

Version Last: Eck, I did it again. I'm a moron who makes premature "Last"
version guides. >_< Sorry for that...THIS WILL BE THE LAST
UPDATE!

=============================================================================

NOTE: I want to note that you shouldn't look at this guide if you don't want
the game spoiled because like in any FAQ or walkthrough, you will have
to expect that.

Elranzer's and ATadeo's guides are another excellent choices to use
since there detailed with a belly full of information(as you can
obviously tell). I'm pretty sure if you can't find what your looking
for through ToastyFrog's or Elranzer's guide, or on the Chrono Cross
page at GameFAQs or even on the boards, then you won't find it
anywhere.

http://www.gamefaqs.com/console/psx/game/24058.html <-- Additonal CC Guides

=============================================================================
============================== [ Copyright ] ================================
=============================================================================

This FAQ was solely intended for the public use on the www. It cannot be
reproduced, retransmitted, or re-written in any other form except by the
notice of the author. Any violation of this code will result in strict
penalty---and high fines susceptible by law. If this legal document is
portrayed in any commercial use, you are therefor stricten under the
code of law----and will be---punished. In full contrast, this document
portrayed in the website found (www.gamefaqs.com) is to be used and only
used by the public itself and cannot be sold. Revisions of this FAQ are
only to be done with notice of the author before hand and may be done so
as long as the name of the author of the document appears in due credit.
You may juxatpose this---document with other---documents as well without
notice of the author but it must not be used for sales and broadcasting
or commercial use. This FAQ may not be---included in a promotional CD,
magazine, or any other use of monetary product. This FAQ may not be used
in a password protected area nor---in a high security area. This FAQ is
solely used and ONLY used for public---use only and may not be used in a
promotional ad that sponsors any type of monetary use. This FAQ is to be
used "just like a book" meaning that it can be read over and over again
by anybody who wishes to do so. Just like a book it can be moved around
from one person to another, but unlike a book the document can be viewed
by more than one person at---once. This FAQ is in no way possible to be
plagerized, doing so not only damages the person you had intentionally
forged, but it also damages yourself in terms of self guilt or in terms
of law, whether the punishment be civil or criminal law. To put it at
best, DON'T DO ANYTHING WITH THIS OR ANYTHING INVOLVING THIS FAQ WITHOUT
MY PERMISSION!


This document is (C) Dingo Jellybean; 2000

=============================================================================
=========================== [ End of Copyright ] ============================
=============================================================================

- Gameplay Mechanics
- Journey Tips
- Walkthrough
- Miscellaneous Information
- Characters
- Multiple Tech Listing
- Monster Listing
- Element Listing
- Armor/Weapons Listing
- Key Items Listing
- FAQ
- Story Guide(coming soon)
- Contact Information
- Credits

=============================================================================
-------------------------- [ Gameplay Mechanics ] ---------------------------
=============================================================================

Whoops! Did I forget to add this section in? Yes, it was my total intention.
You can find ALL the basics in the manual, and heck you can play the game
yourself and understand the basics. So no, you will not see "Press X to dash"
or "Turn On for Dual Shock" because it's in the manual for crying out loud.

And if you burned the game, then too bad. You deserve to rot in a cell for
burning such a beautiful game, and as you can expect burn games come with no
instruction manual. If you can't afford the game, then I'm sorry, try renting
it but don't burn it. It's needless to put in the ENTIRE MANUAL in this guide
so I will not talk any further...

NOTE: This was from the result of a few of my friends burning Smackdown!
and using the guides as an instruction manual since they didn't
understand the game w/o a manual since the burned games come with no
manual(duh).

=============================================================================
----------------------------- [ Journey Tips ] ------------------------------
=============================================================================

When you play an RPG, you usually know a couple of general tips to keep you
going through the game. However some of you maybe new to the genre so you
might want to read a few notes before you embark on your journey across
time...no wait this game doesn't involve much time traveling at all!

- In Chrono Cross, much like Chrono Trigger you can see your opponents
before you fight them. This is a huge advantage because you can avoid
enemies when you are weak and basically choose your opponents. However
what seeing your opponents doesn't tell you is how many opponents that
you might be facing. Always keep up a good amount of HP when encountering
battles.

- You should talk to everyone you see(well if you can read Japanese
anyways) and they will usually lead out useful info. In RPGs getting and
gathering info is the best way to advance further through the game.

- Look for save points, they are the glowing green three dimensional
triangles scattered throughout the game.

- In battles, keep a close eye on your HP, once your HP guage turns to a
warm color, you know its time to heal that character quick otherwise you
will embark on a rather tedious task of not only bringing back that
character to life, but you waste a turn when you could've attacked and
you will have to keep the HP up to avoid that character being knocked
out again after you have just recovered them.

- Check all possible locations and areas in the game that is present to
you, just in case you might have missed something because you never know
unless you make that retrospect analysis in the game.

- Its good to fight enemies around a save point. This way you can earn your
levels and stay close by a save point when your HP is low.

- It's not always the best choice to purchase every new item you see, try
to upgrade weapons and armor for when you have enough money to
spare, save your money up for elements, they are usually more valuable
to your party, especially when you need to heal after battles
(consumables).

- It's okay to lose a party member in battle, just make sure that your
other party members are still kept alive after battle. Mainly because
just as in Chrono Trigger, any down character in battle will
automatically revive after battle to just ONE HP, so keep that in mind
and heal. Also note that like in most RPGs, any character that is
swooned after battle will recieve no stat boosts whatsoever.

- Enemies in this game are just like you, when they are weak they will
limp a bit, that's the indicator when they are at 20% of their total
HP meaning you've almost got the battle won. Try to capitalize and
finish off the opponent, by this I mean by saving your level 7 attacks
for last...they will usually heal themselves.

- The field effect at the top left corner of the battle screen changes,
try to tip the tides in your favor by using three consecutive same
element spells you wish to use...like use black against white, green
against yellow, red against blue and vice versa.

- Always buy at least 7 or 8 of each element, mainly those that you use
after battles to heal yourself...this way you won't have to go through
battles and such with some status effects.

- You can run 99% of the time in this battle...use this to escape battles
when you are low on life and need to regroup, you can even run from
bosses!

- It's good to collect all treasure chests...but it's even better to keep
an eye on your HP. When you are low on life and you see monsters blocking
your treasure...then it be wise to step aside and leave it for now...and
wait until you get better.

- It's highly important in most boss battles you keep an eye on the field
effect in...if they use red element spells...don't be afraid to lose if
you stand little chance, you can come back after your next save a wallop
them by bringing along two other yellow element party members.

- All enemies have a weakness...that weakness can sometimes be determined
by the field effect bar at the top left corner of the room.

- The game is basically divided into two worlds...they are almost identical
but in a lot of ways very different and as you will see in the game...you
never may know what to expect...and when you get the chance to switch
between worlds, keep track of a few things so you don't waste time
searching around the same place in the wrong dimension, you might want
to go back and search the other dimension.

- Level gaining in this game is very odd. You don't neccessarily gain
levels but more like stat increases. Each time you fight through a new
area, you get stat boosts...but as you defeat the enemies too often, you
can no longer gain any stat boosts from your opponents. Only Stars can
gain you definite stat boosts, so unless you need the gold(which the game
gives plenty away of, even if you fight 50% of all battles)...it's
probably best that you avoid any monsters to delay the time in your game.

=============================================================================
------------------------------ [ Walkthrough ] ------------------------------
=============================================================================

=============================================================================
THE START OF A NEW JOURNEY OR IS IT?
Items: Carry over G
Elements: None
Party: Serge, Kid, (random)
=============================================================================

Now when you pop your game into your PSX, get it started and watch the
kick ass FMV. Then at the name selection, enter your name in as 'Serge'
to follow the guide easier. After the next FMV browse through the
conversation.

NOTE: Each time you start the new game, different characters will accompany
you at the start. However Serge and Kidd(the girl in red) will always
be there, the third party member is random. This doesn't affect the
storyline much though.

Now once you start to control Serge, head to the right and in this next
room you will see a set of criss crossing stair cases and such. Just keep
heading to the bottom left and go around the stairs until you reach the
door with the lights. Note that while you may see a guard walking around,
you can just go around him, just try not to face him unless you really
want to go into battle. Now in this next room head to the left(since this
is the ONLY way you can go) to the next doorway. Here you will see a path
to the bottom and straight ahead, take the path straight forward until
you reach the doorway with the torches to each side and enter through.
In this next room you will see the beam of light, use your action button
over it and the beam will die down(you may have saw this room earlier
since the party couldn't find a way to jump down). Now head back out and
get to that center platform in the middle of the stairways and go over
the center of that platform and press your action button.

The party will be transported to another platform above, here after the
conversation head to the door above. When Serge attempts to open the door
there is a flashing image, Kidd is stabbed and Serge is holding a bloody
knife. Later Serge awakens from the dream and in a bright lit house.

=============================================================================
Arni Village
Items: Heckran Bone, Ivory Helmet, Komodo Shell, Secret Savings, Shark Tooth
Elements: Aquabeam, Cure, PhotonRay, Tablet, Uplift
Party: Serge
=============================================================================

Once you wake up search around the room for some items and money(200G).
After that head downstairs, when you talk with Marge(your mother), she will
tell you that Lenna has been waiting for you. Talk with the man under the
giant sawfish and select "Your probably right!" and you'll recieve a Komodo
Shell. You can check the shop for some items, which is in the center of town.
Head over to the top right of the right shacks and head inside and go down
and talk with the fisherman and he'll go into a story of how he there might
have been a different path in his life, he then gives you the SHARK TOOTH.

When you talk with Leena, she'll remind you that she wants her Komodo Scale
neckless, she talks a little about kids not having a single worry in their
minds. She wants you to go to Lizard Rock to get some scales for her and
select either choice, either way you'll end up going anyways. She will visit
you at Opassa Beach once you've past Lizard Rock.

In here talk to the guy sitting down at the bottom, then choose the 2nd
choice and you will recieve a few items.

Now head to the left and to the open forest, you can talk to the guy in
the blue and white, choosing the first option will ensue a fight, but
during battle he tells you some of the tips you can use during battle,
but if you don't understand Japanese than what's the point?! He's not
tough to beat though, don't worry if you lose, it's just a practice fight.
Also, you can check the house to the left, but there isn't anything very
useful there. Now head back to the Market Square and then take the right
path(pass the old guy) and head out.

NOTE: Make sure you talk with Poshul(the pink puppy), he'll join your party
soon afterwards. You will have to find the Heckran bone under a bed
though, just show it to him.

=============================================================================
CAPE HOWL
Items: Bone
Elements: Heal
Party: Poshul, Serge
=============================================================================

Cape Howl is located at the top left along the west part of the coast.
There's not really much to do here other than look at the rock which has
Serge's and Leena's name engraved on it. The enemies here are pretty easy to
defeat, just watch for the hot geysers!

=============================================================================
LIZARD ROCK
Items: Bone, Ivory Helmet, Silver Loupe
Elements: Fireball, Tablet
Party: Poshul, Serge
=============================================================================

Head over to the bottom right, in Lizard Rock you know your objective is to
find three Komodo Scales for Leena.

Here when you enter through, push the purple rock that is in the way(just
go up to the rock and Serge will automatically push it). Now head to the
left and you will see a rainbow lizard moving around, it will run from you
but there is another purple rock to the left, push that rock so it blocks
one end of the small tunnel(this is for later when you want to trap the
lizard later, if you do so). Now head to the upper left and around to the
next area. In here, you will see the Rainbow Lizard at the bottom, it will
run from you, but chase it and it will run in circles, after you catch it
a battle will ensue, these dumb lizards are easy to beat. After the battle
you will get an item.

After that, go to the far left and you will see a hole on the ground, enter
through that hole and get the treasure chest in the middle. Now head to the
bottom area, in here defeat the purple Nus(or look alike Nus) at the left,
then push the purple rock down the waters, it will force the treasure chest
to rise, pick up the treasure chest then head back to the room you were in
before. Now head back to where you first initially came in, you will see a
lizard, to catch it you must first go down to where it is, then it will run
past the tunnel, now move the purple rock from its left side to close the
tunnel, now go around and scare the lizard into the closed tunnel and fight
it.

After you beaten it head to the bottom right, and in this next area go climb
the tree in the middle of this area and go around to a ledge. Once you reach
the ledge, you will see a lizard walking around(the one you scared off
earlier), press circle so that you jump in front of it, the timing isn't too
tricky though. After you kill the two lizards, a giant lizard will come and
attack you:
-----------------------------------------------------------------------------
BOSS BATTLE: Mama Komodo HP: 160 Element: Blue
-----------------------------------------------------------------------------
This battle isn't too tough, attack constantly but watch for it's water
beam attack, it will knock 25-30 HP off of ya. It only has about 60 HP on
its own anyways.

After the battle head to the left and keep going left until you head out of
the area. Now head to the shore area to the left to Opassa Beach.

=============================================================================
OPASSA BEACH
Items: None
Elements: None
Party: Poshul, Serge
=============================================================================

You'll see Leena at Opassa Beach. She'll ask if you acquired the Komodo
Scales(in which you did). She puts on the necklace and sits remember the past
of her and Serge, when you are given a choice, choose I REMEMBER since you
can't acquire Leena's Lvl 7 skill if you don't. She talks about her(and
Serge's) future, select WE'LL NEVER FORGET THIS DAY! as well. Later before
Leena can tell Serge anything, he hears a voice. Later an FMV shows Serge
looking through the waters as a flashback occurs and a giant aura surrounds
Serge as a giant tidal wave washes along shore, he then faints.

Later a man along with a Komodo Pup wakes Serge up, he tells you that Leena
is back at Arni village. After the conversation head out of here, but you
will have to go through the rock area again, this time the enemies are
different and albeit harder. Don't forget to check the treasure chests for
items as well.

Now head back to Arni Village, in here don't forget to check for items around
the village, and you notice that lot has changed since you last left the
village. Leena doesn't seem or even want to believe that you are alive and
everything has changed so much almost as if it was some type of conspiracy
going against you(oh no! Not another Sephiroth and Cloud conspiracy!
Nooooooo!!!! Just kidding!). No matter what you say to her, she still
believes Serge is Dead and asks you to visit Cape Cowl to look for the
tombstone.

=============================================================================
CAPE HOWL(ANOTHER)
Items: Bone
Elements: ElectroJolt
Party: Serge
=============================================================================

NOTE: If Poshul is in your party, you get an insanely funny segment where
Solt kicks Poshul down the cliff...I'm laughing now as I'm typing
this. It's cruel, but eh.

Cape Howl is still located in the same place. Upon reaching the grave you
notice that Serge died at 7, 10 years ago. Later Karsh, Peppor, and Solt
arrive and think Serge is a ghost, but Karsh tells them that "he" said that
Serge would be here just as "he" had said. Later you will see Kid, she will
join Serge in an upcoming battle.
-----------------------------------------------------------------------------
BOSS BATTLE: Karsh, Peppor, Solt HP: 320 Elements: Grn(K), Yellow(P/S)
-----------------------------------------------------------------------------
This battle isn't too tough, just attack, after a while they will talk about
Elements(this is actually the game giving you the basics believe it or not)
and how you should always carry elements of every color. It's just an attack
and heal battle, no biggie.

After the battle they run off, she later wishes to stay with you, but if you
want to acquire Leena, then REFUSE her. Keep refusing her and she'll leave
for Termina. You will automatically end up in Arni. If Kid joined you, then
Leena will never join you in the game, but if you refused to go with Kid,
Leena will head with you to Termina. Also if Kid didn't join your party,
Poshul will join you, regardless if he joined you in the HOME world. But this
only happens when you don't acquire Kid. Now head out to Fossil Valley which
is directly north.

=============================================================================
FOSSIL VALLEY
Items: Bellflower, Big Egg, Heavy Skull
Elements: None
Party: Serge, Leena, Poshul/Kid
=============================================================================

Talk with the guard at the second base of the mountain, and tell him YES, WE
ARE and he will let you through. Once you climb up head to the top and a
skull will approach you, select yes and you will recieve a key item. Head
around to the bottom left and quickly pick up the egg and climb back up, the
Dodo is pretty hard to defeat anyways. From the left of where you picked up
the Heavy Skull, there is a Bellflower, pick that up as well and continue on.
You will later find Peppor and Solt again...sigh.
-----------------------------------------------------------------------------
BOSS BATTLE: Peppor, Solt HP: 52(Solt), 60(Peppor) Element: Yellow
-----------------------------------------------------------------------------
This battle isn't too hard really. They will bungle up again, thinking they
used a Black element but they actually used a White element, which does jack
to Serge. Attack and heal basically.

=============================================================================
TERMINA VILLAGE
Items: Hero's Medal, Profiteer Purse, Tea for Three, Teleport(if you didn't
recieve this from Kid earlier).
Elements: None
Party: Serge, Poshul, Leena/Kid
=============================================================================

When you enter through here, you will see a conversation take place. Gleen is
in need of Bellflowers but their is so much ruckus down at Fossil Valley that
the lady can't acquire any. Afterwards you can walk around, there is also an
inn to the far right as well.

Later if you did not acquire Kid earlier, she will stop in front of you after
Glenn leaves, she gives a few remarks towards Leena(thinking that's Serge's
girl) and leaves off.

Now go to the right and continue on through, you will see a man in a purple
cloak perform a magic trick(I guess) and you will also see Korcha, who's a
bit agitated that people would stare at a mermaid who was locked up in a
tank. He'll later head out and sail towards the bottom of Termina, but not
before turning customers away. Here, go around and you will see Riddel
and Glenn, who later stops and comes to the part after noticing them. He will
ask to buy the flowers you found earlier at the mountains, he'll buy them for
70G but you can give it to him for free if you like. You notice that it's
Dario resting under there but the sword never rusts even in the rain. Riddel
mentions that everyone has been acting strangely since the beast had arrived
at the manor. After the long conversation go around under the wooden bridge
and talk to Korcha near the row boat, he'll tell you that you can come back
to him when you need a ride.

Head to the center of town, north of the bar and inn and speak with the guy
polishing Viper's statue. He'll tell you that Viper looks over Termina and
that the party would have little chance of entering the mansion. Later Kid
comes in and overhears your conversation, she wishes you to come with her
towards Viper Manor, regardless of what you decide to choose, she will give
you the Teleporter, you can put Kid in your party if you like.

NOTE: The game splits off three ways here, once you acquire a character you
cannot acquire the other two characters until you play the New Game+.
When I list, A, then go down to A for the walkthrough leading towards
Viper Manor. Also to acquire one of the three characters, you must
speak with the man polishing the statue.

--------- [ A: Pierre ] ---------

Go inside to Smithy's Ironsmith house and talk to the man in the back, you
notice that this "Pierre" guy is behind on rent, he wishes to come along but
not without the Hero's Medal. Head out to the left and go inside the wooden
house and talk to all 3 kids inside, then walk out and talk to the kid in the
red who will give you a Hero Medal. Now head back into the blacksmith house
and talk to the man in fancy again, but this time give the medal you got from
the kid earlier. After that talk to him and he will join your party.

--------- [ B: Nikki ] ---------

Talk with the man in the dressing room on the boat to the west side of
Termina and then Miki will come in. Tell her you'll look for Nikki as she
distracts the guards away from Shadow Forest.

--------- [ C: Guile ] ---------

This is the most straight forward part out of all three, just head to the bar
and talk with the man in the back and ASK FOR HIS HELP. Then have him talk to
Korcha who will ferry you over to the back of the Viper Mansion.

=============================================================================
A: VIPER MANOR ENTRANCE
Items: Bronze Helmet(2), Bronze Mail(2), Bronze Shield, Daemon Charm, Decor
Shield, Dragoon Guantlet, Hero's Shield, Iron Vest, Knee Pad, Manor
Key, Silver Pendant
Elements: Ointment(5), RecoverAll, Revive, TurnBlack, TurnBlue, Turn Green,
TurnWhite
Party: Serge, Pierre, and anybody else
=============================================================================

When you reach here, Pierre will introduce himself to the guards later
you will be given three choices, you can choose to play deadand when this
happens, guards from the other side of the gate come and open the gate up but
as you've only made this tougher on yourself as you fight more guards since
they become agitated at you. Basically storm the guards and finish them off.

After the battle, continue on but not before Peppor and Solt meet up with
you. Also in this battle, they call upon another guard for you to take care
of, which can make the battle tougher(obviously).
-----------------------------------------------------------------------------
BOSS BATTLE: Solt, Ketchop, Peppor HP: 80(S), 90(P), 260(K)
-----------------------------------------------------------------------------
In this battle, take out Ketchop first, he attacks pretty hard. After you
lose the Ketchop about 140 HP, he will take Peppor and Solt beside him and
use them to attack any given party member for for at least 60 HP of damage,
so make sure your party member's HP are up. However, he takes out 66% of the
problem since Peppor and Solt are down and out. So now just finish off
Ketchop.

=============================================================================
B: NIKKI, SHADOW FOREST
Items: Angry Scapula, Aroma Pouch, Skullduggery Frame
Elements: AeroSaucer, Heal, Magmabomb, Uplift
Party: Serge, and anybody else.
=============================================================================

Head to the far east from Termina Square into the shadow forest, you notice
that the guards are gone(if you came here earlier that is). Keep walking into
the forest and you will eventually find Nikki, he tries to get the monster to
listen to his song but eh. You will find Nikki in the next room, but he's in
trouble defeat the demons for him. It'll be a 4 on 3 basically, this battle
shouldn't be too tough.

Follow Nikki under the tiny waterfall, let him join your party. He'll let you
in on his secret, he tells the party that in order to get to the mansion you
will have to lure a monster for the Quaffid to eat. Afterwards confirm your
new character's name and then head back inside and read the letter. It should
tell you the details, pick up the Angry Scapula and then pick up the Aroma
Pouch in the treasure chest. Check the round plants, the bottom plant lets
off a green pollen, the top let's off a red pollen, and the plant to the
right lets off a blue pollen. Take each pollen(a seed will float around you
for a limited amount of time so be quick about it) to each monster according
to color, the red color monster is at the entrance of this place, the blue
colored monster is in the tiny waterfall and the green colored monster is
located in the previous room before the Quaffid. You must lure the seed close
enough to the Quaffid so that he eats the monster, once he eats a monster he
moves a little bit. Press the action button over him and take care of this
guy. If you fed him a Green or Blue monster, you will have to fight it.
However, the nice thing about the red monster that he ate is that it will
shrink him, he apologizes and gives you the Skull Daggery Frame.

Head towards the center of the forest, but you will then be attacked by Zoah,
Peppor and Solt.
-----------------------------------------------------------------------------
BOSS BATTLE: Zoah, Peppor, Solt HP: 80(S), 90(P), 200(Z) Element: Yellow
-----------------------------------------------------------------------------
You will get a little more feel of how elements work in this game. Attack as
normal, nothing much really this battle is pretty easy.

Inside you will eventually see a Wraith, defeat it and push the boulder to
block the Gerridaes from coming out. Continue on through and the party will
stay the night so they can sneak in.

=============================================================================
C: GUILE, VIPER MANOR BLUFFS
Items: None
Elements: Heal, FreeFall(trap), Meteorite, PhotonRay, Tablet(5)
Party: Serge, Alf, anybody else
=============================================================================

This place isn't very long, but it's probably the most difficult of the
three. The Acacia guard at the top will throw boulders down at you, note that
you lose 10HP per boulder that is thrown down at you. It's pretty easy to
avoid the boulders, but watch out for small geysers that shoot off like
waterfalls. Climb the rocks but stop just under the geysers, then as the
geysers die down quickly climb up. Sometimes you will need to use the geysers
to retrieve some elements in here, so keep note of that. When you reach the
top defeat the Acacia troops and then you will have to face Kingmoaman.
-----------------------------------------------------------------------------
BOSS BATTLE: Kingmoaman HP: 250 Element: Black
-----------------------------------------------------------------------------
This battle shouldn't be too tough since Guile is in your party, attack as
normal and use any white elements on Kingmoaman. Attack and heal is pretty
much the strategy to winning this battle since you didn't recieve much
elements so far in the game anyways.

After the battle the party reaches the Manor and decide to stay the night and
sneak in when it's dark.

=============================================================================
VIPER MANOR
Items: Bronze Helmet(2), Bronze Mail(2), Bronze Shield, Daemon Charm, Decor
Shield, Dragoon Guantlet, Hero's Shield, Iron Vest, Knee Pad, Manor
Key, Silver Pendant
Elements: Ointment(5), RecoverAll, Revive, TurnBlack, TurnBlue, Turn Green,
TurnWhite
Party: Serge, anybody else
=============================================================================

After the scenarios(either A,B, or C) an FMV begins displacing nighttime. You
will have to wait the night to sneak in since there are so many guards about
the place. At night time be careful about the guards, when a guard spots you,
the battle doesn't automatically begin, you can run away from the guards.
Then again it doesn't hurt to boost your stats up a bit. Now when you enter
the dragon stable, inside is a save point above, you may want to fight some
more battles outside if you are strong enough, otherwise save your game. Now
when you head upwards, talk to the guy standing and you can play a mini game
of feeding all the dragons.

NOTE: In order to advance you must beat the mini-game, so pick 10 and you
should win easily.

You will play a mini game of feeding the herds, any number will do but the
higher the number the harder it will be to feed them all, you will have to
feed the herds 10 and so on. Not a hard game but the higher the number the
better the prize. Below is a small chart of the items you recieve depending
on how well you played the mini game and how many dragons you were able to
feed, and note that if you get 39, you will still end up with a Bronze Mail
instead of a RecoverAll element, keep that in mind!

10 | Knee Pad
20 | Bronze Helmet
30 | Bronze Mail
40 | RecoverAll
100 | Iron Vest

Afterwards check the top drawer at the top right for the Manor Key.

Now head back outside and go to the bottom right and enter through the door
and pick up the item inside. Afterwards, head back to the entrance of the
mansion and defeat the guards in front of the door(if there are any) and then
enter inside the mansion, if Kid wasn't in your party(if you had refused her
earlier) then she will be shown following you as you enter in the Manor. Now
head straight above and enter any old combination(the combination IS
DIFFERENT EVERYTIME YOU PLAY THE GAME!) to the statue above and you will fall
to the floor below. In here you are trapped in a jail cell with three guards
in front.

If Kid is in your party, she'll distract the guards and eventually they open
the gates and attack you. If she's not in your party, hit the cell a few
times, then wait a moment until Kid arrives. When she stands up, hit the cell
and Kid will knock the guard out. She will then leave, head out of the cell
but you'll be automatically put into battle. After the battle the party
disguises themselves, but if Poshul is in your party, you notice that she
can't fit into it.

Now head to the left gate and enter through the top door and in this room
take the treasure chest at the top right. Also talk to Gleen(the one in the
cloak armor) and follow him outside and go to the third room from the right.
In here there is a save point to the right, feel free to save your game and
to the left around the wall is a treasure chest. You can check the wall Glenn
is looking at, but it's nothing significant except for the fact that it can
be the combination! Now head out and go to the left staircase and in here, at
the end is a gold golem but he won't let you through. Go to the first door
near the staircase and pick up the two treasure chests at the end, however
the little treasure chest will fight you, but if you attack the little
treasure chest once it will open up and give you the treasure inside it(aww!
How cute!).

There is a girl sleeping on the sofa but you can't recruit her or do anything
else so leave and enter the next door with the eye in front of it. A fight
will start and you will have to fight a door(So I guess the quote "You hit
door but door no hit back" doesn't apply eh?), the door isn't tough and will
let out a random opponent midway through the battle(I wonder where Square got
the idea to fight doors...hmmmmmm...). However, you can't enter the door, so
return back to the jail cell you first fell through and then take the right
gate.

Talk to the guards and you will be given four options, but you should take
the first option since that allows the guards to move out of the way and let
you through. In here fight with the treasure chest to recieve 100G(if you
picked the correct one that is).

NOTE: If Kid is not in your party, you'll see her looking around as she
talks a bit about the Frozen Flame.

Then head up the middle of the room and pick up the items on the marble
podiums. After equipping your new items, check the necklass on the wall to
the right, you can choose to take the necklace, either way you will be thrown
into the next room, that is of course you don't bother taking the necklace
that is.

In this next room, the Luccia will be reluctant to help you and bring you
out of the cage. I'm guessing this is either an animal hospital or just
another Umbrella lab(if your not an RE fan then don't ask). Luccia lets them
out, but she wants them all to be their guinea pigs and she will send a Neo N
Bulb to attack you. Now, head up to Pip and talk to him, after a second time
that you talk to him, unlock the cage for Pip. After that leave the room and
then head up the stairs to the right(you can choose to fight the Golem
outside if you like, he's pretty tough though). Then enter the room with the
eye, you can avoid battle if you enter in it when its eye is closed. Inside
here try to take the treasure chest at the top but the guard will wake up,
you can't take the treasure chest in here. Head to the next room with Karsh
and try to open the treasure chest 20 times, he'll get annoyed and will let
you have the item, you can also obtain some information from Karsh.

Return to the entrance hall where you first dealt with that spinning statue
and enter in the combination you had recieved earlier. After that continue on
through, in here take the right path and you will see somewhat of a familiar
scene, well it's much like the rendered version of Chrono's escape from
Guardia castle in Chrono Trigger. Continue on through to the
left until you reach the library. In here head up the stairs and talk to
the little girl in pink, this will have the party reveal themselves out
of the uniforms they stole. She doesn't really seem to care if you are
Dragoons or not, later Gespar notices you immediately(Serge). He later tells
of the two worlds, he tells Serge that the two worlds are basically
completely different from each other but each world effects the other one.

You might also want to take note of what he tells you, press START on the
world map and choose ON, this way you won't get lost into which world your
really in(even though both worlds on the world map plays different music).
Later Marcy wants to fight the party, apparently Marcy is one of the four
Acacia Dragoon Devas, the highest ranking dragoon in Acacia.
-----------------------------------------------------------------------------
BOSS BATTLE: Marcy HP: 525 Element: Blue
-----------------------------------------------------------------------------
This battle will be pretty tough. Any red element should do well against her,
you should attack her as normal. If you have a Turn(insert color here)
element, use that on Marcy, then have another party member attack with an
element opposite of the color you used on Marcy. This should help alleviate
any problems that might occur later on in the battle.

After the battle Gespar will tell you about 8 pillars, he tells you that the
pillar on the second to last on the left will enable a switch to release down
an elevator. You can head up around the stairs and there is a switch on the
bookshelf near the ladder just to the left, hit that switch and the ladder
will descend. Climb up the ladder and pick up the TurnWhite inside. When you
reach back you will meet up with Kid, and a strange jester girl named Harle.
Harle's accent is pretty much French, she throws a few insults and Kid and
makes passes at Serge...these insults are really top class(LMAO!), she later
leaves. Afterwards look for an invisible switch at the top left column and it
will bring down an elevator and thus intiating an easy fight with the guards.
After the battle, take the elevator up and to the left is a save triangle,
save your game and take the door closest to the right, you don't have to
defeat the eye to enter the door though, so remember that.

When you get in here, check the shining crystal in the back. As the party
looks over the crystal, a man from behind the wall(behind the bookshelf
actually) will come through. Kid wants to know why the wanted to capture
Serge, but Viper "haven't the foggiest" of what she's talking about. Later
Lynx and Kid share a few words, Kid wants to look for the Frozen Flame but
it's not in Viper Manor, he tells her that it's hidden in the sea of Eden
where the two worlds collide. She'll try to attack Lynx but he'll attack the
party instead(if Kid didn't join your party the first time she met you).
-----------------------------------------------------------------------------
BOSS BATTLE: Lynx HP: 1000 Element: Black
-----------------------------------------------------------------------------
This battle obviously will be the toughest one yet, luckily you saved earlier
right? But eh. Use the IceBlast element you recieved from Marcy earlier, it
should help in this battle. You should have Serge attack in this battle since
his physical attacks deal a hefty amount of damage(more than normal
actually). You should use your Ointments to heal and just attack as normal
basically.

After the battle you noticed that all you faced was a shadow(damn! luckily
you can wait later to fight his true form), as Lynx talks to Serge, a strange
energy overcomes Serge. The face of Lynx quickly flashes and a giant
explosion in Chronopolis takes place.

After that, Riddel comes in, Kidd quickly holds her "hostage." They walk
outside and as the guards come, Serge steps in their way as Kidd still hides
behind Riddel. They head to the courtyard and as Kid is distracted by the
height of which they are on, Lynx quickly throws a poison daggar at Kid as
she drops down below. Later Lynx goes after Serge, but he regains his sense
and jumps down below.

=============================================================================
AWAKE IN GULDOVE
Items: Astral Amulet, Feathery Dress, Green Tinkler, Pelvic Bone, Tropical
Paradise Frame
Elements: None
Party: Serge and whomever
=============================================================================

Serge later awakens in a room where Macha has nursed him back to health.
After that head out of the room, you will find Kid and the rest of your party
members outside However Kidd later faints and it appears that Kidd is badly
poisoned, later they put Kidd in a bed to rest. Later Harle will come in and
play a few tricks on the party before she leaves. After that talk to Kidd,
you will recieve an item from her.

NOTE: This is where the storyline splits up and it can drastically change
the outcome of the following events, from here to sometime later in
the game. But whatever you choose, Kid will be saved no matter what.
Also take note that depending on which path you wish to take will
determine which characters can be acquired and which characters will
have to wait until the New Game+.

You chose to look for the Hydra Humour | You choose not to save Kid
--------------------------------------------------------------------
Korcha | Doc
Mel | Glenn
Razzly | Macha

A: You Chose to Help Kid.

Now when you head out talk to the little kid near the boat, it appears that
he won't let you through, so go to the left and up the ladder, you can't
enter the tent down below because it seems that the party doesn't want to
barge in a heated discussion between the bartender and customer. Now head
inside the tent(on the upper floor of the docks) and a conversation will take
place. There is also a save point to the upper left, after that talk to the
Direa and Steena several times, on the second go around you get 6 choices
from Steena. They are all answers to questions that are presented, you might
find yourself stuck in a loophole unable to escape asking questions, so
choose the first option and then leave. You can show Direa the Astral Amulet
that Kid gave to you.

Now head back to the east docks and speak with Korcha in front of the
boat again. He'll take you back to Termina.

B: You chose not to help Kid.

Korcha will become pissed and take the Astral Amulet back from you. Head
outside and talk with the Item/Element trader, you don't have to trade
anything but tell the trader that you will do the favor of returning the bone
to a certain individual and you will recieve the Pelvic Bone. Head to the inn
and you will see Doc, he's worried that he can't save another life. Orlha
does some convincing as Doc summons up enough ability to see what he can do
for Kid. Head to Korcha(he's in the tent to the west part of town, climb up
and head left), ask him for his boat. He'll refuse but Macha will come in and
is shocked to see her son in such disbehavior, she realizes that Serge
doesn't know what to do, instead of refusing to help Kid. Korcha later
apologizes(forcefully from his own mother) but he still doesn't want to give
up his boat. Macha will then borrow his boat, she later leaves but comes back
and gives you the Tropical Paradise frame.

Head out and go to the far left to the Dragon Shrine and talk with Direa and
Steena, you can't get through without talking to them first. When you reach
Direa, Serge tells her his story, she tells you about the Land of Genesis.
When you talk to Steena you'll get a lot of information, many of the places
are named after dragons...you also get notice that the Tear of Hate has been
stolen. Head to Macha and tell her your ready to go. She'll take you back to
Termina. *NOTE* Head to the B section of this walkthrough below.

=============================================================================
A: SAVE KIDD NOW!
Items: Bronze Rod, Daemon Charm, Parlor Key, Porre's Furnace Frame, Silver
Earring
Elements: None
=============================================================================

Head out of Telmina Square and to the world map, return to the beach area
to the west and when you reach here, the party notices a small energy
fountain on the shores. Go to your item menu(Square button) and use the
Astral Amulet, this will send the party to the other dimension. Now head out
to the world map(notice the music was like before?) and head back to the
swamp. In here talk to the man standing in the way, he will move out of the
way. Now head to the top area, but the party notices a ghostly figure in
the way. In this next room the plant up top lets you through(unlike in the
other dimension), continue on to the next area. You will see giant plants
but there is no need to fight them unless they are in your way, so continue
to the right. In this next room there is a save point, save your game and
continue to the right where you see some daffy dwarves spinning around.
This will initiate an automatic battle.
-----------------------------------------------------------------------------
BOSS BATTLE: Hi-Ho Dwarves HP: 90(each) Element: Yellow
-----------------------------------------------------------------------------
This battle will be EXTREMELY tough, they start off with attacks that are
severely powerful and continue to attack like this. Focus on one at a time
and heal when neccessary. Green elements are definitely useful in this battle
and if you have TurnBlack, you can use it on each one and have Serge attack
the one affected with the Turn Black element...Serge should be able to finish
one off with two strong shots.

After the battle, take the treasure chest in the room and continue to the
top right path. In here you will find a giant creature in the seas and
the little guy that ran through hides in the water...Ah Oh! A battle is
about to start(gee...how I figure that out?).
-----------------------------------------------------------------------------
BOSS BATTLE: Hydra HP: 750 Element: Yellow
-----------------------------------------------------------------------------
This battle will be tough, the monster has high defense and powerful
attacks. It often counter attacks as well, so you should use elements once
in a while. Serge is the character with the most feasible hit percentage, use
TurnBlack on this guy and attack with Serge, red elements definitely work
good in this battle...just note that you should keep your HP above 100.

After the battle examine the Hydra that you just killed, it will turn
into one of your key items. Now head out of here and you will be
automatically taken to the area you began in. Now take the left path and
onto the next route. Before you can get any farther they see a HUGE ass
bug flying around. Keep going on and pick up any treasures that you see
and when you reach the next area, another creature attacks you. It's not
too powerful and has rather weak attacks, but it does have a lot of HP.
After you defeat the Beeb, pick up the treasure chest that he gives to the
party and inside the treasure chest is a Beeba Flute.

Now save your game and continue on, in the next area you see that same
idiot looming over another treasure chest, choose the first option and
fight him for that treasure chest. This battle is twice as easy as the last
battle and shouldn't last too long though. After that continue to the next
area and the party will stop and talk. Now go to your item list and use
the flute, this will summon a giant bug(great, now look what you done).
-----------------------------------------------------------------------------
BOSS BATTLE: Wingapede HP: 430 Element: Green
-----------------------------------------------------------------------------
This battle will be tough, once it uses it breath attack it will poison the
party members, just attack and heal and use elements in this battle. It
will help a lot to use elements in this battle, mainly use any thunder(yellow)
spells that you may have, it can help a lot in this battle.

Keep walking to the center of the platform, it cracks even more until you
fall to the bottom. Unfortunately you land hard on top of a plant in the
middle, A HUGE PLANT for that matter. You'll knock it unconcious since you
fell so far down, talk to the little fairy in the cage and this will prompt
the monster to attack you.
-----------------------------------------------------------------------------
BOSS BATTLE: Pentapus HP: 600 Element: Blue
-----------------------------------------------------------------------------
In this battle, attack with Fireball, it's probably the most successful
attack that will hit. You should mainly have Serge attack as normal, other
characters like Kid will do a significant amount of damage to this guy since
any opposite element will deal a little more damage.

After the battle talk to the fairy in the cage again and you'll acquire her
in your party! Yay! After that you can leave this place.

NOTE: Head down to the RETURN TO GULDOVE section and skip the bottom section.

=============================================================================
B: Return to Termina
Items: None
Elements: None
Party: Serge, and other people
=============================================================================

Upon heading here you see a man that gets a bit agitated that you docked your
boat there. Macha scares the guy off, head to the entrance of Termina to find
Glenn. He'll talk to the lady about his goal of reaching Fort Dragonia, but
he was asked to stay behind to watch over the manor. If he disobeys he will
be taken down from his rank, but it's a more serious matter than rank. He
leaves off(find him near your boat), go talk to Macha again. She will lend
you the boat to head to Fort Dragonia, Glenn will come in and ask for use of
the boat as well. LET HIM JOIN, but he then tells you to head to an island up
north and to the east. You can let Macha join your party if you like, but if
not she literally swims back home.

Head to the shrine on the far east of Termina where you gave Glenn the
Bellflower earlier. You will see Greco and two other people paying their last
respects. Follow Greco into his house, talk with him and he'll aid the party,
but not before a little convincing from his wife Romana.

=============================================================================
B: HERMIT'S HIDEAWAY
Items: None
Elements: None
Party: serge, and other people
=============================================================================

Afterwards head back to your boat and head to Hermit's Hideaway, which is
located at the top right on the world map(the green island with black smoke
coming out). When you arrive you notice that the place has basically torn
down by flames, she basically burned down the place because she was ordered
to and she didn't like the "old geezer."
-----------------------------------------------------------------------------
BOSS BATTLE: Harle HP: 400 Element: Green
-----------------------------------------------------------------------------
She's not that tough of an opponent, she's one of the easier opponents
actually. Attack like normal, IceBlast and Fireball can help speed things up
in the fight as well.

After the battle she runs off, Radius comes in and notices Glenn(if he's in
your party) and he was apparently informed by Riddel that Lynx and Viper were
heading to Fort Dragonia. He tells the party that he has a sturdy underground
house that should still be intact. He tells the party that he, Zappa, and
Garai(Glenn's father) use to conquer the battlefield. But he later died as
did Dario, it was then that Lynx came up to Viper and told him of all the
wonders the Frozen Flame would bring in. Later the party rests, afterwards
head back out to your boat.

NOTE: Head down to the S.S. INVINCIBLE walkthrough.

=============================================================================
A: RETURN TO GULDOVE
Items: None
Elements: None
Party: Serge, and other people
=============================================================================

Head back to Telmina Square and head to the docks and go back to the area
where Kidd was in. Head back inside to the house Kidd was in and then show
the doctor(the man sitting in the chair) the medicine you retrieved from
your world. A conversation will take place here and afterwards the party
waits for Kidd to get better. After a conversation, the scene changes to
night time and it shows a little girl wandering around but messes around
with a few things. In the morning, Serge envisions that same sight he saw
earlier with the giant explosion and the lion knight approaching him.
Afterwards Kidd will give you two choices, select the first choice or you
can wait and don't select any at all. Later when Kidd looks for her
elements, she notices that she can't find them. They head out of the room
and see Mel and ask her where Kidd's elements are but she runs off too fast
for the party to catch, but is then stopped by the doctor. Talk to Korcha on
the docks near the boat and return to Telmina.

=============================================================================
A: RETURN TO TERMINA
Items: Brass Rod
Elements: None
Party: Serge, anybody else
=============================================================================

NOTE: You would only come to this event when you chose to save Kid earlier.

When you try to exit out of Telmina Square, you find Glenn on top of some
crates, he doesn't seem too happy. After a long conversation about the
suspicions of Serge and Kid, Glenn leaves. After that go back and talk to
Korcha on the docks, Korcha will lend you the boat on two conditions...when
you find the Dragon Tear you give it to him and when the party comes back he
wants...*mumble*...Kid to be his wife! LMFAO!!! Here you can have Korcha in
your party if you like. After that take his boat and sail around the
world(just to explore a bit if you like), then sail to the bottom right of
the main continent, into the thick fog will extremely low visibility and
enter it.

=============================================================================
S.S. INVINCIBLE
Items: None
Elements: Aquaball, Capsule, FirePillar, Garvitonne, Panacea, PhotonBeam
Party: Serge and whoever
=============================================================================

The party will wonder if it's a ghost ship or not. Regardless they dock the
ship anyways because theit boat cannot navigate through the fog. Fargo, the
ship's captain, already know that the party is after Mt.Pyre, but Viper and
Lynx have already docked through to Mt.Pyre. Fargo himself have had his
dealings with Lynx, and since then he has had to disguise the ship as a ghost
ship. He then wants to test out the party to see if they can face Lynx.
You'll face a battle against Man-o-Wars, not too tough. It looks like you'll
face a much tougher opponent afterwards.
-----------------------------------------------------------------------------
BOSS BATTLE: Polly HP: 540 Element: Red
-----------------------------------------------------------------------------
IceBlast definitely works great in this battle, hopefully you've equipped it
after defeating Marcy. Have your party members attack as normal, any blue
element party members will deal significant damage towards this guy. He's not
too tough really, all you have to do is attack with blue and keep your HP up.

After the battle you recieve a star, Fargo will translate what Polly said and
you'll soon have to face a much tougher opponent.
-----------------------------------------------------------------------------
BOSS BATTLE: Fargo HP: 660 Element: Blue
-----------------------------------------------------------------------------
Fireball and Magmabomb works nicely in this battle. If Kid is in your group,
she can deal out significant damage as well. Have your weaker
characters(Macha, Poshul, Lenna, etc.) be the healers and have Glenn and
Serge use their X-Strike if they are in your party. You will need to be at
lvl 3(for both Glenn and Serge) and have not used the Dash&Gash attack
already. It'll deal out hectic damage against this guy, watch for Fargo
though, his physical attacks are pretty powerful. Keep your HP up and attack.

After the battle you notice that the party is a bit woozy, they party were
stung by a jellyfish fluid, and fall fast asleep. Later when they wake up
they notice that the fog has become a lot thicker than before. The REAL ghost
ship appears out of the midst of the fog, later they are attacked by a few
Crossbones(which are easily taken care of). After that SAVE YOUR GAME, this
is not an option, just save your game, you went through a lot in a short time
and it would be shameful for you to go through all of that again. Head out
and you will see pirates fighting against the monsters, defeat the Crossbones
and Wraiths if you like.

Head to the next room(the room next to your save room) but the door to the
far right is blocked. In this room the skeleton examines the bed on the
table and then fights with the pirate, so help the pirate out! You can
also cimb to the counter and grab the treasure chest. Now thead out and
take the ladder upwards and then take the room to the right, inside is a
trasure chest but there is a ghost in front of it. After you pick up the
treasure head out and take the left, you will see a pirate battling with
a skeleton at the tier, defeat it and then head back to the room in front
of the burning barrels, then check the ventalation shaft at the back of
the room. In this next room is a treasure chest and a pirate fighting
some monsters, feel free to help him out if you like. Then head outside
and take a right and talk to the pirate, he will let you through then
talk to the other pirates and you will get a key. Head down the ladder
and go to the door in front of your save room, unlock the door to the
right and continue on through.

Keep walking and head out to the side ports of the ship. There is a pirate to
the right, talking to him will allow you to drink his vitamin, but it also
causes random status effects(harharhar!), but drinking it again will reverse
the effects. Then head to the left and down the ladder. Keep going to the
right and enter the door. Continue to the top and to the left, you will also
see Pip from the manson, whom you rescued earlier. Chase him around and then
he will join your party.

Continue to the left and you will reach the upper docks of the ship, you
will have to fight several battles here as well. After the battle head up to
the left and you will find the pirate captain in a bit of a rut. Later you
will have to face a boss battle.
-----------------------------------------------------------------------------
BOSS BATTLE: Deadhead HP: 700 Element: Black
-----------------------------------------------------------------------------
In this boss battle, you see those 5 little creatures, its laughable but
not when they combine into a giant version of themselves! It's all a matter
of attack and heal, but use your elements in this battle. It has some
pretty powerful attacks and try to keep your HP above 65 at least. Note
that your attacks can miss a lot of times, despite the fact that this guy
is as big as a truck, use Elements to score damage against it. Meteorite will
deal amazing damage in this battle, as will the X-Strike.

After recieving another star, Fargo tells you that Mt.Pyre is a "Fiery Hell"
and that you'll need to protect yourself against the immense heat. He tells
you to speak with the Water Dragon, but he hasn't heard from any other
dragons, and the whole world seems to be falling apart.

=============================================================================
WATER DRAGON ISLE(ANOTHER)[Optional]
Items: Iron(3)
Elements: None.
Party: Serge and other people.
=============================================================================

Head to the island directly south of the main continent. Be warned that this
place has some pretty nasty enemies, there really isn't much to do here
besides collect some Iron if you ever want to forge anything.

Another item of usefulness here are the Sturdy Ribs, which you can acquire by
talking to the guy near the top of the first area on the Dragon Isle.

NOTE: If you already have Kid in your party, head to the OPASSA BEACH portion
of this guide. If you don't then use the B walkthrough, which is
directly linked from the previous B events.

=============================================================================
B: RETURN TO GULDOVE(ANOTHER)
Items: None
Elements: None
Party: Serge and whoever
=============================================================================

NOTE: If you chose to save kid earlier, then you do not have to come back
here, but if you chose to move on, you will have to come back here.

Head back to Kid, but when you reach her you notice that she's gone...but she
later comes in through the door. She seems fine, she doesn't know how the
poison was neutralized though, the Doc tells the party that a man had brought
the item to him when he heard about the certain condition that Kid was in.
However, Doc has never seen this guy before, and all he said was "from the
mainland..." but who was it? Anyways, Doc will automatically join your ever
growing party.

Later the party talks things over, the Water Dragon Isle has run dry. But Kid
reminds Serge of what the Shaman told him, anything missing in one world can
be found in the other. Kid tells the party that her Amulet will get them to
the other world, but the Amulet alone is not enough. Serge apparently seems
to be the other link to the other world...Kid gives you the Astral Amulet and
joins your party again.

Before you head out, you may want to Forge the Bronze Amulet, head back to
your boat and head to Opassa Beach.

=============================================================================
OPASSA BEACH
Items: None
Elements: None
Party: Serge and whoever
=============================================================================

Upon heading here the party will talk for a while, using your Astral Amulet
on the green portal. Head back to Arni village, talk to the ferryman near
Leena and he'll take you to the Water Dragon Isle for 100G.

=============================================================================
WATER DRAGON ISLE(HOME)[OPTIONAL]
Items: Ice Breath, Iron, Magic Ring
Elements: Aquabreath, FrogPrince, Iceblast
Party: Serge and whoever
=============================================================================

Upon arriving here, take the lilypads across, behind the waterfall lies an
Iron. When you reach the next area you notice that the dwarves have taken
over the place. Defeat the Dwarves(although it's just optional) and head
inside to the cave. You will have to defeat 7 Dwarves this time, and this
battle will be amazingly tough. But it's just a regular battle mainly, after
the battle follow them to the next area, you see Dwarves hovering over your
save point, you'll need to defeat them if you want to save and I suggest you
do.

Head down(pick up the Scaley Dress behind the waterfall along the way) and
when you reach the Dwarves, they'll attack you with a giant tank.
-----------------------------------------------------------------------------
BOSS BATTLE: Hi-Ho Tank, Hi-Ho Dwarves HP: 1000(tank), 150(Dwarves)
-----------------------------------------------------------------------------
My gosh this is by far the toughest battle yet. Your main priority is to
knock out the two Dwarves on the side, then attack the tank. The problem with
this is that the tank has incredibly durable defense, your attack damage is
cut down by nearl 30% and worst on that, the Dwarf casts HiRes on the tank,
meaning you can basically see your physical attacks almost halved. Use green
elements like Bushwhacker, attack as normal and keep your HP above 100. The
tank can attack the entire party with it's tank...twice in a row. It'll do
about 30-45 HP of damage each turn.

NOTE: Either one of two scenarios will happen. To get the A scenario you
must have chose to save Kid. To get the B scenario you must have chose
not to save Kid.

A) After the battle the Dwarves conjure a few words, they then learn that
there is a baby Hydra still left in the forest. They wish to make ammends for
their past sins as well...so they head back to Hydra Marsh. When you do
return to Hydra Marsh, you find them in a much better mood than before. When
you have Razzly in your party, she'll talk with Rosetta...she then
temporarily leaves your party for a bit while you go on ahead to get the Ice
Breath and the FrogPrince summon. Later the faires blame the humans for the
suffering that was caused, but Razzly can't return to her home since she has
caused so much grief. They later give Razzly the Wisp Cape and hope that she
returns once her feelings are set.

B) After the battle the Dwarves die, continue onto the Blue Dragon, you will
see Rosetta, she seems to be fine. When you head inside the Blue Dragon gives
you both the Water Breath and the Frog Prince summon. Afterwards, the fairies
are angry at the party, it was the humans' fault that drove the dwarves into
the fairies home, Kid later then faints...and FMV displaces Lucca's house set
ablaze...here you learn about her past a bit. She was abandoned as a child,
someone took Kid in and raised her...she mentions that she was always "always
making strange stuff" and that pretty much sums it up of who helped Kid.

In the morning, pick up the Aquaball if you haven't already done so and head
back to ANOTHER world and head to Mt.Pyre.

NOTE: Before heading to Mt. Pyre, you can head to Arni Village in ANOTHER
world, in the house next to the flowershop, head downstairs and you
will find a man downstairs worshipping a hay doll from the Far East.
Show him the Shark Tooth. The man tells the party that he wanted to
become a fisherman ten years ago, but chose another path. As you try to
leave the doll talks to you, he later joins your party.

=============================================================================
MOUNT PYRE
Items: None
Elements: Capsule, MagmaBomb, MagmaBurst, Tablet(10), Inferno(trap)
Party: Serge and whoever
=============================================================================

NOTE: If you freeze the pool before you pick up the treasure chest, you will
not be able to pick up the treasure chest.

When you enter here use the Ice Breath item to cool the lava. Pick up various
treasure chests along the way, and note that the enemies in here ARE RATHER
STRONG. Continue onwards and climb to the top and you will find Peppor and
Solt than regular opponents, they just won't leave you alone...sigh it looks
like your going to have to open up another can of...WHOOP ASS!
-----------------------------------------------------------------------------
BOSS BATTLE: Peppor and Solt HP: 380(Peppor), 450(Solt) Element: Yellow
-----------------------------------------------------------------------------
Gosh, they do so much talking that it makes you feel like you should've
brought a six pack of...WHOOP ASS(I love saying that). They start the battle
off by talking about Trap Elements, you can trap the matching element by
casting it on an opponent. They demonstrate it in front of you, take notes if
you have to. Peppor will attack Solt for being an idiot, so at least a few HP
can be knocked off. Use your stronger elements like Bushwhacker or Bushbasher
if you have it. Meteorite works nicely in this battle as well.

After the battle head to the top where the two ran off. In this next area
pick up the treasure chests around the area and there should be a save
point just above. Save your game and continue on through. In here you see
a giant flame dragon to the right, but a smaller more puny dragon will
attack you.
-----------------------------------------------------------------------------
BOSS BATTLE: Red Dragon HP: 1100 Element: Red
-----------------------------------------------------------------------------
Oh my gosh! This guy is A LOT stronger than he looks! Remind me never to
insult him again, unless I kick his ass of course (^_^). Use your blue
element attacks if you have any in this battle, it can be of great use.
Watch for his flaming breath attack, it does over 100 HP to a single
character and his regular attacks do about 50 HP of damage, keep your HP up
to the max if you can. Iceblast works very well in this battle, a couple of
shots from this and he's toast.

I suggest you go back and save your game, you will have another VERY TOUGH
boss battle ahead, against not one, not two, but three opponents.
-----------------------------------------------------------------------------
BOSS BATTLE: Dragoon Devas HP: 370(Karsh), 300(Marcy), 436(Zoah)
-----------------------------------------------------------------------------
This battle is extremely tough, various attacks include throwing a hammer
around attacking all three party members causing over 50 HP of damage per
hit! Aicoromba(sp?)! Don't worry about the little girl, she misses with
her attacks often, so save her has a last scratching post. Attack the
knight first then the samurai, then the little girl and keep your HP above
80 at all times.

After the battle, you will see Harle, she'll ask if you wish to go any
further, obviously you will want to go on. When you head out an FMV
will start retracing back to where Kidd gets stabbed at Serge's hands. Now
head to the center of the towers but save your game outside. When you enter
inside, you might have to fight a POWERFUL Dragoon Knight.

NOTE: The Dragoon will only fight you if you had bothered to acquire the
Ice Breath from Blue Dragon Isle...if not he will not be at the
entrance at all...but he does give you a star though.

-----------------------------------------------------------------------------
BOSS BATTLE: Dragoon HP: 670 Element: Yellow
-----------------------------------------------------------------------------
This battle will be amazingly tough, he moves quick and attacks hard.
IceBlast will work pretty well in this battle. Avoid any yellow element
attacks, have Serge attack as normal and definitely use the X-Strike if you
have it, it does insane damage and can easily dismember this guy to half
his HP.

After you defeat him, head inside and keep going straight until you reach
the center room. In here is a save point and four doors, take the bottom
right door for now. Continue on through until you reach a bird statue
at the end. You will most likely pick the wrong selection and will be
dropped to the bottom, so when you do, go over the red triangle and it
will restore all of your HP. Now head to the left and climb up the ladder
and you will be able to reach the bird statue room again. Pick the 3rd
choice and you will be dropped to an area that is next to a pillar of
red light. Hit the switch for that that light and it will light up
another room. After that head back to the main room with the four doors
and a save point. From here head to the top right door, from here head
straight up to the next staircase loop room. In here pick up the treasure
chest at the top left and bottom left. Now take the top path(go down the
stairs and to the top) and go around to the bottom left and pick up the
treasure chest, THEN HEAD BACK TO THE LOWER LEVEL OF THIS SAME ROOM BY
GOING AROUND AND BACK. Now in this room, head around the staircases to the
right, then continue through to the next area. In this next room, just go
around and take the top path(ignore the bottom path for now). In this
next room take the bottom path to pick up a treasure chest and then take
the top route and go around to the next area.

In here, its pretty much linear, go around and hit the blue switch, this
will enable a staircase for later use. Then continue onwards until you
reach a room with a GIANT gold robot which is about 5x the size of the
regular ones.
-----------------------------------------------------------------------------
BOSS BATTLE: Taursoid HP: 1200 Element: Green
-----------------------------------------------------------------------------
THIS BATTLE WILL BE EXTREMELY TOUGH! Be cautious about your HP, he has
this BodyDrop attack where he picks you up and throws you to the ground,
causing over 100 HP of damage! He also has this ground attack that can
inflict 70 HP of damage to all characters, combine it with the fact that
he has a lot of HP and high physical defense, you will have a lot of
trouble beating this guy. As usual, use yellow elements against this guy,
he does have high defense but pretty average magic defense, attack with
Uplift and the sorts.

After the battle hit the switch that turns off the green beam of light,
and another energy statue will connect to an orical sphere in another room.
Head back to the room with the four doors and the save point, I suggest
you save your game. Now take the top left room until you reach the room
with a blue switch to the right. Now go along the hallway and the two
treasure boxes act like switches, so open them accordingly and get around
until you reach the other two treasure boxes. These will also act like
switches, you can mess around with them a little, but continue to the
next set of treasure chests and open the right treasure chest but keep the
left one closed. Then go around back to the other set of treasure chests
you were at before and open both of them. This will lead a route to the
next door area, if you decide to go to the other door to the left, you
will have to fight a very tough battle. For now just head to the right
room and pick up a treasure chest inside. Now go to the right set of
treasure boxes and open up the right one but close the left treasure
chest, then go around to the top left set of treasure chests and open the
right one but close the left treasure chest. Now walk along the bridge
and walk to the bottom right door, hit the blue switch to enable a
staircase and continue to the right.

-----------------------------------------------------------------------------
BOSS BATTLE: Giant Gloop HP: 900 Element: Blue
-----------------------------------------------------------------------------
Before you can hit the switch, a giant bubble attacks you. He's not nearly
as hard as the other boss you fought before and its the same attack and
heal strategy, but watch for the bubble though, it can freeze one of your
party members, use an element to have them shake free of it, but the
attack also does about 120+ HP of damage! Keep your HP above 150 at all
times and heal when neccessary. Now hit the switch and you pretty much
know what is going to happen next.

Return back to the save room and save your game again, then take the last
route to the left. In this room, it seems to be a sorta of a maze, go around
it and take the left side and go to the next area, ignore the small plate on
the floor to the top. In this next room check the marble podium and press
the action button over it. You will have to switch party members each time
you are at the podium, pressing the switch on the podium each
time allows you to move the small block bridge around, keep switching it
around until it leads a path to a blue switch, press the blue switch to
reveal a staircase. After hitting the switch, go back to the podium and
then keep pressing the switch until it leads to the center light. Here is
the chart that will help you out:

Order | Location of block
-------------------------------------------------------------
Body, Head, Tail | Nowhere
Body, Tail, Head | Creates reachable block to Earth Charm.
Head, Body, Tail | Leads to staircase switch
Head, Tail, Body | Nowhere
Tail, Body, Head | Leads block to control panel
Tail, Head, Body | Creates reachable block to Electrobolt

Obviously, your main goal is to create the Tail, Head, Body path so you can
shut down the yellow crystal. Like I said before, always step on the blue
platform to reconfigure your party. Say you came in as Serge, Glenn, and
Greco. Well you will need to have Greco, Glenn, and Serge and stepping
on the blue platform outside will allow you to do that. Head back to the
initial room, when you enter through you will have to face a boss.
-----------------------------------------------------------------------------
BOSS BATTLE: Sunofagun HP: 365
-----------------------------------------------------------------------------
This battle will be tough, its a pretty ugly boss too, watch out when it
tries to kiss you, that usually means that character will be the main
target for various upcoming attacks. Your physical attacks won't do as much
as you like because it has high resistance to physical attacks, try to use
your elements in this battle. It doesn't have much HP like other bosses,
but it can inflict serious pain if your not careful, trying keeping the HP
above 70. Use any black elements like GravityBlow and Gravitonne.

After the battle switch off the beam of light, later an elevator will come
downwards. Go around to that elevator and choose the first choice and this
part should LOOK VERY FAMILIAR...it's the same area as the first part of
the game, the dream that you had. This explains a lot since your character
was random and Serge and Kidd are in the party. Take the right path and
in this next room, just go around and to the outside of the towers. From
here take the staircase to the left and then inside go down to the next
right. Collect the treasure chest to the left and go to the right, and
inside is a treasure chest, pick it up and head back out. Now head back
inside the tower and go around, you can't do anything with the portal
in the middle. When you reach the other room, a monster immediately attacks
you.
-----------------------------------------------------------------------------
BOSS BATTLE: Bunyip HP: 1400(total) Element: Red(1st), Black(2nd)
-----------------------------------------------------------------------------
Oh my gosh! This dude has over 1400 HP for you to deal with! It's the
toughest battle in here yet, attack first with Iceblast and any other blue
attacks. When ti changes form, Serge will deal out a lot of damage. Use
PhotonBeam or PhotonRay on this guy's second form. Watch for it's FreeFall
attack, it does rediculous damage to any given party member. Attack and
heal as usual...keep your HP above 150 this time.

After the battle switch the beam of light in the middle, this will set all
6 of the lights to the center orb. Head back to that room with the teleport
platform in the middle and press the action button over the center of it.

This will teleport the party to the castle above, remember earlier in the
game that this is where the nightmare ended with Kidd dying at the hands of
Serge? Will that happen? The suspense is killing you isn't it? Well go
forward and see what happens! When you go to the door, the flashback occurs
for like the 4th time already, Serge doesn't seem like 100% after that
flashback. Head inside, Viper is all set on his goals...
-----------------------------------------------------------------------------
BOSS BATTLE: Viper HP: 820 Element: Yellow
-----------------------------------------------------------------------------
This fight will be extremely tough, he has over 1000 HP and powerful
attacks and yes, powerful combos! Ah! Keep your HP around 100 if you know
what is good for you! Attack and heal, as usual since your physical attacks
do about the same amount of damage that they should do. Bushbasher works
pretty good in this battle, as will any other green element using character.
Viper doesn't use his elements much, but when he does, they hurt a ton,
mainly the G-Force attack, green element characters are especially
susceptible to this.

After the battle, Viper laughs at the party and will go at full strength this
time, but Lynx stabs in and takes care of duties.
-----------------------------------------------------------------------------
BOSS BATTLE: Lynx HP: 1000 Element: Black
-----------------------------------------------------------------------------
This battle is just as tough as the last one, keep your HP above 110!! He
has a powerful slash attack that can easily render 40% of Serge's total HP.
Use your elements in this battle as usual, and watch for the combination
attacks, 40+ each hit three times over is enough to get any party member
down. PhotonBeam and PhotonRay are especially effective in this battle, have
Serge attack as normal.

After the battle Kid and Lynx still have a lot of heat between them(if Kid
wasn't in your party, she will come in through the door). Lynx wonders if
Serge ever questioned his existence...but later Serge stares into the Dragon
Tear...it switches the minds of Lynx and Serge...this means trouble.
-----------------------------------------------------------------------------
BOSS BATTLE: Party Members HP: 4500(each) Element: Variable
-----------------------------------------------------------------------------
Your not really suppose to win this battle really, probably on your second
New Game+ you'll stand a formidable chance, but your basically here to take
the hits and go down.

NOTE: If you win the battle, Lynx(Serge) goes over to Kid, but as he tries to
help her, she stabs him.

Here Serge(Lynx) makes a mistake, Kid notices that Serge is actually Lynx but
Serge(Lynx) stabs her. He spares Kid's life as he looks towards Lynx(Serge),
he takes the crystal as you pretty much see a bountaful FMV.

=============================================================================
TEMPERAL VORTEX
Items: Mythril(2), Pendragon Sigil C
Elements: Revive
Party: Lynx
=============================================================================

You later awaken in a distorted field of vision as the scene looks as if
you were in another person's mind and field of vision. Now go around to
the leaf above and it will drop a fruit, then a door will open to the
left. Head to that door, inside you find a gremlin that tells you to
sleep, and so you do. Before you head out, the gremlin stops you and
decides to join you! Finally, some music to cheer up the mood! You can climb
down the pole to save your game if you like. Now head out of the tree house
and walk to the upper right path and then go around and push the rock over,
then go around and push the rock over and it will knock the rock down to the
bottom allowing you to get the treasure chest, so pick it up and head to the
house above.

Inside you will meet Harley Quinn...I mean Harle. She will then give you two
choices, you'll get some interesting scenarios from either one of them, you
are either Serge or a questionable Lynx. She then changes into Serge and
mimics his actions and heads through a door. You and Sprigg talk for a while
and then you will be able to choose some doors. Take either door and you will
end up on top, look at the bottom to see where Harle went, then follow her
through the door, basically whichever door leads to the door she took. But
that will lead to nowhere, and to get out you must take the opposite door of
where she went through at the bottom.

HOWEVER, you still haven't accomplished anything if you leave, you will
have to go through the same door parallel door that she went through for
four times straight! You will be lead out to another room and she will
then join you.

Now you will have to find a way out, head downwards and ignore the switch.
Pick up the treasure chest and now go back and hit the switch, it will
lead a path to the middle of the room, pick up the treasure chest and then
go back to the switch and press it again. Now go around to the lower left
staircase and then you will see a hole at the bottom, jump through and
you will arrive at Hidora swamp, which is in Serge's real world, not the
other dimension.

After a long conversation, you notice a green portal on the ground, and
since you still have all of Serge's items, you can go through right? Wrong.
Just head back to Aruni village.

=============================================================================
RETURN(or not) TO "ZE VEAL VORLD"
Items: Beeba Flute, Bone, Feather
Elements: Aerosaucer, Antidote, Brace(5), Bushbasher, Cure, Medicine,
Ointment, RecoverAll
Party: Lynx, Sprigg, Harle
=============================================================================

In here Sprigg goes a little joyous as she has finally made it back to the
real world, after a little talk head out and go to Opassa Beach. When you
reach here try using your Astral Amulet, it won't work since the missing
piece is already here in the HOME world.

Head back to Arni, go talk to Marge and Lynx will tell her everything. Marge
flashes back, Serge's father Wazuki and Miguel set out to the Dead Sea, but
sadly the waves were too strong to navigate through and found themselves
inside the Sea of Eden...Leena's father(Miguel) never came back, Serge's
father came back a very changed man. In the middle of the conversation,
Radius comes in and quickly notices that Lynx is still alive...Radius wants
to rid the world of Lynx.
-----------------------------------------------------------------------------
BOSS BATTLE: Radius HP: 750 Element: Green
-----------------------------------------------------------------------------
Semi-tough battle here. You should use attacks like Uplift and ElectroBolt to
deal damage here. Radius doesn't attack too hard though, his Longshot attack
is probably his strongest attack, even to a non-green element character, it
would deal about 40-50 HP of damage. Just attack as normal and heal
basically.

After the battle Radius will join your party and ask that you go to Termina
to gather some information about General Viper's disapperance. Head out to
Fossil Valley.

=============================================================================
FOSSIL VALLEY(HOME)
Items: Infrared Vision Frame, Mythril(2)
Elements: None.
Party: Serge, and anybody else
=============================================================================

There's really nothing to do here, except collect a way cool frame!

=============================================================================
TERMINA SQUARE(HOME)
Items: None.
Elements: None
Party: Serge and anybody else
=============================================================================

Head to Telmina Square, when you enter here it seems to have turned into
a fort rather than a fun loving market place. The inn is pretty much the
same as before except for the fact that it no longer operates as an inn
anymore. The poster of rock star Slash is replaced with a window in the
market shop, there are a couple of guards that you can't get pass though.
The Bar looks rather dead than lively and the 'other' bar. Also
when you go over to the east shores, you notice that instead of flowers
being placed there, a sword lies there. Could that be a special sword?
Also when you head to Van's house, it's no longer a mansion but a Yaba Daba
Doo house from the Flinstones, and that my friends is laughable, it's true
it's true.

Go inside the house and talk to Van in the right room, he wants a small fee
for guiding your through the "house" but the landlord comes in. He still
demands rent but if they don't pay up, they will be kicked out, Van will
promise that he will bring the Frozen Flame to pay off the debt following
the party, but whatever decision you make, the landlord will give you some
extra time. He leaves in disgust, thanking the party for believing in his
little story(even though it might be true). He goes back to his room, he
takes his possessions along with him(Piggy Bank, El Nido Blue paint, and
the cracked Sea shell). When he gets back to the room he realizes that
the Frozen Flame does actually exist, but even though it's tempting Van
can't leave his dad. However, his dad decides that he leaves off,
regardless if the treasure exists anyways and gives him a boomerang
and he joins your party.

Head to Zappa's house and talk to him and let him join to look for the
Rainbow item and he'll automatically join your party.

Head out of here and head to Viper Manor.

=============================================================================
VIPER MANOR(HOME)
Items: None
Elements: Mythril
Party: Serge and whoever
=============================================================================

When you enter the ruins, Radius will talk a bit about how everything occured
the same with Lynx and Viper in ANOTHER world, but in the HOME world
something happened to Viper 3 years ago. Head down to the bottom and go
through the well and then go around through the small waterfall, then when
you reach the underground ruins, head to the top left to the ladder and enter
through to the jail cells.

When you meet him, he doesn't believe that Lynx is, well, not Lynx! Later
Norris goes back and tells the party that it was Lynx who approached them in
El Nido about the Frozen Flame, doubting the existence, Norris was sent to El
Nido as a spy. Viper and the others headed to the Dead Sea but as they tried
to enter, they could find no entrance. However, the demi-humans of Marbule
might know something about it, he tells you to head back to Termina to use
the military boat there.

You automatically wind up in Termina, head to your boat. Now you can do one
of two things here, head to El Nido Triangle or head to Marbule. Either way
it's up to you.

=============================================================================
EL NIDO TRIANGLE AND STARKY
Items: Mythril(2), Our Favorite Martian Frame, Star Fragment
Elements: None.
Party: Lynx and anybody else
=============================================================================

Head down south of the Water Dragon Isle to the triangle, go down and pick up
the Star Fragment.

Head out and go to the Sky Dragon Isle to the left, make sure you save your
game outside before going in. When you head inside to the top, you notice a
little guy running around...he'll hide when you see him. Try to pick up the
treasure chest but out of nowhere the little guy that ran is suddenly 100x
bigger!
-----------------------------------------------------------------------------
BOSS BATTLE: MegaStarky HP: 2800 Element: White
-----------------------------------------------------------------------------
Lynx will be very effective in this battle, but he'll also be very vulnerable
to his powerful attacks. Just watch for the Meteorite attack, two of them and
Lynx is pretty much a goner, heal and keep your HP up. The radiation attack
isn't too damaging, but it hits the entire party, plus his physical attacks
hit pretty hard...keep that in mind because you'll need at least 100 HP with
other characters and 140 HP with Lynx. Attack with FeralCats or Glidehook and
other black elements like Gravitonne.

After the battle he'll cheer that he got the Star Fragment, but what was
astonishing was that the giant monster was just a little monster. Catch him
and he'll join your party, I suggest you add him to your party too since he
pretty much is a very solid character believe it or not. Later head to the
stairs and then return back to the top and talk to the man, he'll give you
the Our Favorite Martian Frame, which IMHO is the coolest frame in the game!

=============================================================================
Marbule(HOME)
Items: None
Elements: None
Party: Lynx and whoever
=============================================================================

Look for the island on the bottom right part of the world map just under
the whirlpool cloud island. Head inside and you notice a lot of bug ghosts
wandering around that you cannot even communicate or fight with. Head to the
center of this place and find Toma and talk to him, he'll tell you that you
can enter the Dead Sea through "Death's Door" but the only way you will
find it, is by help from the sage aboard the S.S. Zelbess. He mentions that
since
Porre troops pushed them off El Nido they had to reside in Marbule, but
Marbule itself is rich in elements and the demi-humans had to move to the
S.S. Zelbess, who work and are treated like dirt. He tells you to spend the
night at the first hut near the entrance, so you do.

In the middle of the night you hear voices, go outside and check them out.
You will see a mermaid but she jumps into the water as you reach her, Toma
tells you that any mermaid that sings about grudges against humans will lose
their voice. He also tells you that Captain Fargo can be a bit devious, as
the two head off to sleep, but the mermaid overhears everything. In the
morning she will approach you and will head towards the S.S.Zelbess as well.

Head towards the two boats lying at the top right of the main continent.

=============================================================================
S.S. Zelbess
Items: Fidler Crab, Frypan Ag47, Handle, Monster Mouth Frame
Elements: None
Party: Lynx and whoever
=============================================================================

Before going anywhere, you can play at the Casino. It's just below Fargo's
quarters. Each time you play you can double your current points, you start
from 100 points and build your way up. Here are the prizes depending on the
amount of points that you have:

Points | Prize
10000 | Rainbow Shell, Denadorite(play a second time)
5000-9950 | Mythril
1000-4950 | Iron
500-950 | Bone

Now, you must take note that you have to know when to stop. But there's a
trick to beating this thing. See, when you land on North you can double the
amount of points you recieve, when you land on East you gain 50 points, when
you land on west you lose 50 points, and when you land on south you lose
everything. The trick is pretty much common sense, and you'll find this in
any guide(like Toastyfrog's). The key is to the pause button, press start and
when the needle lands just a little bit past south, quickly unpause and press
the action button as fast as you can, this way you will land on North
everytime, sometimes you may land on east but who cares! You still gain
something, just keep doing this for the Rainbow Shell and Denadorite, those
are two items that are very powerful and popular for creating insanely
powerful weapons, armors, and accessories.

When you reach here, head to the Captain's room(its down below on the
second floor on the top to the left end of the first hallway) and you notice
that Irenes is speaking with Captain of the ship, Fargo.

Fargo doesn't seem to happy, he's never recovered when he lost Zelbess. It
appears that lectures won't get through to Fargo, and apparently he has taken
away the "song" of the demi-humans. She leaves in disgust as Fargo refuses to
release the sage. After a long conversation head to the lower deck down the
ladder and to the right talk with the pirate standing in front of a door, it
appears he won't let you through. Now head to the stage in the room to the
right of the ladder on the lower deck. Inside you will see human whistle...I
mean a beaver with buck teeth...errr...I mean a pirate who has a u-shaped
mouth...I mean a pirate with bad teeth...that's what I mean!(*sweats in
profusion*).

You notice that as he does his tricks, he will perform several tricks and ask
for the lady in red(Jill) to volunteer...he will make her float(probably to
look up her skirt...that pervert...) and then a fat pirate will come in and
prove that she really is floating by sitting on her(ah! you have to feel
sorry for the woman). However, the man in red doesn't seem so impressed with
the magic trick and thinks he and the woman planned it all out, so Sneff
calls the man over to prove him wrong. He will then turn Jack into a cat and
then revert him back. Now head out and down the hallway to the right, go
inside the door and you will see a man with a mop, afterwards he will head
out, talk to the other people in the room and when you head outside you
notice that the mop guy can go through but you can't. You later have a talk
with the pirate guarding the door, it seems that he won't let you through so
head to the Captain's room.

When you talk to him you notice that you finally got his attention, the party
tells him that they are from Marbule and that they are looking for the Sage
of Marbule. Later he will challenge you to a game, he'll then challenge you a
little bit to a wager, if you can beat him in the casino, he will let you
through to the Grand Slam if you win, but if you lose he will take your boat
docked just on the side of the ship. Go ahead and take him up on the offer
and then head down to the casino.

In here you notice the pirate with the flute...I mean buck teeth...I mean
Sneff, apparently he landed south on the compass and lost all his money.
Sneff has been gambling too long and he can only repay his debt in small
increments by his magic show, he then tells everyone to leave as he wants to
have a private game with the party as their debts are cleared. You play a
game of sudden death, whoever lands on South first loses the entire wager.
That's cool, you have a 3/4 chance not to land on south. The Captain is
pretty good, he's always landing on everything except for south, you can do
if you know the timing, but try to land on south...yes, you heard me, land on
south. He'll keep your boat now, but that doesn't mean you will have to swim
back.

Head to the inn at the bottom deck and you notice the innkeeper climbs
down a ladder, the cat tries to climb up but quickly jumps down. The party
discuss within themselves, if only they could move as freely as that cat,
it's pretty odd that the inn is directly below the casino and the demi-human
is so hesitant about letting the cat go up there.

Head to the stage and speak with Sneff again, volunteer to be turned into
cats. If you let Sneff try to catch you, he'll snap his back(it's hilarious
actually). You later learn that the cats trick isn't really a trick, but it's
actually a berry he recieved while traveling a long time ago...Sneff also
mentions something about the Bend of Time. However, QUICKLY leave the place
when you are turned into cats, before you go anywhere, head to the upper deck
where the captain's room is and in this hall, head to the kitchen. When you
enter the kitchen through the small hole talk to the egoistic cat, he'll give
you a Monster Mouth Frame and inside pick up the treasure chest in the back
and t pick up the Ag47 Pan.

Now head to the inn and then go behind the innkeeper's desk, you will be able
to climb the ladder, so do so and you see a magnet that propells the needle
on the compass roulette to spin where the captain will win. You notice that
he spins it just enough so that it makes the captain's opponents lose and
look who loss...the magician! Sad too, now he can't afford teeth. The party
or the cats are dumbfounded, take the handle from the giant magnet.

Head to the stage and you will see a hole to the right, enter through the
ventilation shaft and talk to Sneff and he will change you back into your
normal self. Now head back to the Captain's room and challenge him to one
more game. Before you do, you see that Fargo won't let Nikki go to the Grand
Slam, apparently Nikki wants to learn the song from the sage so that Marbule
doesn't die out. Fargo wants Nikki on the ship since he's such a great
financial tool. Nikki later discovers the dresser, there's a scratch on it
that he remembers from being a child, so could this mean that Fargo is...is
father? Fargo has changed quite a bit since he lost Zelbess. After Nikki
leaves talk with Fargo and challenge him to the game again.

Just play again and you will see Fargo lose and seemed shocked that he could
lose. He then notices the Handle and he admits that he's cheated, you get
your boat back and access to the Grand Slam tournament.Now talk to the pirate
that was blocking the door earlier and he will let you through and then go
down the sign that says: "Welcome Iron Man!" You notice that it seems to be
an arena of some sort and go around to the back and talk to the guy guarding
the gate through and you can feel free to challenge Janice, who is the
ringmaster of the Grand Slam tournament, but it's mighty tough to win since
you don't have many quality monsters to choose from.

Head out and you will see the man who went inside here earlier, he wanders
around and you will have to enter in the correct door to speak with him.
If he enters the middle door, take the right door and you will meet him,
if he enters the left door enter the middle door and if he enters the right
door enter the left door(and these are all correct occurances if you do
this from the outside). Ask him where the Dead Sea is, he'll become a bit
agitated that humans have stolen their treasure, then later tell him OF
COURSE that you will engage in brute force...you must do this since this is
the only way you will get some information.
-----------------------------------------------------------------------------
BOSS BATTLE: Sage HP: 1500 Element: White
-----------------------------------------------------------------------------
This battle isn't hard and you should be able to easily defeat him using your
heal and attack method. Lynx plays a strong role in this battle, his physical
attacks can deal some major damage as well as the FeralCats attack. Starky
wouldn't be much use in this battle since his Element is white, you should
mainly stick to using elements to finishing this guy off fast, mainly
Gravitonne and Hellbound. Iceblast and Magmabomb both work well in this
battle too.

After the battle the Sage will give you the Fiddler Crab, he tells you to use
it around the Dead Sea. Nikki comes in and finds the sage, he wishes to learn
the song so that he can save Marbule. The Sage tells him that his Father use
to be like Nikki, after that they both leave, follow Nikki towards and head
to his ship.

Head to the top deck of the ship and to the left(and right of the main
steering wheel)is a sailpole, go to the top of it and talk to the lady and
take the lift to Nikki's ship. Go inside the first door at the bottom and you
will see the Irenes and Nikki. He tells the party that they'll play the song
near Marbule so that the party can kill the monsters when they are weakened.
Afterwards she will see that your party has entitled themselves into a
tremendous task, if you want you can allow her to join your party.

Now head out of here and head out to of here and save your game, congrats!
You've accomplished a lot already!

=============================================================================
THE DEAD SEA
Items: None
Elements: None
Party: Lynx and whoever
=============================================================================

Head to the lands that are covered in clouds to the far east of the world
map, use your Fiddler Crab to open up the barrier of clouds that block your
path. Head inside and you will see the old man Radius. Head to the center and
you find a red sword enstoned to the ground, but it won't let you through
without going mad. Only the holy sword Einlanzer can be counter the Masamune,
but to get that sword they must head through the Isle of the Damned. They
will need an item that Garai used in his life to get through. Head out and go
to Hermit's Hideaway above.

=============================================================================
HERMIT'S HIDEAWAY(HOME)
Items: Energizer Suit, Garai's Keepsake, Resistance Ring
Elements: None
Party: Lynx and whoever
=============================================================================

As you reach this place Radius will take a retrospect into his past when he
and Garai. Garai use to hold the Einlanzer but Dario took over as head of the
Acacia Dragoons. Later they appaer in the Devine Dragon Falls, Radius picks
up the sword but not before Garai throws in a few of his own suspicions about
the sword. However, Radius stops his story short and brings out Garai's
Keepsake.

This item will help you get passed those mirrors in the Isle of the Damned.

=============================================================================
ISLE OF THE DAMNED(HOME)
Items: Carapace, Einlanzer, Golden Tiara
Elements: Earthquake, Inferno
Party: Lynx and anybody else
=============================================================================

You will have to go around and defeat the Willowisp if you want to advance
any further. Once through, go around under the giant tailbone and when you
reach the top left, use the Garai Keepsake over the mirrors on the wall.
In here, head around and go to the door on the left and you will ascend
upon a cliff and see a sword enstoned on a tombstone. When the party sees
their names the tombstone Radius comes in. Radius will finish off the rest of
his story, Radius was so consumed by the hate and sorrow of the sword that he
killed Garai without mercy and literally behind his back...but as he drops
the sword he's too shocked to say anything after he killed Garai.

Later as Garai's spirit rise from the tombstone, he will only allow the party
to take the sword if they can defeat him.
-----------------------------------------------------------------------------
BOSS BATTLE: Garai HP: 1987 Element: White
-----------------------------------------------------------------------------
This battle will be pretty tough, his triplecut attack can easily render Lynx
alone and severely damage other party members. Lynx will be a valuable asset
in this battle since his black elements will prove quite handy. However, Lynx
will take a lot of damage from this guy as obvious Lynx is of the opposite
element. Use Gravity Blow or Gravitonne in this battle and attack often and
keep your HP above 150.

After the battle you pick up the Einlanzer, head out back to the Dead Sea to
the Masamune.

=============================================================================
RETURN TO THE DEAD SEA(HOME)
Items: Earring of Light, Feather(2), Kung Fu Shoes, Medical Book, Mythril(4),
Prop Sword, Screw(2), Screwy Dress, Stamina Ring, Station Pass, Trashy
Tiara
Elements: AntiBlue, AntiGreen, AntiRed, AntiYellow, Capsule, CurePlus,
Freefall, HealAll, Hellbound, HolyLight, Purify, SealAll
Party: Lynx and anybody else
=============================================================================

When you head inside, save your game and then continue on. You will be able
to pass through the energy field. Radius will place the Einlanzer sword in
front of the Masamune and the field will dissipate.

Keep going forward and the party will witness a lavashing landscape. It
looks like they will have to travel a long way. You will end up outside
but inside the island, but you can save at any time(on a side note as I am
playing this, I noticed my brother was here last week! I made a bet with
him about who could beat Chrono Cross first and...well...damn...he most
likely will win...it's a long story). Feel free to save your game at any
time out here though.

You notice a lot of save points on the ground, but these aren't save
points, these are inidicators of entrances and exits. Pick up the treasure
chest up top and head to the right, you notice that this area seems to be
a corroded highway or at least it use to be a highway. You will have to
fight a pretty bad boss along the way so be prepared.
-----------------------------------------------------------------------------
BOSS BATTLE: Highwayman HP: 2000 Element: Black
-----------------------------------------------------------------------------
This battle is fairly tough, he looks like the FF7 boss of Motor Ball, but
he fights differently(and notice that you fight both bosses in the same
type of area, on highways!). Look for him to attack with his black element
status which prevents you from using element magic(Spriggan can still
transform though) but don't worry since this only lasts for the duration of
the battle. Just attack and heal, but attack with your elements, Serge's
black elements and StarChild's white elements seem to work pretty well
against this boss. With Zappa in your party, he should be able to kick ass.
His physical attacks will deal the blows, use MagmaBurt or MagmaBomb. The X-
Strike works nicely if you have it, the StarBurst is pretty effective in this
battle as well. Just keep your HP up and attack as normal.

After the battle continue onwards and head around to the next area. In
here, head to the bottom right room and inside, look around for a treasure
chest. Then continue to the left, go to the leaning control tower and
press the switch(it looks like another demonstration of that Lavos thingy
in CT) and Norris will come in if he is not in your party, otherwise an
automatic dialogue will come up. An image of Lavos Core shell comes up. Time
periods like 2300AD(from CT of course) and 65000000BC are found on the
screen. Now head out and go down until you reach outside.

When you reach outside collect the treasure chests around here and feel
free to save your game just outside the center dome. Head inside and a
monologue for this area will start, the party looks up and notices a date
which says "2400" and obviously that's AD but the appearance of the place.
Now go around and collect the treasure chests and then to the elevator to
the left, you will choose between 3 floors, choose the 1st floor for now
and then head to the bottom where the elevator went and pick up the
treasure chest inside and then head to the next area, which is a blue
door located to the upper right on the 1st floor. In here talk to the
ghost on the bottom right, he seems depressed and walks off, follow him
and you notice that he dissipates at a certain area, walk over it and a
text box comes up, he will have dropped the key item Station Pass, which will
allow you entrance to Arris Dome. Head around and to the next area, and pick
up the treasure chest at the bottom right, inside is another key item
which is the Medicine Book.

You notice that the books are suspended in mid air and a lot of rubble is
also suspended in mid air, but why? But you can't get down below here now,
head back to the shopping circle(the main room) and take the left path
and in here as you head lower down the level, the party stops. The notice
a little creature that heads off to the top right. Pick up the various
treasure chests around here and at the top there is a small garden or a
park, pick up the Prop Sword for Pierre that is embedded into the
grass, and then head to the next area to the left. In here head to the
center and the party notices somebody at the balcony walking around,
head up the balcony to the left and collect the treasure chest and then
head back down and and go to the top right to the purple area(the blue
door to the top left LEADS NOWHERE!).

In this next room you notice that there are a lot ghosts, a conversation
starts up but one of the ghosts disappears. Also, you probably caught this
earlier on, but only Serge can see the ghosts, the party members can't and
that's why they think Serge is acting a bit odd. Head towards the center, but
another conversation starts up, after that head towards the center and you
will be taken to the next room. Save your game to the right but use the
Enertron at the right(just like Chrono Trigger :P), unfortunately "You're
still hungry" and then save your game. Pick up the treasure chest at the top
right and go around to the next area, now talk to the boy sitting on the
arch. If you didn't know it before, you do now, it's Nadia's Bell. Sadly her
bell will never be heard again...the little ids blame Lynx for the sorrow
found in the world.

However, they are just echoes from those who passed, mainly just an illusion.
The man seems to know automatically that Lynx is actually Serge, but Serge
probably doesn't remember the man. It's been nearly 14 years since the night
of the storm, Miguel is shown inside Chronopolis along with Serge's father
Wazuki. A voice echoes into the ears of Miguel telling him to bring a wounded
child to the place, however Wazuki continues onward as Miguel tries to stop
him but to no avail. Miguel has been here for 14 years, but it was 10 years
ago that something catastrophic changed the Sea of Eden to the Dead Sea. The
future was never meant to be however, it was destroyed before it was born and
it rests in the Dead Sea. He tells the party that the future is controlled by
Fate, Lynx's presence was predicted long ago. He will ask if you wish to stay
here with him, but either choice will prompt him to believe that you are
trying to restore the dimensional distortion. However, you will have to
defeat Miguel in order to return the distortion back to it's proper place.
-----------------------------------------------------------------------------
BOSS BATTLE: Miguel HP: 1950 Element: White
-----------------------------------------------------------------------------
This battle will be pretty tough, he is stronger than he looks. He will
virtually use elements between all of your attacks, he also has this
Luke Skywalker attack where he slashes you with a lightsabre which does
over 320+ HP of damage to a single character! It's an instant kill, but
attack with elements and heal, Lynx should do a lot of bulky damage in
this battle with his regular attacks since he's a black element. The
HellBound element you picked up earlier won't work so don't bother, but
Gravitonne will work very nicely (^_^). Avoid using white elements and the
such on Miguel, otherwise you'll heal him.

After the battle Miguel notices that the party is strong, and might stand a
chance to defeat Fate. It was in 1999 that Lavos awoke after draining the
planet's power...it was then that the future would've changed to a drastic
state, were it not for a teenage boy and his group of friends. *If you
haven't played Chrono Trigger, this would make little sense to you* It was
then that the party realized they could not turn away after seeing the bleak
future of 2300 AD, even if the withering of the planet was nowhere near their
lifetime. They traveled using the Epoch and eventually won the battle.
However, it was at that time that the future time axis would ceast to exist.
The future of the world was pretty much set to becoming a better world, but
it's coming back to the reality and destruction again. Miguel mentions that
three people came looking for the Frozen Flame, but never made it out alive
as only the "chosen one(how many times have we heard that before eh?)" can
approach the flame. The place is about to collapse, the party heads out of
here but it doesn't look like they will make it out in time, however the
Dragon saves the party.

When they land on Marbule they notice that the distortion is now set...so off
to Opassa Beach you go!

=============================================================================
ANOTHER WORLD, ANOTHER TIME
Items: None
Elements: None
Party: Lynx and whoever
=============================================================================

Head back to Opassa Beach, use your Astral Amulet and you'll arrive at
ANOTHER world. The shadocats will eventually notice Lynx and run off...the
kid mentions some rainbow shells and runs off. You get some information that
some type of rebellion is lead by some guy named "Serge" and it looks like
you will have to head back to Termina.

You will have to head through Fossil Valley again, the enemies are much
tougher this time though.

Once you reach Telmina Square, you notice that it has become much like
a totalitarian state, except its not as extreme as it was in Serge's world.
In Smithy's house an automatic even occurs once you enter, it appears
that a soldier from the manor is keeping strict control of things. If you
didn't acquire Greco earlier, now's your chance to acquire him. Head over to
the east shrine and after the small scenario head inside his house and "tag"
him along(pun intended).

When you head to the bar, you are immediately called out...head to
the back and you will speak with the bartender...check the left side of the
back wall into a clandestive room. Karsh notices Lynx, but he knows himself
that it's Serge. Karsh will flash back to the events that happened in My.Pyre
in ANOTHER world...he finds Viper wounded and Serge and Kidd teleport
off...the party is just awed. They help General Viper and took him to
Hermit's Hideaway and prayed for his recovery, he's recovering and getting
better by the day. However, this didn't leave the manor for long, but when
they returned to Termina the Porre military had already taken over Termina.
Karsh tells the party that Riddel is being held captive in Viper Manor. One
of them will go with Lynx and the party while one will stay behind to collect
info. The shards that they picked off the ground are useless to them, Karsh
gives you the Tear of Hate because of it.

Head out, but as you do you find Norris telling the guards to bring in the
boy when they find him. He then notices Lynx and is informed that Grobyc has
arrived at the Manor ahead of schedule.

=============================================================================
RIDDEL'S RESCUE
Items: Denadorite, Humour, Magic Seal, Prison Key, Rainbow Shell, Viper's
Venom
Elements: Deluge, Nimble, TurnYellow, Turnblack, Revive
Party: Lynx and whoever
=============================================================================

Once you are inside the manor, talk with the guards and the will let you
through, head to the center and talk to the other guards and they will let
you through. You will see that Riddel doesn't know anything about what
happened at Fort Dragonia, they then take Riddel to the basement, much to the
demise of Norris, he can do nothing about it. You also get to see the
personality of Grobyc, who is the killing machine from the lab, he talks
without pausing...since he is pretty much a robot.

Head to Norris' room and talk to Norris in his quarters(second room on the
left from the entrance hallway). The party will tell Norris that Lynx is not
Lynx but rather Serge...everything begins to make sense to Norris, then he
gives you a Prison Key. Head out to the kitchen but you will have to hurry as
Hell Orcha has left for the basement. In the kitchen check the grate in the
back, the flow of the river will make it impossible to go anywhere but the
direction of the flow. In the next room push the barrels out into the waters
so that they create a bridge to the middle left staircase. Tighten the Valve
and then head back around to the prison, the guard won't let you through
though, but head around to the stairs and go back to the kitchen and drop
down the grate again. Head to the right, if you fail to do so you will have
to go around to the grate again. You can pick up the Magic Seal, then go back
and go to the other right path.

Go around to the top and tighten the other valve, head back and tighten the
valve on the left and it will open the door across it to left you through.
Now head across and pick up the Nimble and then open the valve to move the
wall the other direction. As you try to reach the ladder a very big and very
fugly roach will attack you.
-----------------------------------------------------------------------------
BOSS BATTLE: Roachster HP: 1245 Element: Blue
-----------------------------------------------------------------------------
This battle will be tough, get ready to heal yourself when the roach sends
the babies to attack in swarms(BugKamikaze), it does about 80+ HP of damage
to every character, so you will have to watch out for that. MagmaBomb works
nicely in this battle, if you have X-Strike you can probably deal about 500
HP of damage to this guy! Red elements is what works in this battle, so use
them and keep your HP up.

After the battle, climb the wall with the green light and you will see three
different paths, take the right one first and you notice that the pirate
captain is sleeping on top of the grate, and he moves the bed and the party
will have a conversation, he then heads out as the door is unlocked via the
jail key. Head out along with him and take the right path and save your game
on the triangle. Then enter through to the next area, it appears that they
want to eat her or something...those horrible little bastards! Orcha became
the Hell's Cook when he ate some Quaffid seeds, and apparently it's Orcha
that took the Dragon Tear from Guldove, but hsi real self doesn't know about
it. Later you'll have to prepare yourselves.
-----------------------------------------------------------------------------
BOSS BATTLE: Hell's Cook HP: 2800 Element: Red
-----------------------------------------------------------------------------
This battle isn't too tough. The chef cooks up some mean punches, but they
are only medium rare alone, the beefy part comes when he puts a consecutive
combo on you and if you don't heal often in this battle...then your dead
meat! But show this chef some cooking lessons and use your elements,
StarChild's elements are very effective and the Cat Reign attack from Serge
will prove very useful...if ya smeeeeeelllllllleeellll! What the Serge is
cooking? (^_-) Iceblast and basically any blue element will work in this
battle, if you have the FrogPrince use it, it'll help a great deal.

When you destroy the Hell form of Orcha, he'll feel obligated to help and
will join your party automatically. Later Norris promises himself and the
party he will take Riddel to Hermit's Hideaway safely. You also notice that
you can't leave since the place is still full of guards.

When you head up you will be surrounded by guards, defeat them and then you
will have to face Grobyc.
-----------------------------------------------------------------------------
BOSS BATTLE: Grobyc HP: 2800 Element: Black
-----------------------------------------------------------------------------
This guy is tough, his attacks can easily go into the 150's and he has a
powerful head laser attack that can severely damage all party members. This
battle is so friggin tough, watch for his combination attacks, you pretty
much can't do anything about it except hope that he'll miss with his attacks.
His Haircutter attack does massive damage, but Starky will be of great help
in this battle since he has an opposite element innate, just attack as normal
and use elements like Meteorite or Meteorshower.

After the battle, the two guards run away in fear while the commander goes
over to the robot on the bottom right, he kicks it to wake it up and to
attack the party, the robot does and literally walks over the commander
and expect yet another boss battle to face.
-----------------------------------------------------------------------------
BOSS BATTLE: Guillot HP: 1001 Element: Yellow
-----------------------------------------------------------------------------
Use Bushbasher or Bushwhacker a couple of times, attack like normal and he
should be done. He's not too hard though, it's really not much of a different
strategy than before so eh.

After the battle the party notices that the robot still wants more beef,
but the party seems too weak to fight another battle, so whoever your
leader is, the leader will lead them to the library and the robot will
chase after them. They reach a dead end and will have to fight again.

The party escapes to the top but they have to fight yet again against the
robot that acts like a zit, it just won't go away! However, Grobyc comes to
your aid and cuts the rope suspending the expensive looking chandileer(sp?)
and he and the robot drop to the floor. The party then jumps out through the
stained glass window and onto the barn house.

The barnkeeper then gives you two options, but whatever you choose will
result in the barnkeeper to release the dragons and trample the Porre guards
that are waiting outside. Grobyc will then will decide to join your party, I
suggest you keep him in your party because this guy is strong as shigot!

Whether or not you choose to have him in your party or not, the party
will exit out of the manor and you will see the red ship above Telmina. Take
it over to Hermit's Hideway.

=============================================================================
AN EARTHLY COINCIDENCE(HOME)
Items: None
Elements: None
Party: Lynx and whoever
=============================================================================

NOTE: As you head here, you can use the Ice Breath over the small pond. When
you do this, you can acquire Turnip from the HOME world.

When you reach here, climb down the tree and Radius will be the first
person to greet you(if he's in your party someone else will). It seems like
Marcy has apologized for her ways earlier. Talk to Riddel and she'll join
your party for saving her. Choose to take a rest but suddenly the party hears
a giant explosion.

Lynx rushes outside as does your other current party members soon follow,
it's Kidd! But she still thinks your Lynx, despite the fact of what happened
at Fort Dragonia earlier. Lynx dodges all of her attacks, apparently it's
Dark Serge now and Lynx has completely changed old Serge's attire. It looks
like the party is in a bit of a rut but luckily Fargo is there to save them.
Your other party members are safely onboard as well.

The party later ends up on the captain's boat, Serge is seen overlooking
the waters of the ocean as the FMV and voice of Kidd flashes in his memory,
damn, I gotta say one thing: Square certainly knows how to make a person evil
and they certainly know how to make the character so heart strucken that
anybody can show empathy or sympathy. A couple of FMVs showing Kidd pass by
but he is later interupted by Harle. Afterwards head down to the lower deck
of the ship, you can acquire A LOT more party members: Fargo, Viper,
Karsh/Zoah, and Marcy.

So if you picked Zoah earlier at Termina, Karsh will join you now and vice
versa.

Afterwards, you will automatically sail to the Sea of Eden. Inside talk to
Harle, she'll tell you that you need the power of the six relics from each
Dragon to obtain entrance to the Sea of Eden. However, the entrance to the
Sea of Eden is in the other world and you will find six dragons scattered
across each world. She also mentions that Dark Serge is already inside the
Sea of Eden since Serge is the Chrono Trigger and was allowed access through
to the Sea of Eden, also note that you cannot enter the Sea of Eden with the
6 relics alone, you will need the Dragon Tear. Later you find Harle a bit
depressed on the S.S. Zelbess...if you acquired Starky he'll come in and talk
a bit with Harle, if not then some other party member will(I guess,
unconfirmed). She hopes Starky won't tell everyone that she cries...ever
notice Starky's usual third person comments?

=============================================================================
ISLE OF THE DAMNED(ANOTHER)[Optional]
Items: Eyeball, Memento, Mixed Bones
Elements: Revenge
Party: Lynx and whoever.
=============================================================================

NOTE: The Mixed Bones are in the back left of the first area of this place,
also you don't need Karsh to get in, but he is needed to acquire some
nifty items and to trigger the events.

When you enter here, go around to the top left doorway, in here go under
the tailbone and you will reach the top left mirror. You will have to use
Garai's Keepsake over these mirrors, just like you did in your HOME world.
Head to the next room, in here head to the middle room by going around, like
before. Once you head to the cliffs, you see Peppor and Solt and it appears
that they have had their suspicions of Karsh...apparently he killed Dario.

A little flashback occurs with Dario and Karsh training in Termina. You'll
get a bit where you sorta understand why Glenn felt it was so important to
obtain a Bellflower from you earlier. A little closer to the future but still
in the past, you still see Karsh looking over the Bellflower. Dario and
Riddel tell Karsh that they will marry, but Karsh seems a little shocked, he
throws the flower on the floor in disgust. Later you see an event that
happened between Peppor, Solt, Karsh, and Dario in the Isle of the Damned. He
seems pretty "hyped" to see the Masamune. Later you see Karsh slash at Dario
unsuspectingly, the sword has added feul to the fire inside Karsh, much like
Radius did to Garai. You can see Glenn looking ahead.

As the story ends, it looks like you'll have to face off against the two.
-----------------------------------------------------------------------------
BOSS BATTLE: Peppor and Solt HP: 1000(Peppor), 900(Solt) Element: Yellow
-----------------------------------------------------------------------------
This battle shouldn't be too hard. Attack with Bushwhacker and Bushbasher,
any green element would do. Green element characters are the most effective
and also the most vulnerable to attacks in this battle. Karsh and Peppor have
beefed up significantly in this battle, they attack in combos and each hit
packs quite a wallop.

After the battle Peppor and Solt apologize as they think that Karsh would
never kill Dario after the battle they just had. You recieve the lvl7
Axiomatic for Karsh and the Memento Pendant.

=============================================================================
MAGICAL DREAMERS(HOME)
Items: None
Elements: None
Party: Lynx and anybody else
=============================================================================

NOTE: You can recieve the "titest" Tech in the game, the Invincible during
this event, but note that you cannot complete it after you defeat the
Black Dragon.

Have Fargo in your party and visit the Fargo in the S.S. Zelbess. He's
extremely pissed off at Fargo(home), he will take over the ship and sail over
to Marbule and play the song at full blast.

Later you'll see Nikki play the song in dramatic fashion, it's quite a long
play...it's better that you watch it and I NOT explain it in detail.

Later when you head out, Fargo made a promise not to use the attack, but now
he has no choice. He will recieve his lvl7 tech skill...equip it now and head
to your ship, you will automatically land on Marbule. You notice that the
monsters here are made flesh instead of ghost. After your talk with Toma
defeat all the Lagoonates that you see.

When you defeat them all, you will have awoken the Black Dragon that was
sleeping earlier from the nightmares. This event is needed to complete the
Dragon Quest.

=============================================================================
ORLHA AND GULDOVE(ANOTHER)
Items: None
Elements: None
Party: Lynx and anyone else
=============================================================================

When you reach here, you will notice Porre Soldiers here, she whoops some ass
and the last soldier standing will notice Lynx and asks for assistance.
She'll attack you thinking you are the enemy.
-----------------------------------------------------------------------------
BOSS BATTLE: Orlha HP: 1800 Element: Blue
-----------------------------------------------------------------------------
This battle isn't too tough, she doesn't have a lot of HP as like the other
bosses. Watch for her combination attack, it can cause over 100HP+ of
damage. Use mainly red elements and the sorts, Meteor Shower and Gravitonne
are also pretty effective in this battle as well. Keep your HP above 150 and
attack like normal.

After the battle the two other party members will tell the trooper to head
back to headquarters as their "superior officers command it." Inside the
guest quarters Orlha will give Lynx the SapphireBrooch, you will have to
return it to her when you are in Serge's true form and she will then join
your party.

Now head over to the top tent to the west side of town and then show your
semi-shell shaped crystal to the old man sitting in front of the stairs,
and you will get a 7 slot plate that is vaguely similiar in design with
retrospect to the floor in the tower palace on the east side of the main
continent. Now head back to Hidora Swamp, which is on the sotuh east side
of the main continent.

=============================================================================
HYDRA MARSH(ANOTHER)
Items: Carapace, Copper(3), Good Backbone(or not), Life Sparkle, Pendragon
Sigil B, Safety Gear(or not), Seed, Tablet(2)
Elements: ElectroJolt, Hydra Shadow
Party: Lynx and anyone else
=============================================================================

NOTE: If you didn't recieve the Safety Gear earlier, then pick them up at
the left of the marsh and talk to the man in purple and he will give
you his extra set. Also note that the whole in the stalk is already
cracked open, even if you did not come to this place earlier. Also
once you have gotten the Beeba Flute the first time, RE-ENTER THIS
PLACE, that means get out of Hydra Marsh and come back in. You will
face another Beeba again, once you defeat it, you can pass through to
use the Flute, skip down to the Green Dragon section for more
information.

In here head to the west part of the swamp and you notice that two monsters
are ganging up on the Beeba that attacked you earlier(IF you chose to look
for the Hydra Humour way earlier in the game), defeat the monsters for the
Beeba and then he will thank you and give you the Ancient Fruit, which is
needed to defeat the Green Dragon. Keep going around to the top right and
drop through the whole, after the small transcript, you are attacked by an
enemy.
-----------------------------------------------------------------------------
BOSS BATTLE: De-Hydrate HP: 1042 Element: Black
-----------------------------------------------------------------------------
Not too tough of a battle, just attack it like normal and using all white
elements like Meteorshower and PhotonBeam. Attack as normal and heal
yourselves.

After the battle, head up the ladder tree(there is a treasure chest at the
bottom) and then jump off the platform to go behind the plant that wouldn't
let you go through earlier. Then head upwards to the left, from here keep
going until you reach a save point. Go ahead and save your game and then
head to the top right.

You notice that two monsters you fought earlier try to take the treasure
chest, but being the greedy mind that you are, you stop and they attack
you. After you open up a can of whoop ass on them jabronies, pick up the
treasure chest and inside it contains a key item which is a Life Sparkle. Now
head back to the previous room and take the bottom right to the next area, in
this next room, go to the doorway at the bottom right(under the rocks) and
check inside it to pick up another bone item, which is a Good Backbone. Then
head out of here by taking the bottom right path, and head back to your ship.

NOTE: After completing this side quest, you will have done what is needed to
defeat the Green Dragon later in the game, also if you followed this
walkthrough, you will have recieved all the bone items needed to
complete Skelly.

=============================================================================
FUNGUY AND SHADOW FOREST(HOME)[Optional]
Items: Bone, Ivory Helmet, Silver Loupe
Elements: Capsule(5), Carnivore(Trap)
Party Members: Lynx and whoever
=============================================================================

Head back to the forest to the northeast part of the main continent, and then
make your way through until you reach two paths, take the left path above the
small waterfall and you will be underneath the mansion. In the waterwells of
the mansion, drop the two barrels into the water like you did before, walk
across it and turn the valve handle to move the wall to block off the flowing
water. Now, head back to the previous room and take the ladder(the top left)
and use your jail key to open up the lock and pick up the treasure chest in
the middle room, then go around to the back of the jail cell and climb down
like you did before. In here go around to the left and turn the valve so that
you can get through, after you turn the valve, head to the bottom left part
of the room(head for the stairs) and then turn the valve handle at the top so
it removes the block.

After that just head back to the jail cell area, go back down the crate and
head back to the forest area, but instead of climbing up into the mansion, go
towards the entrance to the forest area, head to the small room under the
tiny waterfall and talk to the man in front of the campfire(you noticed that
earlier you could not get his treasure chest), he turns into a walking
mushroom and after a long talk he will join your party! Name this cool fella
'Kinoko' which is his translation name.

He's a very good party member to have, he's strong and quite agile, after
that take the treasure chest and then head out of the forest, just basically
head to the world map.

NOTE: At this time you can acquire Pip if you acquired him earlier. You'll
find Pip at the S.S. Invincible on the lower decks.

=============================================================================
VIPER'S VENOM(ANOTHER)[Optional]
Items: Viper's Venom
Elements: None
Party: Lynx and whomever
=============================================================================

Note: You can acquire this sword earlier in the game, but it's not until you
acquire Viper that you can use it.

1. To open the secret room in General Viper's study, examine the statue bust
and twist the head. The bookcase will swing back to reveal the hidden room
you saw Lynx and Viper come out of the first time you set foot in there.
There's a desk in there with a rather cryptic note, which goes as follows:

Fear the one with the
Missing shield...
Repress the anger
Of thy god...
The moment you see truth
From within the light...
The god's anger will calm...

I have no idea what the hell most of this means, though I have figured out
just about half of it. ^_^; If you read the message twice, you find some
additional writing on the back, which is pretty self explanitory:

Check the pillar in the armory!!!

2. If you go to the armory (the room with the pushable snake column), first
place the Relic Shield you got in the room adjacent to Luccia's lab (the
one you got the Silver Pendant in) in the arms of the suit of armor that
has no shield, and a battle will ensue in which you fight five armored
monsters known as Man O'Wars. After this, check the pillar in the top
left corner of the room. A hole will open up and you will be asked if you
want to push the switch. Do it and push the snake column into place. A
secret room will open up in the section of the wall between the two snake
columns, where you will find two treasure chests. One contains a wicked
triple-pronged sword known as "Viper's Venom" which only General Viper
can be equipped with and allows him to kick major ass. :)

Once again, thanks to HSChum1 for this info. I had never found the sword
myself...luckily HSChum1 did!

=============================================================================
SKY DRAGON ISLE(ANOTHER)
Items: None
Elements: None
Party: Lynx and whoever
=============================================================================

Head off to the Dragon Isle in ANOTHER world and speak with the White Dragon.
He'll tell you that you will need to gain protection from the other 5
elemental dragons, once you have done that you should return and talk with
the dragon.

=============================================================================
EARTH DRAGON(ANOTHER)
Items: Denadorite(2), Explosive, Mythril, Yellow Relic
Elements: Brace, Capsule, Thundasnake
Party: Lynx and whoever
=============================================================================

NOTE: Talk to the man in the room just before the three turtle room and
choose the first option and you will get a key item, which is an
awkward high technology stick of dynamite, you will need this item
in this very cave. Also note that you will have to visit this place
again, once the crew blows up the Rockroach you can past through, but
you will have to wait till then.

In Serge's ANOTHER dimension, head to the Yellow Dragon Isle, which is the
island that is yellowish in color and north of the main continent. Inside the
Rockroach that was previously blocking the door way is now gone, head down
until you see the room with the three sand geysers, go to the top right and
then place the stick of dynamite over the turtle and it will fly up into the
air and land on top of the sand geyser. The turtle at the top left tier can
be pushed off the geyser...JUST SO LONG AS IT IS EXTREMELY CLOSE TO THE
GEYSER, THEN FIGHT IT AND DEFEAT IT.

After you defeat it and drop it into the hole, a geyser in the middle of the
room will open up, jump on that geyser and reach the Earth Dragon.
-----------------------------------------------------------------------------
BOSS BATTLE: Earth Dragon HP: 3100 Element: Yellow(duh)
-----------------------------------------------------------------------------
This battle won't be that tough, you should use green element attacks like
Bushbasher and such. Keep your HP up and attack as normal, watch out for it's
physical attacks, they can easily deal over 120 HP of damage to a single
character. Feralcats and Meteorshower works pretty well in this battle as wil
FrogPrince. You should also definitely try to steal a Yellow Plate from this
guy, it's definitely worth the trouble.

After the battle you recieve the Yellow Relic and the Thundasnake summon.

=============================================================================
GREEN DRAGON
Items: Denadorite(3), Green Brooch
Elements: None
Party: Lynx and whoever
=============================================================================

NOTE: You will need both the Beeba Flute and the Ancient Fruit to get to
Gaea's Noval, each item can be found by saving and
defeating(respectively) the Beeba in the Hydra Marsh.

Head to the 'HOME' swamp and then go around to the top left and defeat that
idiot that has been blocking your way for ages, after defeating the Beeba, he
tells you to go over to his other Beeba and use the Beeba Flute, which is to
the next room atop. Use the Beeba Flute here and it will take you to Gaea's
Navel.

NOTE: In this area, everything that you see. Everybody and everything, this
will make the Tyrano angry and it will come out, pick up the treasure
chest where Leah was standing as well.

In here you notice that a little girl will come by and talk to you, she's not
very good in the English department but does sound and look awfully familiar,
there is a possibility she is a descendant of Kino and Ayla, but oh well.
Only Square can clear this up for us I guess. :P

You can put her in your party if you want, she's a pretty solid character
considering she's only six year old! Afterwards head around to the left and
pick up the treasure chest up top, but be warned you will be attacked as you
come on your way down. Keep going to the left, you will find a save point,
and you will have to climb alot as well, note that when you think you reached
as far as you can go to the left, there is a rusty stalk that you can climb
down in the same area. Note that as I am writing this, I did not
realize...YOU WENT AROUND IN CIRCLES! But after you have defeated all the
bugs, head back to the area where you came in and when you try to head
forward, a dinosaur attacks you.
-----------------------------------------------------------------------------
BOSS BATTLE: Tyrano/Pterodact HP: 1600(T), 750(P) Element: Red
-----------------------------------------------------------------------------
There are two dinosaurs actually, one T-Rex and the other a Pteradactyl.
Finish off the Pter. first, it has only 750 HP of life compared to 1600 HP
from the T-Rex, watch out when you get the Tyrano in critical condition
though, it will do a biting attack that can cause over 500HP+ of damage,
which is more than enough to wipe out any party member at this present
moment. Don't use the Lvl5 attack from Leah on the Pterodact. otherwise it
will counter attack with a wind attack of its own. Use all blue elements,
Fargo can use the FrogPrince summon if you have it on him, and the Invincible
should do nicely too.

After the battle, the party heads up north and finds an Earth Dragon. You
might want to save your game at this point if you haven't already done so.
-----------------------------------------------------------------------------
BOSS BATTLE: Green Dragon HP: 3700 Element: Green(duh)
-----------------------------------------------------------------------------
OMG! This guy is way outta your league! Well almost, be sure to keep your HP
up to the max if possible, attack with yellow elements like ElectroJolt and
the works. He constantly uses Bad Breath, but hopefully you will be infected
with the minor status effects(like flu), UpHeavel works nicely as well...and
note that it will use Green Effect at times when you use your elements,
rendering a lot of yellow elements down the drain, unless of course you cast
three consecutive varied colored elements other than yellow. You should also
definitely try to steal a Green Plate from this guy, it's definitely worth
the trouble.


After the battle Leah will join your party for good this time, you will also
have recieved the Green Relic and the Sonja summon. Head back to the EXACT
same spot you came in on and call for the Wingapede and it will take you back
towards the Marsh.

=============================================================================
RED DRAGON: MT.PYRE(ANOTHER)
Items: Pendragon Sigil A, Poultice Cap, Red Relic
Elements: Magmabomb, Salamander
Party: Lynx and whomever.
=============================================================================

Head to the 'ANOTHER' dimension and make your way around to the east side of
the main continent, and back into the lava pits and when you see an open path
to the right(you should see a blue door) enter it and you will have to ride
the lava, take the first down path and then quickly hold right, you will see
a treasure chest, pick it up and then head through the doorway to the next
room. In here pick up the treasure chests and then head above. Talk to the
little dragon holding a spear, he wil fight you...but be warned that he is A
LOT tougher than he looks.
-----------------------------------------------------------------------------
BOSS BATTLE: Red Dragon HP: 3400 Element: Red(duh)
-----------------------------------------------------------------------------
The first form of this guy is pretty easy, but he later turns into a bigger
dragon(or did they just switch places?) and I'm guessing that this boss has
about 5000 HP total combined(me thinks)! Use any blue elemental that you may
have, obviously this is the dragon's weak point. Keep your HP above 200, it's
Flame Breath does 160+ HP of damage so beware! Attack and heal as usual, and
note the first form only has 800 HP, the second form has 3400. Iceblast and
Aquaball works well, Fargo will be an excellent addition to this battle, and
I know you're just dying to use the Invincible tech! You should allocate
some Ointments in this battle, this way you can recovery your stamina
normally. You should also definitely try to steal a Red Plate from this
guy, it's definitely worth the trouble.


After the battle you recieve the Salamander summon and the Red Relic.

=============================================================================
BLACK DRAGON(ANOTHER)
Items: Black Relic, Valencian Cloth Frame
Elements: Grimreaper
Party: Lynx and whomever
=============================================================================

NOTE: If you bring a party of demi-humans(Lynx, Starky, Sprigg, Pip, NeoFio,
Funguy, and Turnip)...YOU DO NOT HAVE TO FIGHT THE BLACK DRAGON! He'll
give you the Black Relic. You'll know why when you play through the
rest of the game. Also with a party of demi-humans you can acquire the
Valencian Cloth Frame by talking to the guy near the entrance...it's
just a welcome gift for fellow demi-humans.

When you reach here, the dragon seems to been have waiting for you, talk to
it(make sure you saved earlier) and you will fight it.
-----------------------------------------------------------------------------
BOSS BATTLE: Black Dragon HP: 3800 Element: Black(duh)
-----------------------------------------------------------------------------
Oh dear...Serge is in BIG TROUBLE in this battle. The Shadow Dragon uses a
lot of black element attacks like gravity and demon breath, bring Star Child
along for this battle, he can take the hits VERY well and I think he is the
most underated player in the game. Whatever you do with Serge DO NOT USE HIS
ELEMENTS ATTACKS, otherwise you will heal the Dragon. Don't be surprised if
Serge gets knocked out quick in this battle, bring two White element party
members along and have them use their element attacks like MeteorShower and
PhotonBeam. He will most likely cast Antiwhite on Starky or any other white
element character, it gets annoying sometimes since you can't use your
opposite element. You should also definitely try to steal a Black Plate from
this guy, it's definitely worth the trouble.


After the battle you recieve both the GrimReaper summon element and the Black
relic that you came here for.

=============================================================================
BLUE DRAGON(HOME)
Items: Blue Relic
Elements: Blue
Party: Lynx and whomever
=============================================================================

IN YOUR 'HOME' DIMENSION, head to the south green island directly below the
main continent. In here get across the pods and reach the dragon down
below(there is a save point inside) and he should look familiar if you
followed this walkthrough or if you came here on your own. There is a giant
watercrest crab blocking the way, defeat the enemies and then head through.
Talk to it and select the second choice, and I hope you brought some red
element party members along.
-----------------------------------------------------------------------------
BOSS BATTLE: Blue Dragon HP: 2800 Element: Blue(duh)
-----------------------------------------------------------------------------
This battle shouldn't be too tough really, attack with Red
elements(MagmaBomb, Magmaburst, Fireball, etc.) and attack as normal with the
other party members. You must watch out for this guy's physical attacks
though, they hurt like crazy. Keeping your HP up is definitely a good idea.
Prepare to heal yourselves after the Tsunami though, he uses this when he has
about 1000 HP left sometimes. You should also definitely try to steal a Blue
Plate from this guy, it's definitely worth the trouble.


After the battle you will have recieved the Blue Relic.

=============================================================================
SKY DRAGON(ANOTHER)
Items: White Relic
Elements: Saints
=============================================================================

This is going to be the last dragon you face for now, head over to the Sky
Dragon Isle in ANOTHER dimension. Talk to him after you have defeated all 5
of the other elemental dragons...he will then fight you.
-----------------------------------------------------------------------------
BOSS BATTLE: Sky Dragon HP: 3400 Element: White(duh)
-----------------------------------------------------------------------------
This battle will be tough, he's not the toughest battle(the Fire Dragon is
the toughest battle IMO) but he can pack a serious punch. His combo attacks
only do about 90 HP, yes I said only because his dragon breath deals out over
200HP+ to every party member, make sure you have some type of epidemic
cure element. That's your main focus, keep healing yourself and keeping your
HP up is not an option...it is a requirement! Lynx will be able to deal out a
lot of damage here, his FeralCats attack will definitely be of tremendous
use. Use black elements like Gravityblow and Gravitonne to damage this guy,
try to avoid the white elements and attack as normal. You should also
definitely try to steal a White Plate from this guy, it's definitely worth
the trouble.

After the battle you will recieve the Saints summon along with the White
Relic. You can now do one of two things. Head over to the Sea of Eden or head
over to Forbidden Island in the HOME world.

=============================================================================
WARM REUNION ON FORBIDDEN ISLAND(HOME)[Optional]
Items: Mastermune
Elements: None
Party: Lynx, Riddel, and whomever
=============================================================================

NOTE: You must have completed the sidequest at Isle of the Damned in ANOTHER
world before you can accomplish this quest, after Solt and Peppor are
defeated this event can be accomplished.

NOTE: This next area requires a bit of finding, THERE IS A TINY ISLAND NOT
MARKED ON THE MAP, NOT MARKED DO YOU HEAR ME? I've spent literally
days looking for this place! A tiny island on the northeast of the
main continent is ONLY reachable by boat, in the middle of the tiny
island is a small trail of smoke that rises. This place is located
on the HOME dimension. I also highly suggest you save before you
come in, this battle is going to be pretty tough, and yes...you MUST
have Riddel in your party to trigger the event. This is an event I
reccommend you try accomplishing, even before you fight Dario you can
fill in the gap Karsh left behind after your battle with Solt and
Peppor at the Isle of the Damned.

Inside here, speak with Dario, Riddel will be shocked to see Dario alive, but
in actuality, it's another world. Dario doesn't even know who the party is,
it's been 4 years since he washed up ashore. Riddel will try to reawaken
Dario's memory by showing him the pendant from his mother. Dario regains his
memory, but tells Riddel to run. The Masamune has gained control of Dario,
and the Masamune has never been lost from Death's Gate but returned to it's
rightful owner...Radius thought Dario died fighting demons on the Isle of the
Damned, but this is where Karsh finishes his story.

You'll see Dario go over to the Masamune, but Karsh tries to warn him before
picking up the sword. He attacks Karsh and as he gains control of himself he
tells Karsh to kill him, which Karsh does eventually after seeing Garai's
spirit. You'll see Lynx come in, he'll tell Karsh to tell everyone that Dario
was killed by demons...which leads the scenario back to Dario.

After the storyline, it looks like you'll have to defeat Dario. Hopefully you
have a white element character in your party for this battle.
-----------------------------------------------------------------------------
BOSS BATTLE: Dario HP: 3500 Element: White
-----------------------------------------------------------------------------
Oh my gosh! This guy is so friggin powerful! He has combo attacks that can
kill any party member, each of his attacks wield over 100+ and his dash
blade attack does over 650+ HP of damage. Keep your HP to the max and
do not give this guy any breaks! Show no mercy and stay off hiatus! You
might want to equip some elements that boost the physical attack defense
up, this way you can cut down the POWERFUL attacks that this guy does.
Use everything you can, ranging from healing to attacking. Hopefully you
were paying close attention to the dialogue, it mentioned several times
that the
Masamune was after the blood of Riddel. This prompts Dario to attack Riddel
constantly in battle, the problem is that he can easily finish her off with a
quick combo, she'll survive if she has at least 500 HP...trust me. Use white
element attacks basically, Starburst and Meteorite are both excellent attacks
to use, have Riddel be the healer...assuming she can withstand the battle for
long. Also if you have the Black Mail, you can equip it on Riddel(before
battle of course) and she'll take the hits a little more lightly, but all of
Dario's element attacks will heal her.

Here is an alternative and a VERY SMART strategy that does not involve the
Black Plate from Billy Bob.

--
"No it doesnt involve the black plate.
Here goes nothing...
My party was Serge/Lynx, Grobyc and Riddel.
Make sure every character has as much blue, red, yellow, green elements as
possible. Even if theirs like slot 1 fires or sumptin.
Note: DO NOT USE ANY WHITE OR BLACK ELEMENTS OR IT WILL SCREW UP THE PLAN
Have at least cures with people in your party. Just in case the plan fails.
Call it a plan B.

When u first start the battle make sure Serge/Lynx has at least one level one
firball. (Using Serge/Lynx) Hit Dario with a one level hit then right after
use the one level fireball to get the pattern going. Dario will now be forced
to use Numble the counter of a red element. Now it's Grobycs turn to hit him.
Try to hit him as follows, 1-2-3 levels (Do not go over that u here me)
that will make u use a level 6 element. Now use a green, blue, red, yellow
level 6 element to hit him cuz all the counters for them cannot hurt u in any
way other than making u less stong or lose evadeiness.
Look at this graph

You use He counters with
Red Element Numble effect: Lose evadness/speed or sumpti
Blue Element Strength effect: He grows stroger n
Yellow Element Bat Eye effect: Lose defence
Green Element Eagle Eye effect: Lose iunno i forgot

Over the course of the battle you start to lose your level 6 elements letting
u now use level 7 , if u have it, becuz 1-2-3 hit% + 1 equals 7
Then u just keep repaeting the process.
The best thing about it is that he wont even hit u once or use those gruesome
attacks that usually kill a player in one hit.

It took me a long time to defeat him this way, id say about 5-15 mins, but
it's well worth it cuz u get the Masamune!!

PLAN B: Theres only 2 ways this plan could fail.
1: he uses an attack right at the start of the battle making u heal a player
2: u run out of green,red,blue,yellow elements with all three players and are
forced to use white and black"
--

After the battle the sword has found a new master...apparently Masa and Mune
along with Doreen have formed the Mastermune for Lynx. When the party takes
Dario to see Viper Manor, he'll be shocked to see what he finds, the manor is
in crumbles. Anybody from this world who went to the Dead Sea cannot return,
they went to search for the Frozen Flame, but ended up being swallowed into a
mixed timeline. Dario will later give Riddel the SnakeFangs, which is her
strongest tech skill.

=============================================================================
EARTH DRAGON ISLE(ANOTHER)[Optional]
Items: None
Elements: Brace(5), Capsule(5), Upheavel
Party: Lynx and whomever
=============================================================================

NOTE: You must have completed the Earth Dragon scenario to complete this
side quest.

NOTE2: I know this is nitpicking but a grammar error is envoked by the
Criosphinx: "Thou may be allowed to alive here leave!" They should
switch the "leave" and "alive" around, but eh. (^_^)

Head to Earth Dragon Isle in ANOTHER world and head around the same way you
did earlier against the Earth Dragon, when you reach the room you will see
the Criosphinx.
-----------------------------------------------------------------------------
BOSS BATTLE: Criosphinx HP: 13000 Element: Yellow
-----------------------------------------------------------------------------
This battle is really much easier than it seems. Even if you have max stats,
this guy can still give you a lot of trouble. But like Gogo, you really have
to read carefully because brute force will just put you in a bad position.
He'll let you live if you can answer his riddles correctly. Defend for the
first round when he asks "Now riddle me this."

"Auburn nay the burn, Iron pyrite nay the fool, All that glitters is
nay...But silence be..." -Yellow Element

"In my anger, I see...Both the rag to charge at, and the flag to stop at.
Blushing, I walk the royal carpet(obvious clue here)." - Red element

"It isn't easy being...A friend of the planet, With the jealous monster's
eyes giving me a sign to proceed." - Green Element

NOTE: Jealous is your key word since Green is the color of envy. Duh. :P

"Mare et caelum et viola, Give me a melancholy gloom, But a first prize
ribbon, Makes me feel I've royal blood!" - Blue Element

NOTE: Royalty is often a term concerned with old English knights, and of
Englishmen in high ranks(Knights) are sometimes called "blue blood."
(^_^)

"Like pontoon nay the knave, Or Jolly Roger nay the bones, Even the top rank
of self-defense, be no protection from the plague." - Black Element

"What the extorted one is bled, With knuckles of fear. The plumage of a
coward when faced with the hottest of heat." - White Element

After the battle, you get nothing and he leaves you be. However, a very
special item can be obtained from this guy the next time you fight him on New
Game+, the Sunglasses will boost the power of every single type of attack
done significantly...although it won't raise your stats. To obtain the
Sunglasses you must defeat him anytime before he gives all six riddles. And
to do that, you will need a heckuva lot HP. I'm also pretty confident that if
one of your party members is equipped with a Yellow Plate stolen(Pilfered or
Pillaged) from the Earth Dragon, that you can pretty much absorb the attacks
and keep attacking back since he'll just heal you basically. Be warned
though, this guy has a ton of HP, almost as much as Lavos...I seriously doubt
you'll lose this guy even 2000 before you die without the Yellow Plate.

=============================================================================
REBIRTH OF SERGE(HOME)
Items: Denadorite, Dragon Emblem, Mythril, Red Brooch, Tear of Love
Elements: AntiBlack, AntiWhite, Iceberg, Inferno, Nostrum, Strengthen,
Thundastorm, Tornado, Volcano, Weaken
Party: Lynx and whomever
=============================================================================

NOTE: You will need to acquire the Dragon Emblem from Direa, head to ANOTHER
world and head to Guldove to the Dragon Shrine and show Direa the Tear
of Hate...she will give you the Dragon Emblem from the Dragon Shamans.

NOTE: You will have to redo everything here if you came here before defeating
the White Dragon. The Tear of Hate will automatically do everything for
you, so all you have to do is just walk towards Dark Serge.

Now head to the 'HOME' world if you are not there yet and then head to
Guldove and reach the Dragon Shrine to the left, there is a man outside, show
him the Dragon Emblem that you recieved earlier and he will let you in.
Inside talk with Steena, she will give you the Dragon Tear "as promised(?)."
She will accompany you to the fort as well.

Head back to Mt.Pyre, you will have to make your way through again to Fort
Dragonia, just like you did prior when you went off to Fort Dragonia in
ANOTHER world.

When you reach the center elevator, you will find Lynx(who is in Serge)
floating but expect a fight.
-----------------------------------------------------------------------------
BOSS BATTLE: Dark Serge HP: 3000 Element: Black
-----------------------------------------------------------------------------
Keep your HP up, watch for his Cat Reign attack, yes he does have it, but
I don't know why since Serge in Yameneko's body doesn't have anything that
Serge had. It does about 220+ damage to all characters, bring any type of
healing magic that spreads to all party members. Watch for his combo
attacks, if you have moderate physical defense, then each hit should do
about 40 and he can do this three times in a row to a single character.
Attack and heal, it's not a hard fight but he does yield an atrocious
3000 HP count.

Dark Serge is the only boss in here or if there are any bosses here for
that matter. Head down on the elevator and place the Big Egg on the
incubator, this will prompt the egg to hatch Draggy, a cute and very
addorable dragon. Feel free to recruit him in your party if you like. When
you reach above head to the right, then go around and pick up the treasure
chests along the way and when you go around to hit the light switch, head
to the center part of the room and it will take you upwards like before.

When you open the door...Steena will either talk or appear right behind
you(assuming of course she is not in your party) and then leave, Lynx (Serge)
will go in alone. Go to the center and press the action button over the orb
in the middle and a shining energy ball will encircle the room concurrent to
the statues. It'll go about some sort of evolution phase, mainly the
dinosaurs. Then one day a giant meteor struck, the "meteor" was Lavos, but
the "apes" that lay hidden in the forest came about the flames and evolved
into "humans."

In FMV fashion, Serge will become reborn in his true body, but the Dragon
Tear has shattered. Later he walks out in his former self, the party members
are shocked to see Serge. Steena will mention something about a Chrono Cross,
she also mentions that hate and love will bring this piece together in the
Devine Dragon Falls. The shattered crystal from ANOTHER world was the Tear of
Hate. The shattered crystal from this world is the Tear of Love. You may now
head out of here as there is nothing to do.

=============================================================================
SEA OF EDEN(HOME)
Items: None
Element: None
Party: Serge and whomever
=============================================================================

Head over to the Dead Sea to the east side of the world map, it was destroyed
and the white dragon rescued you, remember? There are 3 wormholes, there
are no variations to the storyline on which Fate Distortion you opt to take,
so enter in either one of them and a sequence will start...enter in DISK 2!

--------------------------------- [ Disc 2 ] --------------------------------

NOTE: I was playing another turn earlier and I noticed that you DO NOT NEED
a second disc to reach this next area! Quite odd...there maybe more
loose ends to this game than I thought, or maybe it was just my
halluncination. (^_^)

Afterwards, you will be in another area...go ahead and save your game and
note that you can return back to the other world by going back to the
wormhole. You've done a lot so save your game and I will save my
walkthrough(on disk that is, what you think I was talking about? The game?)
on my CPU.

=============================================================================
SEA OF EDEN(ANOTHER)[Continued]
Items: None
Elements: None
Party: Serge and whomever
=============================================================================

There are three islands that are on each end of the middle waterfall, it
doesn't matter which order you take when you go around and in each island
press the action button on the triangles in the middle of each island and
the third time you will face a boss battle. However, depending on which
island path you take will determine which boss you face.

Present, Past, Future/Past, Present, Future: Vita Dos
Future, Past, Present/Past, Future, Present: Vita Unis
Present, Future, Past/Future, Present, Past: Vita Tres

-----------------------------------------------------------------------------
BOSS BATTLE: Vita(1/2/3) HP: 2500 Element: Blue(3), Green(2), Red(1)
-----------------------------------------------------------------------------
This is a pretty easy battle, you must attack hard at first mainly because
it increases in both offense and defense gradually. It does have a lot of
HP though, but it's nothing that you can't handle. It does tend to heal
itself when you deal more than 400HP+ of damage in a single attack and it
will attack quite frequently too. The battle strategy should pretty much go
without much hassle, use yellow against Green, use Blue against Red, and Red
against Blue.

After the battle the ground shakes, this is the waterfall collapsing, so
now you can head to the center island.

=============================================================================
TIME FORTRESS - CHRONOPOLIS
Items: Card Key, Forget-Me-Not-Pot, Rainbow Shell, White Brooch, Yellow
Brooch
Elements: CureAll, Hellbound, Magnify, Nostrum(5), Recharge(5)
Party: Serge and whomever
=============================================================================

In here, it seems as if this place is much like the island that was vaporized
before, it's full of technology and bright artificial lighting. Head towards
the middle, but as you do a ghost talks to you...he'll talk about how FATE is
using a Flame as some sort of time-counter energy of sorts. After they talk
prepare yourselves.
-----------------------------------------------------------------------------
BOSS BATTLE: Polispolice HP: 3200 Element: White
-----------------------------------------------------------------------------
Heh...I'm not sure if this might be the same for you, but this guy is a
joke for me. I had Leeh, Star Child, and Serge in my party at this time and
I annihilated this guy. Have Serge attack as normal and have one healer,
your third character should mainly stick to using elements, but you should
bring along a white element character, this way you can change the field
effect and use your summons(obviously avoid using Saints) like FrogPrince
and such. Attack with black elements(Gravitonne, GravityBlow, etc.) and
keep your HP up.

After the battle, go around and down to pick up the treasure chest and then
head to the next room. In here the top doors are locked, head to the shaft
at the bottom right. Now head to the left and activate the computer and a
little robot will pop up(Deja Vu for SOME strange reason), you will control
it with your controller and direct it to the top right, note that anytime
if the little robot falls into the water, you will have to start over
again. When you reach the top right there is a switch, hit it and a brdige
will connect to another platform, and then go around and hit the other
switch, to complete the bridge and also collect the treasure chests at the
bottom. Once your done end the protocal and continue on.

Now head to the top right to the ladder and in the next room go around to
the front of the computer behind you and hit the switch and a door will
open. Now continue to the top and in this room the path splits off into
numerous places, head to the right path through the door to the next room.
In here head to the second floor and open the blue door on the stairs,
note the yellow door cannot be opened. In the room to the left you notice
a set of red lasers, you can pass through them but this would only initiate
a robot to veer up, the door to the back is inaccessible. Head down to the
next room and head to the far left pass the elevator, you notice a map
eminating from the floor, it should look familiar since it is the world
map in the previous world. Talk to the ghost and he will hit a switch
the variates the map on the floor...he'll talk about how El Nido Archipelago
is basically artificial. The research staff had their memory of the future
erased and were sent to the islands created by FATE, and since then FATE has
watched over them for 10000 years...there is a lock out switch at the top
left of this room...hit it and head out.

Head to the middle elevator and then head to the third floor. In here head
to the far left into the stationary, you notice that in the back of the
room has several flashing pictures of Lavos...don't tell me this guy is
back again(gasp!). The computer in the back left of the room will detail a
bit about the past(mainly it's just a summary of what happened in Chrono
Trigger). After a history recap, head to the back and pick up the Rainbow
Shell and head out to the elevator and take the 4th floor.

On this floor, head to the operating room to the right, the left door has
two ghosts that block your path. In here an automation of events occur,
the middle display houses a temporex wormhole(yeah...Star Trek vocabulary!)
and later the four other ghosts will come towards the center display...
they'll start to detail about a scientist in the 11th century(Lucca) and
about the possibility to time travel with a Time Egg, but the research crew
is a bit skeptic towards using theories from ancient dynasties to perform
time travel. Apparently when the crew discovered an a gravitational field in
the sea of El Nido, they had built artificial islands and soon later created
Chronopolis. Afterwards you can head to the right and go down to pick up a
treasure chest on the stairwell but it's not much of an element, head back to
the elevator and head to the first floor.

In here, head to the left, there is a save point and this appears to be
the loading docks or whatever, talk to the ghost at the top platform tier,
he'll talk about Belthasar simply vanishing, so the crew decided to continue
his research. Head back to the 4th floor, the main computer room to the left
is open for you, inside you notice that monitors keep an eye on both worlds,
you see on the screen, Viper Manor of both your 'HOME' world and the
'ANOTHER' world. FATE has been controlling both worlds to avoid major changes
to history, controlling people's lives without them even noticing it.
Instructions were then given to a girl in Arni 01 to give up becoming a poet
and to a man giving up being a fisherman. Fortunately, since the occurance in
the Dead Sea 10 years ago has disenabled FATE to intervene directly with
World 01. The only thing FATE could do was recieve data from the Records of
Fate(in which the save points have led you to this point in the game has it
not?) and with a little success FATE destined Miguel as a watchmen for the
Dead Sea. This story is really starting to become a lot more intruiging.

To the left is a robot you fought earlier, but its a weaker version but this
time it is accompanied by two other robots(or not)...defeat them like regular
opponents(attack the smaller robots first if there are any) but use Blue
elements against it and then collect the treasure chest, which is a Card Key.
Check the switch in the back, it'll detail a bit about an old diary someone's
grandfather had kept...could this memoir be Kid's grandfather's diary? You'll
see a small dialouge between Magil(I don't know who this guy is yet), Serge,
and Kid in the first trip towards Ft.Dragonia in some other world besides
ANOTHER and HOME. Afterwards head out back to the elevator and head to B1.

In here you will have to face some robots, fight them and then to the left of
the door, there is a platform, stand on it and press the action button over
the control panel and after the retina and fingerprint scan you can proceed
to go through(oddly enough, the computer welcomes you back as "Chrono
Trigger"). This has been the whole reason why Lynx wanted Serge's form, to
grant him access to Project Kid. After that head to the next room and you
notice a giant orange orb(which is the Frozen Flame), on the floor in front
is Kidd, you'll soon see Dark Serge.

Apparently after long ado, he tells the party that he is the human
incarnation of FATE...or rather that he is FATE. It was 10 years ago that
Wazuki and Miguel had sailed the seas and when Serge was hurt, his wounds
were far beyond the healing capabilities of any doctor. But when he had
landed on the island, the Flame had made contact with Serge and and healed
his wounds...but as the security card was rebooted, it granted access to the
"Arbiter" or Serge. It was then that a tiny circuit had laid hidden in the
motherboard since the Mother Brain era. This circuit acted decades beyond
FATE's comprehension time, once FATE would detect the circuit, it would erase
all records of it's previous existance, which would explain why little was
done about Serge in the beginning of his journey up till now. However, it was
not just by a matter of luck, Belthasar and Lucca Ashtear both created this
highly sophistocated circuit. Later a short Prometheus program will
run(Robo), he'll notice Serge and hopes that Serge can bring an end to the
enmity between FATE and the dragons...but later the Prometheus program is
then eliminated. Now is the time to test your true wits, all those previous
battles don't nearly compare to the toughness of this battle(with exception
of Dario and Crisophinx).
-----------------------------------------------------------------------------
BOSS BATTLE: FATE HP: 5000 Element: Black
-----------------------------------------------------------------------------
This battle is amazingly tough, the problem with this battle is that even
though it employs a countdown, instead of being idle during the duration of
the countdown(like Tyrano or Rust Tyrano from Chrono Trigger), it attacks
with several different and varying black element attacks that can deliver
fatal blows to the party. Attack with white elements basically, Meteorshower
is incredibly effective in this battle, as with two white element based
characters. Attack and keep your HP up, you'll need to keep your HP up to the
max if possible.

Afterwards, Kidd awakens and it looks like she wishes to destroy the Frozen
Flame, this prompts Harle to persuade Kid not to, but she does anyways...the
Dragon Gods have noticed that FATE has died...this prompts the Dragons to
prepare for something(you'll know what it is soon enough), you'll soon see
the Terra Tower rise in FMV fashion. Back at Chronopolis, you learn that in
2400 a counter-time expieriement goes out of control, causing dimensions to
rip apart in a Time Crash and sending Chronopolis 10000 years back in
time...in which is the reason why FATE has watched over the two worlds for
10000 years. Another city was thrown back in time, Dinopolis which is the
future city of the Reptites was summoned much like Chronopolis was summoned
from the future. You also learn that it was not the Dragon Gods that had
sealed the Frozen Flame, but it was FATE who used the Frozen Flame to divide
the power of the Dragons and had put them to sleep. Once FATE is defeated,
the Dragons will then merge into one and enact revenge(you'll soon see the
merge in FMV fashion).

Harle will then leave, you find yourselves on the S.S. Invincible. The other
party members find it hard to believe that they were being used...but their
main objective is to reach that floating tower...but how? Luckily Kid is
resting up at Hermit's Hideaway with Radius caring over her, but her
condition doesn't seem too good. Riddel mentions that Kid's pain probably
lies in the past...and it'll probably take an item like the Dragon Tear or
the Masamune to awaken her. Afterwards make sail to Hermit's Hideaway.

=============================================================================
TRAPPED IN THE PAST
Items: Diva Dress, Ice Gun, Stardust Cape
Elements: Nostrum(10)
Party: Serge and whomever
=============================================================================

Later when you reach Kid, Masa and Mune will talk for a while but then
decides not to help since it's out of their league(although I'm not sure if
acquiring the Mastermune or not would effect this small scenario or not).
Doreen then will come in and suggest using the Time Egg, which was created by
Lucca(although it's not in whole), you will then go back in time to save the
Princess(Kid), you'll see the robot you busted at Leene Square's Fair in
Chrono Trigger, talk to him and he'll tell you that Kid and Lucca are in the
back behind the flames.

Head to the left staircase and check the gun to the left green box(or
whatever) in the back of the room and take the Ice Gun, beware though, it's
not for the Mechanically challenged! Note that one of your
party members disappear once you take the gun, you'll need this gun to take
out the flames in the house.

Now head to the right staircase and then go around to the balcony and defeat
the monster and talk to the kid, he will direct some importance of a special
element that I don't know of.

NOTE: In the machinery room, check the machine next to the grandfather clock
and then press L1, Triangle, R1, Triangle, and X. You might have
noticed that you formed a Cross or plus sign with the buttons you
pressed, this is because Lucca's mother's name is Plus X. In Chrono
Trigger, Lucca never knew the password to the machine and in result
her mother lost both legs. You will recieve Kids' lvl7 tech, HotShot.

Now head back to the previous room and check the top right of the room in
the back and open the latch and climb down, keep going and another party
member will disappear and Serge is left to 'fend for himself. Use the
ice gun that on the fire that is blocking the path and continue onto the
next room, you notice that Lynx is in the back of the room along with Harle,
apparently she help set the house on fire since Kid didn't listen to her back
at Chronopolis(refer back if you may have forgotten or didn't know what
happened in Chronopolis). Later they then leave, Lucca's glasses are found on
the floor, but as Kid tries to run after Lynx and Harle Serge grabs her and
leaves the house before it is set ablaze.

Outside the house is set on fire as it continues to deminish, it appaers that
Kid is alone now...but fortunately she has Serge to comfort her...but not for
long as the power of the Time Egg dwindles down.

NOTE: Yes, I did "busta tear" during this moment. Promise not to tell anyone!

After you come back, Kid will join your party again, Radius then tells Kid
that a letter is waiting for her at Viper Manor, but he tells the party to
rest for the night. Later Kid expieriences a bit of memory loss, apparently
that whenever she's in a dangerous situation she disappears and vanishes but
when she wakes, not a single scratch. Later head out back to Viper Manor.

=============================================================================
MYSTERY LETTER(ANOTHER)
Items: Rainbow Shell(3)
Elements: None
Party: Serge, Kid, and whomever
=============================================================================

NOTE: You must bring Kidd along for this event. Also you can acquire NeoFio
to join your party, make sure you have the Life Sparkle and take it
over to the small pond in the courtyard to the right Viper's room, you
will bring NeoFio to life...put him in your party if you like.

Head to the lab and speak with Luccia, shockingly Luccia knew Lucca and had
recieved the letter from her to give to Kid when the time is right(so is it
coincidental they share nearly an identical name?). Lucca never really
predicted when Kid would read the letter, she tells Kid that she and a few of
her friends had changed the future by defeating Lavos, an unknown creature
from an unknown planet. Lucca wonders what happened to the time that was no
longer to exist go? The suffering that was meant to be no longer exists, but
by defeating Lavos, new suffering among people exist and the birth of those
people who were meant to be born no longer exist. It worried Lucca that what
they did might cause someone to enact revenge to capture or kill her and her
friends. Lucca has always prepared for the worst, she knows that "he" will
always look after Kid, "he" maybe here right now, and gives a hello to
Janus(obviously this isn't neccessarily true).

After Kid reads the letter she wishes to be alone, after talking to herself
she picks up the Rainbow Shell that was dropped from the letter.

=============================================================================
DEVINE DRAGON FALLS(ANOTHER)[Optional]
Items: Chrono Cross
Elements: Chrono Cross
Party: Serge and whomever
=============================================================================

NOTE: This event can only be completed after Chronopolis. Also note that
Steena is not required to come along with you, but if she is, she'll
detail a little bit more about the Devine Dragon worshippers.

There is a waterfall that is not labeled(much like the Bend of Time and
Forbidden Isle), it's located on the south part of the main continent(Zenan
Mainland) between Hydra Marsh and Arni village. Head inside and place the
Tear of Hate and the Tear of Love in each brass podium. You will then recieve
the Chrono Cross, if Serge has the Saints summon, you can give it up to
someone else like Starky. The Chrono Cross is a level 8 element and also a
key item...you'll know later in the game what it's purpose is for.

=============================================================================
UNIDENTIFIED FLYING OBJECT: EL NIDO TRIANGLE(ANOTHER)
Items: Anti-Gravity Device, Rainbow Shell(2), Resistance Belt
Elements: None
Party: Serge, Starky, and whomever
=============================================================================

NOTE: Bring Starky along on this mission, if you didn't acquire him yet
then head to the green western island on the world map on your 'HOME'
world, by now he should be pretty easy to defeat. Also note that
you can defeat the boss and then bring Star Child afterwards because
this boss can only be hurt by red elements(as shown by the field effect
status sphere at the top left) and I would HIGHLY suggest that you
bring two red element characters along, they will stand up incredibly
durable against the boss' attacks.

Head to the south triangular rocks and go down the whirlpool to the ocean
floor(the music is a bit reminiscent of Maridia from Super Metroid though)
and head straight to the center and you will see a UFO, head to the UFO and
battle with the Jellyfish.
-----------------------------------------------------------------------------
BOSS BATTLE: RoyalJelly HP: 1657 Element: Blue
-----------------------------------------------------------------------------
Hopefully you did do what I ask and brung two red element characters along.
Your physical attacks do nothing, as does green, black, yellow, blue, and
white elements do nothing. Red elements will deal a lot of damage to this guy
and he only has 1657 HP. Have Serge just attack the guy until he gains
to level 7, this way you can heal your party members incase they need it.
Have Serge defend(if he only carries healing properties and no red elements)
and have your other characters attack until they can use level 5-7 elements,
use all of those up first and then go down weaker in your elements chart so
that you can destroy this boss much more quickly. The jellyfish's attacks are
nothing to worry about and it attacks VERY slowly, so you can get about 1.5
rounds per attack the jellyfish manages to get. Elements like Volcano,
Inferno, and Salamander all work very nicely.

After the battle(if you don't have Star Child, go back and get him) Starky
will be shocked to find his ship(gosh he is just so gosh darn cute). You also
learn that the party is able to breathe since the ship enminates a force
field. Later Starky begins to do a lot of things with the ship, later they
head back to Chronopolis. Before you leave, note what he said, he said he
might be able to find some stuff when he comes back later, keep this in mind.

When you arrive at Chronopolis, Starky will install the Anti-Gravity device
onto the boat. After a litte talk the party flies towards the Terra Tower in
FMV fashion.

=============================================================================
TERRA TOWER(ANOTHER)
Items: Betta Carotene, Defender Plus, Pack of Lies, Rainbow Shell(3),
Spectral Glove, Time Egg
Elements: Blackhole(2), BlueField, GreenField, HealPlus, HolyHealing,
Nostrum, RedField, YellowField
Party: Serge and whomever
=============================================================================

When you head here, there is a save point, save your game and then continue
on through. Inside you see a floating yellow sphere of energy and you will be
forced into battle.
-----------------------------------------------------------------------------
BOSS BATTLE: Terrator HP: 2200 Element: Yellow
-----------------------------------------------------------------------------
This battle shouldn't be too tough, you should mainly attack with green
elements like Sonja(if you have it) or Bushbasher. Attack it like normal, you
can also trap a Golem and Earthquake from this guy as well as steal a Yellow
Brooch, so at least this guy gives away a lot of goodies.

After the battle continue on inside and to the left is a weakened statue,
push it over to cross over to the otherside. Then enter the doorway and
head down to the lower right and climb down the red stalk or whatever it
is. In here, go around to the bottom left door. In here climb around to
the bottom, you will eventually reach a brance that just breaks and you
fall to the bottom below. Down here you notice a giant face on the
ceiling, he mentions that the Terra Tower is a fortress belonging to the
Reptites and it's a symbol of revenge against mankind by the dragons. In just
3 million years, the human brain has evolved three times in size, the human
evolution has evolved rapidly since the encounter with the crimson flame from
Lavos.

Afterwards continue to head to the left. In this next room go around past the
waterfall and pick up the treasure chest(becareful not to fall) and then head
to the top right, in here, climb the red vines till you reach the top(don't
forget the treasure chest at the bottom which is semi-hidden behind the
waterfall) and then you will come back to the room you initially entered
except this time you are on the upper level.

From here push over the two statues and they will form a path to the next
area. In here fight the red orb at the top right.
-----------------------------------------------------------------------------
BOSS BATTLE: Pyrotor HP: 2400 Element: Red
-----------------------------------------------------------------------------
This battle shouldn't be too hard, you should attack with BlueWhale or
FrogPrince and keep this guy in check. He'll cast Sadness Wave at the
beginning of the battle to lessen your physical attacks, but it's nothing too
much. He has this annoying tendeancy to heal himself with a Tablet three
times, while it cures him only 90 HP total, it turns the field effect
completely red while he does it.

After the battle pick up the treasure chest to the left and continue onto the
top right. In here, it's pretty linear...just pick up the treasure chests and
climb to the top. In here it's pretty much the same thing except replace the
ladders with staircases and head to the top right.

You will find yourself at the left wing of Viper Manor, which leads directly
to the library and the Guru of Reason, Belthasar. As you know from Chrono
Trigger, he was thrown out of his time in 12000 BC due to Queen Zeal's
obcession for Lavos' power. When he was in the future, he applied his own
knowledge of magic and combined it with today's magic...technology. His
research led him to the Time Crash and Chronopolis and he had created a
machine named "Neo Epoch" and he had used it to travel to 2400 AD to see how
things were doing in the distant future. The Terra Tower actually is
Dinopolis, a city that was created by descendants from Azala, it was drawn
into ANOTHER world's past 10000 years ago because it would serve as a counter
balance against Chronopolis.

Later it was then that the Reptite's Fortress, Dinopolis, had engaged in a
battle against the humans, eventually it was the Reptites that suffered
defeat and that the Fortress was sealed away by FATE. Initially, the
Archipelago of El Nido was known as the Sea of Eden...where the dragons has
laid dorment. It was then that FATE had sealed away the Dragon Gods'
powers...which resulted in the name, Sea of Eden. Shockingly, you were used
by the Dragons to destroy FATE...ironically the story of what the Dragons had
told you were untrue. The power of the Dragons were sealed by FATE using the
Frozen Flame, and in truth it is the Dragons who favor the Reptites and FATE
is the protector of humanity.

Originally the Dragons were once uniform of the planet's energy. In the
future of the Reptites, the Dragon was used as a machine to power the
Reptites' future, but FATE had divided the Dragon God into six weaker forms
and sent them scattering and sealed. Apparently there are more than six
dragons but seven, the 7th dragon lay hidden...the Dark moon Dragon. This
dragon was to work against FATE to break the bond FATE had over the Dragons.
You soon learn that it was Harle who had helped loosen the bond between the
Dragons and FATE. If you have the Chrono Cross, you'll hear the three kids
tell you how to use it...Melody and Harmony. With it, once you acquire all
six elements in battle, you can combine the sounds of the world into one
melody, afterwards they leave. Pick up the Blackhole element at the top and
head back out to the way you came in.

Head out to the previous room prior to the bridge and then take the next
doorway(it previously was not available to you before). You notice 6 giant
elemental crystals in this room...just continue onto the next room...proceed
to whoop ass.
-----------------------------------------------------------------------------
BOSS BATTLE: Anemotor HP: 2500 Element: Green
-----------------------------------------------------------------------------
This guy isn't too tough IMHO. Just use Yellow Elements like ThundaSnake or
Upheavel, he will change the entire field effect green by using the InfoScope
initially. Once you damage him beyond 2000 HP, he'll heal himself with about
497 HP, it gets annoying at times too. Make sure you have the Trap Sonja
element in place, this way you can acquire the summon if you didn't acquire
it from the PreyMantis earlier.

After the battle press the action button over the platform and you will
arrive at a new location and YES! Finally! A save point!! It's a sure fire
bet that I don't have to tell you to save because you've accomplished a lot
so far. It appears that the party still have ways to go...this thing is far
from over.

Head to the left and keep going left until you reach a blue portal...you
will see a bad ass dude in front of a green refractor...you know what to do.
-----------------------------------------------------------------------------
BOSS BATTLE: Gravitor HP: 3000 Element: Black
-----------------------------------------------------------------------------
This guy is really softer than he looks...use white elemental attacks against
this guy...they work pretty well and physical attacks with Serge and Starky
are highly reccommended since you can do about 150+ damage on this guy with
some of the characters you carry around(Serge can do about 200+ if he's
strong enough). When his HP goes down below 500 he will heal himself with 200
HP, it gets annoying sometimes because he can do this everytime you hit him,
which makes attacking him almost useless. Save your level 7 attacks for last,
once he heals use your level 7(Floating Arrow, Starstruck, etc.).

After the battle the crystal shatters and energy is cut off to the main
resource. Head back around(save your game if you wish) and you should trying
bringing Black element characters(Grobyc, Guile, etc.) along, then head to
the right. Note that the wind is blowing rather strong, maintain your
balance because the wind blows you directly to enemies around you. When you
reach the other green refractor...prepare yourselves.
-----------------------------------------------------------------------------
BOSS BATTLE: Luxator HP: 3000 Element: White
-----------------------------------------------------------------------------
You should mainly stick to black element attacks(remember the Blackhole
element you recieved earlier?), avoid using tchs for your white element
characters. Guile's and Grobyc's techs work pretty well in this battle. Note
that when you knock it down into the 1800 HP area, it will heal itself with
HolyHealing, which heals almost 800 HP to himself...ouch. Just keep attacking
and heal yourself when you need to. You should try to lay trap elements on
this guy if you can, you can get nifty spells like UltraNova(strongest white
element in the game), Unicorn summon, and HolyLight. The white plate will
obviously protect you from it's devastating OmegaWhite attack...without it,
you just better pray that he doesn't use it during battle. (^_^)

After the battle, all energy is cut off to it's output resource. Head back
and save your game. Then continue to the next area.

In here is a blue orb...you know what to do.
-----------------------------------------------------------------------------
BOSS BATTLE: Aquator HP: 2800 Element: Blue
-----------------------------------------------------------------------------
This battle shouldn't be too hard, use your TurnRed element to turn
the field effect in your favor. Attack with red elements such as Salamander
and Volcano and watch for it to heal itself with 457 HP once you knock it
down to about 2000 HP...save your level 7 attacks for last so that you can
finish it off before it gets the chance to use it.

After the battle you will notice several glowing energy spots on the floor.
Go to the top and reach the next area. This place should look familar since
you have been here before...you fought the Sky Dragon here, as you make your
way to the top you notice the Frozen Flame, as the party tries to come in
contact with the Frozen Flame, they get pushed back by a glimpse energy
field. It looks like the Time Devourer wishes to eliminate all human lifeform
on Earth...luckily you won't let that happen.
-----------------------------------------------------------------------------
BOSS BATTLE: Time Devourer HP: 11500 Element: All
-----------------------------------------------------------------------------
This battle will be tough, this dragon has about 11500 HP!! Damn! Once you
lose it about 1100 each time, it will transcend to another area and you
should notice these areas because he will travel to all the locations you
fought the elemental dragons on except the white dragon because you are
already on that platform. He's actually pitifully weak and all HP...HONEST!
He has weak ass physical attacks and the only damage you should worry about
is when he teleports to another area...the drop damages the party but very
little, sometimes it might miss or not damage you at all...it all depends on
the side quests that you have accomplished since they might have boosted your
stats high enough to withstand the attacks. It normally doesn't heal itself
but you might want to save your level 7 attacks for last(EXCEPT SERGE!) have
Serge use his level 7 attack when the field effect is black...this will
deal out about I don't know...900-1200+ damage! Use the XXXField elements for
varying elements this dragon turns into, the locations should easily tell you
which element to use. This is where your TurnXXX element comes into play, it
will start off in a white element status. Attack with black, also note that
each time you are teleported to a new location, your characters can suffer
damage depending on which element they are. Characters of the same element
with the next location will suffer no damage(if your character is blue and
you travel to the Water Dragon Isle, you will suffer no damage). However, if
your stats are strong enough, you can suffer no damage wherever you travel
to, period. Each form yields an atrocious 2000 HP, the last form yields 1500
HP and is also a white innate element. Do not be surprised if you lose a few
times, but luckily this guy gives you a chance, he doesn't use super strong
elements, often he might cast a few weak elements like MagmaBomb and
IceLance. If you like, you can steal a HolyHealing from this guy, unless of
course you already have it.

After the battle, the Dragon God exits, apparently you only defeated a
temporary form it used to appear in this dimension. The Dragon God itself was
consumed by Lavos long ago...the Frozen Flame is merely a splinter from
Lavos. Once you become connected with the Frozen Flame, you in effect become
connected with Lavos. The Time Devourer is a new lifeform, fused with Lavos
and a lifeform from this planet...it wishes to devour everything into
nothingness...afterwards Belthasar gives you the Time Egg. You will later
witness a giant earthquake that erupts on Dinopolis...luckily the party
escapes without trouble. The Terra Tower itself sinks to the sea...and forms
into a giant pheonix.

Afterwards Kidd givers her speech...she later tells the party that the
Devourer of Time is located on Opassa Beach, or at least the path to it. It's
where this thing got started and it's probably where it's going to end.

Before you head to Opassa Beach, you may want to do a few things first before
taking your journey towards the End of Time.

=============================================================================
RETURN TO EL NIDO TRIANGLE(ANOTHER)[Optional]
Item: None
Element: Starstruck
Party: Serge, Starky, and whomever
=============================================================================

Head back to El Nido Triangle and go back to Starky's spaceship, you
remembered earlier that he mentioned about looking for some other things when
he comes back, in his spaceship he will search through some things until he
finds his Starstruck lvl7 tech skill.

=============================================================================
GULDOVE AND ORLHA(ANOTHER)[Optional]
Item: None
Element: None
Party: Serge and whomever
=============================================================================

Show Orlha the Sapphire Brooch in her bar and she will then join your party.

=============================================================================
RAINBOW ITEMS[Optional]
Items: Master Hammer
Elements: None
Party: Serge and whomever
=============================================================================

NOTE: This event can only be completed when you have liberated Marbule free
of the monsters.

Head to Marbule in the HOME world and purchase a Master Hammer from the guy
in the back of Marbule. Equip it on Zappa and then head to ANOTHER world with
Zappa in your party and speak with the other Zappa in Termina, later they'll
start to create the Rainbow Axe, but unfortunately the Axe is for the other
Zappa to keep. However, Zappa does learn how to forge rainbow items now,
which are severely powerful and cataclysmically outrageous in terms of
overall stat boost. You will need to earn Shiny Items if you wish to acquire
these rainbow items, just finish off your opponents with summons to acquire
rainbow items.

=============================================================================
EINLANZER 2 AND SKELLY(ANOTHER)[Optional]
Items: Einlanzer(2nd)
Elements: None
Party: Serge, Glenn, and whomever
=============================================================================

Put Glenn in your party and then head over to Termina in your ANOTHER world
and talk and check the sword laying on the east shrine, Glenn must have the
Einlanzer sword equipped, afterwards you will recieve the other Einlanzer.
Fortunately you can them both at the same time, resulting in a ferocious
physical attack.

Head over to Skelly's mother's house(right of Viper's statue) and then talk
to her when you have collected all the pieces:

Angry Scapula
Good Backbone
Heavy Skull
Mixed Bones
Pelvic Bone
Sturdy Ribs

The clock will then ring and Skelly will then come back to his grandmother,
head out and come back in and talk to Skelly and he'll join your party if you
say "Please."

=============================================================================
CHRONO TRIGGER...PART DEUX
Items: None
Elements: None
Party: Serge and whomever
=============================================================================

Head to Opassa Beach on the HOME world and speak with the three kids.
Speaking with them will tie up a few knots in the storyline along with brief
synopsis of things. So when did all of this start? 10 years ago when Serge
died in ANOTHER world? Or 14 years ago when Serge was wounded by the black
panther and when he came in touch with the Frozen Flame? Or maybe it was the
Time Crash that sent Chronopolis back 10000 years in the past? Or maybe back
in 12000 B.C. when the Kingdom of Zeal met it's fate when Queen Zeal used the
Mammon Machine to harnest Lavos' power? Indeedio, it was the destruction of
the ancient Kingdom of Zeal. Schala had saved the party, but she did not save
herself as she was sucked into a dimensional vortex along with the Mammon
Machine...it was then that Schala and Lavos united to form a very powerful
entity...the Devourer of Time. Half of her mind wanted to set destruction on
all existance while the other half wished to save the universe. It was then
that Serge had cried 14 years ago when he was attacked by a black panther,
Schala heard his cry and when she tried to come to this dimension(HOME), it
caused a magnetic storm which resulted in leading Serge to the Frozen Flame
and the temporary power outage of FATE's systems. Before she was consumed
with her destructive side, she created a clone of herself and sent it into
this dimension, she then left her daughter-clone with the pendants so that it
would protect her from life and death situations. That clone turned out to be
Kid. The "Project Kid" expieriment by Belthasar was to lead Serge to the
special point in time between the Time Crash, Chronopolis, and the battle
between FATE and the six Dragon Gods...all predestined so that Serge would
acquire the Chrono Cross to prevent Time itself from being devoured. However,
Kid was to never be aware of the plan until the entire plan was finished. Kid
was to save Serge from drowning 10 years ago and to call Serge when Serge
spoke with Leena on the very beach that you are standing on now.

As you speak to the child in white, she'll tell you of a new species that is
about to born that is even more evolved than Lavos. On the other side of
time, she became an enmity with Lavos...but Belthasar had already predicted
this outcome in the year 2300, the time period where he was thrown into when
Queen Zeal tampered with the power of Lavos. He did everything in his power
to prevent the Time Devourer to consume time. The Chrono Cross itself is a
very special item, with it, you can combined the sounds of the planet that
the six elements produce. The "Song of Life" will bring Melody and Harmony to
Schala and it will save her from the depths of her own enmity.

Talk to the other Kid in red(who looks like the kid form of Crono), he'll
tell you that Serge had drowned and died on the very spot that he was
standing on 10 years ago. The world Serge is in now(the HOME world) is the
false world...10 years ago Lynx tried to Kill Serge on this very beach...but
Prometheus(Robo) broke the link between the Frozen Flame and FATE. As the
link broke, the Frozen Flame was literally up for grabs between giant powers.
The six dragons had sent Harle to acquire the Frozen Flame...it was then that
Harle had came in contact with FATE's biological incarnation and fooled it
into joining forces to acquire more information about the Frozen Flame. It
was the priority of everyone to break the lock Prometheus had on the Frozen
Flame. No one was able to break the link, not even FATE or neither Harle, it
was then the two went back in time and captured Lucca...who had the ability
to break the link Prometheus had on the Frozen Flame. But it got nowhere,
FATE predicted that you would come in contact with the Frozen Flame one day
and cross dimensions to do so. Shockingly(yes I was shocked myself), but Lynx
was actually your father Wazuki!!!!!!! Crap! What a storyline! Wazuki was
influenced by the Frozen Flame, the image of seeing his only son die changed
him. It was then that his psyche had eroded and he was intergrated by FATE.
FATE had created Lynx, to mimic your worst fear...the black panther that had
attacked Serge and gave Serge his wounds. Although Wazuki was able to escape
with Serge, he was already consumed by FATE. Maybe even one day, FATE itself
would try to evolve it's own self into a new species. When you gazed into the
Frozen Flame, it gazed back at you.

Use the Time Egg that you just recieved and use it over the purple warp
tile...select the first choice and head on. You will end up in the Darkness
of Time dimension.
-----------------------------------------------------------------------------
FINAL CONFRONTATION: Time Devourer HP: 17000 Element: White
-----------------------------------------------------------------------------
This battle really isn't as hard as it looks. You should mainly attack it
with black elements...it attacks mainly with Green and Yellow elements like
Upheavel and Carnivore, but they attack pretty hard. Rarely will Time
Devourer use OmegaXXX but when it does, I sure hope you have the XXX Plate to
protect against it. You don't neccessarily have to have the strongest items
and armors to win, because you don't! Simple as that! Time Devourer is pretty
slow, it'll attack every two or three rounds. Use Dual Techs and Triple Techs
against this guy if you have them. To be honest, there really isn't much
strategy that goes towards beating this guy.

Here is what LtRckHuntr says about another strategy towards Time Devourer:

"First have everyone at power 8 and stamina 7, and right after Lavos uses a
spell (Usually Carnivore or some other Green Element), Have Serge cast
Uplift, then have the person after him defend for serge to gain 1 Stamina,
then have that person cast a red, then have the next person in party defend,
then you continue with the rhythm..... the main idea is to get all the way up
to black & white.... after a Black spell immediately cast a white and lavos
will never attack you unless you cast another element, so all you have to do
is have serge attack to gain back whatever Power Lvls he lost and then cast
Chrono Cross, also, each character after their turn should try and be at 1
stamina after their first turn (Stamina Belts help aswell), after that you
need to try and make sure they atleast stay at 0 stamina after their turn
because after someone else casts an element the person with 0 should gain 1
stamina point.

Confusing I know, but if you try and decode that you'll have a sure fire way
to beat him."

Note that is method works, I just like to point out that when I tried it,
Lavos had this annoying habit of casting a yellow element after I casted my
red element. I think it's random rather than just any definite pattern. But
other than that, this strategy definitely works though.

NOTE: I was too lazy to do this earlier, but the order of element bosses you
fought in Dinopolis(Terra Tower) is the corresponding code for the
Chrono Cross. But you noticed that you fought the Black and White
elements before the blue element, which is NOT the correct order...read
below for more details on that matter. And thanks to William Birken
for the correction I had made.

NOTE: To obtain the best ending, use the Chrono Cross. You will have to play
the elements in a certain order...which order do you use? Remember the
order you fought the elements in Terra Tower? With Yellow, Red, Green,
Blue, Black, and White. Also note that you cannot switch the Black and
the white around, because you may have fought Luxator first before
Gravitor. The hard part is to get the six elements in place, Time
Devourer is such a (insert b-word here) since he can easily break up
your rythmn. What you have to do is work with Time Devourer instead of
against it. The problem with this is that you really have to do some
predicting, Lavos will use Green, Yellow, and Blue elements the most.
Let's say you predict Lavos will use a green element, first use Yellow
and then Red, and then attack or defend BUT DO NOT TRY TO CONTINUE
the Chrono Cross pattern. Instead wait for Lavos to cast the potiential
green element, and then you continue it from there and just cast Black,
White, Blue, and then the Chrono Cross. It's a lot harder than it
sounds, another tip you want to bring along is to use lvl1 or lvl2
elements, no matter how strong the element, you will still get the same
melody and harmony as from any other element. If you use a lvl1
element, you would have 7 levels left(assuming of course you had built
your element levels by attacking regularly) instead of no levels left
if you were to use a summon like the Saints. Also the Chrono Cross is
a level 8 element, and you don't want to take your chances by building
up to level 8 with physical attacks if you are not already there since
Lavos can attack with an element during the middle of your physical
attacks sometimes and that breaks up your order and you would have to
start over again. It's quite fustrating and you'll need to must up a
lot of preparation for this battle if you want the best ending. Make
sure all three of your characters carry at least 4 different types of
any elements in their lvl1 or lvl2 slot. This way you won't have to
defend and give Lavos a chance to change your rythmn because a certain
character didn't have that element color, and the character that did
have the correct element had already depleted their stamina. Also take
note that you can use the Chrono Cross only once...once you use it up,
famoose...it's gone. This is a lot to bare but the ending is worth it.

After playing through the game, I must say that this game kicks serious ass.
Involving the most complex, most intruiging, and mist interesting storyline
in any RPG to date...this game can easily render up among many people's
favorite game of all time list.

NEW GAME+ is available to you, save your game to memory and start the game
over with stats and items from before! So now you don't have to worry about
getting whooped again to get a better ending...

=============================================================================
------------------------------- [ Endings ] ---------------------------------
=============================================================================

1. Defeat Time Devourer once Serge wakes up, without doing anything major
head to Opassa Beach and defeat Time Devourer.

You'll find yourself at Viper Manor, this is the development room where
you meet almost the entire crew of Chrono Cross...it's pretty much the
same thing as the End of Time Development room in Chrono Trigger.

Rating: 1/10
Comments: Yawn. Boring. Personally, I don't like this ending...no offense
to Square, but their development room endings produce "major suckage."

2. Defeat Time Devourer after acquiring Poshul in your party or after the
events on Opassa beach.

You'll be in Arni village at the docks, Serge almost caught a 10 foot
lion shark. The ferryman and Lenna talk about Serge and such(like being
surprised that he use to be a housekeeper). Later Kid comes in around
the back, she then witnesses what the party says about Serge settling
down with Leena and having a family, she then runs off. After a short
talk the scene switches over to Viper Manor where Kid defeats Lynx for
the Frozen Flame. Later she becomes General Kid, lord of El Nido. The
Viper army becomes hesistated and intimidated when they hear of the
Porre army approaching but Kid settles them down telling them she has
the Frozen Flame, she talks about defeating Guardia Kingdom and then
taking down the Porre army. You'll see a small dialogue that Kid and
the Acacia army had defeated the Porre army and along side her was the
Frozen Flame.

Rating: 9/10
Comments: Really a shocking ending, it came unexpected...I can pretty
much imagine this scenario as the Third World, completely different
from the HOME and ANOTHER realities. Truely a great and long ending.

3. Defeat Time Devourer before you save Kid with the Hydra Humour.

The events start off with Leena telling Lisa to hurry for Nikki's concert
in Termina. After searching around Lisa finds the tickets in her pockets,
later the streets of Termina are LITERALLY crowded with people all waiting
to see the Magical Dreamers concert. Later Nikki will introduce the new
band members, Serge as the percussionist, Kid the vocalist, and Razzly,
the mascot! They'll later perform Magical Dreamers, the song that was
played in Marbule after the S.S. Zelbess events. Later at Fort Dragonia
you see Lynx at the top pondering as the screen fades...

Rating: 7/10
Comments: Pretty good ending, could've been longer though. The concert
was okay...although you couldn't hear Kid at all, despite the fact that
she was the vocalist...but then again the only Square RPGs ever to have
voice was Xenogears, Final Fantasy VI and Final Fantasy IX. It would've
been nice to see what happened before the screen faded though.

4. Defeat Time Devourer without acquring Nikki before switching over to
Lynx.

It looks as if Serge has a job at Termina. Later at Fort Dragonia,
Peppor, Solt, and Pierre looks like this have some work to be done.

Rating: 6/10
Comments: A good ending...but too short and, quite frankly...it was
wierd. O_o

5. Defeat Time Devourer after you escape from the Temporal Vortex.

You'll find Harle and Lynx in the new Marbule, the people greet Harle
and Lynx warmly. Later Harle and Lynx decides to take on the request
of Irenes(at this present time we do not know what that request is).
Later the Sage will then wish for Lynx to become the new leader for
Marbule...people look up to him and they need him. Harle then tells
Lynx that he will regain his old self, but until then she wishes Lynx
to do what is best for the demi-humans here at Marbule as Harle
promises to be at Serge's side.

Later you see Radius, Zappa, and Fargo at the Dead Sea entrance in the
HOME world...bwahahahahahaha! "Three old farts!" That is a portion of
the dialogue when the party meets up with Dark Serge, and note that
this did actually take place in the Chrono Cross storyline. The screen
fades with Kid and Dark Serge against Radius, Fargo, and Zappa.

Rating: 9/10
Comments: Really a powerful ending. I hate it when Square leaves you on
the edge of your seat like that. This ending would've gotten a higher
score had it not been so predictable near the end(with Kid coming out
to help and with the ending fading before we see the real action). But
overall, this is one of the best endings I've seen in the game so far.

6. Defeat Time Devourer directly after saving Ridel before Harle leaving
your party.

You will see Viper set down in the center room...they prepare to face
Lynx's army. Norris is apparently a chef(lmfao!) of some sort and hopes
that the Porre army will strike back. Later you see a battles underneath
on the lower docks of the S.S. Invincible with the Pirates and Acacia
army against numerous monsters and such. Fargo and Viper along with the
three Dragoon Devas meet Dark Serge.

Later Harle and Lynx(Serge) are talking over with each other and how Harle
never stays in one place so long since the other Lynx kept traveling so
much. Before Harle goes to get the ingredients, Kid comes in and still
think Lynx is Lynx as the screen fades...(damn, I predicted that!)

Rating: 9.5/10
Comments: Truely a wonderful ending, the reason why I like this ending so
much was that it got more tense as the ending went along...it was made
even more tense once the screen faded when Kid met Lynx. It's not that
long of an ending...but definitely a very good ending.

7. Defeat Time Devourer after Harle leaves your party but before defeating
FATE at Chronopolis.

You will find Kid and Dark Serge at Chronopolis' entrance hall. Kid will
hold off the party as she tells Serge to ahead. Harle(who left your party
earlier) will come in...she tries to persuade Kid to stop Dark Serge but
to no avail as the two get ready to fight each other as the screen fades
to black.

Later in Termina you see an old man who comes in the far left shack to
consult the records of FATE, when the man goes over to the Record of FATE,
it begins an errie glow of dark energy...apparently the Record of FATE has
turned black as he runs out.

Later you see Dark Serge in front of the Frozen Flame at Chronopolis and
he laughs as he will become FATE(on a correction, he is FATE...but I'll
leave the details to Square).

Rating: 8/10
Comments: A good and very unpredictable ending(for once). This fills in
the gap as to what happened immediately after Harle had left your party.

8. Defeat Time Devourer after Harle leaves your party and after you defeated
Dario and recieved the Mastermune, but before you defeat FATE at
Chronopolis.

You'll see a bunch of kids in Viper Manor...Viper gives them a rather
short lecture. Later Dario and the Acacia officer discuss plans to build
a Dragoon Youth Group...they seem to laugh everytime they mention that
they should keep it a secret from Riddel. Later in Termina Dark Serge,
Kid, and Harle. Dark Serge wishes to make Termina into a ghost town but
Harle and Kid complain that they have been walking all day and need a
rest...they then head into the bar...Karsh and Marcy lead the group to
their table. Dark Serge orders an "ice-cold beer(?)" but Harle tells
Dark Serge that he's underage(LMFAO!!! Serge is only 17!!!). Kid wants
some non-alcoholic drinks(wuss) and Karsh suggests the "Galaxy Night"
in which Kid accepts. Harle wishes for a Denadoro Mountain Blend with
two cream and ten sugar(!). Marcy then persuades Dark Serge to order her
and himself a Galaxy Night as well. As Luccia attends to the drinks,
two Starky's come in...they order everything in the box.

Dark Serge and the gang have a toast...later he reorders another Galaxy
Night for Marcy. The two Starky's however(or look-alike Starky's) have
ranked the people as Rank K, and have found no unique substance in their
liquids. Oddly enough they wish to commence attack with the Mothership
but it looks like they'll have to wait. Dark Serge calls for the check
but looks at the outrageous price for the drinks...he goes to the back
and threatens to sue. Outside Karsh laughs at the "easy money" that they
made and it looks like they'll meet their quota for this month.

Rating: 9.9/10
Comments: A really long and very enjoyable ending. A lot of the stuff was
hilarious and it's nice to see the soft side of Lynx(or FATE) now and
then. The underage drinking and the outrageous bar tabs was truely
hilarious. 2nd Best ending in the game IMHO.

9. Defeat Time Devourer after Serge's rebirth and after you defeat FATE
at Chronopolis but before defeating the Dragon God.

You'll find the Sage of Marbule and the chief dwarf at Sky Dragon Isle
along with the Dragon God. The Dragon God wishes to eliminate all humans
as does the Chief Dwarf, but the Sage has his doubts...later you'll find
Harle in Serge's house and Arni is completely vacated by demi-humans. The
demi humans laugh upon the humans who had ran. Harle still ponders over
what had happened, she picks up Bellflowers and places them over a grave,
which is probably Serge's.

Rating: 10/10
Comments: A close margin for being the best ending in the game, while it
was a bit on the short side, IMHO, it was pretty powerful. The most
shocking part was Harle placing flowers over Serge's(presumably) grave.
Powerful and shocking is what gives this ending the trouble to see.

10. Beat the entire game without using the Chrono Cross.

The credits roll and a small box displays some FMVs not found during the
course of the game as well as some of the game's events.

Rating: 3/10
Comments: Not much of an ending, the music was good...but obviously no
one really cares about the credits...we care about the actual ending!

11. Beat the entire game with the Chrono Cross.

During midway through the battle, after you cast the Chrono
Cross...you'll witness a realtime event where Schala breaks free from
Lavos. Later you see a dialogue, in front of a watery view the planet, of
Schala's voice. On a side note, Schala makes very key points that some of
us never think of. Sadly, Serge will lose all previous memories of this
entire adventure, the party members that were with him say their
goodbyes. However, Kid vows to find Serge...no matter what time or world.

A voice then calls upon Serge, he finds himself awaken on Opassa Beach,
right after the tidal wave had hit him after talking with Leena. Serge
talks about FATE, Chronopolis, etc.(I thought his memories were to be
erased?) but Leena finds it odd since they just got there. The screen
then fades...an FMV plays(similar to the opening intro)...the text goes
by with Schala "Kid" Zeal's closing letter...then it switches over to
ending 10, in which the credits roll, bla bla bla bla bla.

After the credits, or during near the end of the credits you see Kid in
the modern day streets of Japan(I guess) holding a bead neckless...she
still wishes to continue to find Serge. The last FMV is rather
interesting though, Kid is shown on Opassa beach but instead of her
usual attire she's in a white dress(looks like a wedding gown but not
sure) as the screen fades to "Fin"

Rating: 8/10
Comments: A sad ending really...losing memories such as those is
devastating...even though you would not know about them. I only have
two small gripes about this ending, it was too short and was barely
worth the trouble to get it(but it still is worth the trouble, just
not too much trouble) and it made it seem that all the events in Chrono
Cross appear in unjustifying vain.

=============================================================================
---------------------------- [ Miscellaneous ] ------------------------------
=============================================================================

- New Game+
This feature is pretty well known. You will recieve 3 key items, the Relief
Charm, Time Egg, and Time Shifter. Read below to see what each does, and
when you reach the Bend of Time, you can go through the door and fight with
Ozzie, Flea and Slash.
-----------------------------------------------------------------------------
BOSS BATTLE: Flea, Ozzie, Slash HP: 1200(F)/2000(O)/1400(S)
-----------------------------------------------------------------------------
As you can expect this will be a tough battle. Attack Ozzie first, this takes
away his annoying spells, there is one spell where he casts that it makes it
impossible for you to hit Ozzie, Flea, or Slash with anything, not even
elements. Then Attack Flea, he will use a lot of status effect spells, but
he's pretty weak in the physical attack department. Slash, obviously is
Slash, pretty much a pure physical(and powerful) attack character. If you
couldn't tell just by looking at them, Flea is of a red element, Ozzie is of
a green element, and Slash is of a blue element. If you have Sprigg with the
Forget-Me-Not-Pot element, you can capture all three of these guys' attacks
and such. It's especially important that you acquire Slash since you'll need
him to perform the ultra powerful Z-Slash triple tech. Just have Sprigg
defeat Slash and it's yours basically.

- Obtaining all 44 characters
After you have beaten the game, you must make your way all the way up to
Sprigg's dimension, this is where you will have a chance to acquire all
your party members from your previous game. Then you will have to beat the
game three times to acquire the rest, the first time you took Pierre, the
second time you took Guile, and the third time you took Nikki. To obtain
Harle however, you must have Harle in your party and go to the Darkness
of Time and defeat Time Devourer. Just take the different paths each time
and you will have all the characters. Let me remind you that playing
through Chrono Cross(even with it's stature), it gets pretty boring the
third time around. Note that you can access Sprigg's dimension through
the Hydra Marsh on the HOME world.

- Minuses
When you start a New Game+, you will lose all your key items(except for
what is described above), and all the event items like the Einlanzer or
the Mastermune. However, your stats still remain intact and you still have
your previous elements and previous summons and you can prepare to kick
ass like you never did before.

- Continue+
This really isn't much actually. With continue+ about, you can have the
Relief Charm and the Time Shifter in your possession and you are welcomed
to head over to the Bend of Time(which is located on the small islands
south of the main continent, and note that this place is not marked the
first time you come here) and fight the three foes. Also here is a bit of
info from Sabin0786:

"Also no guides mention this either : evry time u beat the gmae on continue
game plus and save it after the credits. It gives u the option of
continue game plus and new game plus agian except evrything u had si one
more. Say u beat the continue game plus with 1 rainbow armmor saved it
after the credits did new game plus or continiue game plus agian u would
hav 2 rainbow armors this applies to evryhting (weapons armor elements
money) except for stars. It is a great way to build money and hard to get
elemnts like ultranova. Unfourtenatly it doesnt work with summons. well
thnx for making an awsome faq and i hoipe this helps u. Plz respond."

=============================================================================
------------------------------ [ Characters ] -------------------------------
=============================================================================

--------------------------------- [ Doc ] -----------------------------------

Age: 27(M)
Origin: Zenan Mainland
Height: 5'9"
Weight: 146 lbs.
Build: Ordinary, Right-Handed
Weapon: Daggar
Element: Red

- [ Techs ] -

Lvl3: Highfive(one)
Physical attack against one opponent.

Lvl5: Gnarly(one)
Powerful physical attack against one opponent.

Lvl7: HangTen(all)
Heals a ton of HP for your party.

NOTE: Find the Medecine book and show it to Doc.

- [ Attacks ] -

Stab | Weak | High Percentage
Splice | Medium | Medium Percentage
Slash | Fierce | High Percentage

- [ Background ] -

Good hearted doctor that resides in Guldove and helps out whenever he's
asked. He's somewhat disturbed at times, he's occassionally in a state of
depression and only curiousity can snap him out of it.

- [ Acquirement ] -

Choose no when you are asked to find the Hydra Humour and then talk with him
again in Guldove after Kid is revived.

-------------------------------- [ Draggy ] ---------------------------------

Age: 0(M)
Origin: Fossil Valley
Height: 2'2"
Weight: 25 lbs.
Build: Tiny, Front Left Clawed
Weapon: Claws/Bare
Element: Red

- [ Techs ] -

Lvl3: Cough Drop(one)
Fire attack against one opponent.

Lvl5: Cough Mix(all)
Powerful flame attack against all opponents.

Lvl7: Big Breath(All)
Powerful attack against all opponents.

NOTE: You'll find this in Fossil Valley in ANOTHER dimension.

- [ Attacks ] -

Poke | Weak | High Percentage
Slap | Medium | Medium Percentage
Spin | Fierce | High Percentage

- [ Background ] -

Not much on this cute baby really, just the fact that he's just so cute! Aw!

- [ Acquirement ] -

Acquire the Big Egg(Key Item) from the Fossil Valley(you will have to climb
atop the mountain and then go around and climb down) and take it to Fort
Dragonia and head down the main elevator and place it in the back and watch
it hatch!

--------------------------------- [ Fargo ] ---------------------------------

Age: 40(M)
Origin: Unknown
Height: 6'0"
Weight: 163 lbs.
Build: Macho, Right-Handed
Weapon: Long Sword
Element: Blue

- [ Techs ] -

Lvl3: Pillage(one)
Steal money me mateys!

Lvl5: Cannonballs(all)
Fire cannons from the Invincible towards all on screen opponents.

Lvl7: Invincible(one)
Super powerful attack against one opponent.

NOTE: Have Fargo talk with the other Fargo on the HOME dimension, he will
choke out the other Fargo a bit(for being such a lousy father) and
voila! Lvl 7 element!

- [ Attacks ] -

Punch | Weak | High Percentage
Thrust | Medium | Medium Percentage
Slash | Fierce | High Percentage

- [ Background ] -

The captain of the S.S. Invincible has a heavy pirate accent and loves to con
people out of their money. He's an expert at it and no one even comes close,
not only that but he's a strong and agile fighter...too bad he can't show the
same affection for his son than he does for his money.

- [ Acquirement ] -

On Hermit's Hideaway, he rescues the party from Kid and Dark Serge. Getting
him basically is part of the game rather than an optional part of the game.

--------------------------------- [ Funguy ] --------------------------------

Age: Unknown(M)
Origin: Shadow Forest
Height: 6'0"
Weight: 66 lbs.
Build: Light, Right-Handed
Weapon: Axe/Hammer
Element: Yellow

- [ Techs ] -

Lvl3: Lumberjack(one)
Physical attack against one opponent.

Lvl5: SporeCloud(one)
Attack your opponent with spores.

Lvl7: Myconoids(one)
Attack them with lots of fungus!

NOTE: Check the mushrooms with Funguy in your party in the waterfall in the
Shadow Forest and check the fungus that is growing.

- [ Attacks ] -

Bash | Weak | High Percentage
Chop | Medium | Medium Percentage
UpwdCt | Fierce | High Percentage

- [ Background ] -

Residing in Shadow Forest, he hasn't really accomplished much in his
lifespan, but he'll soon join the party when they give him the special
mushroom!

- [ Acquirement ] -

Acquire the Mushroom and talk with the guy under the waterfall in Shadow
Forest, the waterfall is semi-hidden, it's located on the south end of the
3rd part of the Shadow Forest and under a rather small waterfall.

--------------------------------- [ Glenn ] ---------------------------------

Age: 20(M)
Origin: Termina
Height: 5'9"
Weight: 141 lbs.
Build: Average, Right-Handed
Weapon: Sword
Element: Green

- [ Techs ] -

Lvl3: Dash & Gash(one)
Strong phsyical attack against one opponent.

Lvl5: Sonic Sword(one)
Powerful energy attack towards one opponent.

Lvl7: Dive & Drive(one)
Super powerful physical attack against one opponent.

NOTE: Earn at least 40 stars.

- [ Attacks ] -

Stab | Weak | High Percentage
Slash | Medium | Medium Percentage
Thrust | Fierce | High Percentage

- [ Background ] -

The storyline for this guy is almost completely different than that for
Chrono Trigger. Glenn, the masters swordsmen is Dario's brother and shares a
keen path with Riddel.

- [ Acquirement ] -

Tell Macha that you will not look for the Hydra Humour, then head to
Termina's entrance and talk with Glenn and then head back to the west side of
Termina and take Glenn along for the boat ride.

-------------------------------- [ Greco ] ----------------------------------

Age: 33(M)
Origin: Termina
Height: 6'7"
Weight: 271 lbs.
Build: Heavy weight, right handed
Weapon: Bare
Element: Red

- [ Techs ] -

Lvl3: Starlight(one)
A chest blast from the cool robot towards one opponent.

Lvl5: Flip Flop(one)
Powerful physical attack on one opponent.

Lvl7: Grave Digger(one)
Wrestling move on a tombstone, I wonder what the WWF would do if he were to
use a Pile Driver...hmmmm...powerful though.

NOTE: Head to his house in the HOME dimension and talk with the person
inside.

- [ Attacks ] -

BckHnd | Weak | High Percentage
Stomp | Medium | Medium Percentage
2Pmml | Fierce | High Percentage

- [ Background ] -

Square's version of Zangief? Most likely not but I definitely knew this guy
was going to be given a name change, HONEST! The retired wrestler resides in
Termina but still lifts weights! Lift his weights up and walk slowly too!

- [ Acquirement ] -

When you rescue Kid, head to the house on the shore side of Termina(the one
opposite of the docks) and talk to Greco(ANOTHER dimension).

-------------------------------- [ Grobyc ] ---------------------------------

Age: 26(M)
Origin: Unknown(2300 A.D. ? JK!)
Height: 6'8"
Weight: 401 lbs.
Build: Bionic, Right-Handed
Weapon: Arms
Element: Black

- [ Techs ] -

Lvl3: Rocket Fist(one)
Powerful physical attack against one opponent.

Lvl5: Haircutter(all)
A wickingly cool laser beam that directs off his hair as he jumps to the
air.

Lvl7: Strong Arm(one)
Super powerful physical attack against one opponent.

NOTE: On the entrance in Gheddo, check the elevator to the left and on
the second floor yields his lvl 7 tech.

- [ Attacks ] -

Punch | Weak | High Percentage
RKick | Medium | Medium Percentage
Stab | Fierce | High Percentage

- [ Background ] -

A tough cyborg, extremely powerful and is armed with some type of martial
arts skill. Defeating him will gain his respect for you.

- [ Acquirement ] -

When you defeat this guy in Viper Mansion later in the game, he'll join you
when you leave.

-------------------------------- [ Guile ] ----------------------------------

Age: 26(M)
Origin: Zenan Mainland
Height: 6'2"
Weight: 154 lbs.
Build: Tall & Slender, Right-Handed
Weapon: Rod
Element: Black

- [ Techs ] -

Lvl3: Wandaln(one)
Stabs a wand right through an opponent. Ouch.

Lvl5: Wanda Swords(one)
Strong attack against one opponent.

Lvl7: Lightning Rod(one)
A powerful elemental attack against one opponent.

NOTE: Like Serge, you must earn 35 stars in order to use this.

- [ Attacks ] -

Bash | Weak | High Percentage
Club | Medium | Medium Percentage
AllRod | Fierce | High Percentage

- [ Background ] -

A good-hearted young fellow. He only wants proof that he's been to the
mansion but soon finds himself entoiled with the party in their epic quest.

- [ Acquirement ] -

Outside Termina you see this guy cleaning the statue of Viper/Jayakoto, talk
with him and head to the bar and ask him to be taken to Viper Manor.

--------------------------------- [ Harle ] ---------------------------------

Age: 18(F)
Origin: Unknown
Height: Unknown
Weight: Unknown
Build: Unknown, Right-Handed
Weapon: Shot
Element: Black

- [ Techs ] -

Lvl3: Moonbeams(all)
Energy attack against all opponents.

Lvl5: Moonshine(all)
Cast this on your party and they will be protected by positive status
spells.

Lvl7: Lunalretic(all)
Powerful energy attack against all oppoents.

NOTE: Gain at least 25 stars.

- [ Attacks ] -

Tack | Weak | High Percentage
Single | Medium | Medium Percentage
Scatter | Fierce | High Percentage

- [ Background ] -

She seems to have some kind of affection for Serge, but the truth lies in the
past as she help Lynx set ablaze Lucca's house. She seems quite devious and
obnoxious, I'd keep an eye on her if I were you :p .

- [ Acquirement ] -

She'll join youin the vortext, but then leaves your party for good.

--------------------------------- [ Irenes ] --------------------------------

Age: 16(F)
Origin: Ocean
Height: 5'10"
Weight: 115 lbs.
Build: Mermaid, Right-Handed
Weapon: Harp
Element: Blue

- [ Techs ] -

Lvl3: Water Breath(one)
Attack one opponent with water.

Lvl5: Mermain Melody(one)
Heal a lot of HP for a single character.

Lvl7: Siren Song(all)
Powerful sound energy attack against all opponents.

NOTE: After the Zelbess incident(after you acquired her), head back to
Marbule and talk with the guy several times and voila!

- [ Attacks ] -

Low | Weak | High Percentage
High | Medium | Medium Percentage
Chord | Fierce | High Percentage

- [ Background ] -

Peaceful and a good-hearted mermaid. She has good intentions and wishes only
unity and harmony(I know I sounded corny)...she joins you because she thinks
you can help her accomplish that.

- [ Acquirement ] -

When you head towards Marbule, spend the night in the cave. After a semi-long
event in Marbule you'll find her outside when you leave, she tells you to
head over to the S.S. Zelbess. On the S.S. Zelbess, defeat the Marbule Sage
and talk with Irenes on Nikki's ship.

-------------------------------- [ Janice ] ---------------------------------

Age: 22(F)
Origin: S.S. Zelbess
Height: 5'7"
Weight: 104 lbs.
Build: Plumpish, Right-Handed
Weapon: Carrots
Element: Black

- [ Techs ] -

Lvl3: Beat It(one)
Attack one opponent physically.

Lvl5: Carrots(one)
Throw carrots and watch them damage!

Lvl7: What's Up Doc?(one)
Powerful attack against one opponent.

NOTE: Take Janice with you and head to the Bend of Time(islands south of the
main continent) and pester the guy in there. :P

- [ Attacks ] -

Carrot | Weak | High Percentage
Bonk | Medium | Medium Percentage
Plant | Fierce | High Percentage

- [ Background ] -

Read below.

- [ Acquirement ] -

This girl runs the Grand Slam contest in which she trains monsters against
other monsters that people choose to use against her. Sorta reminds me of
Pokemon. Defeat her and she joins you. Yay!

--------------------------------- [ Karsh ] ---------------------------------

Age: 27(M)
Origin: El Nido
Height: 5'11"
Weight: 159 lbs.
Build: Solid, Right-Handed
Weapon: Axe
Element: Green

- [ Techs ] -

Lvl3: Dragon Rider(one)
Strong physical attack against one opponent.

Lvl5: Axial Axe(all)
Strong axe energy attack agaisnt all opponents.

Lvl7: Axiomatic(one)
Super powerful physical attack towards one opponent.

NOTE: Once Karsh is in your party, head to the Isle of the Damned and defeat
Peppor and Solt.

- [ Attacks ] -

Slice | Weak | High Percentage
Slash | Medium | Medium Percentage
2xSlash | Fierce | High Percentage

- [ Background ] -

A trust worthy Dragoon of Viper, he later is caught in the accidental framing
for the "death" of Dario. Unconvinced, Peppor and Solt attack Karsh only to
find themselves running.

- [ Acquirement ] -

After the events with Gheddo Tower and the Dead Sea, head to the Termina bar
at the HOME dimension and then talk with Karsh. He'l join your party, if you
talked with Zoah you can still acquire him on the S.S. Invincible.

---------------------------------- [ Kid ] ----------------------------------

Age: 16(F)
Origin: ???
Height: 5'5"
Weight: 99 lbs.
Build: Slender, Ambidextrous
Weapon: Daggar
Element: Red

- [ Techs ] -

Lvl3: Pilfer(one)
A.K.A. Steal.

Lvl5: RedPin(all)
Throw a bunch of daggars at all foes.

Lvl7: Hot-Shot(one)
Super powerful single attack against one opponent.

NOTE: In the back of the first room in the burning house, enter the password
"Lara."

- [ Attacks ] -

Stab | Weak | High Percentage
Slash | Medium | Medium Percentage
UppCut | Fierce | High Percentage

- [ Background ] -

Her obcession with the hatred of Lynx cannot be told in words. She first
encounters Serge as he is surrounded by Palace guards. She comes to his aid,
but it's as if she wants Serge to help her destroy Lynx rather than anything
else.

- [ Acquirement ] -

She will ask you numerous times to join you, select the appropriate "yes" and
she will join your party.

--------------------------------- [ Korcha ] --------------------------------

Age: 16(M)
Origin: Guldove
Height: 5'6"
Weight: 123 lbs.
Build: Thin, Right-Handed(WTF? Serge is about his size!)
Weapon: Fishing Lure
Element: Blue

- [ Techs ] -

Lvl3: Headbutt(one)
Physical attack against one opponent.

Lvl5: Hook&Sinker(one)
Physical attack against one opponent.

Lvl7: BigCatch(one)
No comment.

NOTE: Once the Terra Tower is destroyed, head back to ANOTHER dimension and
then check the mermaid tank and find the missing mermaid over to
Greco's House.

- [ Attacks ] -

Reel | Weak | High Percentage
HKick | Medium | Medium Percentage
FsHRod | Fierce | High Percentage

- [ Background ] -

He's a trouble maker, but luckily that's not how he always is. He stays
around Termina quite often but he's a native of Guldove. He and Kid looks
pretty much like they are the related(obviously they are not related) and
he'll help you out when he sees Kid in good hands.

- [ Aquirement ] -

He'll join you after to talk with him when he takes you back to Termina.

--------------------------------- [ Leah ] ----------------------------------

Age: 6(F)
Origin: Gaea's Novel
Height: 3'5"
Weight: 71 lbs.
Build: Infantile, ambidextrous
Weapon: Axe
Element: Yellow

- [ Techs ] -

Lvl3: Rockthrow(one)
Toss rocks at opponents.

Lvl5: Tailspin(one)
Attack with the furry of gust created by her tail.

Lvl7: TripleKick(one)
Like Ayla, she'll kick one opponent three times for insane damage.

NOTE: Obtain at least 35 stars.

- [ Attacks ] -

Chop | Weak | High Percentage
Right | Medium | Medium Percentage
Left | Fierce | High Percentage

- [ Background ] -

Ummm...if Square says she's NOT in any way related to Ayla from Chrono
Trigger, then their lying. She has the same techs, the same caveman accent,
and pretty much the same looks as Ayla. She's a cute little cave girl that
has survived through the wilds of the Novel and anxiously joins the party the
moment you catch eyes with her...she's so cute too!

- [ Acquirement ] -

She'll join you automatically when you reach Gaea's Novel to fight the Green
Dragon.

--------------------------------- [ Leena ] ---------------------------------

Age: 16(F)
Origin: Arni
Height: 5'5"
Weight: 93 lbs.
Build: Ordinary, Right-Handed
Weapon: Various utensils
Element: Blue

- [ Techs ] -

Lvl3: MaidenHand(one)
Physical attack to one opponent.

Lvl5: MaidenHeart(one)
Recharges all elements on a party member.

Lvl7: MaidenFaith(one)
Casts Life3 on one opponent(?).

NOTE: If you "remembere the day" at the beach and when Serge is reborn, have
Leena lead the party and have her talk to her mom in Arni.

- [ Attacks ] -

Stomp | Weak | High Percentage
Smack | Medium | Medium Percentage
Whap | Fierce | High Percentage

- [ Background ] -

She mainly hangs out at the docks of Arni, she watches over children and is
very respectful and gentle towards others.

- [ Acquirement ] -

After you defeat Peppor and Solt for the first time, don't ask Kid to come
with you, later Leena will join you(try resting at your house in Arni).

-------------------------------- [ Luccia ] ---------------------------------

Age: 28(F)
Origin: Zenan Mainland
Height: 5'9"
Weight: 97 lbs.
Build: Thin, Right-Handed
Weapon: Cards/Shot
Element: Black

- [ Techs ] -

Lvl3: Pin-Up Girl(one)
Physical attack on one opponent.

Lvl5: Mix & Match
Multiple Status ailment towards one opponent.

Lvl7: Test Amoeba(one)
Physical/Status Effect attack on one opponent.

NOTE: In the undergrounds of the Viper Manor, you will find an amoeba.

- [ Attacks ] -

Flick | Weak | High Percentage
Shot | Medium | Medium Percentage
Scatter | Fierce | High Percentage

- [ Background ] -

While her cunning beauty may lead you to believe she is some kind of daughter
of Viper, in truth she's pretty much like the Karvorkian(sp?) of science.

- [ Aquirement ] -

After defeating Lynx go to the courtyard and then go back to the lab.

--------------------------------- [ Lynx ] ----------------------------------

Age: 17(M)
Origin: Arni(Aruni)
Height: 6'4"
Weight: 176 lbs.
Build: Solid, Right-Handed
Weapon: Swallow/Masamune(when you control him), Scythe(when he attacks you)
Element: Black

- [ Techs ] -

Lvl3: Glidehook(one)
A powerful single attack strike towards one opponent.

Lvl5: FeralCats/Cat Reign(all)
Releases a furry of cats behind him that attacks all opponents greatly.

Lvl7: Forever Zerp(all)
Super powerful single attack against all opponents.

NOTE: Like Serge, you must earn 35 stars in order to use this.

- [ Attacks ] -

Jab | Weak | High Percentage
Slash | Medium | Medium Percentage
2xSlash | Fierce | High Percentage

- [ Background ] -

If one word that can describe this man, it's probably "Determine." His strong
skills and powerful attacks are matched by none. His obcession with Serge and
Kid only leads more to his finding of the Frozen Flame...and he'll do
ANYTHING to obtain it.

- [ Acquirement ] -

SPOILER ALERT! This happens automatically through the first third of the
game, he will switch minds with Serge and voila! You get a SergeLynx!

--------------------------------- [ Marcy ] ---------------------------------

Age: 9(F)
Origin: Zenan Mainland
Height: 4'9"
Weight: 84 lbs.
Build: Smallish, Left-Handed
Weapon: Glove
Element: Blue

- [ Techs ] -

Lvl3: Cat's Cradle(one)
Casts Stop on one opponent(?).

Lvl5: String Phone(all)
Casts Stop on all opponents(?).

Lvl7: WebSurfer(all)
While this name might sound like someone with the internet, it's far from
it. This will launch a powerful attack against all opponents.

NOTE: You must earn 40 stars.

- [ Attacks ] -

Slap | Weak | High Percentage
Kick | Medium | Medium Percentage
RndHse | Fierce | High Percentage

- [ Background ] -

This stubborn little girl can be found in the library of Viper Manor, she has
a bad attitude and a mean punch.

- [ Aquirement ] -

Rescue Riddel.

--------------------------------- [ Macha ] ---------------------------------

Age: 19(F)
Origin: S.S. Zelbess
Height: 5'6"
Weight: 150 lbs.
Build: Stout, Right-Handed
Weapon: Various utensils
Element: Red

- [ Techs ] -

Lvl3: BottomsUp(one)
Strong physical attack against one opponent.

Lvl5: Folding(one)
Physical attack towards one opponent.

Lvl7: Dirty Dishes(one)
Powerful physical attack against one opponent.

NOTE: Earn at least 35 stars.

- [ Attacks ] -

Poke | Weak | High Percentage
HButt | Medium | Medium Percentage
Swat | Fierce | High Percentage

- [ Background ] -

The proud mother of Mel and Korcha, and an "exceptional" mother would be an
understatement. She has a keen sense for many things and an acute sense of
common knowledge. She definitely knows best and there's no defying her...well
at least not for Korcha and Mel. (^_^)

- [ Acquirement ] -

Tell Macha that you will not find the Hydra Humour. Then head over to Macha
near the west part of Guldove and then after reaching Termina, talk to Glenn
and then talk to Macha.

--------------------------------- [ Mel ] -----------------------------------

Age: 10(F)
Origin: Guldove
Height: 4'3"
Weight: 84 lbs.
Build: Thin, Right-handed
Weapon: Boomerang
Element: Yellow

- [ Techs ] -

Lvl3: Snatch(one)
Steal.

Lvl5: Doodle(one)
Physical damage against one opponent.

Lvl7: Tantrum(all)
Quake attacks to all opponents.

NOTE: Obtain at least 40 stars.

- [ Attacks ] -

BoRang | Weak | High Percentage
High | Medium | Medium Percentage
Rang | Fierce | High Percentage

- [ Background ] -

Sister of Korcha and daughter of Macha, she's nosy and doesn't know when to
keep her mouth shut at times. But she's a good and reliable character to have
in your party...just seperate her from Korcha from time to time :P .

- [ Acquirement ] -

Choose to find the Hydra Humour, and in the middle of the night when Mel
fiddles around with Kidd's elements, find her around Guldove, then when you
find Kid in Chronopolis, head back to Guldove in ANOTHER dimension and find
Mel in the first tent in Guldove and talk to her.

--------------------------------- [ Miki ] ----------------------------------

Age: 19(F)
Origin: S.S. Zelbess
Height: 5'7"
Weight: 95 lbs.
Build: Slender, Right-Handed
Weapon: Glove/Bare Hands/Whip
Element: Red

- [ Techs ] -

Lvl3: Headbopper(one)
Odd dance performed against opponents.

Lvl5: Sexy Wink(one)
Casts Lure on one opponent.

Lvl7: Dance on Air(all)
Powerful gust attack against all opponents.

NOTE: Earn at least 35 stars.

- [ Attacks ] -

TSlice | Weak | High Percentage
Tassel | Medium | Medium Percentage
Spin | Fierce | High Percentage

- [ Background ] -

The "Dynamite" dancer certainly has dynamite looks. She's probably Nikki's
favorite dancer and shows a lot of care and concern for Nikki. She's not a
very good character IYAM, but equip her with some good elements she can be
extremely effective.

- [ Acquirement ] -

After the play performed by Slash on the HOME dimension, head to Marbule and
kill all the monsters and head to the S.S. Zelbess and talk with Miki down
below the decks in the restaurant.

--------------------------------- [ Mojo ] ----------------------------------

Age: Unknown(M)
Origin: Arni
Height: 6'3"
Weight: 20 lbs.
Build: Waistless, both hands
Weapon: Bare
Element: Black

- [ Techs ] -

Lvl3: VoodooDance(one)
Cast random status effects towards one opponent.

Lvl5: CartWheel(all)
Attack all opponents with a CartWheel.

Lvl7: HoodooGuroo(one)
Powerful physical attack against one opponent.

NOTE: Have Mojo talk to the worshipper(Mojoy) in Arni in the HOME dimension
and then head to this same place in ANOTHER dimension and talk to the
sculptures in the following order: Lasery, Aurey, and Lickey.

- [ Attacks ] -

Hop | Weak | High Percentage
Nail | Medium | Medium Percentage
Spin | Fierce | High Percentage

- [ Background ] -

Odd guy, period. Being a symbol at times for worship, he joins the party with
a never sad attitude and a delightful personality.

- [ Acquirement ] -

Take the Shark Tooth item and head to Arni in ANOTHER dimension, check Mojo
first and use the shark tooth over him and voila!

-------------------------------- [ NeoFio ] ---------------------------------

Age: 5(F)
Origin: Viper Manor
Height: 4'0"
Weight: 44 lbs.
Build: Undefinable, Omnidextrous
Weapon: Bare
Element: Green

- [ Techs ] -

Lvl3: PopPopPop(all)
Attack with seeds!

Lvl5: SlurpSlurp(one)
A.K.A. Drain

Lvl7: BamBamBam(one)
Powerful physical attack against one opponent.

NOTE: Take NeoFio to the Sky Dragon Isle, talk to the monster, he won't
respond, head out and come back in to find that he has eaten the
butterfly, talk to him again and it will cough up the butterfly and
voila!

- [ Attacks ] -

Cross | Weak | High Percentage
BButt | Medium | Medium Percentage
Whip | Fierce | High Percentage

- [ Background ] -

Odd little thing, she doesn't have much of a background since she pretty
much is a bio-expieriment of Luccia.

- [ Acquirement ] -

Use the Life Sparkel key item in the courtyard in Viper Manor.

-------------------------------- [ Nikki ] ----------------------------------

Age: 19(M)
Origin: S.S. Zelbess
Height: 6'0"
Weight: 115 lbs.
Build: Thin, Right-Handed
Weapon: Guitar
Element: Blue

- [ Techs ] -

Lvl3: Grand Finale(one)
Strong physical attack against one opponent.

Lvl5: ChillOut(one)
Casts Stop/Freeze towards one opponent.

Lvl7: LimeLight(all)
Powerful sound energy attack to all opponents.

NOTE: Have Nikki talk with the other Nikki on the Magical Dreamers ship
located on the top right part of the main continent on the HOME
dimension and then talk with Nikki on the ship.

- [ Attacks ] -

Pick | Weak | High Percentage
Whammy | Medium | Medium Percentage
Rock | Fierce | High Percentage

- [ Background ] -

He's never had good relations with his father Fargo, but that still doesn't
mean he and Fargo hate each other. Nikki's dream was to be a rock star, while
Fargo's dream for Nikki was something else...gee...guess what Nikki did with
his life. (^_^)

- [ Acquirement ] -

Talk with Miki and Slash(Nikki)'s manager and agree to find him. Head to the
Shadow Forest to the far east of Termina and then you will find him
surrounded by monsters in the forest, defeat them and he will eventually join
your party.

-------------------------------- [ Norris ] ---------------------------------

Age: 26(M)
Origin: Porre, Zenan
Height: 5'10"
Weight: 137 lbs.
Build: Average, Right-Handed
Weapon: Pistol
Element: Yellow

- [ Techs ] -

Lvl3: Spiral Ray(one)
Small energy attack against one opponent.

Lvl5: SunShower(all)
Powerful elemental attack against all opponents.

Lvl7: Top Shot(one)
Powerful energy attack towards one opponent.

NOTE: Have Norris in your party and talk with the ANOTHER Norris in Viper
Manor.

- [ Attacks ] -

Shldsht | Weak | High Percentage
BdySht | Medium | Medium Percentage
Snipe | Fierce | High Percentage

- [ Background ] -

A fit leader for the Porre Army, his goal is to infiltrate the Dragoon's
operations but Lynx(Serge) convinces him to join with a little help from
Radius.

- [ Acquirement ] -

In the Home Dimension, he can be found in the cells of the mansion below.
Have Radius in your party, talk to him, and bada bing bada boom, he joins
your party.

-------------------------------- [ Orcha ] ----------------------------------

Age: 44(M)
Origin: Guldove
Height: 5'7"
Weight: 203 lbs.
Build: Chubby, Right-Handed
Weapon: Various Utensils
Element: Red

- [ Techs ] -

Lvl3: Spice of Life(all)
Recovers some HP for the entire party.

Lvl5: Mystery Menu(one)
Physical attack against one opponent.

Lvl7: Dinner Guest(one)
Physical attack against one enemy.

NOTE: Take him to Belcha in Arni in the HOME dimension and talk with Belcha.

- [ Attacks ] -

Stomp | Weak | High Percentage
Cleave | Medium | Medium Percentage
HdSmsh | Fierce | High Percentage

- [ Background ] -

The chef for the Viper Manor, he seems very odd at times. His evil form
controls him a lot of the times but once it's defeated, he becomes a
wholesome chef that packs some mean chili. MmmmmmmmmMMM!

- [ Acquirement ] -

Rescue Ridel from "Evil" Orcha and he'll join you in Viper Manor in the
basement.

-------------------------------- [ Orlha ] ----------------------------------

Age: 23(F)
Origin: Guldove
Height: 5'5"
Weight: 119 lbs.
Build: Muscular, Left-handed
Weapon: Bare
Element: Blue

- [ Techs ] -

Lvl3: Multipunch(one)
Strong physical attack against one opponent.

Lvl5: Punchdrunk(one)
Powerful physical attack against one opponent.

Lvl7: Sisterhood(one)
Powerful physical attack against one opponent.

NOTE: Have Orlha talk with Doc in the HOME dimension.

- [ Attacks ] -

Kick | Weak | High Percentage
UprCt | Medium | Medium Percentage
RKick | Fierce | High Percentage

- [ Background ] -

She's tough but is calm most of the times. She doesn't take a lot of slack
and can easily dismantle many people bigger than her. She can easily fend for
herself but has a tough time with customers(usually the drunk ones) in her
bar in Guldove.

- [ Acquirement ] -

When you defeat Orlha as Lynx, she'll give you a Brooch, when Serge becomes
reborn show it to her back at her bar and she'll join you.

-------------------------------- [ Pierre ] ---------------------------------

Age: 23(M)
Origin: Termina
Height: 5'11"
Weight: 130 lbs.
Build: Weakling, Right-Handed
Weapon: Sword
Element: Blue

- [ Techs ] -

Lvl3: Medalsome(one)
This tech is kinda dumb IMHO. All it ever did for me was gain me about 30
loss HP.

Lvl5: Foiled Again(one)
Physical attack against one opponent.

Lvl7: Slap of Cyrus(one)
Super powerful attack against one opponent.

NOTE: Show Pierre the Prop Sword.

- [ Attacks ] -

Slash | Weak | High Percentage
Swing | Medium | Medium Percentage
FSwing | Fierce | High Percentage

- [ Background ] -

Simply put, he's pretty much the Edward/Gilbert of Chrono Cross. He's a
weakling and he's pretty, well...you figure out the rest by yourself.

- [ Acquirement ] -

Take the Hero's Medal(obviously this guy is no Frog) from the center of
Termina and show this to Pierre in his room on the left bottom part of
Zappa's blacksmith shop.

--------------------------------- [ Pip ] -----------------------------------

Age: Unknown(M)
Origin: Viper Lab
Height: Unknown
Weight: Unknown
Build: Unknown
Weapon: Bare
Element: White

- [ Techs ] -

Lvl3: Pounce(one)
Attack opponent with physical attack.

Lvl5: Soothe(all)
Cure HP for all allies and refill stamina guages.

Lvl7: Pounce+4(one)[This tech is available when he isn't used much]
Attack one opponent with physical attack damage.

Lvl7: Canon Cannon(one)[This tech is acquired when your in "rainbow" form]
Attack an opponent with a canon.

Lvl7: Heaven's Call(one)[This tech is available in "Angel" form]
Strike opponent with Holy Power.

Lvl7: Hell's Fury(one)[This tech is acquired in "Devil" form]
Pip becomes much like Vincent Valentine's transformations from FF7, he'll
go into a state and have increased stats.

NOTE: Depending on which element you use during the game with Pip in your
party will determine what he changes into. If you use Black, Green,
and Red elements on him or have him use those elements, he will grow
a horn, al other elements will make him grow wings. Once he grows
a wing, he will change into two forms...either the butterfly wings
or the angel wings, if you use White, Yellow and Blue elements on
him or with him in battle, he'll metamorph into a "Angel" Pip.
If you use all other elements he'll have Rainbow Wings. If he has a
horn and you use Black, Red, and Green elements on him or with him
than he will change into a "Devil" Pip. If you use the other elements
after his first transformation then he will metamorph into a rainbow
Pip. If you use him for under 2 hours of the game(unconfirmed but
that's what happened to me) he'll have the Pounce+4 tech.

- [ Attacks ] -

Kick | Weak | High Percentage
Flip | Medium | Medium Percentage
Flipx2 | Fierce | High Percentage

- [ Background ] -

An expieriment of Luccia, this little guy is cute and is quite an odd fellow.
He's not very effective, but his defense does rank up there.

- [ Acquirement ] -

Unlock the cage in Luccia's lab in Viper Manor, the little pink dude will run
out. Then chase him around when you see him aboard the S.S. Invincible.

--------------------------------- [ Poshul ] --------------------------------

Age: ???(F)
Origin: Arni(Aruni)
Height: 3'8"
Weight: 26 lbs.
Build: Roly-Poly Dominant Paw
Weapon: Glove/Paws
Element: Yellow

- [ Techs ] -

Lvl3: K9-Ball(one)
Physical attack against one opponent.

Lvl5: DoggyDunnit(all)
Attacks all opponents with...sand! Gasp!

Lvl7: Unleashed(one)
Powerful physical attack against one opponent.

NOTE: Talk with Leena in Arni after Serge is reborn while Poshul is in your
party.

- [ Attacks ] -

Bite | Weak | High Percentage
Jab | Medium | Medium Percentage
Flip | Fierce | High Percentage

- [ Background ] -

This little puppy is found wandering around Arni, she's quite the jolly dog
and will happily join the party if you like.

- [ Aquirement ] -

If you did not want Kid to join your party, this little dog will join you
after your first encounter with Peppor and Solt. If Kid was in your party,
pick up the Heckran Bone found in the restaurant in Arni and take it to
Poshul.

--------------------------------- [ Radius ] --------------------------------

Age: 62(M)
Origin: Zenan Mainland
Height: 5'8"
Weight: 119 lbs.
Build: Thin, Right-Handed
Weapon: Staff
Element: Green

- [ Techs ] -

Lvl3: Long Shot(one)
Energy attack against one opponent.

Lvl5: Quick Draw(one)
Powerful physical attack against one opponent.

Lvl7: Vital Energy(one)
Powerful energy attack against one opponent.

NOTE: Earn 35 stars.

- [ Attacks ] -

Tap | Weak | High Percentage
Poke | Medium | Medium Percentage
Staff | Fierce | High Percentage

- [ Background ] -

His status still stands tall all around El Nido as one of the legendary
Dragoons, he's a master at fighting techniques and resides in Arni after
retiring.

- [ Aquirement ] -

As Lynx, go to Arni, walk around and talk to people, then head to the beach,
and talk with Marge and return to Arni and talk with Radius and defeat him.

--------------------------------- [ Razzly ] --------------------------------

Age: ???(F)
Origin: Water Dragon Isle
Height: 3'7"
Weight: 11 lbs.
Build: Tiny Dominant Arm
Weapon: Rod
Element: Green

- [ Techs ] -

Lvl3: Raz-Star(one)
Attack on one opponent.

Lvl5: Raz-Heart(one)
Cast protective spell on one ally.

Lvl7: Raz-Flower(all)
Casts defensive spells on the party.

NOTE: Head to the Dragon Isle in ANOTHER dimension after Serge is reborn,
talk with Rosetta on the second part of the Water Dragon Isle.

- [ Attacks ] -

Jab | Weak | High Percentage
Slash | Medium | Medium Percentage
2xSlash | Fierce | High Percentage

- [ Background ] -

This little fairy is in need of finding her home, she will join your party
when you help her.

- [ Aquirement ] -

When you are looking for the Hydra Humour, in Hidora Swamp(Hydra Marshes)
fall through the stalk after defeating the Wingapede. Then examine the cage
and later defeat the Pentapus.

-------------------------------- [ Riddel ] ---------------------------------

Age: 24(M)
Origin: El Nido
Height: 5'7"
Weight: 104 lbs.
Build: Slender, Right-Handed
Weapon: Rod
Element: White

- [ Techs ] -

Lvl3: Snake Eyes(all)
Heal the entire party with low-moderate HP.

Lvl5: Snake Skin(one)
Casts some sort of Barrier or MBarrier on a single party member.

Lvl7: Snake Fangs(one)
Turns the Field Effect towards your party's favor.

NOTE: On the sidequest against Dario, defeat him and you'll eventually have
the lvl 7 tech.

- [ Attacks ] -

Bash | Weak | High Percentage
Rod | Medium | Medium Percentage
AllRod | Fierce | High Percentage

- [ Background ] -

Daughter of Viper, she shows a bit of affection for Dario and Glenn but it's
her actions that changes Dario.

- [ Aquirement ] -

After Ridel is saved from the Porre Army in ANOTHER dimension, head to
Hermit's Hideaway, eventually you will be able to acquire her aboard Fargo's
seaship.

--------------------------------- [ Serge ] ---------------------------------

Age: 17(M)
Origin: Arni(Aruni)
Height: 5'7"
Weight: 128 lbs.
Build: Ordinary, Right-Handed
Weapon: Swallow/Masamune
Element: White

- [ Techs ] -

Lvl3: Dash & Slash(one)
A quick slash attack towards one targeted opponent.

Lvl5: Luminaire(all)
Giant energy attack to all opponents.

Lvl7: Flying Arrow(one)
This attack will have some sort of monster mimic Serge and then release
a powerful energy attack towards one opponent.

NOTE: You must earn 35 stars(or defeat 35 bosses) to earn this attack.

- [ Attacks ] -

Jab | Weak | High Percentage
Slash | Medium | Medium Percentage
2xSlash | Fierce | High Percentage

- [ Background ] -

Lead into another world by fate, he is the main character of the game. His
tenacity and leadership skills are kinsmen for what lies ahead of him. He is
shocked to find himself dead 10 years ago, but yet all he witness was just an
errie energy field on the beach...

- [ Acquirement ] -

Initially recruited.

-------------------------------- [ Skelly ] ---------------------------------

Age: 32(M)
Origin: Termina
Height: 6'2"
Weight: 51 lbs.
Build: Boney, Left-Handed
Weapon: Bare
Element: Black

- [ Techs ] -

Lvl3: Juggler Vein(all)
Attack all opponents with popular circus act.

Lvl5: Balloon Loan(one)
Increase attack power on thyself.

Lvl7: On a Roll(one)
Powerful physicala ttack to one opponent.

NOTE: Talk with the bartender in Termina in the HOME DIMENSION after the Sea
of Eden incident.

- [ Attacks ] -

Kick | Weak | High Percentage
Flip | Medium | Medium Percentage
Leap | Fierce | High Percentage

- [ Background ] -

Skeletons are usually involved with evil mischief and miscellaneous black
magic, but Skelly is basically the opposite. With a Good Humor(tm) and a
good, err...heart, he joins the party if asked.

- [ Acquirement ] -

Acquire ALL parts and take him back to Termina and head to the house where
people were talking about Skelly...after that you can come back and talk to
him and he'll join your party.

-------------------------------- [ Sneff ] ----------------------------------

Age: 53(M)
Origin: Unknown
Height: 5'6"
Weight: 139 lbs.
Build: Ordinary, Right-Handed
Weapon: Shot/Cards
Element: Yellow

- [ Techs ] -

Lvl3: Big Deal(one)
Throw cards at opponents.

Lvl5: HPShuffle(one)
Variate your HP to the highest possible! This is only temporary for the
battle as you can expect.

Lvl7: Swordtrick(one)
Powerful magic(physical attack actually) trick attack on one opponent.

NOTE: Obtain at least 35 stars.

- [ Attacks ] -

Hand | Weak | High Percentage
FstEye | Medium | Medium Percentage
Toss | Fierce | High Percentage

- [ Background ] -

The addicted gambler is pretty much stuck on the S.S. Invincible since he has
such a high debt from his constant and past gambling. He serves as the ship's
magician and can perform some amazing tricks, you have to see it to believe
it.

- [ Acquirement ] -

After he returns you back to human form, talk with him again and he'll join
your party.

--------------------------------- [ Sprigg ] --------------------------------

Age: 224(F)
Origin: Vortex
Height: 4'4"
Weight: 86 lbs.
Build: Dwarfish, Left-Handed
Weapon: Staff
Element: Green

- [ Techs ] -

Lvl5: Dopplegang(one)
This will allow Sprigg to change into any opponent that she last
encountered, meaning that she's pretty much like a "Gau" type character.
She's very effective once you meet later and more stronger opponents.

- [ Attacks ] -

Varies | Weak | High Percentage
Varies | Medium | Medium Percentage
Varies | Fierce | High Percentage

- [ Background ] -

Living in the Vortex for hundreds of years, she wishes to leave the Vortex
and view the outside world. And seeing Lynx, she quickly joins him in hopes
of finding a way out. Although she may look like a demon, truth is she has a
good heart and a bold attitude.

- [ Acquirement ] -

She'll join you automatically in the vortex.

-------------------------------- [ Starky ] ---------------------------------

Age: Unknown(M)
Origin: Another Planet(Mars?)
Height: 2'11"
Weight: 11 lbs.
Build: Alien Ambidextrous
Weapon: Space Gun
Element: White

- [ Techs ] -

Lvl3: Starlight(one)
A chest blast from the cool robot towards one opponent.

Lvl5: Star Burst(all)
Super cool lasers attack everybody!

Lvl7: Starstruck(one)
Cool neato space guardian blast enemy to smitherines!

NOTE: After the Terra Tower, go back to the HOME dimension and check in the
UFO.

- [ Attacks ] -

Shldr | Weak | High Percentage
Hip | Medium | Medium Percentage
Flip | Fierce | High Percentage

- [ Background ] -

Like Draggy, this little dude is so cute! But aside from that, he's a little
alien and like Razzly, he wishes to go home. His spaceship holds the key to
reaching the star continent...but only if you can defeat the boss that's
guarding it!

- [ Acquirement ] -

Acquire the Star Fragment(blue jewel encrusted starfish) and then head to the
Sky Dragon Isle in the HOME dimension and defeat his giant form and voila!

-------------------------------- [ Steena ] ---------------------------------

Age: 24(F)
Origin: Guldove
Height: 5'9"
Weight: 110 lbs.
Build: Tall and Slender, Right-Handed
Weapon: Sword
Element: White

- [ Techs ] -

Lvl3: Direa Shadow(one)
Summon attack to one opponent.

Lvl5: Hydra Shadow(all)
Summon attack to all opponents.

NOTE: Defeat the Hydra, play the game till Serge is reborn and drop
down the hole in the Hydra Marsh and defeat the Hydra Frame.

Lvl7: Garai Shadow(one)
Summon attack to one opponent.

NOTE: With Steena in your party head to the Isle of the Damned(where you
fought Peppor and Solt in those mirrors) and head to Garai's grave.

- [ Attacks ] -

Thrust | Weak | High Percentage
Slice | Medium | Medium Percentage
Slash | Fierce | High Percentage

- [ Background ] -

Not much is really known about her, she seems like the "quiet but heroic"
type. I really can't give up a good background on her w/o spoiling. :P

- [ Acquirement ] -

First talk with Steena in Guldove(HOME dimension) and then defeat all 6
dragons and show the guard at the tent the key item Dragon Emblem and talk
with her inside and voila!

-------------------------------- [ Turnip ] ---------------------------------

Age: 3(M)
Origin: Hermit's Hideout
Height: 4'4"
Weight: 62 lbs.
Build: Round, right-handed
Weapon: Sword
Element: Green

- [ Techs ] -

Lvl3: VegeChopper(one)
Physical attack against one opponent.

Lvl5: VegeMight(one)
Powerful physical attack against one opponent.

Lvl7: VegOut(one)
Powerful attack against one foe.

NOTE: Take NeoFio and Turnip to the upper courtyard and examine the pool in
Viper Manor in ANOTHER dimension.

- [ Attacks ] -

Poke | Weak | High Percentage
Cross | Medium | Medium Percentage
Spin | Fierce | High Percentage

- [ Background ] -

Not much out of this guy other than the fact that he's a "vegetable."

- [ Acquirement ] -

In Lucca's house, pick up the Ice Gun on the first room to the left in the
back and then take it towards Hermit's Hideout in ANOTHER dimension and use
it over the pond(where you walk over it and a message highlights up) and head
back to this same place in the HOME DIMENSION. Check it with Poshul and
voila!

--------------------------------- [ Van ] -----------------------------------

Age: 14(M)
Origin: Termina
Height: 4'11"
Weight: 88 lbs.
Build: Smallish, Left-Handed
Weapon: Boomerang
Element: Green

- [ Techs ] -

Lvl3: Jumpthrow(one)
Physical damage against one opponent.

Lvl5: WetPaint(all)
Attack all opponents with physical damage using artist accessories!

Lvl7: Piggyboink(one)
Attack opponent with piggybank! Variable damage depending on how much you
deposit.

NOTE: Earn at least 35 stars. Go to his house in the HOME dimension and
deposit money to increase power...it's nuts the damage that this thing
does.

- [ Attacks ] -

BoRang | Weak | High Percentage
Left | Medium | Medium Percentage
Right | Fierce | High Percentage

- [ Background ] -

In one world he lives in a huge house and he's a talented artist while his
father is a fat and overweight man. In the HOME world he saves up to pay off
debts and his father is a slender man who's pretty much the artist of the
house. IMHO, this guy isn't too good to have in your party.

- [ Acquirement ] -

Talk to the poor Van in the HOME dimension in the back part of Termina, say
you want to find the Frozen Flame and he joins you.

--------------------------------- [ Viper ] ---------------------------------

Age: 57(M)
Origin: El Nido
Height: 6'7"
Weight: 216 lbs.
Build: Solid, Right-Handed
Weapon: Sword/Viper's Venom
Element: Yellow

- [ Techs ] -

Lvl3: G-Force(one)
Powerful single physical attack against one opponent.

Lvl5: Air Force(all)
Powerful wind attack against all opponents.

Lvl7: Flag Bearer(one)
Boost stats during battle...temporary.

NOTE: After Serge reborns have Viper in your party and retirn to the HOME
dimension. Talk with the bartender and check the back wall, it's
pretty much the same way you acquire Karsh and Zoah.

- [ Attacks ] -

Jab | Weak | High Percentage
Slash | Medium | Medium Percentage
SpinSlh | Fierce | High Percentage

- [ Background ] -

Although you probably couldn't tell by his stature, he has a lot of fear for
the Porre Army, which is a powerful threat against his domain. In hopes of
preventing a takeover from the Porre Army, he makes an alliance with Lynx,
someone he knows very little about.

- [ Acquirement ] -

After you rescue Ridel, go to Fargo's ship(S.S. Invincible) and talk with
Viper and he will join you.

-------------------------------- [ Zappa ] ----------------------------------

Age: 52(M)
Origin: Zenan Mainland
Height: 5'8"
Weight: 181 lbs.
Build: Solid, Right-Handed
Weapon: Axe/Hammer
Element: Red

- [ Techs ] -

Lvl3: Hammerblow(one)
Quake attack towards one opponent.

Lvl5: Hammer Throw(all)
Hits all opponents with a steal hammer.

Lvl7: Balls of Iron(one)
Powerful physical attack against one opponent.

NOTE: Have at least 40 stars.

- [ Attacks ] -

Upper | Weak | High Percentage
Bash | Medium | Medium Percentage
WindUp | Fierce | High Percentage

- [ Background ] -

An expert blacksmith with somewhat of a tough attitude. He hates being
disturbed while he's working and takes great pride in the craftsmanship of
weaponry.

- [ Acquirement ] -

Have Radius in your party and speak with Zappa in the back part of Termina in
the HOME dimension.

--------------------------------- [ Zoah ] ----------------------------------

Age: 16(M)
Origin: El Nido
Height: 6'3"
Weight: 203 lbs.
Build: Mammoth, Right-Handed
Weapon: Glove/Fist
Element: Yellow

- [ Techs ] -

Lvl3: Dragon Rider(one)
Medium attack against one opponent.

Lvl5: Gyronimo(one)
Strong attack against one opponent.

Lvl7: Toss&Spike(one)
Powerful physical attack against one opponent.

NOTE: In ANOTHER dimension, head to Viper Manor and hit select so that Zoah
is in the front party. Head to his room and have him pick up the
treasure chest.

- [ Attacks ] -

Slap | Weak | High Percentage
Punch | Medium | Medium Percentage
Pummel | Fierce | High Percentage

- [ Background ] -

Another loyal Dragoon of Viper, he later joins the party after what happened
during the Porre incident.

- [ Aquirement ] -

Like Zoah you can acquire him at the Termina bar after the Dead Sea event or
you can acquire him on the S.S. Invincible, so if you picked Karsh you'll
find Zoah on the S.S. Invincible and Vice Versa.

=============================================================================
------------------------- [ Multiple Tech Listing ] -------------------------
=============================================================================

Like Chrono Trigger, multiple techs can be performed with certain characters
who have certain techs. While the overall damage of the tech is pretty
damaging at times, it certainly doesn't equal the damage of a single tech
used alone by each character. Sadly, Chrono Cross doesn't even have 25% of
the multi-techs that Chrono Trigger had.

Double Tech | Character/Tech | Character/Tech | Element
-----------------------------------------------------------------------------
Double Take | Mel/Snatch | Kid/Pilfer | Red
Draggy Rider | Draggy/Bigbreath | Leah/TripleKick | Yellow
Dragon Spike | Zoah/Toss&Spike | Karsh/DragonRider | Green
Flamenco | Miki/DanceOnAir | Nikki/Limelight | Red
PitchBlack | Norris/TopShot | Grobyc/StrongArm | Black
Sword Storm | Sneff/SwordTrick | Guile/WandaSwords | Black
Tossed Salad | Turnip/VegOut | NeoFio/BamBamBam | Green
Vital Force | Radius/VitalEnergy | Viper/AirForce | White
X-Strike | Glenn/Dash&Gash | Serge/Dash&Slash | Red

Triple Tech | Character/Tech | Character/Tech | Character/Tech | Ele.
-----------------------------------------------------------------------------
DeltaAttack | Leena/MaidenFaith | Serge/Luminaire | Razzly/RazFlower | White
Z-Slash | Sprigg/Lvl4* | Kid/RedPin | Serge/FlyingArrow | Blue

*Sprigg must be at lvl4 for his element usage and he must be in Slash'
Dopplegang form...otherwise the Z-Slash will not be available.

=============================================================================
---------------------------- [ Monster Listing ] ----------------------------
=============================================================================

Monsters in this game show a type of reaction when they are both in good
health, or when they are low in HP. If the monster starts to limp a bit, you
know you've got them on the run. But if it's a powerful boss, even if you
strike the boss to low HP, that doesn't mean they don't have a lot of HP
since you have to take into consideration of the ratios. Keep in mind that
even when you steal items, there is still a good chance the the enemy may
still drop an item. Also note that when you finish off opponents with
summons, you will not recieve any items but you will recieve various
materials after the battle. The element of that summon used will determine
what the material may be, like the Shiny Salt can be acquired if you finish
off your opponents with the Frog Prince.

As you can expect from my previous guides, I'll place the monsters in
alphanumeric order(like I always do :P).

NOTE: In order to shorten this list I will have to make abbreviations, but I
will do the best in my ability to make them easy to read.

Here's a small legend to help you out in the guide.

H = Home World(the stats of the same enemy in the HOME world)
A = Another World(read above)
1 = Your first encounter with them
2 = Your second encounter with them(or for the rest of the game)
3 = Your third encounter with them(or for the rest of the game)

R = Rare
C = Common
T = Trap Element
Att = Attack Power
Mag = Magic Attack Power

Def = Defense Power
MDef = Magic Defense Power

--------------------------- [ Monster Listing ] -----------------------------

Name | HP | Att/Mag | Def/MDef | Drop(C) | Drop(R) | Steal(C)| Steal(R)
-----------------------------------------------------------------------------
AciaP(1) | 210 | 29/10 | 12/0 | LoRes | SilvrEr | Capsule | LoRes
AciaP(2) | 70 | 13/10 | 0/1 | Tablet | PhtnRay | IvyHelm | Capsule
AciaS(1) | 84 | 14/10 | 0/2 | Copper | Meteor | BrnzHem | Capsule
AciaS(2) | 240 | 31/10 | 15/1 | ElecBlt | Iron | UpHeavl | LoRes
AeroGrd | 540 | 65/15 | 65/8 | Screw | NA | DnaDort | HLight
AFrame | 450 | 9/20 | 24/25 | Bone | SealAll | Mythril | E.Pad
AlpBt(A) | 260 | 30/10 | 20/7 | Iron | HBound | GrvyBlo | HBound
AlpBt(H) | 100 | 28/10 | 1/0 | GrvyBlo | NA | Tablet | HBound
Aquator | 2800 | 133/24 | 60/25 | BlueFld | SCharm | NA | NA
Anemotor | 2500 | 100/23 | 65/21 | GrnFld | NA | GrnBrch | FCharm

Beachbum | 32 | 4/4 | 0/0 | Humour | Tablet | Medicin | Cure
Beeba | 280 | 22/10 | 3/6 | Fur | UpHeavl | Tablet | Copper
BigBoxer | 80 | 12/10 | 5/0 | AroSacr | ElecJlt | Heal | ElecJlt
Blk Drgn | 3900 | 96/20 | 70/15 | GrmRepr | BlkPlte | NA | NA
BluMoam | 145 | 11/10 | 0/5 | Feather | IceBlst | IceLnce | NA
Bomber | 650 | 20/10 | 40/10 | NA | NA | Capsule | CldCpe
BDngo(A) | 30 | 7/10 | 0/0 | Fur | Firebal | Fur | Cure
BDngo(H) | 140 | 28/10 | 32/8 | Leather | Ointmnt | Tablet | Capsule
Bulb(A) | 50 | 11/10 | 0/1 | Seed | BshBshr | Tablet | BrnzPck
Bulb(H) | 280 | 21/10 | 31/10 | Seed | Sonja(T)| Heal | Capsule
Bunyip | 400 | 43/15 | 20/0 | NA | NA | FreeFal | BlkHl(T)
Bunyip | 1200 | 52/15 | 35/10 | Gravton | HBound | FreeFal | BlkHl(T)

Csowry(A)| 100 | 14/10 | 1/0 | Uplift | Feather | IvyMail | ElecJlt
Csowry(H)| 500 | 41/10 | 32/7 | Mythril | Nostrum | SScope | Nostrum
CtBurg(A)| 195 | 26/10 | 7/0 | Ointmnt | Leather | PoltCap | PwrGlv
CtBurg(H)| 588 | 58/10 | 42/8 | Fur | NA | Mythril | DnaDort
Cntapede | 370 | 45/10 | 28/7 | Fang | UpHeavl | ElecBlt | ErthQke
Chamlion | 530 | 60/14 | 50/12 | WhtOut | Panacea | DnaDort | TrshTiar
Combat | 200 | 27/10 | 10/1 | BlkOut | Imbecle | Capsule | Nostrum
Combot | 1900 | 74/16 | 70/10 | Inferno | Screw | DnaDort | Nostrum
CrsBones | 150 | 28/10 | 0/0 | Bone | Iron | Iron | HBound
CSphinx | 13K | 140/30 | 95/28 | SunGlas | DnaDort | RainShl | NA
Cupoid | 570 | 63/10 | 46/10 | Purify | WngShoe | StrDstC | Purify
Cuscus(A)| 56 | 10/10 | 0/0 | Tablet | Eyeball | ElecJlt | Tablet
Cuscus(H)| 200 | 32/10 | 30/8 | EglEye | BatEye | Capsule | AroBlstr
Cybot(A) | 314 | 40/10 | 60/0 | Screw | Iron | K.Pad | HiRes

DafDrf(1)| 90 | 18/8 | 1/2 | Tablet | BrnzVst | ElecBlt | AroBlstr
DafDrf(2)| 130 | 16/7 | 0/2 | Elecblt | Leather | Iron | Capsule
DagDrf(1)| 100 | 20/8 | 1/2 | Fur | BrnzVst | ElecBlt | AroBlstr
DagDrf(2)| 140 | 20/7 | 0/2 | ElecJlt | Copper | Tablet | Iron
Dario | 3500 | 130/37 | 130/60 | SnkFang | PDrgn A | Nostrum | NA
DrkSerge | 3200 | 90/27 | 79/25 | PDrgn A | StmaBlt | TrshTia | RainShl
Deadbt(A)| 150 | 22/10 | 10/5 | Eyeball | HLite(T)| UniCn(T)| UNova(T)
DeadBt(H)| 90 | 22/10 | 2/5 | Iron | HelSoul | HelSoul | Bone
DeadHd(1)| 700 | 48/20 | 15/8 | HelSoul | HBound | GrvyBlo | BrnzAxe
DeadHd(2)| 1200 | 52/14 | 32/10 | Diminsh | Mythril | PlstrCp | Heal
De-Hydrt | 1042 | 71/13 | 60/11 | FreeFal | RestRin | DaeChrm | HBound
Dodo(A1) | 168 | 17/10 | 5/0 | Feather | Feather | Feather | Purify
Dodo(A2) | 220 | 24/11 | 7/0 | Bone | Feather | Feather | Tablet
Dodo(H) | 500 | 40/10 | 40/12 | Feather | StrnMin | Mythril | Magnify
Drgoon(1)| 350 | 42/15 | 39/10 | Ointmnt | K.Pad | SlvrPnd | GldErng
Drgoon(2)| 700 | 49/18 | 40/7 | FrgPrnc | NA | DrgnGnt | NA
Drongo(A)| 40 | 8/10 | 0/0 | Seed | AroSacr | Tablet | Heal
Drongo(H)| 200 | 32/10 | 33/10 | Carapce | Mythril | Carapce | Heal
Dwarf(1) | 140 | 19/8 | 1/2 | Uplift | BrnzMal | Capsule | Heal
Dwarf(2) | 150 | 18/7 | 0/2 | Upheavl | Copper | Iron | Capsule

ErthDrgn | 3100 | 86/18 | 70/11 | ThdaStr | NA | YlwPlte | NA
Ectoplsm | 450 | 19/15 | 40/7 | Nostrum | NA | CureAll | NA

Fargo | 660 | 43/7 | 12/2 | Meteor | PhtnBem | Capsule | PhtnBem
Fate | 5000 | 109/49 | 84/49 | MagcSel | HHealng | ErrLight| NA
FireDrgn | 850 | 45/31 | 20/22 | Weaken | MgRing | MgRing | WispCape
Fre Drgn | 3400 | 93/22 | 55/14 | Salmndr | NA | RdPlate | NA
Flea | 1200 | 55/20 | 43/16 | DrmSlsh | NA | WngShoe | FleaVest
Fosickr | 555 | 50/3 | 52/14 | Mythril | NA | Mythril | NA

Garai | 1987 | 77/16 | 45/14 | DrngHnr | NA | NA | NA
Geos | 208 | 28/10 | 31/10 | HiRes | Eyeball | Capsule | Heal
Gridae(A)| 54 | 9/10 | 0/0 | Fang | AquaBem | Medicin | AnvrlCap
Gridae(H)| 260 | 14/10 | 30/7 | AquaBem | CurePls | CurePls | Deluge
GntGoop | 800 | 42/14 | 60/0 | AquaBal | IceBlst | AnvrlCp | NA
Gzmotoid | 500 | 70/15 | 68/8 | DnaDort | PwrSeal | DnaDort | Nostrum
Gloop(A) | 50 | 9/10 | 0/0 | Humour | PultcCp | Humour | NA
Glopp(H1)| 200 | 18/10 | 30/6 | CurePls | Numble | Numble | Deluge
Gloop(H2)| 230 | 31/10 | 21/10 | Medicin | CurePls | CurePls | Medecin
GBGook(A)| 47 | 10/10 | 0/0 | MgmaBmb | AntxlCp | Ointmnt | Bronze
GBGook(H)| 270 | 32/10 | 25/10 | Feather | DncShoe | HelSoul | MgmaBrst
Googhoul | 180 | 28/10 | 8/0 | Eyeball | ElecBlt | Capsule | HiRes
Gravitor | 3000 | 140/32 | 70/28 | BlkHole | BlkBroh | DaeChrm | NA
GrnDrgn | 3700 | 81/20 | 52/12 | Genie | NA | GrnPlte | NA
Gremlin | 280 | 34/10 | 20/10 | Humour | Leather | DncShoe | SScope
Grobyc | 2800 | 75/23 | 54/8 | Defendr | FreeFal | NA | NA
Guillot | 1001 | 65/19 | 73/0 | Mythril | Screw | NA | NA
Gurgoyle | 520 | 60/14 | 50/12 | ErthChm | NA | DnaDort | Nostrum
Gyroblde | 460 | 75/20 | 63/8 | MeteShr | NA | DnaDort | GldErng

Harle | 400 | 32/10 | 10/5 | PhtnBem | MoonGls | PhtnBem | MoonGls
HellCook | 2800 | 92/30 | 27/5 | GldPndt | Mythril | NA | NA
HiWayMan | 2000 | 78/15 | 44/10 | Nimble | Mythril | NA | NA
HiHoTank | 1000 | 28/12 | 14/5 | K.Pad | Iron | Screw | K.Pad
HtDgty(A)| 165 | 22/10 | 6/0 | Fang | Iron | DncShoe | NA
HtDgty(H)| 417 | 54/10 | 40/7 | Fang | RWlf(T) | RWlf(T) | Mythril
Hydra | 700 | 43/12 | 20/9 | UpHeavl | Bronze | NA | NA

JelyBlub | 475 | 52/10 | 25/9 | Mythril | CureAll | CureAll | Iceberg

Karsh(1) | 115 | 14/5 | 0/3 | BoneAxe | PwrGlve | Copper | PwrGlve
Karsh(2) | 370 | 30/7 | 13/9 | EgleEye | SlvrEng | AroBlst | IronAxe
Ketchop | 260 | 20/11 | 0/0 | SlvrErn | Na | Tablet | PwrGlve
KngMoam | 245 | 14/10 | 0/2 | GrvyBlo | PwrGlve | Copper | FthrDrss
KdomoPup | 28 | 4/4 | 0/0 | Bone | Feather | Tablet | Medecine

Lagoonte | 510 | 45/10 | 62/21 | Fang | RstRing | Capsule | CureAll
LatrnJaw | 290 | 42/10 | 25/11 | Capsule | Inferno | MgmaBrt | CldCape
LvBoy(A) | 230 | 28/10 | 11/0 | MgmaBrt | GldPndt | Tablet | SScope
LvBoy(H1)| 614 | 60/10 | 48/7 | Inferno | GldErng | FlmChrm | RdBrooch
LvBoy(H2)| 780 | 63/13 | 48/10 | DnaDort | RdBroch | RdBroch | StneHelm
LilBoxer | 70 | 11/10 | 5/0 | IceLnce | Meteor | Heal | ElecBlt
LckNst(A)| 43 | 10/10 | 0/0 | Eyeball | Antidte | Antidte | Seed
LckNst(H)| 210 | 31/10 | 30/6 | Capsule | HealAll | Capsule | Crnivore
Luxator | 3000 | 140/30 | 70/28 | UltNova | WhtBroh | AngChrm | NA
Lynx(1) | 820 | 26/10 | 1/7 | PDrgn C | Gravitn | MgRing | PwrGlve
Lynx(2) | 1000 | 60/17 | 31/29 | PDrgn B | DjinRng | PDrgn B | DjinRng

MmDngo(A)| 70 | 12/10 | 0/0 | Leather | MgmaBmb | Cure | NA
MmDngo(H)| 140 | 28/10 | 32/8 | Strngtn | MgmaBrt | PoltcCp | Capsule
MomKdomo | 160 | 13/7 | 1/0 | Fang | Tablet | NA | NA
ManQueen | 200 | 42/15 | 32/20 | Mythril | Inferno | Mythril | SScope
ManAtArm | 160 | 20/10 | 6/0 | Heal | BrnzMal | HelSoul | Iron
ManOWar | 100 | 16/10 | 5/0 | Capsule | Heal | GrvyBlo | Iron
Mantry(A)| 480 | 54/10 | 30/10 | Leather | FPrn(T) | Mythril | FPrn(T)
Mantry(H)| 500 | 60/10 | 46/10 | Leather | CurePls | Medicin | Antviral
Marcy | 525 | 30/5 | 0/0 | IceBlst | Iron | SlvrLup | Dancing
MegaStar | 2800 | 65/12 | 39/10 | MagNgte | NA | AngChrm | WhtBroch
Miguel | 1950 | 69/20 | 55/14 | DrmScrf | NA | NA | NA
Myxcete | 550 | 44/14 | 32/11 | NA | WingSho | Nostrum | AnglChrm
NeoNBulb | 160 | 28/10 | 4/1 | AroSacr | EgleEye | Seed | Heal

Orlha | 1800 | 78/20 | 49/8 | Mythril | WrstPad | KFuShoe | NA
OpahFish | 40 | 8/4 | 0/0 | Scale | Bone | Ointmnt | Tablet
Ozzie | 2000 | 88/10 | 69/10 | OzePnts | NA | Antdote | Tornado

Paperboy | 165 | 26/10 | 5/0 | Capsule | WeakMnd | WhtOut | RecvrAll
Pentapus | 600 | 36/10 | 15/5 | AquaBal | IceBlst | NA | NA
Peppor(1)| 60 | 10/5 | 0/0 | IvyHelm | Copper | Tablet | KneePad
Peppor(2)| 90 | 10/5 | 0/0 | IvyHelm | Copper | Tablet | KneePad
Peppor(3)| 90 | 10/5 | 0/5 | IvyHelm | Copper | Tablet | KneePad
Peppor(4)| 180 | 13/10 | 0/5 | Brace | MgRing | PlstCp | PwrGlve
Peppor(5)| 483 | 33/10 | 16/9 | IronMal | DrgnGlt | PDrgn B | Nostrum
Peppor(6)| 1000 | 75/10 | 43/12 | DnaDort | StneMal | FMNP* | NA
PlisPlce | 3200 | 115/35 | 100/52 | PhysNgt | Capsule | RainShl | NA
Polly | 540 | 34/8 | 15/5 | MgaBlst | NA | SScope | Inferno
PorrePVT | 350 | 52/10 | 28/5 | AquaBal | IronHlm | NA | NA
PorreSGT | 400 | 55/10 | 31/5 | IceBlst | StmnRng | NA | NA
PortlGst | 330 | 22/10 | 5/0 | Capsule | Eyeball | Magnify | Heal
Popporri | 68 | 19/10 | 0/0 | AroSacr | Brace | Brace | Tablet
Potty | 350 | 14/10 | 5/0 | Brace | Bronze | Capsule | UpHeaval
Prehytrc | 550 | 58/10 | 54/7 | DnaDort | Golem(T)| ErthChm | YelBroch
PreyMant | 610 | 50/10 | 50/7 | Feather | Sonja(T)| FrtChrm | GrnBroch
Pterodct | 750 | 58/11 | 50/10 | Inferno | GldErng | CldCape | StmnBelt
Puffy | 300 | 50/10 | 23/7 | Scale | Mythril | Mythril | Deluge
Pyrotor | 2400 | 130/22 | 55/20 | RdField | NA | RdBroch | FlmChrm

*Forget Me Not Pot

Quafid(A)| 200 | 12/10 | 0/1 | Seed | BshBshr | Antdote | BatEye

Radius | 750 | 44/15 | 38/15 | PDrgn C | Grvitne | Heal | Magnify
Redmoam | 145 | 11/10 | 0/5 | Feather | FrePilr | MgmaBmb | NA
Roachstr | 1245 | 66/20 | 54/12 | E.Pad | NA | NA | NA
RoboDcky | 450 | 45/10 | 38/7 | Screw | Mythril | Mythril | GldErng
Roborg(1)| 300 | 35/12 | 8/0 | Copper | ElecBlt | Screw | Capsule
Roborg(2)| 1000 | 49/19 | 14/8 | Copper | ElecJlt | Screw | Heal
RockRoach| 515 | 75/11 | 77/10 | DnaDort | Fang | Sonja(T)| Tordo(T)
RoylJely | 1657 | 64/12 | 30/10 | RstBelt | NA | EngLite | MgRing

Sage | 1500 | 56/25 | 41/20 | MythHel | NA | NA | NA
SndSqrt | 26 | 3/4 | 0/0 | Fang | Scale | Tablet | NA
SchlMate | 400 | 49/10 | 25/10 | Scale | Mythril | CureAll | Nostrum
Scorpoid | 250 | 32/10 | 5/0 | Feather | KneePad | Tablet | Capsule
ShdwCat | 350 | 45/10 | 25/10 | Fur | MShip(T)| DaeChrm | FreeFall
SdeStp(A)| 620 | 52/10 | 35/10 | CureAll | NA | Deluge | Nostrum
SkyDrgn | 3800 | 97/20 | 61/25 | Saints | NA | WhtPlte | NA
Slash | 1900 | 70/10 | 58/5 | Slasher | 3rdEye | Iceberg | NA
Snibgblin| 110 | 24/10 | 1/0 | AroSacr | BshBshr | AroBlst | Antidote
Snobgblin| 120 | 24/10 | 1/1 | Fang | BshBshr | Antidte | Capsule
Solt(1) | 52 | 9/7 | 0/0 | IvyVest | Copper | Tablet | SlvrLop
Solt(2) | 80 | 9/7 | 0/0 | IvyVest | ElecJlt | IvyHelm | TrnBlk
Solt(3) | 80 | 9/7 | 0/0 | IvyVest | ElecJlt | IvyHelm | TrnBlk
Solt(4) | 150 | 12/10 | 0/5 | Copper | Copper | BrnzVst | DncShoes
Solt(5) | 500 | 32/10 | 17/10 | IrnVest | DjinRng | Nostrum | KungFu
Solt(6) | 900 | 70/10 | 39/15 | DnaDort | StneVst | RstVst | PenDrgn
SprFshr | 487 | 44/10 | 30/16 | Nimble | CureAll | AnvrlCp | IceBlst
Sunofagun| 365 | 47/12 | 68/50 | Iron | NA | Screw | NA
SwampBug | 80 | 20/10 | 0/1 | Fang | Feather | Medicin | Numble

Taurmintr| 658 | 60/10 | 45/10 | Mythril | MythHelm| Mythril | GldErng
Taurusoid| 1600 | 43/6 | 40/0 | Fang | IrnVest | Trndo(T)| Sonja(T)
Terrator | 2200 | 100/20 | 65/16 | YelwFld | NA | YelBroh | ErthChrm
TerraTer | 700 | 69/10 | 53/10 | Nostrum | Defendr | WstPad | Nostrum
TimeDrgn | 15K | 120/30 | 93/45 | ErnHope | NA | HlyLight| NA
TotalChs | 230 | 30/10 | 32/10 | Gravitn | Mythril | Mythril | TrshTiar
Tragdene | 380 | 32/10 | 18/10 | AquaBal | Deluge | Heal | Crnivore
Tutshamn | 300 | 43/9 | 22/22 | Weaken | ElbowPad| Capsule | DjinRing
Tyrano | 1600 | 80/15 | 55/20 | RstRing | NA | PwrSeal | GldErng
TzetzeFly| 160 | 25/14 | 0/0 | Humour | GrvyBlo | Heal | BlkOut

Viper | 820 | 46/16 | 30/15 | DrgnGnt | MythMal | StmnRng | NA
Vita Dos | 2500 | 100/32 | 100/70 | EngLite | DvaDrss | WhtBroh | HolyHeal
VitaTres | 700 | 100/30 | 105/60 | DvaDrss | GldTiar | WhtBroh | HolyHeal
VitaUnus | 2500 | 105/30 | 105/65 | Vigora | NA | WhtBroh | DivaDres

WtrDrgn | 2800 | 84/15 | 50/11 | BluWhle | NA | BluPlte | NA
Whoot | 600 | 68/10 | 60/18 | ErthChm | YelBroh | 3rdEye | TrshTia
WightKnt | 750 | 80/18 | 45/10 | Iron | RainShl | Nostrum | HBound
Wlowsp(1)| 45 | 11/8 | 0/2 | Tablet | Ointmnt | Capsule | FirePilr
Wlowsp(2)| 200 | 35/10 | 20/15 | FrePilr | Inferno | Capsule | Heal
WingPede | 430 | 32/8 | 12/3 | AroSacr | Leather | AntxCp | Iron
Witchety | 468 | 34/10 | 34/10 | Humour | Medecin | AquaBal | CurePlus
Wrath(A1)| 198 | 27/10 | 0/0 | Leather | HelSoul | PwrGlve | Heal
Wrath(A2)| 200 | 25/10 | 0/0 | Leather | GrvyBlo | Copper | GrvyBlo
Wrath(A3)| 210 | 27/10 | 0/0 | Leather | GrvyBlo | Heal | Nostrum
Wraith(H)| 400 | 47/10 | 30/6 | HelSoul | GhtShrt | Capsule | FreeFall

YelwBely | 621 | 68/10 | 42/10 | Numble | Humour | ErthChm | Capsule

Zoah(1) | 200 | 14/6 | 0/0 | IvyMail | BrznGlv | KneePad | NA
Zoah(2) | 436 | 30/7 | 12/7 | GldErng | NA | StmnRng | NA

----------------------- [ Monster Listing: Part II ] ------------------------

Mainly in this section are the elements and the location of each enemy in the
game, note that the location part isn't done yet since I haven't been taking
my Ginkoba...so keep note of that and please be patient! Thanks!

Name | Element | Location
-----------------------------------------------------------------------------
Acacia PVT | Yellow | Viper Manor(ANOTHER)
Acacia PVT(2) | Red | Viper Manor(ANOTHER)
Acacia SGT | Yellow | Viper Manor(HOME)
Acacia SGT(2) | Yellow | Viper Manor(HOME)
Aero Guard | Blue | Chronopolis
Air Frame | Black | Fossil Valley
Alpha Bat | Black | Fort Dragonia
Aquator | Blue | Terra Tower
Anemotor | Green | Terra Tower

Beachbum | Blue | Cape Cowl
Beeba | Yellow | Hydra Marsh
Big Boxer | Yellow | Viper Manor
Black Dragon | Black | Marbule(ANOTHER)
BlueMoaman | Blue | Viper Manor Bluffs(ANOTHER)
Bomber | Black | Earth Dragon Isle
Bubba Dingo | Red | Fossil Valley
Bulb | Green | Hydra Marsh
Bunyip | Red | Fort Dragonia(evolves to higher Bunyip form)
Bunyip | Black | Fort Dragonia

Cassowary | Yellow | Shadow Forest(ANOTHER)
Cat Burglar | Red | Mount Pyre
Centaurpede | Yellow | Hydra Marsh(HOME)
Chamellion | Blue | Hydra Marsh(HOME)
Combat | Black | Fort Dragonia
Combot | Red | Chronopolis
Cross Bones | Black | S.S. Invincible
Criosphinx | Yellow | Earth Dragon Isle(HOME)
Cupoid | White | Terra Tower
Cuscus | Green | Shadow Forest
Cybot | Yellow | Fort Dragonia

Daffy Dwarf | Yellow | Hydra Marsh(ANOTHER), Water Dragon Isle
Daggy Dwarf | Yellow | Hydra Marsh(ANOTHER), Water Dragon Isle
Dario | Black | Forbidden Isle(HOME)
Dark Serge | Black | Fort Dragonia(HOME)
Dead Beat | Black | S.S. Invincible
Dead Head | Black | S.S. Invincible
De-Hydrate | Black | Hydra Marsh(HOME)
Dodo | White | Fossil Valley
Dragoon | Red | Fort Dragonia
Drongo | Green | Fossil Valley
Dwarf | Yellow | Hydra Marsh(ANOTHER)

Earth Dragon | Yellow | Earth Dragon Isle
Ectoplsm | Red | Terra Tower

Fargo | Blue | S.S. Invincible
Fate | Black | Chronopolis
Fire Dragon | Red | Mt. Pyre
FireDragon | Red | Mt. Pyre
Flea | Red | Bend of Time
Fossicker | Yellow | Earth Dragon Isle

Garai | White | Isle of the Damned(HOME)
Geos | Black | Dead Sea
Gerridae | Blue | Shadow Forest to Viper Manor(ANOTHER)
Giant Goop | Blue | Fort Dragonia(ANOTHER)
Gizmotoid | Red | Chronopolis
Gloop | Blue | Fort Dragonia
Gobledygook | Red | Viper Manor Bluffs
Googhoul | Yellow | Fort Dragonia
Gravitor | Black | Terra Tower
Green Dragon | Green | Gaea's Noval(HOME)
Gremlin | Green | Hydra Marsh
Grobyc | Black | Viper Manor(ANOTHER)
Guillot | Yellow | Viper Manor(ANOTHER)
Gurgoyle | Yellow | Terra Tower
Gyroblade | White | Chronopolis

Harle | Black | Hermit's Hideaway(ANOTHER)
Hell's Cook | Red | Viper Manor Basement(HOME)
High Way Man | Black | Dead Sea(before Gheddon Tower)
Hi Ho Tank | Yellow | Dead Sea(before Gheddon Tower)
HotDiggity | Red | Mt.Pyre
Hydra | Yellow | Hydra Marsh(ANOTHER)

Jellyblubba | Blue | El Nido Triangle(ANOTHER)

Karsh | Green | Cape Cowl, Viper Manor(ANOTHER)
Ketchop | Yellow | Viper Manor(ANOTHER)
KingMoaman | Black | Viper Manor Bluffs
KodomoPup | Blue | Lizard Rock

Lagoonate | Blue | Marbule(ANOTHER)
Latern Jaw | Blue | Viper Manor Undergrounds
Lava Boy | Red | Mt.Pyre
Li'l Boxer | Yellow | Viper Manor
LockNest | Green | Shadow Forest
Luxator | White | Terra Tower
Lynx | Black | Fort Dragonia, Viper Manor(both ANOTHER)

Mama Dingo | Red | Fossil Valley
Mama Kodomo | Blue | Lizard Rock
Manne Queen | Yellow | Tower of Geddo
Man At Arms | Black | S.S. Invincible
Man-O-War | Black | S.S. Invincible
Mantarrey | Yellow | Terra Tower
Marcy | Blue | Viper Manor Library(ANOTHER)
MegaStarky | White | Sky Dragon Isle(HOME)
Miguel | White | Dead Sea
Myxomycete | White | Terra Tower

Neo-N-Bulb | Green | Shadow Forest

Orlha | Blue | Guldove(ANOTHER)
Opah Fish | Red | El Nido Traingle
Ozzie | Green | Bend of Time

Paperboy | Yellow | Fort Dragonia
Pentapus | Green | Hydra Marsh(HOME)
Peppor | Yellow | Viper Manor, Cape Cowl, Isle of the Damned, Shadow
Forest, Mt.Pyre
Polispolice | White | Chronopolis
Polly | Red | S.S. Invincible
Porre PVT | White | Viper Manor(HOME)
Porre SGT | White | Viper Manor(HOME)
PortalGeist | Yellow | Viper Manor(ANOTHER)
Popporri | Green | Hydra Marsh(ANOTHER)
Potty | Yellow | Chronopolis
Prehystric | Yellow | Gaea's Novel(ANOTHER)
Prey Mantis | Green | Gaea's Novel(ANOTHER)
Pterodact | Red | Gaea's Novel(ANOTHER)
Puffy | Yellow | El Nida Triangle
Pyrotor | Red | Terra Tower

Quaffid | Green | Shadow Forest(ANOTHER

Radius | Green | Arni(HOME)
Redmoaman | Red | Fossil Valley(HOME)
Roachstr | Blue | Viper Manor Sewers(HOME)
RoboDucky | White | Dead Sea
Roborg | Yellow | Fort Dragonia
RockRoach | Yellow | Earth Dragon Isle(ANOTHER)
RoyalJelly | Blue | El Nido Triangle(ANOTHER)

Sage | White | S.S.Zelbess
SandSquirt | Blue | Lizard Rock
SchoolMates | Blue | El Nido Triangle
Scorpoid | Blue | Water Dragon Isle(ANOTHER)
Shadow Cat | Black | Fossil Valley(re-visit HOME)
SideSteppa | Blue | Blue Dragon Isle(HOME), El Nido Triangle(ANOTHER)
SkyDragon | White | Sky Dragon Isle(ANOTHER)
Slash | Blue | Bend of Time
Snibgoblin | Green | Lizard Rock
Snobgoblin | Green | Hydra Marsh(HOME)
Solt | Yellow | Viper Manor, Cape Cowl, Isle of the Damned, Shadow
| Forest, Mt.Pyre
SpearFisher | Blue | Viper Manor Undergrounds
Sunofagun | White | Fort Dragonia
SwampBug | Blue | Hydra Marsh

Taurminator | Red | Mt.Pyre(HOME)
Taurusoid | Green | Fort Dragonia
Terrator | Yellow | Terra Tower
TerraTerror | White | Terra Tower
TimeDragon | All | Terra Tower
TotalChaos | Black | Gaea's Novel
Tragedienne | Red | Tower of Gheddo
Tutshaman | Red | Tower of Geddo
Tyrano | Red | Gaea's Novel
Tzetze Fly | Black | S.S. Invincible

Viper | Yellow | Viper Manor
Vita Dos | Green | Sea of Eden
Vita Tres | Blue | Sea of Eden
Vita Unus | Red | Sea of Eden

White Dragon | White | Sky Dragon Isle(ANOTHER)
Whoot | Yellow | Terra Tower
WightKnight | Black | Terra Tower
Willo' Wisp | Red | Viper Manor
WingaPede | Green | Hydra Marsh(ANOTHER)
Witchetty | Blue | Hydra Marsh(HOME)
Wraith | Black | Fossil Valley, Chronopolis, Viper Manor
| | Underground, S.S. Invincible, Shadow Forest

Yellow Belly | Yellow | Earth Dragon Isle(ANOTHER)

Zoah | Green | Mt.Pyre, Shadow Forest

=============================================================================
------------------------------- [ Elements ] --------------------------------
=============================================================================

Elements in this game are pretty much the "Esper System" of FF6 or the
"Materia System" of FF7. Elements in the game have different properties that
tie in with a certain color class(white, black, blue, yellow, red, green) and
each of these elements have a weakness towards one other element and vice
versa. Black is weak to white(and vice versa), blue is weak to red(and vice
versa) and green is weak to yellow(and vice versa). As you grow in
levels(mainly your stats since there are no level ups in this game) you will
be able to use stronger elements, you can equip some elements for that
character but note that sometimes you can consume an element, making it a
permanent element for that character. Just note that not all elements can be
equipped for a certain character, a yellow character can definitely equip and
use all yellow elements when his or her levels arise. While you still can
have a yellow character equip all other elements, just note that the yellow
element character probably won't be able to equip say a Sealall element or a
Volcano element.

When list ELEMENT ONLY, this means that the character must be of that element
to use that element, in short it's pretty much an element exclusive
element(yes I did mean to say that). When I list CONSUME, that means that the
element can be used much like a normal item, like a vitamin pill or something
used to refill loss HP. Basically Consumable items are like Potions and Soft
bottles. I'll list the elements in this fashion below:

Element: | Name of element
Usage: | Either on all or one opponent/party member
Level: | What level this element is at
Range: | This one is a bit hard to explain, say you have a range of 1
| and the element is a lvl 2 element, meaning that you can place
| this element on a lvl 1 or lvl 3 slot for your character. If
| the range was 3 then you can place it on lvl 1, 3, 4, and 5
| for that character.
Cost: | How much it costs
Buy: | Where can you buy it(if you can)
Description: | What this element does

Also for some elements, you want to trap them in order to obtain them, you
can purchase these traps and in battle when you have the element trap
equipped you can obtain the true element of that element. Say you purchased a
Trap Freefall, in battle you can obtain the Freefall element by using the
Trap Freefall, but always note that the Trap elements are only elements that
are used to trap the specified element, they are pretty much useless within
itself for any other purpose.

When you use elements, you take up stamina points. Just so long as you have
at least 1 stamina point, you can use elements. Note that when you only have
one stamina point and use a lvl8 element(ala Saints), your stamina points
will go into the negative zone, to -7. This means that your other characters
will have to connect with their weakest attack 7 times or 2 strong attacks
and 1 weak attack, so they will mainly have to attack with equal the stamina
points as you are down to boost you back up so that you can attack or do an
action again.

For your convience, I will list all the elements below in complete
alphanumeric order. Ain't that sweet? (^_^).

---------------------------- [ Black Elements ] -----------------------------

Black element, weak against white, strong against white.

ELEMENT ONLY: Revenge, Sealall, AntiWhite, Blackhole
CONSUME: Freefall, Blackhole, Blackout, Nostrum, Mothership

-----------------------------------------------------------------------------
Element: | Anti White
Usage: | one opponent
Level: | 3
Range: | 5
Cost: | NA
Buy: | NA
Description: | Blocks white element usage. For a limited time only.
-----------------------------------------------------------------------------
Element: | Blackhole
Usage: | All opponents
Level: | 6
Range: | 2
Cost: | NA
Buy: | NA
Description: | Attempt to bring your opponent into the vortex of nothingness.
-----------------------------------------------------------------------------
Element: | Blackhole(traps)
Usage: | All opponents
Level: | 6
Range: | 0
Cost: | 400
Buy: | Marbule
Description: | Used to trap Blackhole element.
-----------------------------------------------------------------------------
Element: | Blackout
Usage: | One party member
Level: | 2
Range: | 0
Cost: | 15
Buy: | Termina
Description: | Cures black element ailments.
-----------------------------------------------------------------------------
Element: | Diminish
Usage: | All opponents/party members
Level: | 6
Range: | 2
Cost: | 1670
Buy: | Guldove, Marbule
Description: | Cuts element damage down in half. For a limited time only.
-----------------------------------------------------------------------------
Element: | Freefall
Usage: | One opponent
Level: | 5
Range: | 3
Cost: | NA
Buy: | NA
Description: | Send the opponent upwards and drop 'em down.
-----------------------------------------------------------------------------
Element: | Freefall(trap)
Usage: | All opponents
Level: | 5
Range: | 0
Cost: | 300
Buy: | Marbule
Description: | Use to trap Freefall.
-----------------------------------------------------------------------------
Element: | Genius
Usage: | One party member
Level: | 4
Range: | 4
Cost: | 430
Buy: | Guldove, Marbule
Description: | Raises magic power stat. For a limited time only.
-----------------------------------------------------------------------------
Element: | Gravitonne
Usage: | All opponents
Level: | 3
Range: | 5
Cost: | NA
Buy: | NA
Description: | Attack opponents with gravity energy.
-----------------------------------------------------------------------------
Element: | Gravity Blow
Usage: | one opponent
Level: | 1
Range: | 7
Cost: | 60G
Buy: | Guldove
Description: | Pretty much like an X-Zone spell, except to one character.
-----------------------------------------------------------------------------
Element: | Grim Reaper
Usage: | All opponents
Level: | 8
Range: | 0
Cost: | NA
Buy: | NA
Description: | Black element damage against all opponents.
-----------------------------------------------------------------------------
Element: | Hellbound
Usage: | One opponent
Level: | 4
Range: | 0
Cost: | NA
Buy: | NA
Description: | Black magic attack through the bottom of the Earth.
-----------------------------------------------------------------------------
Element: | Hellsoul
Usage: | one opponent
Level: | 2
Range: | 0
Cost: | 100G
Buy: | Guldove
Description: | Ala the Death spell IYAM.
-----------------------------------------------------------------------------
Element: | Imbecile
Usage: | One opponent
Level: | 4
Range: | 4
Cost: | 430
Buy: | Guldove, Marbule
Description: | Decrease your opponent's magic stats. For a limited time only.
-----------------------------------------------------------------------------
Element: | Mothership
Usage: | All opponents
Level: | 7
Range: | 1
Cost: | NA
Buy: | NA
Description: | Summon damage against all opponents.
-----------------------------------------------------------------------------
Element: | Mothership(trap)
Usage: | All opponents
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Used to trap Mothership element, use this on Shadow Cats in
| Fossil Valley.
-----------------------------------------------------------------------------
Element: | Nostrum
Usage: | One party member
Level: | 6
Range: | 0
Cost: | 60G
Buy: | Guldove
Description: | Cures loss HP(works best on black element characters).
-----------------------------------------------------------------------------
Element: | Revenge
Usage: | One opponent
Level: | 6
Range: | 3
Cost: | 600G
Buy: | Guldove
Description: | Any negative status effects can be directed to one target.
-----------------------------------------------------------------------------
Element: | Sealall
Usage: | All opponents/party members
Level: | 6
Range: | 2
Cost: | 2880
Buy: | Guldove
Description: | Stops targeted group's element usage. For a limited time only.
-----------------------------------------------------------------------------
Element: | Turn Black
Usage: | One opponent/party member
Level: | 1
Range: | 7
Cost: | 75G
Buy: | Marbule
Description: | Temporarily make target a black element attribute.
-----------------------------------------------------------------------------

---------------------------- [ Blue Elements ] ------------------------------

Weak against Red, strong against red, uses water elemental magic.

ELEMENT ONLY: Iceburg, Antired, Cureall, Frogprince, Bluewhale
CONSUME: Medecine, Frogprince(trap), Deluge(trap), Iceburg(trap)

-----------------------------------------------------------------------------
Element: | Antired
Usage: | one opponent
Level: | 3
Range: | 5
Cost: | NA
Buy: | NA
Description: | Stops red element usage. For a limited time only.
-----------------------------------------------------------------------------
Element: | Aquaball
Usage: | One opponent
Level: | 100
Range: | Termina
Cost: | 3
Buy: | 5
Description: | Stronger water attack against one opponent.
-----------------------------------------------------------------------------
Element: | Aquabeam
Usage: | One opponent
Level: | 1
Range: | 7
Cost: | 50
Buy: | Arni, Guldove, Termina
Description: | Water attack against one opponent.
-----------------------------------------------------------------------------
Element: | Bluefield
Usage: | All opponents/party members
Level: | 5
Range: | 3
Cost: | NA
Buy: | NA
Description: | Turns entire targeted group's field blue. Limited time only.
-----------------------------------------------------------------------------
Element: | Bluewhale
Usage: | All opponents
Level: | 8
Range: | 0
Cost: | NA
Buy: | NA
Description: | Cataclysmic water damage to all opponents.
-----------------------------------------------------------------------------
Element: | Cure
Usage: | One opponent/party member
Level: | 1
Range: | 7
Cost: | 100G
Buy: | Arni
Description: | Strong cure magic to one opponent/party member.
-----------------------------------------------------------------------------
Element: | Cureall
Usage: | All party members
Level: | 5
Range: | 3
Cost: | NA
Buy: | NA
Description: | Strongest cure magic to all party members.
-----------------------------------------------------------------------------
Element: | Cureplus
Usage: | One opponent/party member
Level: | 3
Range: | 5
Cost: | 220
Buy: | Termina
Description: | Stronger cure magic to one opponent/party member.
-----------------------------------------------------------------------------
Element: | Deluge
Usage: | All opponents
Level: | 5
Range: | 3
Cost: | NA
Buy: | NA
Description: | Strongest water attack against all opponents.
-----------------------------------------------------------------------------
Element: | Deluge(trap)
Usage: | All opponents
Level: | 5
Range: | 0
Cost: | 300
Buy: | Marbule
Description: | Trap Deluge element.
-----------------------------------------------------------------------------
Element: | Frogprince
Usage: | All opponents
Level: | 7
Range: | 2
Cost: | NA
Buy: | NA
Description: | Super powerful water attack against all opponents.
-----------------------------------------------------------------------------
Element: | Frogprince(trap)
Usage: | All opponents
Level: | 7
Range: | 0
Cost: | 500
Buy: | Marbule
Description: | Use on Blue Dragon.
-----------------------------------------------------------------------------
Element: | Iceberg
Usage: | All opponents.
Level: | 6
Range: | 2
Cost: | NA
Buy: | NA
Description: | Strongest ice attack against all opponents.
-----------------------------------------------------------------------------
Element: | Iceberg(trap)
Usage: | All opponents.
Level: | 6
Range: | 0
Cost: | 400
Buy: | Marbule
Description: | Trap Iceberg element.
-----------------------------------------------------------------------------
Element: | Iceblast
Usage: | One opponent
Level: | 4
Range: | 4
Cost: | 240
Buy: | Termina
Description: | Stronger ice attack against one opponent.
-----------------------------------------------------------------------------
Element: | Icelance
Usage: | One opponent
Level: | 2
Range: | 6
Cost: | 80
Buy: | Termina
Description: | Ice damage against one opponent.
-----------------------------------------------------------------------------
Element: | Medecine
Usage: | One party member
Level: | 2
Range: | 0
Cost: | NA
Buy: | Find in Termina
Description: | Cure blue element ailments.
-----------------------------------------------------------------------------
Element: | Nimble
Usage: | One party member
Level: | 4
Range: | 4
Cost: | 430
Buy: | Marbule
Description: | Increase physical evade percentage. For a limited time only.
-----------------------------------------------------------------------------
Element: | Numble
Usage: | One opponent
Level: | 4
Range: | 4
Cost: | 430
Buy: | Marbule
Description: | Decrease physical evade percentage. For a limited time only.
-----------------------------------------------------------------------------
Element: | Viorga
Usage: | One party member.
Level: | 6
Range: | 2
Cost: | NA
Buy: | NA
Description: | Never decrease in stamina. For a limited time only.
-----------------------------------------------------------------------------
Element: | Turnblue
Usage: | One opponent/party member
Level: | 1
Range: | 7
Cost: | 75
Buy: | Marbule
Description: | Make target's attribute of blue element. Limited time only.
-----------------------------------------------------------------------------

--------------------------- [ Green Elements ] ------------------------------

Weak against yellow, strong against yellow, uses Earth elemental attacks.

ELEMENT ONLY: Tornado, Antidote, Healplus, Infoscope, Sonja, Genie,
Antiyellow
CONSUME: Sonja(trap), Carnivore(trap), Tornado(trap)

-----------------------------------------------------------------------------
Element: | Aeroblaster
Usage: | One opponent
Level: | 4
Range: | 4
Cost: | 240
Buy: | Termina
Description: | Stronger wind attack against one opponent.
-----------------------------------------------------------------------------
Element: | Aerosaucer
Usage: | One opponent.
Level: | 2
Range: | 6
Cost: | 80
Buy: | Guldove, Termina
Description: | Wind attack against one opponent.
-----------------------------------------------------------------------------
Element: | Antidote
Usage: | One party member
Level: | 2
Range: | 0
Cost: | 15
Buy: | Arni, Guldove, Termina
Description: | Cures green element ailments.
-----------------------------------------------------------------------------
Element: | Anti-yellow
Usage: | One opponent
Level: | 3
Range: | 5
Cost: | NA
Buy: | NA
Description: | Stops yellow element usage. For a limited time only.
-----------------------------------------------------------------------------
Element: | Bateye
Usage: | One opponent
Level: | 4
Range: | 4
Cost: | 430
Buy: | Marbule
Description: | Decrease opponent's hit percentage.
-----------------------------------------------------------------------------
Element: | Bushbasher
Usage: | One opponent.
Level: | 3
Range: | 5
Cost: | 100
Buy: | Termina
Description: | Thorn attack against one opponent.
-----------------------------------------------------------------------------
Element: | Bushwhacker
Usage: | One opponent
Level: | 1
Range: | 7
Cost: | 50
Buy: | Guldove, Termina
Description: | Leaf attack against one opponent.
-----------------------------------------------------------------------------
Element: | Carnivore
Usage: | All opponents
Level: | 5
Range: | 3
Cost: | NA
Buy: | NA
Description: | Summon a Venus "foe" trap to all opponents.
-----------------------------------------------------------------------------
Element: | Carnivore(trap)
Usage: | All opponents
Level: | 5
Range: | 0
Cost: | 400
Buy: | Marbule
Description: | Used to trap Carnivore element.
-----------------------------------------------------------------------------
Element: | Eagleeye
Usage: | One party member.
Level: | 4
Range: | 4
Cost: | 430
Buy: | Marbule
Description: | Increase target's hit percentage.
-----------------------------------------------------------------------------
Element: | Genie
Usage: | All opponents
Level: | 8
Range: | 0
Cost: | NA
Buy: | NA
Description: | Most powerful wind attack against all opponents.
-----------------------------------------------------------------------------
Element: | Greenfield
Usage: | All opponents/party members
Level: | 5
Range: | 3
Cost: | NA
Buy: | NA
Description: | Turn targeted group's field effect to green.
-----------------------------------------------------------------------------
Element: | Heal
Usage: | One opponent/party member
Level: | 2
Range: | 0
Cost: | 100
Buy: | Termina
Description: | Recover a little loss HP.
-----------------------------------------------------------------------------
Element: | Healall
Usage: | All party members
Level: | 4
Range: | 4
Cost: | 300
Buy: | Termina
Description: | Recover a good amount of loss HP to all party members.
-----------------------------------------------------------------------------
Element: | Healplus
Usage: | One opponent/party member
Level: | 6
Range: | 2
Cost: | NA
Buy: | NA
Description: | Heal an excellent amount of loss HP to one opponent/ally.
-----------------------------------------------------------------------------
Element: | Infoscope
Usage: | One opponent
Level: | 6
Range: | 2
Cost: | 880
Buy: | Guldove
Description: | Scan your opponent.
-----------------------------------------------------------------------------
Element: | Sonja
Usage: | All opponents
Level: | 7
Range: | 2
Cost: | NA
Buy: | NA
Description: | Summons Sonja to attack with poison mushroom spores.
-----------------------------------------------------------------------------
Element: | Sonja(trap)
Usage: | All opponents
Level: | 7
Range: | 0
Cost: | 500
Buy: | Marbule
Description: | Use on the Preymantis on Gaea's Novel.
-----------------------------------------------------------------------------
Element: | Tornado
Usage: | All opponents
Level: | 6
Range: | 2
Cost: | NA
Buy: | NA
Description: | Stronger wind attack against all opponents.
-----------------------------------------------------------------------------
Element: | Tornado(trap)
Usage: | All opponents
Level: | 6
Range: | 0
Cost: | 400
Buy: | Marbule
Description: | Trap Tornado element.
-----------------------------------------------------------------------------
Element: | Turngreen
Usage: | One opponent/party member
Level: | 1
Range: | 7
Cost: | 75
Buy: | Marbule
Description: | Turn target's attribute element to green. Limited time only.
-----------------------------------------------------------------------------

---------------------------- [ Red elements ] -------------------------------

Strong against blue, weak against blue, uses the fire elemental magic.

ELEMENT ONLY: Volcano, Antiblue, Salamander, Redwolf
CONSUME: Tablet, Interno(trap), Volcano(trap), Redwolf(trap), Recharge,
Ointment, Tablet

-----------------------------------------------------------------------------
Element: | Antiblue
Usage: | One party member
Level: | 3
Range: | 5
Cost: | NA
Buy: | NA
Description: | Stops blue element usage. For a limited time only.
-----------------------------------------------------------------------------
Element: | Fireball
Usage: | One opponent
Level: | 1
Range: | 7
Cost: | 50
Buy: | Arni, Termina
Description: | Fire attack against one opponent.
-----------------------------------------------------------------------------
Element: | Firepillar
Usage: | One opponent
Level: | 3
Range: | 5
Cost: | 240
Buy: | Termina
Description: | Stronger fire attack against one opponent.
-----------------------------------------------------------------------------
Element: | Inferno
Usage: | All opponents
Level: | 5
Range: | 3
Cost: | NA
Buy: | NA
Description: | Attack all opponents with a superheat energy.
-----------------------------------------------------------------------------
Element: | Inferno(trap)
Usage: | All opponents
Level: | 5
Range: | 0
Cost: | 300
Buy: | Marbule
Description: | Trap Inferno element.
-----------------------------------------------------------------------------
Element: | Magmabomb
Usage: | All opponents
Level: | 2
Range: | 6
Cost: | 80
Buy: | Termina
Description: | Fire attack against all opponents.
-----------------------------------------------------------------------------
Element: | Magmaburst
Usage: | One opponent
Level: | 4
Range: | 4
Cost: | 240
Buy: | Termina
Description: | Much stronger fire attack against one opponent.
-----------------------------------------------------------------------------
Element: | Ninetynine
Usage: | One party member
Level: | 6
Range: | 2
Cost: | 2880
Buy: | Guldove
Description: | Total hit % at 99%. For a limited time only.
-----------------------------------------------------------------------------
Element: | Ointment
Usage: | One party member
Level: | 2
Range: | 0
Cost: | 15
Buy: | Guldove, Termina
Description: | Cures red element ailments.
-----------------------------------------------------------------------------
Element: | Recharge
Usage: | One party member
Level: | 6
Range: | 0
Cost: | NA
Buy: | NA
Description: | Refresh element usage.
-----------------------------------------------------------------------------
Element: | Redfield
Usage: | All opponents/party members
Level: | 5
Range: | 3
Cost: | NA
Buy: | NA
Description: | Target group's attribute to red.
-----------------------------------------------------------------------------
Element: | Redwolf
Usage: | All opponents
Level: | 7
Range: | 2
Cost: | NA
Buy: | NA
Description: | Super strong fire attack summon against all opponents.
-----------------------------------------------------------------------------
Element: | Redwolf(trap)
Usage: | All opponents
Level: | 7
Range: | 0
Cost: | 500
Buy: | Marbule
Description: | Use on Hotdiggity in Pyre Mountains to collect Redwolf.
-----------------------------------------------------------------------------
Element: | Salamander
Usage: | All opponents
Level: | 8
Range: | 0
Cost: | NA
Buy: | NA
Description: | Strongest fire attack against all opponents.
-----------------------------------------------------------------------------
Element: | Strengthen
Usage: | One party member
Level: | 4
Range: | 4
Cost: | 430
Buy: | Marbule
Description: | Increase attack power. For a limited time only.
-----------------------------------------------------------------------------
Element: | Tablet
Usage: | One party member
Level: | 1
Range: | 0
Cost: | 10
Buy: | Arni, Guldove, Termina
Description: | Cures a good amount of HP.
-----------------------------------------------------------------------------
Element: | Turnred
Usage: | One opponent/party member
Level: | 1
Range: | 7
Cost: | 75
Buy: | Marbule
Description: | Turn target's attribute to red. For a limited time only.
-----------------------------------------------------------------------------
Element: | Volcano
Usage: | All opponents
Level: | 6
Range: | 2
Cost: | NA
Buy: | NA
Description: | Super strong fire attack against all opponents.
-----------------------------------------------------------------------------
Element: | Volcano(trap)
Usage: | All opponents
Level: | 6
Range: | 0
Cost: | 400
Buy: | Marbule
Description: | Trap the element Volcano.
-----------------------------------------------------------------------------
Element: | Weaken
Usage: | One opponent
Level: | 4
Range: | 4
Cost: | 430
Buy: | Marbule
Description: | Decrease attack power. For a limited time only.
-----------------------------------------------------------------------------

---------------------------- [ White Elements ] -----------------------------

Strong against black, weak against black. Uses holy type magic.

ELEMENT ONLY: Antiblack, Ultranova, Magnate, Unicorn, Saints, Fullrevival,
Holyhealing
CONSUME: Whiteout, Holylight, Ultranova, Unicorn

-----------------------------------------------------------------------------
Element: | Antiblack
Usage: | one opponent
Level: | 3
Range: | 5
Cost: | NA
Buy: | NA
Description: | Stops black element usage. For a limited time only.
-----------------------------------------------------------------------------
Element: | Full Revival
Usage: | All party members
Level: | 5
Range: | 3
Cost: | NA
Buy: | NA
Description: | Revives all downed party members to full HP.
-----------------------------------------------------------------------------
Element: | Holyhealing
Usage: | All party members
Level: | 6
Range: | 2
Cost: | NA
Buy: | NA
Description: | Cures all status ailments and restores HP fully.
-----------------------------------------------------------------------------
Element: | Holylight
Usage: | All opponents
Level: | 5
Range: | 3
Cost: | NA
Buy: | NA
Description: | Attacks all opponents with Holy spirited light.
-----------------------------------------------------------------------------
Element: | Holylight(trap)
Usage: | All opponents
Level: | 5
Range: | 0
Cost: | 300
Buy: | Marbule
Description: | Used to trap Holylight element.
-----------------------------------------------------------------------------
Element: | Magnate
Usage: | One party member.
Level: | 6
Range: | 2
Cost: | 2880
Buy: | Guldove
Description: | Cast a MBarrier on party member. For a limited time only.
-----------------------------------------------------------------------------
Element: | Magnify
Usage: | All opponents/party members
Level: | 6
Range: | 2
Cost: | 1670
Buy: | Guldove, Marbule
Description: | Increase element damage by 50%. For a limited time only.
-----------------------------------------------------------------------------
Element: | Meteorite
Usage: | One opponent
Level: | 2
Range: | 6
Cost: | 100
Buy: | Guldove
Description: | Summon meteor to crash land on your opponent.
-----------------------------------------------------------------------------
Element: | Meteorshower
Usage: | All opponents
Level: | 4
Range: | 4
Cost: | NA
Buy: | NA
Description: | Attack all opponents with a METEO type spell.
-----------------------------------------------------------------------------
Element: | Panacea
Usage: | All party members
Level: | 4
Range: | 0
Cost: | 500
Buy: | Guldove
Description: | Cures all status ailments.
-----------------------------------------------------------------------------
Element: | Photonbeam
Usage: | One opponent
Level: | 3
Range: | 5
Cost: | NA
Buy: | NA
Description: | Stronger beam attack against one opponent.
-----------------------------------------------------------------------------
Element: | Photonray
Usage: | One opponent
Level: | 1
Range: | 7
Cost: | 60
Buy: | Guldove
Description: | Energy attack against one opponent.
-----------------------------------------------------------------------------
Element: | Purify
Usage: | One party member
Level: | 4
Range: | 4
Cost: | 210
Buy: | Guldove
Description: | Cures allstatus ailments.
-----------------------------------------------------------------------------
Element: | Recoverall
Usage: | All party members
Level: | 3
Range: | 5
Cost: | 380
Buy: | Guldove
Description: | Recover all down party members to 40-60% HP.
-----------------------------------------------------------------------------
Element: | Revive
Usage: | One party member.
Level: | 1
Range: | 7
Cost: | NA
Buy: | NA
Description: | Bring party member back to life to minimal HP.
-----------------------------------------------------------------------------
Element: | Saints
Usage: | All opponents/party members
Level: | 8
Range: | 0
Cost: | NA
Buy: | NA
Description: | Powerful holy attack on opponents, heals a ton of HP.
-----------------------------------------------------------------------------
Element: | Strongminded
Usage: | One party member
Level: | 4
Range: | 4
Cost: | 430
Buy: | Guldove
Description: | Increase magic defense. For a limited time only.
-----------------------------------------------------------------------------
Element: | Unicorn
Usage: | All opponents
Level: | 7
Range: | 1
Cost: | NA
Buy: | NA
Description: | Raise your party's stats during entire battle.
-----------------------------------------------------------------------------
Element: | Unicorn(trap)
Usage: | All opponents
Level: | 7
Range: | 0
Cost: | 500
Buy: | Marbule
Description: | Use on Dodo in Fossil Valley in HOME dimension.
-----------------------------------------------------------------------------
Element: | Ultranova
Usage: | All opponents
Level: | 6
Range: | 2
Cost: | NA
Buy: | NA
Description: | Powerful holy magic attack against all opponents.
-----------------------------------------------------------------------------
Element: | Ultranova
Usage: | All opponents
Level: | 6
Range: | 0
Cost: | 400
Buy: | Marbule
Description: | Used to trap Ultranova element.
-----------------------------------------------------------------------------
Element: | Weakminded
Usage: | One opponent.
Level: | 4
Range: | 4
Cost: | 430
Buy: | Guldove
Description: | Decrease target's magic defense. For a limited time only.
-----------------------------------------------------------------------------
Element: | Whiteout
Usage: | One party member
Level: | 2
Range: | 0
Cost: | 40
Buy: | Termina
Description: | Cures white element ailments.
-----------------------------------------------------------------------------

--------------------------- [ Yellow Elements ] -----------------------------

Weak against green, strong against green. Uses the lightning elemental magic.

ELEMENT ONLY: Antigreen, Physnegate, Golem, Thundasnake, Thundastorm
CONSUME: Thundastorm(trap), Golem(trap), Earthquake(trap), Brace(trap),
Capsule(trap)

-----------------------------------------------------------------------------
Element: | Antigreen
Usage: | One opponent
Level: | 3
Range: | 5
Cost: | NA
Buy: | NA
Description: | Stops element usage. For a limited time only.
-----------------------------------------------------------------------------
Element: | BigCatch
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | A special lure to catch the big one that got away.
Element: | Blue
Used by: | Korcha
-----------------------------------------------------------------------------
Element: | Brace
Usage: | One party member
Level: | 2
Range: | 0
Cost: | 15
Buy: | Guldove, Termina
Description: | Cures yellow element ailments.
-----------------------------------------------------------------------------
Element: | Capsule
Usage: | One party member
Level: | 3
Range: | 0
Cost: | 25
Buy: | Guldove, Marbule, Termina
Description: | Heals a good portion of loss HP.
-----------------------------------------------------------------------------
Element: | DoggyDunnit
Usage: | All opponents
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Kick up the dirty stuff from pooch's sandbox.
Element: | Yellow
Used by: | Poshul
-----------------------------------------------------------------------------
Element: | Earthquake
Usage: | All opponents.
Level: | 5
Range: | 3
Cost: | NA
Buy: | NA
Description: | Stronger earth attack against all opponents.
-----------------------------------------------------------------------------
Element: | Earthquake(trap)
Usage: | All opponents.
Level: | 5
Range: | 0
Cost: | 300
Buy: | Marbule
Description: | Trap Earthquake element.
-----------------------------------------------------------------------------
Element: | Electrobolt
Usage: | One opponent
Level: | 4
Range: | 4
Cost: | 240
Buy: | Guldove, Termina
Description: | Stronger electric attack against one opponent.
-----------------------------------------------------------------------------
Element: | Electrojolt
Usage: | One opponent
Level: | 2
Range: | 6
Cost: | 80
Buy: | Guldove, Termina
Description: | Small lightning attack against one opponent.
-----------------------------------------------------------------------------
Element: | Golem
Usage: | All opponents
Level: | 7
Range: | 2
Cost: | NA
Buy: | NA
Description: | Strongest quake attack against all opponents.
-----------------------------------------------------------------------------
Element: | Golem(trap)
Usage: | All opponents
Level: | 7
Range: | 0
Cost: | 500
Buy: | Marbule
Description: | Use on Centaurpedes in Hydra Marsh to collect Golem element.
-----------------------------------------------------------------------------
Element: | Headbutt
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Swim in the air and dive head-first at opponent.
Element: | Blue
Used by: | Korcha
-----------------------------------------------------------------------------
Element: | HiRes
Usage: | One party member
Level: | 4
Range: | 4
Cost: | 430
Buy: | Marbule
Description: | Increase stats. For a limited time only.
-----------------------------------------------------------------------------
Element: | Hook&Sinker
Usage: | One opponent
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Snag a foe on fishing line and reel it in.
Element: | Blue
Used by: | Korcha
-----------------------------------------------------------------------------
Element: | K9-Ball
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Curl up into a ball and bounce at foe.
Element: | Yellow
Used by: | Poshul
-----------------------------------------------------------------------------
Element: | LoRes
Usage: | One opponent
Level: | 4
Range: | 4
Cost: | 430
Buy: | Marbule
Description: | Decrease stats. For a limited time only.
-----------------------------------------------------------------------------
Element: | Mix&Match
Usage: | One opponent
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Chemical compound causes multiple status effects.
Element: | Black
Used by: | Luccia
-----------------------------------------------------------------------------
Element: | Physnegate
Usage: | One party member.
Level: | 6
Range: | 2
Cost: | NA
Buy: | NA
Description: | Cuts down physical attacks. For a limited time only.
-----------------------------------------------------------------------------
Element: | Pin-UpGirl
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Practice the pinning of a specimen on your foe.
Element: | Black
Used by: | Luccia
-----------------------------------------------------------------------------
Element: | TestAmeba
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Let foe be a test-host for a new parasitic amoeba.
Element: | Black
Used by: | Luccia
-----------------------------------------------------------------------------
Element: | Thundasnake
Usage: | All opponents
Level: | 8
Range: | 0
Cost: | NA
Buy: | NA
Description: | Strongest electric attack against all opponents.
-----------------------------------------------------------------------------
Element: | Thundastorm
Usage: | All opponents
Level: | 6
Range: | 2
Cost: | NA
Buy: | NA
Description: | Stronger lighting attack against all opponents.
-----------------------------------------------------------------------------
Element: | Thundastorm(trap)
Usage: | All opponents
Level: | 6
Range: | 0
Cost: | 400
Buy: | Marbule
Description: | Trap Thundastorm element.
-----------------------------------------------------------------------------
Element: | Turnyellow
Usage: | One opponent/party member
Level: | 1
Range: | 7
Cost: | 75
Buy: | Marbule
Description: | Turn target's attribute element to yellow.
-----------------------------------------------------------------------------
Element: | Upheaval
Usage: | One opponent.
Level: | 3
Range: | 5
Cost: | 100
Buy: | Guldove, Termina
Description: | Strong earth attack against one opponent.
-----------------------------------------------------------------------------
Element: | Uplift
Usage: | One opponent
Level: | 1
Range: | 7
Cost: | 50
Buy: | Guldove, Termina
Description: | Attack with a brick.
-----------------------------------------------------------------------------
Element: | Yellowfield
Usage: | All opponents/party members
Level: | 5
Range: | 3
Cost: | NA
Buy: | NA
Description: | Change targeted groups' attribute to yellow.
-----------------------------------------------------------------------------

=============================================================================
---------------------- [ Tech/Other Elements Listing ] ----------------------
=============================================================================

These elements are just the tech elements found in the game, however, some
elements like the Max Defense or Z-Slash will require you to use a Gameshark.
Check:

www.cmgsccc.com/psx/cc

For the codes. However, no one can equip the Triple Techs, Dual Techs, or the
Max Defense, WindSlash, TheStare, and Dash&Slash(black) elements since they
either belong to their respective Dopplegang form, either it's a multi-tech,
or because you just can't...even though it's in the game.

-----------------------------------------------------------------------------
Element: | 24Carrots
Usage: | One opponent
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Bounce carrots off drum as true "BeaterCarotene."
Element: | Black
Used by: | Janice
-----------------------------------------------------------------------------
Element: | AirForce
Usage: | All opponents
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Makes huge blades of thin air and hurl them at foes.
Element: | Yellow
Used by: | Viper
-----------------------------------------------------------------------------
Element: | AxialAxe
Usage: | All opponents
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Spin Axe around to build up power for final blow.
Element: | Green
Used by: | Karsh
-----------------------------------------------------------------------------
Element: | BalloonLoan
Usage: | Self
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Boost your strength by blowing a magic balloon.
Element: | Black
Used by: | Skelly
-----------------------------------------------------------------------------
Element: | BallsOfIron
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Like playing gold with an adrenaline rush.
Element: | Red
Used by: | Zappa
-----------------------------------------------------------------------------
Element: | BamBamBam
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Gather roots into one limb to slam foe down.
Element: | Green
Used by: | NeoFio
-----------------------------------------------------------------------------
Element: | BeatIt
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Beat enemy with your trusty bunny-drum.
Element: | Black
Used by: | Janice
-----------------------------------------------------------------------------
Element: | BigBreath
Usage: | All opponents
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Breath attack with help of Mother Dragon's ghost.
Element: | Red
Used by: | Draggy
-----------------------------------------------------------------------------
Element: | BigDeal
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Swiftly and forcefully throw your pack of cards.
Element: | Yellow
Used by: | Sneff
-----------------------------------------------------------------------------
Element: | BottomsUp
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | A hip-drop that makes foe the "butt" of jokes.
Element: | Red
Used by: | Macha
-----------------------------------------------------------------------------
Element: | CannonBalls
Usage: | All opponents
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Call for support fire from the S.S. Invincible.
Element: | Blue
Used by: | Fargo
-----------------------------------------------------------------------------
Element: | CannonCannon
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Find a nice, holy hole to snuggle up in and...
Element: | White
Used by: | Pip
-----------------------------------------------------------------------------
Element: | CartWheel
Usage: | All opponents
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Turn into a living Catherine Wheel.
Element: | Black
Used by: | Mojo
-----------------------------------------------------------------------------
Element: | Cat's Cradle
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Pierce the enemy with your secret strings.
Element: | Blue
Used by: | Marcy
-----------------------------------------------------------------------------
Element: | Chillout
Usage: | One opponent
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Play a cool tune that'll freeze your worst critic.
Element: | Blue
Used by: | Nikki
-----------------------------------------------------------------------------
Element: | Clothesline
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Charge with outstretched arm to knock foe flying.
Element: | Red
Used by: | Greco
-----------------------------------------------------------------------------
Element: | CoughDrop
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Cough up a little breath of fire.
Element: | Red
Used by: | Draggy
-----------------------------------------------------------------------------
Element: | CoughMix
Usage: | All opponents
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Cough up a fireball, then beat wings to magnify it.
Element: | Red
Used by: | Draggy
-----------------------------------------------------------------------------
Element: | DanceOnAir
Usage: | All opponents
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Dance in the sky while attacking with air-waves.
Element: | Red
Used by: | Miki
-----------------------------------------------------------------------------
Element: | Dash&Gash
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Build up momentim for a stronger slash attack.
Element: | Green
Used by: | Glenn
-----------------------------------------------------------------------------
Element: | Dash&Slash
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Charge straight at foe for very powerful cut.
Element: | Black
Use by: | ???
-----------------------------------------------------------------------------
Element: | Dash&Slash
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Charge at for for extra-powerful blade strike.
Element: | White
Used by: | Serge
-----------------------------------------------------------------------------
Element: | DashSlash
Usage: | One Opponent
Level: | 0
Range: | 0
Cost: | NA
Buy: | NA
Description: | Charges straight at foe for very powerful cut.
Element: | Blue
Used by: | Slash(Dopplegang Form)
-----------------------------------------------------------------------------
Element: | DeltaForce
Usage: | All opponents
Level: | 0
Range: | 0
Cost: | NA
Buy: | NA
Description: | Combine 3 magic attacks to create a special mega-spell.
Element: | White
Used by: | Razzly/Leena/Serge
-----------------------------------------------------------------------------
Element: | DinnerGuest
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Invites the cook to show his other face.
Element: | Red
Used by: | Orcha
-----------------------------------------------------------------------------
Element: | DireaShadow
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Summons the eidolon of the last Shrine Maiden.
Element: | White
Used by: | Steena
-----------------------------------------------------------------------------
Element: | DirtyDishes
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | One angry mama lets anything fly!
Element: | Red
Used by: | Macha
-----------------------------------------------------------------------------
Element: | Dive&Drive
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Pierce foe from above and finish it with a kick.
Element: | Green
Used by: | Glenn
-----------------------------------------------------------------------------
Element: | Doodle
Usage: | One opponent
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Use your opponent as a piece of drawing paper.
Element: | Yellow
Used by: | Mel
-----------------------------------------------------------------------------
Element: | Dopplegang
Usage: | Self
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Transform herself into a previously met foe.
Element: | Green
Used by: | Sprigg
-----------------------------------------------------------------------------
Element: | DoubleTake
Usage: | One opponent
Level: | 0
Range: | 0
Cost: | NA
Buy: | NA
Description: | Two theives join forces to do a double steal.
Element: | Red
Used by: | Kid/Mel
-----------------------------------------------------------------------------
Element: | Draggy Rider
Usage: | One opponent
Level: | 0
Range: | 0
Cost: | NA
Buy: | NA
Description: | Try a DragonRider attack like the big boys do!
Element: | Yellow
Used by: | Draggy/Leah
-----------------------------------------------------------------------------
Element: | DragonRider
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Jump on your dragon to make a charge attack.
Element: | Green
Used by: | Karsh
-----------------------------------------------------------------------------
Element: | DragonRider
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Jump on your steed to do an elbow-crush dive.
Element: | Yellow
Used by: | Zoah
-----------------------------------------------------------------------------
Element: | FeralCats
Usage: | All opponents
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Invokes a pack of magic cats to do a raid attack.
Element: | Black
Used by: | Lynx
-----------------------------------------------------------------------------
Element: | FlagBearer
Usage: | Self
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Raise the national flag to raise the fighting spirit.
Element: | Yellow
Used by: | Viper
-----------------------------------------------------------------------------
Element: | Flamenco
Usage: | All party members
Level: | 0
Range: | 0
Cost: | NA
Buy: | NA
Description: | Combined DanceOnAir and LimeLight double tech.
Element: | Red
Used by: | Nikki/Miki
-----------------------------------------------------------------------------
Element: | FlipFlop
Usage: | One opponent
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Do a gymnastic leap up to a spinning drop kick.
Element: | Red
Used by: | Greco
-----------------------------------------------------------------------------
Element: | FlyingArrow
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Focus energy on Swallo to hurl yourself at foe.
Element: | White
Used by: | Serge
-----------------------------------------------------------------------------
Element: | Folding
Usage: | One opponent
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | HAndle foe as if you're folding your laundry.
Element: | Red
Used by: | Macha
-----------------------------------------------------------------------------
Element: | FolledAgain
Usage: | One opponent
Level: | 0
Range: | 0
Cost: | NA
Buy: | NA
Description: | Gracefully score a double touchè on foe.
Element: | Blue
Used by: | Pierre
-----------------------------------------------------------------------------
Element: | ForeverZero
Usage: | All opponents
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | All things become eternal nothingness.
Element: | Black
Used by: | Lynx
-----------------------------------------------------------------------------
Element: | G-Force
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Utilize gravity's pull to swing sword harder.
Element: | Yellow
Used by: | Viper
-----------------------------------------------------------------------------
Element: | GaraiShadow
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Summon the eidolon of Garai.
Element: | White
Used by: | Lynx
-----------------------------------------------------------------------------
Element: | GlideHook
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Slice opponent as you gently fly past him.
Element: | Black
Used by: | Lynx
-----------------------------------------------------------------------------
Element: | Gnarly
Usage: | One opponent
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | A chiropractic attack that crushes foe's bones.
Element: | Red
Used by: | Doc
-----------------------------------------------------------------------------
Element: | GrandFinale
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Break beloved guitar on foe at performance's end.
Element: | Blue
Used by: | Nikki
-----------------------------------------------------------------------------
Element: | GraveDigger
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Do a body slam from the top of a magic tombstone.
Element: | Red
Used by: | Greco
-----------------------------------------------------------------------------
Element: | Gyronimo
Usage: | One opponent
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Fly like a helicopter to make a spinning dive.
Element: | Yellow
Used by: | Zoah
-----------------------------------------------------------------------------
Element: | HammerBlow
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Beat the earth to rattle your foe.
Element: | Red
Used by: | Zappa
-----------------------------------------------------------------------------
Element: | HammerThrow
Usage: | All opponents
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Spin like a top to knock your foes flying.
Element: | Red
Used by: | Zappa
-----------------------------------------------------------------------------
Element: | HangTen
Usage: | All party members
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Pray for ocean rains to heal your friends.
Element: | Red
Used by: | Doc
-----------------------------------------------------------------------------
Element: | HeadBopper
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | A dance that's bound to make heads turn!
Element: | Red
Used by: | Miki
-----------------------------------------------------------------------------
Element: | Heaven's Calls
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Just give your opponent a gentle poke.
Element: | White
Used by: | Pip
-----------------------------------------------------------------------------
Element: | Hell's Fury
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Do the "wild thing" and go into a hellish rage.
Element: | Black
Used by: | Pip
-----------------------------------------------------------------------------
Element: | HighFive
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Throw your weapons high into the air.
Element: | Red
Used by: | Doc
-----------------------------------------------------------------------------
Element: | HoodooGuroo
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Lift foe with nail, then drop while spinning.
Element: | Black
Used by: | Mojo
-----------------------------------------------------------------------------
Element: | HotShot
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | The Death-Blow machine invented by Lucca.
Element: | Red
Used by: | Kid
-----------------------------------------------------------------------------
Element: | HPShuffle
Usage: | Self
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Reorder the digits that make up your HP value.
Element: | Yellow
Used by: | Sneff
-----------------------------------------------------------------------------
Element: | HydraShadow
Usage: | All opponents
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Summon the eidolon of a Hydra.
Element: | White
Used by: | Steena
-----------------------------------------------------------------------------
Element: | Invincible
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | The forbidden deathblow unleashed from within.
Element: | Blue
Used by: | Fargo
-----------------------------------------------------------------------------
Element: | JugglerVein
Usage: | All opponents
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Use special juggling balls to pound foes.
Element: | Black
Used by: | Skelly
-----------------------------------------------------------------------------
Element: | JumpThrow
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | A Tech Skill learned from a correspondence course.
Element: | Green
Used by: | Van
-----------------------------------------------------------------------------
Element: | LightninRod
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Charge magic wand with lightning to zap foe.
Element: | Black
Used by: | Guile
-----------------------------------------------------------------------------
Element: | LimeLight
Usage: | All opponents
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Play some heavy metal that'll shake your foes.
Element: | Blue
Used by: | Nikki
-----------------------------------------------------------------------------
Element: | LongShot
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Hit foe from afar with "Chi" aura.
Element: | Green
Used by: | Radius
-----------------------------------------------------------------------------
Element: | LumberJack
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Make like a woodcutter and chop foe to pieces.
Element: | Yellow
Used by: | Funguy
-----------------------------------------------------------------------------
Element: | Luminaire
Usage: | All opponents
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Build up and release a burst of "chi" energy.
Element: | White
Used by: | Serge
-----------------------------------------------------------------------------
Element: | LunalRectic
Usage: | All opponents
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Create a lunar eclipse that causes destruction.
Element: | Black
Used by: | Harle
-----------------------------------------------------------------------------
Element: | MaidenFaith
Usage: | Self
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Virgin's prayer for the power of self-revival.
Element: | Blue
Used by: | Leena
-----------------------------------------------------------------------------
Element: | MaidenHand
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | A real slap in the face to body and soul.
Element: | Blue
Used by: | Leena
-----------------------------------------------------------------------------
Element: | MaidenHeart
Usage: | Self
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Virgin's prayer to recharge Elements' power.
Element: | Blue
Used by: | Leena
-----------------------------------------------------------------------------
Element: | MaxDefense
Usage: | All party members
Level: | 0
Range: | 0
Cost: | NA
Buy: | NA
Description: | Temp. perfect protection(even while fast asleep).
Element: | Green
Used by: | Ozzie(Dopplegang form)
-----------------------------------------------------------------------------
Element: | Medalsome
Usage: | Self
Level: | 0
Range: | 0
Cost: | NA
Buy: | NA
Description: | Pray upon the legendary Hero's Medal for help.
Element: | Blue
Used by: | Pierre
-----------------------------------------------------------------------------
Element: | MerMelody
Usage: | One Party Member
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Play a tune on your harp to heal a party member.
Element: | Blue
Used by: | Irenes
-----------------------------------------------------------------------------
Element: | MoonBeams
Usage: | All opponents
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Use lunar energy to create blades of light.
Element: | Black
Used by: | Harle
-----------------------------------------------------------------------------
Element: | MoonShine
Usage: | All party members
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Use lunar energy to protect your party.
Element: | Black
Used by: | Harle
-----------------------------------------------------------------------------
Element: | MultiPunch
Usage: | One opponent
Level: | 0
Range: | 0
Cost: | NA
Buy: | NA
Description: | A chain attack inherited by a single child.
Element: | Blue
Used by: | Orlha
-----------------------------------------------------------------------------
Element: | Myconoids
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Release an army of mini-mushrooms onto your foe.
Element: | Yellow
Used by: | Funguy
-----------------------------------------------------------------------------
Element: | MysteryMenu
Usage: | One opponent
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Turns your foe into the main course.
Element: | Red
Used by: | Orcha
-----------------------------------------------------------------------------
Element: | OnARoll
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Hop on a huge beach ball and run foe over with it.
Element: | Black
Used by: | Skelly
-----------------------------------------------------------------------------
Element: | PiggyBoink
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Set your precious piggy bank onto your foe.
Element: | Green
Used by: | Van
-----------------------------------------------------------------------------
Element: | Pilfer
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Attempt to steal your opponent's treasure.
Element: | Red
Used by: | Kid
-----------------------------------------------------------------------------
Element: | Pillage
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Pluder opponent's treasure.
Element: | Blue
Used by: | Fargo
-----------------------------------------------------------------------------
Element: | PitchBlack
Usage: | All opponents
Level: | 0
Range: | 0
Cost: | NA
Buy: | NA
Description: | Combined StrongArm and TopShot double attack.
Element: | Black
USed by: | Grobyc/Norris
-----------------------------------------------------------------------------
Element: | PopPopPop
Usage: | All opponents
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Shoot forth a barrage of flower seeds.
Element: | Green
Used by: | NeoFio
-----------------------------------------------------------------------------
Element: | Pounce
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Hurl body at foe with all one's might.
Element: | Blue
Used by: | Orlha
-----------------------------------------------------------------------------
Element: | PunchDrunk
Usage: | One opponent
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | "Drunken Master" attack taught by parents.
Element: | Blue
Used by: | Orlha
-----------------------------------------------------------------------------
Element: | QuickDraw
Usage: | One opponent
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Swing your staff faster than the eye can see.
Element: | Green
Used by: | Radius
-----------------------------------------------------------------------------
Element: | Raz-Flower
Usage: | All party members
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Protect friends with flower power.
Element: | Green
Used by: | Razzly
-----------------------------------------------------------------------------
Element: | Raz-Heart
Usage: | One party member
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | A gift from the heart.
Element: | Green
Used by: | Razzly
-----------------------------------------------------------------------------
Element: | Raz-Star
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Catch a falling star.
Element: | Green
Used by: | Razzly
-----------------------------------------------------------------------------
Element: | RedPin
Usage: | All opponents
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Throw a bunch of daggars all at once.
Element: | Red
Used by: | Kid
-----------------------------------------------------------------------------
Element: | RocketFist
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Shoot off left arm to punch a foe in the face.
Element: | Black
Used by: | Grobyc
-----------------------------------------------------------------------------
Element: | RockThrow
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Hurl huge boulders at opponent.
Element: | Yellow
Used by: | Leah
-----------------------------------------------------------------------------
Element: | SexyWink
Usage: | One opponent
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | A lusty look that'll make any foe go gaga.
Element: | Red
Used by: | Miki
-----------------------------------------------------------------------------
Element: | SirenSong
Usage: | All Opponents
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Play a tune on your harp to beat foes with waves.
-----------------------------------------------------------------------------
Element: | SisterHoods
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | An inherited technique performed by 2 sisters.
Element: | Blue
Used by: | Pierre
-----------------------------------------------------------------------------
Element: | SlapofCyrus
Usage: | One Opponent
Level: | 0
Range: | 0
Cost: | NA
Buy: | NA
Description: | A deathblow "borrowed" from the tough guy Cyrus.
Element: | Blue
Used by: | Pierre
-----------------------------------------------------------------------------
Element: | SlurpSlurp
Usage: | One opponent
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Send out tendrils to soak up foe's HP.
Element: | Green
Used by: | NeoFio
-----------------------------------------------------------------------------
Element: | SnakeEyes
Usage: | All party members
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Use the power of White Cobra to heal your party.
Element: | White
Used by: | Riddel
-----------------------------------------------------------------------------
Element: | SnakeFangs
Usage: | Self
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | White Cobra's power will recharge some Elements.
Element: | White
Used by: | Riddel
-----------------------------------------------------------------------------
Element: | SnakeSkin
Usage: | One opponent
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Use the power of White Cobra for protection.
Element: | White
Used by: | Riddel
-----------------------------------------------------------------------------
Element: | Snatch
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Steal your opponent's possessions.
Element: | Yellow
Used by: | Mel
-----------------------------------------------------------------------------
Element: | SonicSword
Usage: | One opponent
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Deathblow taught to him by his late big brother.
Element: | Green
Used by: | Glenn
-----------------------------------------------------------------------------
Element: | Soothe
Usage: | All party members
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Gently calm party to restore stamina & HP.
-----------------------------------------------------------------------------
Element: | SpiceOfLife
Usage: | All party members
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Scatter secret spice to make party healthy.
Element: | Red
Used by: | Orcha
-----------------------------------------------------------------------------
Element: | SpiralRay
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Shoot a twisting ray of aura from your pistol.
Element: | Yellow
Used by: | Norris
-----------------------------------------------------------------------------
Element: | SporeClouds
Usage: | One opponent
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Shoot a cloud of spores from the mushroom cap.
Element: | Yellow
Used by: | Funguy
-----------------------------------------------------------------------------
Element: | StarBurst
Usage: | All opponents
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Call on Starman Guardian to do special attack MK2.
Element: | White
Used by: | Starky
-----------------------------------------------------------------------------
Element: | StarLight
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Call on Starman Guardian to do special attack MK1.
Element: | White
Used by: | Starky
-----------------------------------------------------------------------------
Element: | StarStruck
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Call on Starman Guardian to do special attack MK3.
Element: | White
Used by: | Starky
-----------------------------------------------------------------------------
Element: | StringPhone
Usage: | All opponents
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Send a cold signal down your secret string line.
Element: | Blue
Used by: | Marcy
-----------------------------------------------------------------------------
Element: | StrongArm
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | A secret weapon banned by the Porre army.
Element: | Black
Used by: | Grobyc
-----------------------------------------------------------------------------
Element: | SunShower
Usage: | All opponents
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Fire aura in the air to cause a rain of bullets.
Element: | Yellow
Used by: | Norris
-----------------------------------------------------------------------------
Element: | SwordStorm
Usage: | One opponent
Level: | 0
Range: | 0
Cost: | NA
Buy: | NA
Description: | Combined WandaSwords & SwordTrick double attack.
Element: | Black
Used by: | Sneff/Guile
-----------------------------------------------------------------------------
Element: | SwordTrick
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | A new magic trick, the likes of which have never been seen
| before!
Element: | Yellow
Used by: | Sneff
-----------------------------------------------------------------------------
Element: | Tailspin
Usage: | One opponent
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Swirl tail around to create a tornado attack.
Element: | Yellow
Used by: | Leah
-----------------------------------------------------------------------------
Element: | Tantrum
Usage: | All opponents
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Stamp on ground so hard it causes quakes.
Element: | Yellow
Used by: | Mel
-----------------------------------------------------------------------------
Element: | TheStare
Usage: | All opponents
Level: | 0
Range: | 0
Cost: | NA
Buy: | NA
Description: | It's a secret! NOTE: It's confusion on all opponents. :P
Element: | Red
Used by: | Flea(Dopplegang form)
-----------------------------------------------------------------------------
Element: | TopShot
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Fires a concentrated ball of aura energy.
Element: | Yellow
Used by: | Norris
-----------------------------------------------------------------------------
Element: | Toss&Spike
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Throw foe high in air, then beat them back down.
Element: | Yellow
Used by: | Zoah
-----------------------------------------------------------------------------
Element: | TossedSalad
Usage: | One opponent
Level: | 0
Range: | 0
Cost: | NA
Buy: | NA
Description: | Combined BamBamBam and VegOut double attack.
Element: | Green
Used by: | Turnip/NeoFio
-----------------------------------------------------------------------------
Element: | Triplekick
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Leap up and kick from three different directions.
Element: | Yellow
Used by: | Leah
-----------------------------------------------------------------------------
Element: | Unleashed
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Unlock dog collar to unleash pooch power!
Element: | Yellow
Used by: | Poshul
-----------------------------------------------------------------------------
Element: | VegeChopper
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Leap in air and put all force behind massive cut.
Element: | Green
Used by: | Turnip
-----------------------------------------------------------------------------
Element: | VegeMight
Usage: | One opponent
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Burrow into ground to do uppercut from below.
Element: | Green
Used by: | Turnip
-----------------------------------------------------------------------------
Element: | VegOut
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | A secret power he doesn't talk about...
Element: | Green
Used by: | Turnip
-----------------------------------------------------------------------------
Element: | VitalEnergy
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Send waves of "Chi" aura flying at foe.
Element: | Green
Used by: | Radius
-----------------------------------------------------------------------------
Element: | VitalForce
Usage: | One opponent
Level: | 0
Range: | 0
Cost: | NA
Buy: | NA
Description: | Combined VitalEnergy and Airforce double attack.
Element: | White
Used by: | Viper/Radius
-----------------------------------------------------------------------------
Element: | VoodooDance
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Perform a mystic dance that curses your foe.
Element: | Black
Used by: | Mojo
-----------------------------------------------------------------------------
Element: | Wandaln
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Teleport magic wand into foe's innards.
Element: | Black
Used by: | Guile
-----------------------------------------------------------------------------
Element: | WandaSwords
Usage: | One opponent
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Turn magic wand into swords that stab foe.
Element: | Black
Used by: | Guile
-----------------------------------------------------------------------------
Element: | WaterBreath
Usage: | One Opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Exhale a powerful blast of salt water.
Element: | Blue
Used by: | Irenes
-----------------------------------------------------------------------------
Element: | WebSurfer
Usage: | All opponents
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Weave secret strings to cut out a wave of rocks.
Element: | Blue
Used by: | Marcy
-----------------------------------------------------------------------------
Element: | WetPaint
Usage: | Everyone
Level: | 5
Range: | 0
Cost: | NA
Buy: | NA
Description: | Throws artist's paintpots all over the place. NOTE: GreenField
Element: | Green
Used by: | Van
-----------------------------------------------------------------------------
Element: | What'sUpDoc
Usage: | One opponent
Level: | 7
Range: | 0
Cost: | NA
Buy: | NA
Description: | Concentrate all energy on drumming foe sky-high.
Element: | Black
Used by: | Janice
-----------------------------------------------------------------------------
Element: | WindSlash
Usage: | One opponent
Level: | 0
Range: | 0
Cost: | NA
Buy: | NA
Description: | Slices foe with the wind made by swinging sword.
Element: | Blue
Used by: | Slash(Dopplegang form)
-----------------------------------------------------------------------------
Element: | X-Strike
Usage: | One opponent
Level: | 3
Range: | 0
Cost: | NA
Buy: | NA
Description: | Combined Dash&Slash and Dash&Gash double attack.
Element: | Red
Used by: | Glenn/Serge
-----------------------------------------------------------------------------
Element: | Z-Slash
Usage: | One Opponent
Level: | 0
Range: | 0
Cost: | NA
Buy: | NA
Description: | Mince Foe with triple bladed super-cut.
Element: | Blue
Used by: | Serge/Leena/Slash(Dopplegang form)
-----------------------------------------------------------------------------

=============================================================================
------------------ [ Weapons/Armor/Accessories Listing ] --------------------
=============================================================================

In Chrono Cross, you don't buy weapons. It's a bit similar to FF8 where you
upgrade your current weapon to a stronger and more powerful one. Luckily
Square didn't make it too confusing, but like many people, I still prefer the
old buy and sell weapons/armor stuff. In this game you will have to forge
items to create powerful weapons, sometimes you will have to do some random
forging to see what you may find since getting the best weapon is never the
easiest way to obtain it. Only three towns exist in Chrono Cross mainly,
Arni, Guldove, and Termina. Each one of these villages have a
blacksmith(especially Termina) and they will forge you a weapon/armor using
the required materials needed to produce that special weapon/armor. But they
have to make a living so you will be charged a certain price for each forge
that they do, and the better the weapon the more expensive that it will cost
to forge that weapon that you are looking for.

The key item SMITH SPIRIT can be obtained once you acquire the blacksmith
Zappa. With this, you can forge weapons/armor anytime you are outside and on
a save point.

Here are the "schematics" for the listings.

Weapon: | Name of weapon
Attack: | Attack power
Percentage: | Hit percentage
Materials: | Materials needed to create weapon
Cost: | How much it will cost

Armor: | Name of armor
Defense: | Defense power
MDefense: | Magic defense power
Evade %: | Evade %
Materials: | Materials needed to create armor
Cost/Note: | How much it will cost/side comments on the armor

Accessory: | Name of accessory
Stats: | Stats for the accessory(if any)
Materials: | Materials needed to create accessory
Effect: | What effect the accessory has

I don't think that's too confusing is it? (^_^).

=============================== [ Weapons ] =================================

--------------------------------- [ Axe ] -----------------------------------

Axes can be used only by Funguy, Leah, Zappa, and Karsh.

-----------------------------------------------------------------------------
Weapon: | Bone Axe
Attack: | 51
Percentage: | 82
Materials: | Fang, Bone, Copper
Cost: | NA
-----------------------------------------------------------------------------
Weapon: | Iron Axe
Attack: | 56
Percentage: | 83
Materials: | Copper, Fang, Humour, Iron
Cost: | 560G
-----------------------------------------------------------------------------
Weapon: | Ranbow Axe
Attack: | 68
Percentage: | 85
Materials: | Rainbow Shell, Shiny Soot, Shiny Leaf, Shiny Salt, Shiny Sand,
| Shiny Ember, Shiny Dew, Fang, Humour, Copper
Cost: | 24000G
-----------------------------------------------------------------------------
Weapon: | Silver Axe
Attack: | 59
Percentage: | 84
Materials: | Copper, Fang, Screw, Humour, Mythril
Cost: | 2000G
-----------------------------------------------------------------------------
Weapon: | Stone Axe
Attack: | 63
Percentage: | 85
Materials: | Denadorite, Copper, Fang(2), Screw, Humour
Cost: | 7980G
-----------------------------------------------------------------------------

------------------------------ [ Boomerang ] --------------------------------

Boomerangs can only be used by Van and Mel.

-----------------------------------------------------------------------------
Weapon: | Prismrang
Attack: | 62
Percentage: | 86
Materials: | Rainbow Shell, Shiny Soot, Shiny Sand, Shiny Dew, Shiny Salt,
| Shiny Ember, Scale, Fur, Feather
Cost: | 24000G
-----------------------------------------------------------------------------
Weapon: | Rockerang
Attack: | 57
Percentage: | 85
Materials: | Feather(2), Scale, Fur, Denadorite
Cost: | 7980G
-----------------------------------------------------------------------------
Weapon: | Silverang
Attack: | 53
Percentage: | 84
Materials: | Mythril, Scale, Fur, Feather
Cost: | 1600G
-----------------------------------------------------------------------------
Weapon: | Steelrang
Attack: | 50
Percentage: | 84
Materials: | Iron, Steel, Feather
Cost: | 420G
-----------------------------------------------------------------------------

-------------------------------- [ Carrot ] ---------------------------------

Carrots can only be used by Janice.

-----------------------------------------------------------------------------
Weapon: | Carrot
Attack: | 61
Percentage: | 93
Materials: | NA
Cost: | NA
-----------------------------------------------------------------------------
Weapon: | Beta Carotene
Attack: | 67
Percentage: | 93
Materials: | Rainbow Shell, Shiny Leaf, Shiny Sand, Shiny Soot, Shiny Leaf,
| Shiny Salt, Shiny Ember, Seed(4)
Cost: | NA
-----------------------------------------------------------------------------

-------------------------------- [ Daggar ] ---------------------------------

The Daggar can only be used by Kidd.

-----------------------------------------------------------------------------
Weapon: | Bronze Daggar
Attack: | 52
Percentage: | 90
Materials: | Fang, Humour, Copper
Cost: | 150G
-----------------------------------------------------------------------------
Weapon: | Denadorite Daggar
Attack: | 62
Percentage: | 92
Materials: | Denadorite, Humour(2), Fang(2), Feather
Cost: | 7980G
-----------------------------------------------------------------------------
Weapon: | Iron Daggar
Attack: | 55
Percentage: | 91
Materials: | Fang, Humour, Iron
Cost: | 420G
-----------------------------------------------------------------------------
Weapon: | Ivory Daggar
Attack: | 50
Percentage: | 89
Materials: | Bone, Fang
Cost: | 40G
-----------------------------------------------------------------------------
Weapon: | Mythril Daggar
Attack: | 58
Percentage: | 91
Materials: | Fang, Humour, Mythril
Cost: | 1200G
-----------------------------------------------------------------------------
Weapon: | Prism Daggar
Attack: | 69
Percentage: | 93
Materials: | Rainbow Shell, Feather, Shiny Ember, Scale, Shiny Soot, Shiny
| Salt, Shiny Dew, Shiny Leaf, Shiny Sand
Cost: | 21600G
-----------------------------------------------------------------------------

-------------------------------- [ Glove ] ----------------------------------

Gloves are only equipped on bare characters: Zoah, Karsh, Mojo, Greco,
Skelly, Pip, Orlha, Neofio, Draggy, Miki, Poshul

-----------------------------------------------------------------------------
Weapon: | Bone Glove
Attack: | 47
Percentage: | 85
Materials: | Bone, Leather
Cost: | 40G
-----------------------------------------------------------------------------
Weapon: | Bronze Glove
Attack: | 49
Percentage: | 86
Materials: | Leather, Humour, Copper
Cost: | 150G
-----------------------------------------------------------------------------
Weapon: | Granite Glove
Attack: | 59
Percentage: | 88
Materials: | Denadorite, Fang(2), Leather(2), Humour
Cost: | 7980G
-----------------------------------------------------------------------------
Weapon: | Mythril Glove
Attack: | 55
Percentage: | 87
Materials: | Mythril, Humour, Leather, Fang
Cost: | 1600G
-----------------------------------------------------------------------------
Weapon: | Spectral Glove
Attack: | 64
Percentage: | 89
Materials: | Rainbow Shell, Humour, Fang, Leather, Shiny Soot, Shiny Leaf,
| Shiny Sand, Shiny Ember, Shiny Dew, Shiny Salt
Cost: | 24000G
-----------------------------------------------------------------------------

--------------------------------- [ Gun ] -----------------------------------

Guns can be equipped by Starky and Norris.

-----------------------------------------------------------------------------
Weapon: | Argent Gun
Attack: | 61
Percentage: | 87
Materials: | Copper, Mythril, Humour, Eyeball, Screw
Cost: | 2000G
-----------------------------------------------------------------------------
Weapon: | Denadorite Gun
Attack: | 65
Percentage: | 88
Materials: | Screw(2), Scale(2), Denadorite, Copper
Cost: | 7980G
-----------------------------------------------------------------------------
Weapon: | Ferrous Gun
Attack: | 58
Percentage: | 87
Materials: | Iron, Humour, Screwn, Copper
Cost: | NA
-----------------------------------------------------------------------------
Weapon: | Plasma Gun
Attack: | 69
Percentage: | 89
Materials: | NA
Cost: | NA
-----------------------------------------------------------------------------
Weapon: | Shockwave Gun
Attack: | 63
Percentage: | 89
Materials: | NA
Cost: | NA
-----------------------------------------------------------------------------
Weapon: | Spectral Gun
Attack: | 70
Percentage: | 89
Materials: | Rainbow Shell, Scale, Shiny Sand, Shiny Leaf, Shiny Soot, Shiny
| Salt, Shiny Ember, Shiny Dew, Copper
Cost: | 24000G
-----------------------------------------------------------------------------

-------------------------------- [ Hammer ] ---------------------------------

Hammers can only be used by Zappa and Funguy.

-----------------------------------------------------------------------------
Weapon: | Great Hammer
Attack: | 60
Percentage: | 87
Materials: | Eyeball, Fang, Screw, Iron, Copper, Mythril
Cost: | NA
-----------------------------------------------------------------------------
Weapon: | Master Hammer
Attack: | 66
Percentage: | 87
Materials: | Bone, Copper, Iron, Denadorite, Fang, Eyeball, Mythril, Screw
Cost: | 10000G
-----------------------------------------------------------------------------

--------------------------- [ Kitchen Utensils ] ----------------------------

-----------------------------------------------------------------------------
Weapon: | Besom Cu29
Attack: | 53
Percentage: | 86
Materials: | Carapace, Copper, Humour
Cost: | 150G
-----------------------------------------------------------------------------
Weapon: | Crystalpan
Attack: | 65
Percentage: | 89
Materials: | Rainbow Shell, Shiny Dew, Shiny Leaf, Shiny Sand, Shiny Salt,
| Shiny Soot, Shiny Ember, Humour, Fur, Carapace
Cost: | 24000G
-----------------------------------------------------------------------------
Weapon: | Frypan Ag47
Attack: | 59
Percentage: | 87
Materials: | Carapace, Fur, Humour, Mythril
Cost: | 1600G
-----------------------------------------------------------------------------
Weapon: | Ladle Fe26
Attack: | 56
Percentage: | 87
Materials: | Carapace, Humour, Iron
Cost: | 420G
-----------------------------------------------------------------------------
Weapon: | Saucepan Si02
Attack: | 63
Percentage: | 88
Materials: | Carapace(2), Denadorite, Fur, Humour(2)
Cost: | 7980G
-----------------------------------------------------------------------------
Weapon: | Spatula Ca20
Attack: | 51
Percentage: | 85
Materials: | Bone, Carapace
Cost: | NA
-----------------------------------------------------------------------------

-------------------------------- [ Lure ] -----------------------------------

Lures are used only by Korcha, their mainly fishing hooks if you didn't know.

-----------------------------------------------------------------------------
Weapon: | Bronze Lure
Attack: | 52
Percentage: | 86
Materials: | Bone, Seed, Scale, Copper
Cost: | NA
-----------------------------------------------------------------------------
Weapon: | Iron Lure
Attack: | 55
Percentage: | 87
Materials: | Iron, Seed, Scale, Bone
Cost: | 560G
-----------------------------------------------------------------------------
Weapon: | Mythril Lure
Attack: | 58
Percentage: | 87
Materials: | Scale, Bone, Seed, Mythril
Cost: | 1600G
-----------------------------------------------------------------------------
Weapon: | Prism Lure
Attack: | 67
Percentage: | 89
Materials: | Bone, Rainbow Shell, Shiny Leaf, Shiny Sand, Shiny Soot, Shiny
| Salt, Shiny Ember, Shiny Dew, Scale
Cost: | 24000G
-----------------------------------------------------------------------------
Weapon: | Stone Lure
Attack: | 62
Percentage: | 88
Materials: | Denadorite, Scale(2), Seed(2), Bone
Cost: | 7980G
-----------------------------------------------------------------------------

-------------------------------- [ Pick ] -----------------------------------

The picks can only be used by Irenes and Nikki.

-----------------------------------------------------------------------------
Weapon: | Brass Pick
Attack: | 50
Percentage: | 90
Materials: | Copper, Fur, Feather
Cost: | 150G
-----------------------------------------------------------------------------
Weapon: | Iron Pick
Attack: | 53
Percentage: | 91
Materials: | Fur, Feather, Iron
Cost: | 420G
-----------------------------------------------------------------------------
Weapon: | Pebble Pick
Attack: | 60
Percentage: | 92
Materials: | Denaorite, Fur(2), Feather(2), Eyeball
Cost: | 7980G
-----------------------------------------------------------------------------
Weapon: | Porcelain Pick
Attack: | 48
Percentage: | 89
Materials: | bone, Fure
Cost: | NA
-----------------------------------------------------------------------------
Weapon: | Prism Pick
Attack: | 65
Percentage: | 93
Materials: | Rainbow Shell, Shiny Soot, Shiny Salt, Shiny Dew, Shiny Leaf,
| Shiny Sand, Shiny Ember, Fure, Feather(2)
Cost: | 24000G
-----------------------------------------------------------------------------

-------------------------------- [ Rod ] ------------------------------------

Picks can be used by Razzly, Guile, and Riddel.

-----------------------------------------------------------------------------
Weapon: | Brass Rod
Attack: | 42
Percentage: | 84
Materials: | Copper, Humour, Eyeball
Cost: | NA
-----------------------------------------------------------------------------
Weapon: | Denadorite Rod
Attack: | 52
Percentage: | 86
Materials: | Humour, Screw(2), Feather, Eyeball, Denadorite
Cost: | 7980G
-----------------------------------------------------------------------------
Weapon: | Floral Rod
Attack: | 56
Percentage: | 85
Materials: | NA
Cost: | NA
-----------------------------------------------------------------------------
Weapon: | Iron Rod
Attack: | 45
Percentage: | 85
Materials: | Iron, Humour, Eyeball
Cost: | 420G
-----------------------------------------------------------------------------
Weapon: | Mythril Rod
Attack: | 48
Percentage: | 85
Materials: | Mythril, Eyeball, Screw, Humour
Cost: | 1600G
-----------------------------------------------------------------------------
Weapon: | Porcelain Rod
Attack: | 40
Percentage: | 85
Materials: | Eyeball, Bone
Cost: | NA
-----------------------------------------------------------------------------
Weapon: | Rainbow Rod
Attack: | 57
Percentage: | 87
Materials: | Rainbow Shell, Shiny Leaf, Shiny Sand, Shiny Salt, Shiny Soot,
| Siny Dew, Shiny Ember, Eyeball, Screw
Cost: | 21600G
-----------------------------------------------------------------------------

----------------------------- [ Shot/Cards ] --------------------------------

Shots and Cards can only be used by Doc, Harle, Luccia, and Sneff.

-----------------------------------------------------------------------------
Weapon: | Bronze Shot
Attack: | 48
Percentage: | 84
Materials: | Feather, Copper, Humour
Cost: | 150G
-----------------------------------------------------------------------------
Weapon: | Pack of Lies
Attack: | 63
Percentage: | 87
Materials: | Fur(6), Denadorite, Eyeball(6)
Cost: | NA
-----------------------------------------------------------------------------
Weapon: | Prism Pellets
Attack: | 63
Percentage: | 87
Materials: | Rainbow Shell, Humour, Feather, Scale, Shiny Ember, Shiny Soot,
| Shiny Salt, Shiny Sand, Shiny Dew
Cost: | 24000G
-----------------------------------------------------------------------------
Weapon: | Private Deck
Attack: | 58
Percentage: | 87
Materials: | Fur(3), Eyeball(3), Mythril
Cost: | NA
-----------------------------------------------------------------------------
Weapon: | Silver Shot
Attack: | 54
Percentage: | 85
Materials: | Scale, Humour, Mythril, Feather
Cost: | 1600G
-----------------------------------------------------------------------------
Weapon: | Steel Shot
Attack: | 51
Percentage: | 85
Materials: | Feather, Iron, Humour
Cost: | 420G
-----------------------------------------------------------------------------
Weapon: | Stone Shot
Attack: | 58
Percentage: | 86
Materials: | Denadorite, Scale, Humour(2), Feather(2)
Cost: | 7980G
-----------------------------------------------------------------------------

-------------------------------- [ Staff ] ----------------------------------

Staffs can only be used by Sprigg and Radius.

-----------------------------------------------------------------------------
Weapon: | Silver Staff
Attack: | 54
Percentage: | 91
Materials: | Mythril, Humour, Eyeball
Cost: | 1200G
-----------------------------------------------------------------------------
Weapon: | Stone Staff
Attack: | 58
Percentage: | 92
Materials: | Eyeball, denadorite
Cost: | 2660G
-----------------------------------------------------------------------------
Weapon: | Spectral Staff
Attack: | 63
Percentage: | 93
Materials: | Eyeball, Shiny Sand, Shiny Soot, Shiny Salt, Shiny Dew, Shiny
| Ember, Rainbow Shell, Shiny Leaf
Cost: | 19200G
-----------------------------------------------------------------------------

------------------------------- [ Swallow ] ---------------------------------

Swallows can only be used by Serge and Lynx.

-----------------------------------------------------------------------------
Weapon: | Copper Swallow
Attack: | 62
Percentage: | 86
Materials: | Copper, Humour
Cost: | 100G
-----------------------------------------------------------------------------
Weapon: | Mastermune
Attack: | 75
Percentage: | 89
Materials: | NA
Cost: | NA
-----------------------------------------------------------------------------
Weapon: | Sea Swallow
Attack: | 60
Percentage: | 85
Materials: | NA
Cost: | NA
-----------------------------------------------------------------------------
Weapon: | Silver Swallow
Attack: | 68
Percentage: | 84
Materials: | Mythril, Eyeball, Feather, Humour
Cost: | 1600G
-----------------------------------------------------------------------------
Weapon: | Spectral Swallow
Attack: | 77
Percentage: | 89
Materials: | Rainbow Shell, Feather, Shiny Ember, Scale, Shiny Soot, Shiny
| Salt, Shiny Dew, Shiny Leaf, Shiny Sand
Cost: | 21600G
-----------------------------------------------------------------------------
Weapon: | Steel Swallow
Attack: | 65
Percentage: | 87
Materials: | Humour, Feather, Iron
Cost: | 420G
-----------------------------------------------------------------------------
Weapon: | Stone Swallow
Attack: | 72
Percentage: | 88
Materials: | Denadorite, Humour, Feather(2), Scale(2)
Cost: | 7980G

-------------------------------- [ Sword ] ----------------------------------

Swords can be used by Fargo, Glenn, Pierre, Steena, Turnip, and Viper.

-----------------------------------------------------------------------------
Weapon: | Bone Sword
Attack: | 36
Percentage: | 82
Materials: | Bone, Leather
Cost: | NA
-----------------------------------------------------------------------------
Weapon: | Bronze Sword
Attack: | 38
Percentage: | 83
Materials: | Copper, Humour, Leather
Cost: | 150G
-----------------------------------------------------------------------------
Weapon: | Einlanzer(one, HOME dimension)
Attack: | 49
Percentage: | 86
Materials: | NA
Cost: | NA
-----------------------------------------------------------------------------
Weapon: | Einlanzer(two, ANOTHER dimension)
Attack: | 54
Percentage: | 86
Materials: | NA
Cost: | NA
-----------------------------------------------------------------------------
Weapon: | Hero's Blade
Attack: | 39
Percentage: | 86
Materials: | NA
Cost: | NA
-----------------------------------------------------------------------------
Weapon: | Silver Sword
Attack: | 44
Percentage: | 84
Materials: | Mythril, Humour, Leather
Cost: | 1200G
-----------------------------------------------------------------------------
Weapon: | Slasher
Attack: | 51
Percentage: | 82
Materials: | NA
Cost: | NA
-----------------------------------------------------------------------------
Weapon: | Spectral Sword
Attack: | 53
Percentage: | 86
Materials: | Rainbow Shell, Humour, Leather, Shiny Sand, Shiny Soot, Shiny
| Salt, Shiny Ember, Shiny Dew, Shiny Leaf, Screw
Cost: | 24000G
-----------------------------------------------------------------------------
Weapon: | Stone Sword
Attack: | 48
Percentage: | 85
Materials: | Denadorite, Humour(2), Screw, Leather(2)
Cost: | 7980G
-----------------------------------------------------------------------------
Weapon: | Viper's Venom
Attack: | 51
Percentage: | 82
Materials: | NA
Cost: | NA
-----------------------------------------------------------------------------

================================ [ Armor ] ==================================

-------------------------------- [ Capes ] ----------------------------------

Equip on: Draggy, Starky, Mel, Leah, Pip, Turnip, Neofio, Poshul, and
Razzly.

-----------------------------------------------------------------------------
Armor: | Cloud Cape
Defense: | 43
MDefense: | 27
Evade %: | 15
Materials: | Bone, Seed, Carapace(2), Iron
Cost/Note: | Children's size only.
-----------------------------------------------------------------------------
Armor: | Stardust Cape
Defense: | 43
MDefense: | 32
Evade %: | 11
Materials: | Carapace(2), Iron, Bone, Seed(2)
Cost/Note: | Children's size only.
-----------------------------------------------------------------------------
Armor: | Wisp Cape
Defense: | 38
MDefense: | 27
Evade %: | 12
Materials: | Bone, Copper, Seed(2), Leather(2)
Cost/Note: | Children's size only.
-----------------------------------------------------------------------------

------------------------------- [ Dresses ] ---------------------------------

Equip On: Females can equip these, duh!

-----------------------------------------------------------------------------
Armor: | Diva Dress
Defense: | 46
MDefense: | 36
Evade %: | -3
Materials: | Bone, Leather(2), Fur(2), Denadorite, Feather(2), Scale(2)
| Mythril
Cost/Note: | For female use only!
-----------------------------------------------------------------------------
Armor: | Carapace Dress
Defense: | 40
MDefense: | 32
Evade %: | -3
Materials: | Scale(4), Fur(2), Iron, Bone
Cost/Note: | For female use only!
-----------------------------------------------------------------------------
Armor: | Feathery Dress
Defense: | 36
MDefense: | 31
Evade %: | -3
Materials: | Feather(4), Bone, Copper, Fur
Cost/Note: | For female use only!
-----------------------------------------------------------------------------
Armor: | Scaley Dress
Defense: | 38
MDefense: | 33
Evade %: | -3
Materials: | Scale(4), Fur(2), Iron, Bone
Cost/Note: | For female use only!
-----------------------------------------------------------------------------
Armor: | Screwy Dress
Defense: | 42
MDefense: | 37
Evade %: | -3
Materials: | Leather(4), Feather(4), Fur(2), Bone, Denadorite
Cost/Note: | For female use only!
-----------------------------------------------------------------------------

--------------------------- [ Element Armors ] ------------------------------

Equip On: Anybody(uncofirmed).

-----------------------------------------------------------------------------
Armor: | Black Plate
Defense: | 43
MDefense: | 31
Evade %: | -3
Materials: | Copper(2), Iron(2), Shiny Salt, Shiny Soot, Screw, Eyeball,
| Mythril(2), Shiny Soot
Cost/Note: | Turns black elements into HP, weak vs. white.
-----------------------------------------------------------------------------
Armor: | Blue Plate
Defense: | 43
MDefense: | 31
Evade %: | -3
Materials: | Mythril(2), Copper(2), Shiny Ember(2), Iron(2), Shiny Dew,
| Carapace, Screw, Eyeball
Cost/Note: | Turns blue elements into HP, weak vs. red.
-----------------------------------------------------------------------------
Armor: | Green Plate
Defense: | 43
MDefense: | 31
Evade %: | -3
Materials: | Shiny Sand(2), Mythril(2), Carapace, Eyeball, Shiny Leaf,
| Screw, Copper(2), Iron(2)
Cost/Note: | Absorbs green elements into HP, weak vs. yellow.
-----------------------------------------------------------------------------
Armor: | Red Plate
Defense: | 43
MDefense: | 31
Evade %: | -3
Materials: | Shiny Dew(2), Shiny Ember, Carapace, Eyeball, Mythril(2),
| Iron(2), Copper(2), Screw
Cost/Note: | Absorbs red elements into HP, weak vs. blue.
-----------------------------------------------------------------------------
Armor: | White Plate
Defense: | 43
MDefense: | 31
Evade %: | -3
Materials: | Shiny Soot(2), Screw, Shiny Salt, Eyeball, Carapace, Iron(2),
| Mythril(2), Copper(2)
Cost/Note: | Absorbs white elements into HP, weak vs. black.
-----------------------------------------------------------------------------
Armor: | Yellow Plate
Defense: | 43
MDefense: | 31
Evade %: | -3
Materials: | Copper(2), Mythril(2), Shiny Sand, Shiny Leaf(2), Eyeball,
| Carapace, Iron(2), Screw
Cost/Note: | Absorbs yellow elements into HP, weak vs. green.
-----------------------------------------------------------------------------

-------------------------------- [ Suits ] ----------------------------------

Equip on: Everyone.

-----------------------------------------------------------------------------
Armor: | Energizer Suit
Defense: | 42
MDefense: | 31
Evade %: | -3
Materials: | Feather(4), Shiny Salt, Leather(2), Mythril, Scale(4), Iron,
| Copper
Cost/Note: | Recovers HP continously.
-----------------------------------------------------------------------------

-------------------------------- [ Vests ] ----------------------------------

Equip on: Everyone(unconfirmed).

-----------------------------------------------------------------------------
Armor: | Bronze Vest
Defense: | 38
MDefense: | 26
Evade %: | 0
Materials: | Copper, Fur
Cost/Note: | 100G
-----------------------------------------------------------------------------
Armor: | Iron Vest
Defense: | 41
MDefense: | 28
Evade %: | 0
Materials: | Fang, Fur, Iron
Cost/Note: | 420G
-----------------------------------------------------------------------------
Armor: | Ivory Vest
Defense: | 36
MDefense: | 24
Evade %: | 0
Materials: | Bone, Fur
Cost/Note: | 40G
-----------------------------------------------------------------------------
Armor: | Mythril Vest
Defense: | 42
MDefense: | 31
Evade %: | 0
Materials: | Fur, Fang, Mythril
Cost/Note: | 1200G
-----------------------------------------------------------------------------
Armor: | Prism Vest
Defense: | 50
MDefense: | 36
Evade %: | 0
Materials: | Rainbow Shell, Shiny Sand, Shiny Leaf, Shiny Ember, Fur, Fang,
| Carapace, Shiny Dew
Cost/Note: | 19200G
-----------------------------------------------------------------------------
Armor: | Stone Vest
Defense: | 47
MDefense: | 34
Evade %: | 0
Materials: | Fur, Fang, Denadorite
Cost/Note: | 3990G
-----------------------------------------------------------------------------

-------------------------------- [ Mail ] -----------------------------------

Equip: All males(unconfirmed).

-----------------------------------------------------------------------------
Armor: | Bronze Mail
Defense: | 39
MDefense: | 27
Evade %: | -3
Materials: | Humour, Fur, Carapace, Bone
Cost/Note: | 200G
-----------------------------------------------------------------------------
Armor: | Iron Mail
Defense: | 42
MDefense: | 29
Evade %: | -3
Materials: | Leather, Humour, Iron, Copper
Cost/Note: | 560G
-----------------------------------------------------------------------------
Armor: | Ivory Mail
Defense: | 37
MDefense: | 27
Evade %: | -3
Materials: | Bone, Scale, Humour
Cost/Note: | 60G
-----------------------------------------------------------------------------
Armor: | Mythril Mail
Defense: | 45
MDefense: | 32
Evade %: | -3
Materials: | Carapace, Mythril, Humour, Iron, Leather
Cost/Note: | 2000G
-----------------------------------------------------------------------------
Armor: | Prism Mail
Defense: | 52
MDefense: | 38
Evade %: | -3
Materials: | Denadorite, Shiny Soot, Shiny Ember, Shiny Dew, Shiny Leaf,
| Shiny Sand, Shiny Salt, Rainbow Shell, Leather
Cost/Note: | 24000G
-----------------------------------------------------------------------------
Armor: | Stone Mail
Defense: | 48
MDefense: | 36
Evade %: | -3
Materials: | Denadorite, Mythril, Carapace(2), Leather(2), Humour
Cost/Note: | 9310G
-----------------------------------------------------------------------------

============================= [ Accessories ] ===============================

Accessories in this game(as in any other game) are just extra stuff, they
can only help you as they never deter your stats. Awkwardly the game puts
helmets and the likes in as accessories, which should go under armor but oh
well.

-------------------------------- [ Caps ] -----------------------------------

-----------------------------------------------------------------------------
Accessory: | Antitoxial Cap
Stats: | Magic Defense+1, Defense+1
Materials: | Shiny Leaf, Copper
Effect: | Prevents poison.
-----------------------------------------------------------------------------
Accessory: | Antiviral Cap
Stats: | Magic Defense+1, Defense+1
Materials: | Shiny Dew, Copper
Effect: | Prevents the flu.
-----------------------------------------------------------------------------
Accessory: | Plaster Cap
Stats: | Magic Defense+1, Defense+1
Materials: | Shiny Sand, Copper
Effect: | Prevents sprains.
-----------------------------------------------------------------------------
Accessory: | Poulstice Cap
Stats: | Magic Defense+1, Defense+1
Materials: | Shiny Ember, Copper
Effect: | Prevents burns.
-----------------------------------------------------------------------------

------------------------------- [ Helmets ] ---------------------------------

-----------------------------------------------------------------------------
Accessory: | Bronze Helmet
Stats: | Magic Defense+1, Defense+2
Materials: | Screw, Copper
Cost: | 100G
-----------------------------------------------------------------------------
Accessory: | Iron Helmet
Stats: | Magic Defense+1, Defense+3
Materials: | Fang, Screw, Iron
Cost: | 200G
-----------------------------------------------------------------------------
Accessory: | Ivory Helmet
Stats: | Magic Defense+1, Defense+1
Materials: | Bone, Screw
Cost: | 40G
-----------------------------------------------------------------------------
Accessory: | Mythril Helmet
Stats: | Magic Defense+2, Defense+4
Materials: | Fang, Mythril, Leather, Fang
Cost: | 1600G
-----------------------------------------------------------------------------
Accessory: | Prism Helmet
Stats: | Magic Defense+3, Defense+6
Materials: | Rainbow Shell, Shiny Dew, Shiny Leaf, Screw, Fang, Shiny Sand,
| Shiny Ember
Cost: | 16800G
-----------------------------------------------------------------------------
Accessory: | Stone Helmet
Stats: | Magic Defense+2, Defense+5
Materials: | Screw, Scale, Denadorite, Leather, Fang
Cost: | 6650G
-----------------------------------------------------------------------------

---------------------------- [ Miscellaneous ] ------------------------------

-----------------------------------------------------------------------------
Accessory: | Angel Charm
Stats: | NA
Materials: | Shiny Salt, Copper, Mythril
Comment: | Prevent Antiwhite.
-----------------------------------------------------------------------------
Accessory: | Black Brooch
Stats: | NA
Materials: | NA
Comment: | Protect vs. Antiblack/Black elements.
-----------------------------------------------------------------------------
Accessory: | Blue Brooch
Stats: | NA
Materials: | NA
Comment: | Protect vs. Antiblue/Blue elements.
-----------------------------------------------------------------------------
Accessory: | Daemon Charm
Stats: | NA
Materials: | Shiny Soot, Copper, Mythril
Comment: | Prevent Antiblack.
-----------------------------------------------------------------------------
Accessory: | Dancing Shoes
Stats: | Evade+6
Materials: | Feather, Copper
Comment: | NA
-----------------------------------------------------------------------------
Accessory: | Defender
Stats: | Evade+6, Magic Defense+1, Defense+1
Materials: | Carapace(2), Leather(2), Mythril, Feather(2)
Comment: | NA
-----------------------------------------------------------------------------
Accessory: | Defender Plus
Stats: | Evade+12, Magic Defense+2, Defense+3
Materials: | Carapace(2), Denadorite, Leather(2), Feather(2)
Comment: | NA
-----------------------------------------------------------------------------
Accessory: | Dragoon's Honor
Stats: | Hit percentage+2, Magic+1, Attack+1
Materials: | Mythril, Fang(2), Scale(2), Fur(2)
Comment: | NA
-----------------------------------------------------------------------------
Accessory: | Dragoon Guantlet
Stats: | Attack+3
Materials: | Fang(2), Iron
Comment: | NA
-----------------------------------------------------------------------------
Accessory: | Dragoon's Glory
Stats: | Attack+3, Magic+2, Hit percentage+3
Materials: | Fang(2), Scale(2), Fur(2), Denadorite
Comment: | NA
-----------------------------------------------------------------------------
Accessory: | Dreamer's Sarong
Stats: | NA
Materials: | Rainbow Shell, Mythril, Denadorite
Comment: | Start battle off with element power at +8.
-----------------------------------------------------------------------------
Accessory: | Dreamer's Sash
Stats: | NA
Materials: | Denadorite, Mythril, Iron
Comment: | Start battle off with element power at +2.
-----------------------------------------------------------------------------
Accessory: | Dreamer's Scarf
Stats: | NA
Materials: | Copper, Mythril, Iron
Comment: | Start battle off with element power at +1.
-----------------------------------------------------------------------------
Accessory: | Earring of Hope
Stats: | NA
Materials: | Denadorite, Humour(5), Mythril, Iron
Comment: | Increases battle HP by 40%.
-----------------------------------------------------------------------------
Accessory: | Earring of Light
Stats: | NA
Materials: | Denadorite, Humour(4)
Comment: | Increases battle HP by 30%.
-----------------------------------------------------------------------------
Accessory: | Earth Charm
Stats: | NA
Materials: | Shiny Sand, Mythril, Copper
Comment: | Prevent Antiyellow.
-----------------------------------------------------------------------------
Accessory: | Elbow Pad
Stats: | Defense+3
Materials: | Leather(2), Iron
Comment: | NA
-----------------------------------------------------------------------------
Accessory: | Flame Charm
Stats: | NA
Materials: | Shiny Ember, Copper, Mythril
Comment: | Prevent Antired.
-----------------------------------------------------------------------------
Accessory: | Flea Vest
Stats: | Magic Defense+13
Materials: | Feather(10), Mythril
Comment: | Flea's undershirt makes him look feminine. (But you can wear
| it in your head!)
-----------------------------------------------------------------------------
Accessory: | Forest Charm
Stats: | NA
Materials: | Shiny Leaf, Mythril, Copper
Comment: | Prevent Antigreen.
-----------------------------------------------------------------------------
Accessory: | Forget-Me-Not
Stats: | NA
Materials: | Bone(5)
Comment: | Remember all monsters for Sprigg.
-----------------------------------------------------------------------------
Accessory: | Golden Tiara
Stats: | Magic Defense+1
Materials: | Copper, Mythril, Iron
Comment: | A glittering headdress.
-----------------------------------------------------------------------------
Accessory: | Gold Earring
Stats: | NA
Materials: | Humour(3), Mythril
Comment: | Increase battle HP by 20%.
-----------------------------------------------------------------------------
Accessory: | Gold Pendant
Stats: | Magic Defense+2
Materials: | Carapace(2), Iron
Comment: | NA
-----------------------------------------------------------------------------
Accessory: | Green Brooch
Stats: | NA
Materials: | NA
Comment: | Protect vs. Antigreen/Green elements.
-----------------------------------------------------------------------------
Accessory: | Hero's Medal
Stats: | Evade+24
Materials: | NA
Comment: | One third of the complete set.
-----------------------------------------------------------------------------
Accessory: | Hero's Shield
Stats: | Defense+1, Magic Defense+1
Materials: | NA
Comment: | One thrid of the complete set.
-----------------------------------------------------------------------------
Accessory: | Knee Pad
Stats: | Defense+1
Materials: | Leather, Copper
Comment: | NA
-----------------------------------------------------------------------------
Accessory: | Kung-Fu Shoes
Stats: | Evade+12
Materials: | Feather(2), Iron
Comment: | NA
-----------------------------------------------------------------------------
Accessory: | Magic Ring
Stats: | Magic+1
Materials: | Copper, Scale
Comment: | NA
-----------------------------------------------------------------------------
Accessory: | Magic Seal
Stats: | MAgic+4
Materials: | Scale(3), Mythril
Comment: | NA
-----------------------------------------------------------------------------
Accessory: | Memento
Stats: | Magic Defense+4
Materials: | Pendant
Comment: | NA
-----------------------------------------------------------------------------
Accessory: | Moon Glasses
Stats: | NA
Materials: | Denadorite, Mythril, Iron
Comment: | Reduce total damage by 20-50%.
-----------------------------------------------------------------------------
Accessory: | Ozzie Pants
Stats: | Defense+13
Materials: | Denadorite, Fur(10)
Comment: | Ozzie's striped undershorts. (But you can wear them on your
| head if you prefer!)
-----------------------------------------------------------------------------
Accessory: | Pendragon Sigil A
Stats: | NA
Materials: | Mythril
Comment: | Absorb element attribute with weapon(any).
-----------------------------------------------------------------------------
Accessory: | Pendragon Sigil B
Stats: | NA
Materials: | Iron
Comment: | Absorb element attribute with weapon(lvl 5 and below).
-----------------------------------------------------------------------------
Accessory: | Pendragon Sigil C
Stats: | NA
Materials: | Copper
Comment: | Absorb element attribute with weapon(lvl 2 and below).
-----------------------------------------------------------------------------
Accessory: | Power Glove
Stats: | Attack+1
Materials: | Fang, Copper
Comment: | NA
-----------------------------------------------------------------------------
Accessory: | Power Seal
Stats: | Attack+5
Materials: | Fang(3), Mythril
Comment: | NA
-----------------------------------------------------------------------------
Accessory: | Profiteer Purse
Stats: | NA
Materials: | Iron(3), Copper(3), Bone(3)
Comment: | Increase money recieved from battle by 1-15%.
-----------------------------------------------------------------------------
Accessory: | Red Brooch
Stats: | NA
Materials: | NA
Comment: | Protect vs. Antired/Red elements.
-----------------------------------------------------------------------------
Accessory: | Resistance Belt
Stats: | NA
Materials: | Seed(2), Mythril
Comment: | Shorten status ailment infection to a shorter time.
-----------------------------------------------------------------------------
Accessory: | Resistance Ring
Stats: | NA
Materials: | Seed, Iron
Comment: | Shorten status ailment infection.
-----------------------------------------------------------------------------
Accessory: | Sea Charm
Stats: | NA
Materials: | Shiny Dew, Copper, Mythril
Comment: | Prevent Antiblue.
-----------------------------------------------------------------------------
Accessory: | Silver Earring
Stats: | NA
Materials: | Humour(2), Iron
Comment: | Increase battle HP by 10%.
-----------------------------------------------------------------------------
Accessory: | Silver Pendant
Stats: | Magic Defense+1
Materials: | Carapace, Copper
Comment: | NA
-----------------------------------------------------------------------------
Accessory: | Sight Scope
Stats: | Hit percentage+3
Materials: | Fur, Iron
Comment: | NA
-----------------------------------------------------------------------------
Accessory: | Silver Loupe
Stats: | Hit percentage+2
Materials: | Fur, Copper
Comment: | NA
-----------------------------------------------------------------------------
Accessory: | Sky Djinn Ring
Stats: | Magic+2
Materials: | Scale(2), Iron
Comment: | NA
-----------------------------------------------------------------------------
Accessory: | Stamina Belt
Stats: | NA
Materials: | Eyeball(2), Mythril
Comment: | Gain a little more stamina back when your allies attack.
-----------------------------------------------------------------------------
Accessory: | Stamina Ring
Stats: | NA
Materials: | Iron, Eyeball
Comment: | Gain more stamina back when your allies attack.
-----------------------------------------------------------------------------
Accessory: | Star Fragment
Stats: | NA
Materials: | NA
Comment: | Prevent poison, burn, flu, and sprain ailments.
-----------------------------------------------------------------------------
Accessory: | Sunglasses
Stats: | NA
Materials: | Denadorite, Iron, Mythril
Comment: | Increase your attacks' overall power by 20-50%.
-----------------------------------------------------------------------------
Accessory: | Third Eye
Stats: | Hit percentage+4
Materials: | Fur(3), Mythril
Comment: | NA
-----------------------------------------------------------------------------
Accessory: | Trashy Tiara
Stats: | Magic Defense+1
Materials: | Carapace, Seed, Screw, Scale, Fur, Leather, Fang, Eyeball,
| Humour, Bone, Feather
Comment: | A dirty, old headdress.
-----------------------------------------------------------------------------
Accessory: | Waist Pad
Stats: | Defense+5
Materials: | Leather(3), Mythril
Comment: | NA
-----------------------------------------------------------------------------
Accessory: | White Brooch
Stats: | NA
Materials: | NA
Comment: | Protect vs. Antiwhite/White elements.
-----------------------------------------------------------------------------
Accessory: | Winged Shoes
Stats: | Evade+18
Materials: | Feather(3), Mythril
Comment: | NA
-----------------------------------------------------------------------------
Accessory: | Yellow Brooch
Stats: | NA
Materials: | NA
Comment: | Protect vs. Antiyellow/Yellow elements.
-----------------------------------------------------------------------------

=============================================================================
-------------------------- [ Key Items Listing ] ----------------------------
=============================================================================

Key items in this game are event items or the "Rare" items of FF6. Not all
key items are required to beat the game, but they are required to complete a
specified event, acquire a character, or to get through the game.

-----------------------------------------------------------------------------
Item: Ancient Fruit
Location: After defeating the six Dragons, head to ANOTHER dimension and go
to the Hydra Marsh and go to the save point inside to the left part
of the marsh and you'll find Beeba...after a long talk, it's yours.
Use: This item is mainly used with the Beeba Flute.
-----------------------------------------------------------------------------
Item: Angry Scapula
Location: In ANOTHER dimension, head to the tiny waterfall in the Shadow
Forest and check inside(this is where Funguy is).
Use: Part of a potiential party member...collect them all.
-----------------------------------------------------------------------------
Item: Aroma Pouch
Location: During your journey to Viper Manor in ANOTHER dimension check the
treasure chest under the tiny waterfall.
Use: Use the Aroma Pouch in the Shadow Forest and attract whatever monster
matches the element of the seed and lead it slowly towards the Quaffid
and it will move.
-----------------------------------------------------------------------------
Item: Astral Amulet
Location: When Serge heads back to the HOME world you'll recieve this from
Harle. If you agree to save Kid, she'll give it to you.
Use: This is used to travel between HOME and ANOTHER world at Opassa Beach.
-----------------------------------------------------------------------------
Item: Beeba Flute
Location: Defeat Beeba on the west part of the Hydra Marsh and he'll give it
to you.
Use: You'll need the Ancient Fruit to feed the Wingapede when it comes,
use this Flute over at the west part of the Marsh in the room just
before the hole you created when you defeated another Wingapede
earlier. This will take you back to Gaea's Novel, and on the EXACT
same spot on Gaea's Novel, use it to return back to the Marsh.
-----------------------------------------------------------------------------
Item: Bellflower
Location: Located on the northern part of Fossil Valley in ANOTHER world.
Use: In another Dimension, head to Termina and go to the eastern small shore
to find Riddel and Glenn, he'll place it on the giant clam shell shore.
Glenn pays a measely 70G for it though.
-----------------------------------------------------------------------------
Item: Big Egg
Location: You don't have to fight the white Dodo to acquire this egg, just
snatch if when it's not near you. This is located on the half-level
tier in Fossil Valley in ANOTHER dimension.
Use: Use this in Fort Dragonia, and at the bottom of the main elevator place
the egg on the incubator to recieve Draggy!
-----------------------------------------------------------------------------
Item: Black Relic
Location: Located in Marbule, given to you after you defeat the Black Dragon.
Use: Collect all six to enter the Sea of Eden.
-----------------------------------------------------------------------------
Item: Blue Relic
Location: Located in the Blue Dragon Isle, given after you defeat the Blue
Dragon.
Use: Collect all six to enter the Sea of Eden.
-----------------------------------------------------------------------------
Item: Book of Poems
Location: Head to the restaurant in Arni, talk with the waitress, talk with
the ANOTHER waitress and head back and talk with the HOME waitress
again.
Use: Show this to the waitress in ANOTHER world.
-----------------------------------------------------------------------------
Item: Card Key
Location: Chronopolis.
Use: Use this on the main elevator to gain access to the basement.
-----------------------------------------------------------------------------
Item: Chrono Cross
Location: With the Tear of Love and the Tear of Hate, head to the Dragon Fall
located on the main continent northeast of Arni and place each tear
on each of the podiums.
Use: While you can use this in battle, it's main priority is to save Schala
from Lavos.
-----------------------------------------------------------------------------
Item: Décor Shield
Location: Viper Manor
Use: Inside Viper Manor, use the shield over the armor and place it there.
-----------------------------------------------------------------------------
Item: Dragon Emblem
Location: In Guldove, head to the shrine and speak with Direa(the old lady)
and show her the Tear of Hate(ANOTHER).
Use: You'll gain access to the shrine in the HOME world, the guard blocking
you will move out of the way.
-----------------------------------------------------------------------------
Item: Einlanzer
Location: In the HOME dimension, defeat Garai in the Isle of the Damned.
Use: Allows entrance to Dead Sea, also you can give this to Glenn and have
him visit Termina on the east side of the shores, you can recieve the
second Einlanzer.
-----------------------------------------------------------------------------
Item: Explosive
Location: In the Earth Dragon Isle, talk to the guy standing in the room
before the geyser room.
Use: Use this on the turtles in the room where you see the geysers in the
Earth Dragon Isle.
-----------------------------------------------------------------------------
Item: Fiddler Crab
Location: Acquired after you defeat the Sage on the S.S. Zelbess.
Use: Use to access the Dead Sea.
-----------------------------------------------------------------------------
Item: Garai Keepsake
Location: In Hermit's Hideout in the HOME dimension, talk with Radius and
he'll create it for you(note that you can't do this just any old
time).
Use: Lets you gain access past the mirrors in the Isle of the Damned in both
worlds.
-----------------------------------------------------------------------------
Item: Good Backbone
Location: Hydra Marsh in ANOTHER dimension.
Use: Part of a skeletal set, used for a potiential party member.
-----------------------------------------------------------------------------
Item: Green Relic
Location: In Gaea's Novel, defeat the Green Dragon to recieve it.
Use: Collect all six relics to gain access to the Eden Sea.
-----------------------------------------------------------------------------
Item: Green Tinkler
Location: After you speak with Direa, talk with the dwarf in Guldove in
ANOTHER dimension.
Use: Use in the Marsh on the plants that won't let you through.
-----------------------------------------------------------------------------
Item: Handle
Location: Turn into a cat, head into the inn on the S.S. Zelbess and then
climb up the ladder and take the crank from the machine.
Use: To derig that gambling table!
-----------------------------------------------------------------------------
Item: Heavy Skull
Location: In ANOTHER world, head to the Fossil Valley and it's located on the
northern part of the mountain. A skull should pop out and talk to
you.
Use: Part of a skeleton, use to create a potiential party member.
-----------------------------------------------------------------------------
Item: Heckran Bone
Location: Found under a bed in Arni.
Use: Show this to Poshul to recruit her.
-----------------------------------------------------------------------------
Item: Hero's Medal
Location: Talk to the man cleaning the Viper Statue in Termina, then talk to
Pierre in Zappa's house, then talk to the boy in red.
Use: Show this to Pierre to recruit him.
-----------------------------------------------------------------------------
Item: Hydra Humour
Location: Defeat the Hydra in the HOME world in the Marsh.
Use: Bring this to Kid or Doc to save her.
-----------------------------------------------------------------------------
Item: Ice Breath
Location: The Water Dragon in the Water Dragon Isle will give this to you.
Use: Use in surrounding areas along Fort Dragonia, it'll allow you to walk
through the magma without suffering dramatic HP loss.
-----------------------------------------------------------------------------
Item: Ice Gun
Location: Check the back upper right wall in the first room to the left in
Lucca's house.
Use: Put out the fire in her house and use this over the pond in Hermit's
Hideaway.
-----------------------------------------------------------------------------
Item: Kodomo Scale
Location: Talk with the guy on the left part of Arni(in the first area) early
in the game.
Use: Give this item to the kid to the right part of Arni.
-----------------------------------------------------------------------------
Item: Life Sparkle
Location: Located in the North part of the Marsh in ANOTHER world.
Use: Use this to acquire Neofio over at the courtyard in Viper Manor, use
this over the small flower in the pond.
-----------------------------------------------------------------------------
Item: Manor Key
Location: The top right of the dragon stables in Viper Manor.
Use: For use to open door in Viper Manor.
-----------------------------------------------------------------------------
Item: Medical Book
Location: Found in Tower of Gheddon.
Use: Show this to Doc in ANOTHER world, with Doc in your party show this
book to Doc in the HOME world.
-----------------------------------------------------------------------------
Item: Memento Pendant
Location: Recieved after the defeat of Solt and Peppor in Isle of the Damned.
Use: ???
-----------------------------------------------------------------------------
Item: Mixed Bones
Location: Isle of the Damned(first area).
Use: Part of a set to create a potiential party member.
-----------------------------------------------------------------------------
Item: Mushroom
Location: In the Shadow Forest to Viper passage, save the guy stuck in a hole
because of the monster.
Use: Show this to Funguy in the tiny waterfall in the HOME dimension in
Shadow Forest.
-----------------------------------------------------------------------------
Item: Parlor Key
Location: After you save Riddel check the bucket in the basement of Viper
Manor.
Use: Opens locked doors in Viper Manor.
-----------------------------------------------------------------------------
Item: Pelvic Bone
Location: Talk to the lady outside Doc's Hut in ANOTHER world.
Use: Part of a set for a potiential party member.
-----------------------------------------------------------------------------
Item: Prison Key
Location: Talk to Norris in Viper Manor during your rescue of Riddel.
Use: Unlock prison cells and doors in the Viper Manor basement.
-----------------------------------------------------------------------------
Item: Prop Sword
Location: Tower of Gheddon
Use: Show this to pierre and it becomes the Hero's Sword.
-----------------------------------------------------------------------------
Item: Red Relic
Location: Located in Mt.Pyre, defeat the Red Dragon and it's yours.
Use: Collect all 6 relics to endter the Sea of Eden.
-----------------------------------------------------------------------------
Item: Relief Charm
Location: Beat Game
Use: Replaces Serge in battles, but Serge still is the main character outside
battles.
-----------------------------------------------------------------------------
Item: Safety Gear
Location: Talk to the man(forgot which one) in the Marsh in ANOTHER world.
Use: PRotects you from the poison marshes of the Hydra Marsh.
-----------------------------------------------------------------------------
Item: Sapphire Brooch
Location: After you defeat the six dragons, head to Guldove and defeat Orlha.
Use: Return to ANOTHER dimension when Serge is born and show her the Brooch.
-----------------------------------------------------------------------------
Item: Shark Tooth
Location: Talk with the fisherman in Arni in the beginning of the game.
Use: Show this to Mojo and the fisherman in the exact same location in
ANOTHER dimension.
-----------------------------------------------------------------------------
Item: Smith Spirit
Location: Talk to Zappa with Radius in your party in the HOME world.
Use: Use on save points or world map to create weapons.
-----------------------------------------------------------------------------
Item: Star Fragment
Location: El Nido Triangle
Use: This will automatically bring out MegaStarky in the Sky Dragon Isle in
the HOME world.
-----------------------------------------------------------------------------
Item: Station Pass
Location: Talk to the ghost in the train station in the Dead Sea, wait for
him to walk off and then if you go over a certain area where the
ghost walked, you can pick this up.
Use: Use this to get through past the train station.
-----------------------------------------------------------------------------
Item: Sturdy Ribs
Location: In the Water Dragon Isle in ANOTHER world, talk to the green guy.
Use: Part of a set for a potiential party member.
-----------------------------------------------------------------------------
Item: Tear of Hate
Location: After you defeat Miguel, head over to the bar in Termina and Karsh
will give it to you.
Use: After Chronopolis, head over to the Dragon Fall along with the Tear of
Love and place it on the two podiums to recieve the Chrono Cross.
-----------------------------------------------------------------------------
Item: Tear of Love
Location: Fort Dragonia
Use: After Chronopolis, head over to the Dragon Fall along with the Tear of
Hate and place it on the two podiums to recieve the Chrono Cross.
-----------------------------------------------------------------------------
Item: Teleporter
Location: Gievn to you in Termina in ANOTHER world.
Use: In the world map or in save points, use this item to switch party
members.
-----------------------------------------------------------------------------
Item: Time Egg
Location: Given to you by the Guru of Time, Belthasar in Terra Tower.
Use: Use this to face the final battle.
-----------------------------------------------------------------------------
Item: Time Shifter
Location: Beat game(I'm not sure where to find this, but like the Relief
Charm, I had these two items before beating the game at all!).
Use: Press L2 to slow down the game, press R2 to speed up the game.
-----------------------------------------------------------------------------
Item: White Relic
Location: Sky Dragon Isle in ANOTHER world, defeat him to acquire it.
Use: Take this and the other 5 relics to enter the Sea of Eden.
-----------------------------------------------------------------------------
Item: Yellow Relic
Location: Earth Dragon Isle, defeat it to recieve this.
Use: Collect all 6 relics to enter the Sea of Eden.
-----------------------------------------------------------------------------

=============================================================================
---------------------------------- [ FAQ ] ----------------------------------
=============================================================================

Welcome to the FAQ! This is a section dedicated to answering any of the
questions that you may have...and after checking through my 3
mailboxes(dj@vfaqs.net, bellybutton21@hotmail.com, djellybean21@aol.com),
I've decided to create a defined FAQ so that these questions can be answered
and so that I may never have to encounter them again. Enjoy!

1Q. How come you didn't write down the Gameplay?
1A. Honestly, if you bought the game or rented the game, the manual gives a
very good interpretation of how the game is run. Also I really hate those
punk bastards that burn games, they deserve little slack from me and I
certainly won't help out anyone with gameplay. You will have to read the
manual yourself...if you can read what I'm writing now, you can
definitely read the manual.

2Q. What are the differences between the Japanese version of Chrono Cross
and the North American one?
2A. After playing through the game, basically there are no differences aside
from the obvious translation oddities. However, this maybe nitpicking
but on the world map, the icon at the top left corner varies on the
version. On the Japanese version it just says "HOME" and "ANOTHER" while
on the NA version it reads "Home World" and "Another World." I know, I
must be pathetic for noticing it, but I love this game too much NOT to
notice it!

3Q. Where can I? How can I? Who is? WTF is the? When can I? What is the?
3A. Who, what, when, where, why, how? Use Ctrl+F for Pete's sake! I've had
all three of my mailboxes flooded with questions that were answered in
this guide. Although I was reluctant enough to QUICKLY reply with a
liable answer, please keep note if this happens too often, I will have to
start deleting emails left and right.

4Q. Is Glenn actually Glenn from Chrono Trigger?
4A. No...heck naw...and no way bub. Reason being? As shown in 2 endings in
Chrono Trigger, Frog(a.k.a Glenn) was taken back to his own time in 600
A.D. Unless there was a time travel occurance that happened, then it's
safe to say that Glenn is definitely not Glenn from CC. There is a
chance that he might be Glenn, but then again not even amphibians can
live for 420 years. If it was really Glenn, he would make a lot of
references towards CT storywise...but his role in the game is completely
different from the Glenn in CT. It's basically saying that if there was
another Michael Jordan(who's probably a Harvard grad and not an NBA
superstar), you think that would be Michael Jordan the superstar because
he shares the same name.

5Q. Who saved Kid with the Hydra Humour when you chose to move on?
5A. I had made a wrong prediction earlier...thanks to William Birken for
clearing this up for me:

"Norris was the one who saved kid because he's from the Zenan Mainland,
also in one of the endings it shows Norris saving Kidd w/ the Hydra
Humour, perhaps because he was part of the Chronopolis Experiments.... I
mean, he is fairly familiar with Grobyc and all..."

6Q. Do I have to play Chrono Trigger to understand Chrono Cross?
6A. Absolutely not! The game does a great job of detailing the storyline
without leaving gaping holes that leaves you guessing at every corner.
However, IT IS HIGHLY SUGGESTED that you play Chrono Trigger first.
Mainly because it's one of the best RPGs of all time and it'll help you
understand Chrono Cross more...since Chrono Cross is a sequel to Chrono
Trigger.

7Q. What about those three kids on the beach before fighting Time Devourer?
7A. Oh, you mean those Lucca, Crono, and Marle mini versions? Well if your
wondering if they really are Crono, Marle, and Lucca...then keep
wondering! I'm not sure of it myself since I don't have the "foggiest"
of why those kids would represent some of the main characters in Chrono
Trigger. But they do bring about shocking developments in the storyline
though.

8Q. Is Guile Magus?
8A. I haven't gotten all the endings at this point in time, but William
Birken does an excellent breakdown of who Guile actually is.

"Guile is based off of a character Gil from magical dreamers who's name
was translated to Alf, his name in Chrono Cross however is Magil, and Gil
turned out later on in the game to actually be Magis."

9Q. What is up with Leah? She looks reminiscent of a Chrono Trigger
character.
9A. At first I thought she was the daughter of Kino and Ayla(since they did
get married after the events with Lavos in Chrono Trigger) but once
again, the informative William Birken can break down the details about
this:

"Leah just might possibly be Ayla's Mother sent through from the past
like Terra Tower was, because at the end of the game she mentions
something about naming her child Ayla."

10Q. I was wondering, about the Hydra in Hydra Marsh, I didn't see an
offspring that Razzly said she did...can you clear me up on this?
10A. This was never found in any FAQ or even the official guide...but thanks
a bunch to the Canadian Unright for pointing this out:

"The reason I'm writing is because of a certain oddity I've discovered
in Chrono Cross so far while playing it. It involves the fate of the
Hydra Marshes and the Dwarves in the Home World. Now I'm really, really
not sure what I did, but in my Chrono Cross game the Hydra had an
offspring. And after you defeat the Dwarf tank at Water Dragon Island,
you tell the Dwarf chief about it and he agrees to return to the Marshes
to watch over it.

After Lynx becomes the main character, I checked the Hydra Marshes and
sure enough, a baby Hydra was swimming around and the dwarves were all
happy and chummy.

The reason I bring this up to you is because for some strange reason, I
haven't seen any mention of it anywhere. In three of my friend's games,
the Dwarves were killed after the Tank fight. In yours and other's FAQs,
there is no mention. Even the Brady Games strategy guide doesn't mention
it (though it is filled with a lot of minor inaccuracies)."

Yes, this event does actually happen as I have tried it myself. I never
knew about this, thanks a lot to Canadian Unright for this information!

11Q. I've had a few problems with Gameshark codes for Chrono Cross, I need
help.
11A. Ah! You mean the codes from www.cmgsccc.com ? Those codes are 100%
legit, but the problem is that some of the codes(40% of them actually)
prevent the game from loading up...but truth is, they work! So whenever
you have the codes on, quickly turn them off the moment you see a black
screen after the Gameshark menu. Turning them on in the middle of the
game is fine, it won't ruin the game.

12Q. How come I can't use summons?
12A. Thanks to William Birken for correcting me on this. You can use summons
ONLY when the field effect is completely of that element of that summon
that you wish to use. Say you wish to use the GrimReaper summon, you
must turn the entire Field Effect Grid to all black to use that summon.
Use the (insert color here)Field to use summons...this will turn the
entire field of the respective color that you wish to cast.

13Q. Does Serge ever talk?
13A. Yes. Technically he does, there are two instances where Fargo speaks
with the party and you see a dialogue that says "Everyone: Aiy ye
Captain!" when the captain tells you to take the wheel on the
S.S. Invincible. Also another dialogue that says "Everyone: Yeah!!!"
and since Serge was in the party when the text came up...I would
assume that Serge spoke as well. Also here is something from Sabin0786:

"*snip, just praising (^_^)* I hav a couple little things to
add though. Serge talks another time u havent mentioned. Right after u
wake up in another world in the begging of the game talk to the girl in
the bar( the one who talks about poetry) and she will say one line about
how she lives in a small villeage and she gave it up years ago. Then
serge says a line aboout how good she was or something like that (sorry
my playstion is broke and i cannot check it prosicely) It show a
cahracte rporttrait but u know he says it becasue the girl responds. U
can check it urself."

Pretty much it might be Serge, there was no portrait when that certain
text insued, and it definitely wasn't the girl talk to herself, so eh.

14Q. Can I acquire the black relic without fighting the Black Dragon?
14A. Most definitely. Bring a party full of demi-humans(Lynx, Starky, and
Sprigg would do...along with other party members) and talk to the
Black Dragon and he'll give you the Black Relic without a fight!
Yes, I did figure this out by myself. I'm not sure...but maybe if
you bring blue element characters and Razzly along...you can probably
avoid a fight with the Blue Dragon as well...but that's probably not
going to happen unless of course, you can prove me wrong (^_^).

15Q. Can I run away from ALL OPPONENTS?
15A. Yes, yes you can. Even from Time Devourer(Lavos).

16Q. Can I go to the back room behind Guru of Reason in the Library at Viper
Manor?
16A. Yes you can, inside you'll find the Epoch but it's mainly there for
nostalgia more than anything else. Check the bookshelf around the door
and you'll find a switch to open it. You should hear some kind of
awkward sound, when you hear the sound, that's the spot where you can
find the secret door. Inside you can talk to the Nu and change your
current names and also acquire the Porre's Furnace frame.

17Q. How can I use Pierre's lvl7 tech?
17A. You can only use it when you have ALL 3 Hero equipment on. This includes
the Hero's Sword(Prop Sword, key item), Hero's Medal, and Hero's Shield.
If you have any other combination, Pierre will stumble to his feet and
you will have wasted your level7 element guage. And no, you cannot even
equip Prism weapons. This attack is very powerful mind you, even though
it's not powered up with Prism materials.

18Q. Is there a certain glitch that involves Kid?
18A. Well, here's what hs1chum said:

"3. PLAYING AS KID DURING THE HYDRA HUMOUR SUBQUEST
I found this cool yet benevolent glitch completely by accident while
using the Relief Charm in "New Game +". Before entering Viper Manor with
either Nikki, Pierre, or Guile (I used Nikki for this, personally, but I
don't think it really matters), choose two party members, neither one of
which is Kid, and then use the Relief Charm to select Kid as your
substitute in battle. After she falls ill after the events which follow
and you select the quest to find Hydra Humour to cure her (I don't know
if this works if you select the other path), her name will disappear
from the available party members, but she will still appear during
battle sequences as a completely functional character!

There are, of course, inherant limitations to this trick. She will be
stuck using the elements and equipment she was given before you entered
Vipor Manor and you will be unable to affect any status ailments
(Poison, Flu, Sprain, etc.) inflicted on her outside of battle, but
otherwise, there don't seem to be any problems. I used her to steal
items from enemies that you normally couldn't (specifically a Plaster
Cap from the Wingapede, an Ice Lance element from Madame Pentapus, and a
Tablet from the Hydra), but other than that, this is just an
interestingly curious novelty and nothing more. :)"

As far as I know, that's pretty much the effect of the Relief Charm
basically.

=============================================================================
----------------------------- [ Story Guide ] -------------------------------
=============================================================================

- This section will definitely contain spoilers...so please keep that in mind
before you read ahead. I will start from the events in Chrono Trigger and
then work my way through to the end of the game...please...don't blame me
for spoiling because I warned you!

65,000,000 B.C.: The time period in which an unknown alien life-form has
crashed landed on Earth and burrowed deep beneath the Earth's crust. This all
happened after Ayla and the party had defeated Azala...Ayla wished for Azala
to join her...but he refuses and tells them to leave quickly. The party
quickly escapes.

12000 B.C.: The birth period of Janus and Schala. The party had just arrived
and noticed a barren wasteland of cold ice. High in the sky floating adrift
was the Kingdom of Zeal, a place of magic and technology that came very close
to Heaven. As curiosity lead the party to the Zeal Palace, they were soon
shocked to discover that Queen Zeal had used the Mammon machine to manipulate
the power of Lavos. It was then that the party had made it their priority to
stop Queen Zeal. When they had reached the Mammon Machine, it was already
gone and had been placed in the Ocean Palace. The party soon went after them,
but as the party tried to battle Lavos...but only to suffer defeat as Crono
perished in the process. Schala had saved the party from the collapsing Ocean
Palace, but she was sucked into a wormhole along with the Mammon Machine. It
was here that Schala and became uniform with Lavos to create a far more
powerful entity than Lavos himself was...the Time Devourer.

Her mind was split up in an equal half, one half was for love and the other
for the destruction of humanity. It was only a matter of time when her
destructive side would consume her. She then used the remnants of her caring
side and created a clone of herself...Schala "Kid" Zeal.

*** Chrono Trigger Event ***

In 1000 A.D. it was the day that would change the lives of Crono, Marle, and
Lucca forever. Crono had awoken in the same fashion Serge had did, with his
mother calling him out. It was the day of the Leene Square festival, it was
also that day that Crono bumped into Marle and it was that day she decided to
tag along with him...for good. Marle was then later caught in a split through
time, her pendant had ignited the portal that led her to 600 A.D. This was
the beginning of what was to be, a very long, and very enduring journey for
Crono, Lucca, Marle, and company.

*** End of Chrono Trigger Event ***

It was The year 1006 A.D. that Schala had heard the cry of a young boy...who
was savagedly mauled by a black panther. It was a cry that she could not
ignore...she wanted to help the boy, so she traveled to the HOME dimension,
but in effect she caused a powerful magnetic storm that had shut down FATE's
systems temporarily. At this time the Frozen Flame was left unprotected by
FATE and which lead the Frozen Flame to heal the crying boy...that crying boy
was Serge. 4 years later in 1010 A.D. the clone, Kid, was to call upon
Serge...to save him from drowning...which she did not in ANOTHER world. This
tidal wave which drowned Serge in one world made way towards Serge in the
HOME world, but it was then that he was saved but some kind of energy.

Serge then was found in Opassa Beach, however Leena was nowhere to be found.
When he returned to Arni, everyone there had not recognized Serge...not even
Leena. Leena said that a boy named Serge died 10 years ago...when Serge
checks out his grave at Cape Howl...he could not believe his eyes. Caught in
the moment...Solt, Peppor, and Karsh had approached Serge and wanted to take
him in as they were ordered to. It was then that Kid had tagged along and
with her help, Serge defeated Peppor, Solt, and Karsh. He reluctantly
agreed(I know I know, Serge may not have agreed, but I'm trying to make this
a straightforward storyline that I think Square would choose) and they went
to Termina.

In Termina it was then that they had learned about the Frozen Flame and
Viper's Manor. The party clandestively sneaked inside Viper Manor...they were
able to find Viper and Lynx...but they were far out numbered. When Riddel
came in, she was made hostage as Kid would use Riddel to escape freely. This
led them to the courtyard where Lynx had distracted Kid by telling her if she
would really jump down...it was then that Lynx pulled out a poisoned daggar
and lanced it at Kid's arm. She fell off the cliff but Korcha was there to
save her. Atop, Lynx approached Serge and called him the "Chrono Trigger" and
much to his benefit, he jumped down with Kid and escaped back to Guldove. In
the morning Kid was feeling well but soon collapsed as the poisoned daggar
took it's effect on her.

She was taken to the guest quarters where the Doc had told the party that a
Hydra Humour was needed to save Kid. Unfortunately, Hydras were long extinct
in this world...but not in Serge's world. Kid then gives the Astral Amulet to
Serge and he heads back to his HOME world and in the Hydra Marsh he defeats
the Hydra and acquires the Humor. The Doc then creates the antidote
neccessary to heal Kid. They set off to find Viper and Lynx but encounter a
thick fog along the way and a tough pirate(which they defeat)...but were
later knocked unconscious with the jellyfish fluid. When the party had
awoken, the S.S. Invincible was under attack by the real ghost ship. The
party had saved the Captain by taking the wheel and defeating Dead Head...a
fearsome black element monster. Afterwards, Fargo had informed the party
about talking to the Blue Dragon to get through the fires of Mt.Pyre, but he
hasn't heard from the Blue Dragon in a long while, or any other dragon for
that matter.

The party sets sail to their HOME world and asks for the Blue Dragon for
help, he gives the party the Ice Breath and the FrogPrince. They head back to
ANOTHER world and head to Mt.Pyre using the Ice Breath to cool off the lava.
However, it was not an easy or a pleasant trip as Peppor and Solt encountered
them...and later the Dragoon Devas.

When the party made their way inside Fort Dragonia, they had set all 6
elemental switch crystals in place. They had found Viper and Lynx and
defeated them both...but as Serge stared into the Dragon Tear...it stared
back, switching the minds and souls(but not the bodies) of Lynx and Serge.
Kid and the party did not notice this and soon fought against Serge(who was
in Lynx's body at this time)...after defeating him Serge(Lynx) wished for Kid
to kill Serge. He(Lynx in Serge) later stumbled upon revealing about Lucca's
death as Kid never told Serge anything about Lucca and later found out that
Serge was Lynx. Dark Serge stabs her and looks over Lynx...he then casts away
Serge(Serge in Lynx's body) to the Vortex Dimension.

Lynx found himself in a very odd place...dull and lifeless. After meeting up
with Sprigg, she joined Serge and headed towards the house above to find
Harle. Harle had already known that the switch had taken place and with her
help she led the party out of the Vortex and back at Hydra Marsh in the HOME
world.

The party heads to Opassa Beach but finds that the Astral Amulet does not
work. They head back to Arni and they speak with Marge...who later reveals
about Wazuki and Miguel traveling to the Dead Sea...but sadly they never came
back home. Radius then comes in and challenges Lynx to a fight, in which he
loses. He later learns what had happened and joins the party, they head to
Termina to find the place liberated with Porre troops. Three years ago
General Viper disappered and his whereabouts were never known of again. The
same went for his Acacian Dragoons.

The party then travel to Viper Manor ruins, they are told that General Norris
wishes to speak with them, and so they eventually do and he joins their
party. They later head to Marbule and speak with Toma, after a talk the party
rests in the first hut. Lynx hears voices outside and checks them out...he
finds a mermaid but she quickly runs from him, but in the morning she tells
you to head over to the S.S. Zelbess.

Upon arriving they speak with Fargo and wish to gain entrance to the Grand
Slam tournament...they lose to Fargo in a bet. The party would gain access to
the Grand Slam tournament if they win, but Fargo would take their boat if
they lose. Later when they visit the inn they draw upon a lot of suspicions.
They volunteer for Sneff's magic trick and are turned into cats and climb up
the inn and grab hold of the handle in which Fargo had used to cheat his way
through his winnings. The party talks to Sneff again and he changes them
back. After challenging Fargo, he loses and notices the party found out his
little secret. He lets them through to the Grand Slam tournament, but what
they were really after was the Sage of Marbule.

They fight and defeat the Sage of Marbule who later realizes the party's
intent was to restore the time continua. He gives the party the key to
opening the path to the Dead Sea.

The party heads to the Dead Sea but finds the Masamune blocking their path.
They will need a equal blade of the opposite energy to get through...Radius
provides them with Garai's Keepsake and they enter the Isle of the Damned.
The party defeats Garai and takes the Einlanzer and place it in front of the
Masamune as it disperse into the air. The Dead Sea has stopped...the flow of
water remains stagnant.

The party travels closer and closer to the Tower of Geddon, inside they find
Miguel. The Dead Sea has become a place where time neither goes or slows
down. It is a place where nothing grows or becomes younger...it is a place
controlled by FATE. Miguel then entales a story...

*** Chrono Trigger Event ***

A teenage boy and his friends had found out what their future had held. A
place of demise, despairity, and desperation. Although it was a time period
far from their lifetime, the party swore to change the future...and so they
did. They had defeated Lavos and the future was changed forever.

*** End of Chrono Trigger Event ***

However, the future that was suppose to be remained in the Dead Sea. That was
to be the true future of the planet...and in order to restore the Space Time
continua...the party must defeat Miguel(who was chosen by FATE and the
protector of the Dead Sea), in which they do. The Dead Sea begins to erupt,
the future that was to be begins to take it's revenge on the Dead Sea...FATE
then prepares to destroy the Dead Sea as it rather destory both the Dead Sea
and the Frozen Flame then see it in it's opponent's hands. The Sky Dragon
later rescues the party and the party plots out their next plan.

Arriving back at Termina, they head to the bar and notice that Karsh and Zoah
wishes to speak with them. This time however, they are on equal terms after
discovering what happened...once they saw General Viper hurt...they made
Lynx(Dark Serge) their main target. Once General Viper was hurt, the Porre
army invaded Termina and Viper Manor and now have the daughter of Viper in
custody. The party sets off to save Riddel, after saving Riddel...Norris
offers only his gratitude and takes her to a safe place in Hermit's Hideaway.
The party can't leave just yet as the place is literally surrounded by Porre
guards, they defeat Grobyc and the Porre guards and Grobyc joins the party as
a result of you defeating him.

The party heads off to Hermit's Hideaway...they find the Dragoon Devas
nursing General Viper. Riddel joins the party to repay her thanks, but as the
party rests...they wake up to find themselves under the attack of Dark Serge.
Kid however(regardless of what transpired at Fort Dragonia) attacks
Lynx(Serge), as their roles were reversed...so where their problems. The
party desperately needs to make an escape, and so they do...with the help of
Fargo and Polly.

Arriving upon the ship the party discuss matters before them. It looks like
the party will need the help of the six dragons to enter the Sea of Eden, in
which Lynx already has. The party travels to both worlds and defeats each
dragon and obtains all six relics neccessary to enter the Sea of Eden...but
they still need the Dragon Tear. Talking with Steena, she joins their party
and sets off to Fort Dragonia in the HOME world. Inside the path lays open
after placing the Tear of Hate on the entrance of the Fort. Later Serge
regains his true form and becomes reborn...it looks like it's time to head
off to the Forbidden Island.

Riddel speaks with Dario, in which it brings back a lot of memories he had
lost through amnesia. However, hearing the name Riddel only brings hatred
towards Dario as he draws upon the blade of the Masamune. To defeat the evil
that has plauged Dario you must defeat the evil spirit of the Masamune. After
defeating Dario, the Masamune finds a new owner worthy enough to carry the
blade...it transforms into the Mastermune swallow. After being released from
the enmity of the Masamune, Dario looks forward to a better future for Viper
Manor and asks for Riddel's forgiveness. Looking over what transpired...the
party travels on...

Arriving at the Sea of Eden, they find three islands and a giant blockated
island in the center. After releasing the three Records of Present, Past, and
Future FATE, they are attacked by the spirit of FATE. After defeating them
the party heads towards the center island, which houses the future
complex...Chronopolis.

Inside Chronopolis the party finds many high tech machinery and powerful
robots. Along the way the party discover vast secrets. A third world,
different from that of HOME and ANOTHER exists as FATE keeps track of
everything. The Records of FATE keeps past events and history and were
scattered about the worlds. The party learns that Lucca had attempted to
create a Time Egg, something which would enable oneself to travel across
time. It was soon discovered that there were gravitational pulls in El Nido
Archipelago, it was then that the future inhabitants built around the center
island and created Chronopolis.

Shocked to learn what they just saw, they continue forth regardless. Serge is
granted access to Project Kid, in which Serge was designated as the Arbiter.
When the black out shut down FATE's systems temporarily, the Frozen Flame(at
the time was connected to FATE's systems) came in contact with Serge. When
the systems had rebooted, a small chip had been created as it initialized
Serge as the Arbiter. This chip would prevent FATE from interfering on the
HOME world(which is hence why you were teleported to ANOTHER world from your
disc swap)...everything that the people wished to be had been, the fisherman
wanted to be a fisherman, and Serge was alive...never encountering a giant
tidalwave. The chip was a highly sophistocated chip created by Belthasar and
Lucca...once it was detected it would erase any previous records of itself.

Wazuki, Serge's father, had becomes very emotionally distressed. Seeing his
son in such a bad condition was agony for him...it made him vulnerable to the
integration of FATE's systems. While he did leave safely with his son Serge,
he was then and forever controlled and manipulated by FATE. The Prometheus
program then runs, telling Serge that he must break apart the Dragons and
FATE battle before it terminates.

*** Chrono Trigger Event ***

NOTE: I also put in a bit of Chrono Cross stuff, so that it would explain
things a bit better.

Prometheus was first part of a program by Mother Brain, a generation before
FATE, and it main duty was to dispose of the humans that plauged the planet.
However, it was in 1999 A.D. that the awakening of Lavos caused such
demoralization across the planet. Prometheus was badly damaged and shut
itself down. It was then that Lucca had found Prometheus and named him Robo.
He developed his own personality, it would be then that he would settle in
the future in 2300 A.D. after Lavos was defeated. However, with Lavos
defeated, Robo's current status may no longer exist...all the adventures he
shared with the party...gone. However, this future that was not suppose to
exist remained in the Dead Sea, by defeating Miguel and restoring the Space-
Time continua...the future that was not suppose to be...suddenly became the
future. Something's not right here.

*** End of Chrono Trigger Event ***

The party is shocked to learn that Lynx is the biological counterpart of
FATE, it needed Serge's body to grant access to the Frozen Flame because
Chronopolis was caught in a Time Crush. This Time Crush would throw back
Chronopolis 10000 years into the past and would remain remnant against it's
archrival...Dinopolis. Later the party soon defeats FATE, but by doing so, it
releases the hold FATE had held on the Dragon Gods as Dinopolis rises out of
the waters...where it is initially the home of the Dragon God. The Dragon
Gods form into the Dragon God...as of why, we don't know just yet.

Later Kid isn't doing too well. Her mind is still lying in the past, with the
power of Masa and Mune, the party travels back in time to save her. They
arrive at Lucca's burning house, they save the kids and put out the fires
with the Ice Gun, but when they reach Kid and Lucca...they encounter Harle
and Lynx...it was then that Harle(who was sent by the Dragon Gods to acquire
the Frozen Flame) had tricked Lynx into joining him because both FATE and the
Dragon Gods had the same priority: To break the lock Prometheus had on the
Frozen Flame. Those were the two who set the house ablaze to capture Lucca in
hopes that she would be able to break the lock...but to no avail. Regarding
what happened to Lucca is still unknown.

When the party saves Kid from her past, she was told by Radius to read a
letter regarding of significant importance. This letter would reveal that
Lucca had already prepared for the worst and that the time would come when
Lucca would tell Kid of her origin. Later Kid pulls herself together and the
party heads out...

The party cannot reach Dinopolis with their current transportation. They head
off to Serge's home world and instead of finding the Terra Tower, they find
the same Sky Dragon Isle. After capturing a Star Fragment from the El Nido
triangle, they head towards the Sky Dragon Isle but only to find that they
must give up the Star Fragment or lose their lives against a giant unknown
alien. They later defeat the alien and catches him and he joins their party.
Afterwards they head back to ANOTHER world and find that Starky's starship is
protected by a nasty jellyfish. Regardless they fight it with fire and win.
Starky then attaches everything and the party sets off to Dinopolis to
finally settle the score.

Inside what they learn will shock them. The Dragons had used the party,
everything the Dragons had told the party was false. It was all a plan to
over throw FATE, FATE was the protector of humanity while the Dragon God was
the protector of the demi-humans(Mystics, reptites, etc.). FATE had used the
Frozen Flame to divide the power of the Dragon God, and with FATE gone the
Dragon Gods were able to become whole again. It was by this action that the
Dragon Gods wish to lay revenge on humanity, but it was actually the Dragon
God who had wished to purge the planet of humanity in the first place.

They later meet up with the Dragon God, and after hours of long battle the
Dragon God is defeated. The party is then given a Time Egg to settle the
score with the enmity once and for all.

Before the party rushes out to stop the Time Devourer, they head to Divine
Dragon Falls...where they would use the Tear of Hate and the Tear of Love to
create the Chrono Cross...an element of the 7th attribute. Able to bring
worlds together and soothe melody and harmony even to those who's mind is
bent of destruction.

*** Chrono Trigger Event ***

The Guru of Reason, Belthasar was thrown out of his 12000 B.C. period when
Queen Zeal attempted to harnest the power of the Mammon Machine...he was
thrown out of his time after that incident into the future. In 2300 AD he had
used his technological genius to create the Epoch, in which this tiny little
ship would enable anyone who rides it, to travel through time.

*** End of Chrono Trigger Event ***

Heading to the Darkness of Time, they find three little kids reminiscent of
Crono, Marle, and Lucca. They learn much from the little kids. The Guru of
Reason had wished to see how his progress was going, when he traveled to 2400
A.D.(using the Neo Epoch, which is not the Epoch the party from Chrono
Trigger had used) and had a glimpse of the future. Belthasar wasn't about to
let anything happen to the future, so the Project Kid expieriment was all
pretty much a plan to get Serge to the time where the Time Crash,
Chronopolis, and the battle between FATE and the Dragon Gods would take
place. It would in hopes have Serge use the Chrono Cross to save Schala from
Lavos.

Wazuki, who is Serge's father, was still overcome with the images of seeing
his son in a bloody mess. 10 years ago, while he did escape with his son, he
was already meshed with FATE. His emotional distress made it easy for FATE to
integrate his soul into FATE's giant database. FATE would then send out the
remnants of Wazuki to search for Serge to get him to open the gate to Project
Kid that would lead to the Frozen Flame, but FATE re-designed the remnants
after the black panther that attacked Serge when he was a little boy. By
this, it would make it easier for FATE to capture Serge because this black
panther would represent Serge's worst nightmare because it was the black
panther that almost put Serge's life out in the fuse. This is why Serge would
always expierience these flashbacks of a panther attacking him in the woods.

That biological incarnation, Lynx, is actually Serge's dad, Wazuki. When
there was no avail to break the link Prometheus had on the Frozen Flame, even
after capturing Lucca, it was then that FATE had predestined Serge's arrival
to reach the Frozen Flame, even going as far as to predict that Serge would
travel dimensions just to do so, in which he did. The Dragon God was consumed
by Lavos long ago, the Dragon God Serge and the party had fought in Dinopolis
was just a form the Time Devourer took to appear in ANOTHER world.

After much ado, the party heads to the Darkness of time and uses the Chrono
Cross...bring melody and harmony to the corrupted side of Schala and breaking
her free from Lavos and sending Lavos to his demise.

Later, it would reveal that Serge and the party would lose any memory of the
events during the whole transaction of what just took place. Kid then
promises and vows that she will find Serge, no matter what time or what world
he's in. The party goes their seperate ways and Serge awakens in Opassa
Beach, the same beach his entire adventure started from...still reminiscent
from the events of the past...but according to Leena...they had just arrived
on the beach.

So ends this chapter in the story of CHRONO CROSS.

=============================================================================
-------------------------- [ Contact Information ] --------------------------
=============================================================================

www.vfaqs.net/emailme.html

If you DO NOT FOLLOW the guidelines, then I will not reply! Sorry, I know
it's harsh but emails aren't exactly a joy.

=============================================================================
------------------------------- [ Credits ] ---------------------------------
=============================================================================

-+- Mom
Heh...thanks for the help in the translation! Your the bestest! Well
partially translated for the Jap. version that is.

-+- Squaresoft(www.squaresoft.com)
For making one of the best sequels to one of the greatest RPGs of all
time.

-+- William Birkin(http://reu.iwarp.com)
Thanks to his numerous corrections and adds ons to the guide. Definitely
very informative about Chrono Cross. Thanks a lot!

-+- Dan Birlew/Ken Schmidt(www.bradygames.com)
For their excellent guide(free mind you) and their extensive and detailed
lists.

-+- Instanbul(instanbul@airmail.net)
Thanks to his NUMEROUS corrections towards my guide.

-+- ToastyFrog(http://www.gamefaqs.com/console/psx/game/24058.html)
His guide is really a beautiful guide...I needed a lot of translation
help on the game...definitely check his guide first...it's full of
goodies and helpful information.

-+- Elranzer(http://www.gamefaqs.com/console/psx/game/24058.html)
Why read through a long walkthrough when you can read a short and
straight to the point guide? His guide is really a fabulous guide that
has helped me through the game(damn turtles) and has a wonderful guide,
think of it has a giant walkthrough compressed...precise and detailed to
the point.

-+- Zane Merrit(inverse@ignmail.com)
For the 4th ending that I had missed. His guide covers all endings,
check his guide out!

-+- hschum1(hschum1@po-box.mcgill.ca)
Thanks to his information regarding acquiring Viper's Venom!

-+- The Canadian Unright(unright@hotmail.com)
For pointing out a very key significance about Hydra Marsh and such.
Check FAQ Question #10 for all the details.

-+- JL Lee(sleeping_psycho@hotmail.com)
For at least giving up his valuable free time to help me out with the
storyline involving Chronopolis LOOOONNNNNNGGGGGG before the US version
ever came out.

-+- LtRckHuntr(LtRckHuntr@aol.com)
Thanks for his info towards additional methods against Time Devourer.

-+- Daniel Arroyo(agrias69@yahoo.com)
Thanks for his correction towards Robo at Lucca's burning house...it was
actually the Cybot you beat up at Leene Square for points in Chrono
Trigger!

-+- Billy Bob(dollylama35@hotmail.com)
For his very innovative tip on defeating Dario without the Black Mail.

-+- CJC(www.gamefaqs.com)
For his hard work and dedication to the site.

-+- Dingo Jellybean(www.vfaqs.net)
For the time and effort to typing up this FAQ!

=============================================================================

Time of Completion: 100 hours, 02 minutes, 18 seconds

Copyright Dingo Jellybean (C) 2000



 
Kommentare:
Der Kommentar wurde gespeichert!
The Captcha element applies the Captcha validation, which uses reCaptcha's anti-bot service to reduce spam submissions.

Ending Song Translation FAQ
FAQ/Lösung

15.Oktober 2013
Guide
FAQ/Lösung

17.Oktober 2013
The Complete Walkthrough
FAQ/Lösung

16.Oktober 2013
FAQ/Lösung

14.Oktober 2013
Character Recruiting Guide
FAQ/Lösung

11.Oktober 2013
All Charakterw, Waffen, Rüstungen und Accessoires und 99 von jedem Gegenstand.
Spielstand

17.Oktober 2013
Dario
FAQ/Lösung

17.Oktober 2013
Ultimania Translations
FAQ/Lösung

17.Oktober 2013
Dead Sea / Sea of Eden
FAQ/Lösung

12.Oktober 2013
FAQ/Lösung

12.Oktober 2013
Criosphinx
FAQ/Lösung

13.Oktober 2013
Complete Script Guide
FAQ/Lösung

16.Oktober 2013
engl. Cheats

17.Oktober 2013
New Game and Continue
FAQ/Lösung

11.Oktober 2013
FAQ/Lösung

15.Oktober 2013
Magic Guide
FAQ/Lösung

13.Oktober 2013
Resource List
FAQ/Lösung

13.Oktober 2013
Prism Equipment Guide
FAQ/Lösung

17.Oktober 2013
North American Version FAQ
FAQ/Lösung

17.Oktober 2013
English Changes FAQ
FAQ/Lösung

12.Oktober 2013
No Nonsense Guide
FAQ/Lösung

14.Oktober 2013
Dropped/Steal Item Guide
FAQ/Lösung

12.Oktober 2013
FAQ/Lösung

16.Oktober 2013
No Nonsense Guide
FAQ/Lösung

11.Oktober 2013
Ending FAQ
FAQ/Lösung

12.Oktober 2013
GameShark

18.Oktober 2013
PAL Patch für die US NTSC Version (WIZ)
GamePatch

17.Oktober 2013
PAL Patch für die US NTSC Version.
GamePatch

18.Oktober 2013
engl. FAQ 1
10.Oktober 2008
engl. FAQ 2
10.Oktober 2008
 
Beliebte Cheats
07.April 2014
25.September 2015
30.Dezember 2013
01.Dezember 2014
19.Februar 2014
11.Februar 2016
07.Juli 2015
29.August 2014
18.Februar 2014
01.April 2020
01.April 2020
01.April 2020
24.März 2020
24.März 2020
24.März 2020