Homeworld 2

Homeworld 2

17.10.2013 22:37:33

Um an eine Menge RUs zu kommen geht einfach in den Order Ascension, z.B.:

C:\Spiele\Homeworld2\Bin\Profiles\Profile1\Campaign\ASCENSION

Da findet man die Dateien persistX.lua

Das große X steht für den Level. Öffnet diese Datei mit einem Notepad oder Editor und scrollt
nach ganz unten. Bei RUs gebt ihr eine große Zahl an. Aber nicht übertreiben sonst geht es ins
Minus oder bleibt bei Null. Speichern und fertig. Die Mission neu starten (geht nicht mit
Spielständen).

Zwei Dinge zur Warnung:

1. Der Computer bekommt auch dieselbe Geldmenge. 2. Je mehr Einheiten ihr ins nächste Level
mitnehmt, umso stärker ist der Gegner, da er dynamisch an eure Flotte gekoppelt ist.

oder noch erweitert:

Wenn ihr die Datei persistx.lua im Homeworld2\bin\profiles\profile1\campaign\ascension\ -
Verzeichnis editiert, müsst ihr da wo die Schiffsnamen auftauchen einfach mal folgendes
eingeben:

{
tactic = 2,
type = "Kpr_Sajuuk",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "NIS_Squad",
teamColourHandle = 7,
hotkey = 1,
},

oder:

{
tactic = 0,
type = "Hgn_Dreadnaught",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "NIS_Squad",
teamColourHandle = 0,
hotkey = 0,
},

Legt euch aber vorher einen Sicherung an. Das X bei persistx.lua steht für die jeweilige
Mission.

Weiteres:

Mir ist jedoch aufgefallen, dass die Progenitor Schiffe weniger ins Gewicht fallen als die
eigenen oder die der Vayger.


---------Sonde

{
index = 0,
type = "Hgn_Probe",
hotkey = 0,
teamColourHandle = 0,
size = 1,
tactic = 1,
},






----------Sonde (Vaiger)

{
index = 0,
type = "vgr_probe",
hotkey = 0,
teamColourHandle = 6,
size = 1,
tactic = 0,
},







----------Störsonde

{
index = 0,
type = "Hgn_ECMProbe",
hotkey = 0,
teamColourHandle = 0,
size = 1,
tactic = 1,
},







--------Rohstoffsammelschiff

{
index = 0,
type = "Hgn_ResourceCollector",
hotkey = 0,
teamColourHandle = 0,
size = 1,
tactic = 1,
},






----------Rohstoffsammelschiff (Vaiger)

{
tactic = 1,
type = "vgr_resourcecollector",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 6,
hotkey = 0,
},






----------Rohstoffüberwachungsschiff

{
tactic = 1,
type = "Hgn_ResourceController",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 0,
hotkey = 67108864,
},





----------Rohstoffüberwachungsschiff (Vaiger)

{
tactic = 0,
type = "vgr_resourcecontroller",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "vgr_resourcecontroller",
teamColourHandle = 6,
hotkey = 0,
},





-----------Hypersprungtor (Vaiger) 1000Ru pro Hyperraumtor verbing nötig

{
tactic = 1,
type = "vgr_hyperspace_platform",
size = 1,
name = "vgr_hyperspace_platform",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "vgr_hyperspace_platform",
size = 1,
name = "vgr_hyperspace_platform",
teamColourHandle = 0,
hotkey = 0,
},







--------Scout

{
index = 0,
type = "Hgn_Scout",
hotkey = 32,
teamColourHandle = 11,
size = 5,
tactic = 1,
},



---------Angrifsjäger

{
index = 0,
type = "Hgn_Interceptor",
hotkey = 8,
teamColourHandle = 6,
size = 5,
tactic = 0,
},



----------Angrifsjäger (Vaiger)

{
index = 0,
type = "vgr_interceptor",
hotkey = 0,
teamColourHandle = 6,
size = 7,
tactic = 0,
}





---------Bomber

{
index = 0,
type = "Hgn_AttackBomber",
hotkey = 16,
teamColourHandle = 6,
size = 5,
tactic = 0,
},





---------Bomber (Vaiger)

{
index = 0,
type = "VGR_BOMBER",
hotkey = 0,
teamColourHandle = 0,
size = 6,
tactic = 0,
},





---------Elite Bomber

{
index = 0,
type = "Hgn_AttackBomberElite",
hotkey = 32,
teamColourHandle = 12,
size = 5,
tactic = 1,
},



---------Heli

{
index = 0,
type = "Hgn_AssaultCorvette",
hotkey = 256,
teamColourHandle = 14,
size = 3,
tactic = 1,
},





---------Elite Heli

{
index = 0,
type = "Hgn_AssaultCorvetteElite",
hotkey = 256,
teamColourHandle = 13,
size = 3,
tactic = 1,
},




---------Pulsar Heli

{
index = 0,
type = "Hgn_PulsarCorvette",
hotkey = 128,
teamColourHandle = 0,
size = 3,
tactic = 1,
},




---------Racketenfregatte (Vaiger)

{
index = 0,
type = "VGR_MISSILECORVETTE",
hotkey = 0,
teamColourHandle = 0,
size = 4,
tactic = 0,
},





----------Laiserfregatte (Vaiger)

{
index = 0,
type = "VGR_LASERCORVETTE",
hotkey = 67108864,
teamColourHandle = 0,
size = 4,
tactic = 0,
},




----------Lancefighter (Vaiger)

{
index = 0,
type = "vgr_lancefighter",
hotkey = 0,
teamColourHandle = 6,
size = 5,
tactic = 0,
},





-----------Minenleger

{
index = 0,
type = "Hgn_MinelayerCorvette",
hotkey = 0,
teamColourHandle = 88,
size = 1,
tactic = 1,
},







---------Flagfregatte

{
tactic = 0,
type = "Hgn_AssaultFrigate",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 6,
hotkey = 2048,
},





-----------Angrifsfregate (Vaiger)

{
tactic = 0,
type = "vgr_assaultfrigate",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "vgr_assaultfrigate",
teamColourHandle = 6,
hotkey = 0,
},





----------Ionenfregatte

{
tactic = 0,
type = "Hgn_IonCannonFrigate",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 6,
hotkey = 2048,
},




-----------Marinefregatte

{
tactic = 1,
type = "Hgn_MarineFrigate",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 0,
hotkey = 67108864,
},







------------Captain Soban

{
tactic = 0,
type = "Hgn_MarineFrigate_Soban",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 66,
hotkey = 0,
},







------------TorpedoFregatte

{
tactic = 0,
type = "Hgn_TorpedoFrigate",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 0,
hotkey = 0,
},





------------Torpedofregate (Vaiger)

{
tactic = 0,
type = "vgr_heavymissilefrigate",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "vgr_heavymissilefrigate",
teamColourHandle = 6,
hotkey = 0,
},





-------------Schild Fregatte

{
tactic = 0,
type = "Hgn_DefenseFieldFrigate",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 0,
hotkey = 0,
},







-----------Zertstörer (Hiigara)

{
tactic = 0,
type = "Hgn_Destroyer",
subsystems = {
{
index = 0,
name = "HGN_DES_ENGINE",
},
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 21,
hotkey = 67110912,
},





------------Zerstörer (Vaiger)

{
tactic = 0,
type = "Vgr_Destroyer",
subsystems = {
{
index = 0,
name = "VGR_DES_ENGINE",
},
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 21,
hotkey = 67110912,
},





-----------Schlachtschiff (Hiigara)

{
tactic = 0,
type = "Hgn_Battlecruiser",
subsystems = {
{
index = 0,
name = "HGN_BATTLECRUISERIONBEAMTURRET",
},
{
index = 0,
name = "HGN_BATTLECRUISERIONBEAMTURRET",
},
{
index = 0,
name = "HGN_BATTLECRUISERENGINE",
},
{
index = 0,
name = "HGN_C_MODULE_FIRECONTROL",
},
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 32,
hotkey = 67109376,
},






------------Schlachtschiff (Vaigar)

{
tactic = 0,
type = "Vgr_Battlecruiser",
subsystems = {
{
index = 0,
name = "VGR_BATTLECRUISERENGINE",
},
{
index = 0,
name = "VGR_HEAVYFUSIONMISSILELAUNCHERBC",
},
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 32,
hotkey = 512,
},







-------------Trägerschiff

{
tactic = 0,
type = "Hgn_Carrier",
subsystems = {
{
index = 0,
name = "HGN_C_PRODUCTION_FIGHTER",
},
{
index = 0,
name = "HGN_C_PRODUCTION_CORVETTE",
},
{
index = 0,
name = "HGN_C_PRODUCTION_FRIGATE",
},
{
index = 0,
name = "HGN_C_MODULE_RESEARCHADVANCED",
},
{
index = 0,
name = "HGN_C_MODULE_PLATFORMCONTROL",
},
{
index = 0,
name = "HGN_C_SENSORS_ADVANCEDARRAY",
},
{
index = 0,
name = "HGN_C_ENGINE",
},
{
index = 0,
name = "HGN_C_INNATE_RESOURCE",
},
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 12,
hotkey = 67109888,
},





-------------Trägerschiff (Vaiger)

{
tactic = 0,
type = "vgr_carrier",
subsystems = {
{
index = 0,
name = "VGR_C_PRODUCTION_FIGHTER",
},
{
index = 0,
name = "VGR_C_PRODUCTION_CORVETTE",
},
{
index = 0,
name = "VGR_C_PRODUCTION_FRIGATE",
},
{
index = 0,
name = "VGR_C_PRODUCTION_CAPSHIP",
},
{
index = 0,
name = "VGR_C_MODULE_PLATFORMCONTROL",
},
{
index = 0,
name = "VGR_C_SENSORS_ADVANCEDARRAY",
},
{
index = 0,
name = "VGR_C_MODULE_RESEARCHADVANCED",
},
{
index = 0,
name = "VGR_C_ENGINE",
},
{
index = 0,
name = "VGR_C_INNATE_RESOURCE",
},
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "vgr_carrier",
teamColourHandle = 6,
hotkey = 0,
},







---------------------------------------MUTTERSCHIFF

{
tactic = 0,
type = "Hgn_MotherShip",
subsystems = {
{
index = 0,
name = "HGN_MS_PRODUCTION_FIGHTER",
},
{
index = 0,
name = "HGN_MS_PRODUCTION_CORVETTE",
},
{
index = 0,
name = "HGN_MS_PRODUCTION_FRIGATE",
},
{
index = 0,
name = "HGN_MS_PRODUCTION_CAPSHIP",
},
{
index = 0,
name = "HGN_MS_MODULE_PLATFORMCONTROL",
},
{
index = 0,
name = "HGN_MS_MODULE_RESEARCH",
},
{
index = 0,
name = "HGN_MS_MODULE_RESEARCHADVANCED",
},
{
index = 0,
name = "HGN_MS_MODULE_FIRECONTROL",
},
{
index = 0,
name = "HGN_MS_SENSORS_ADVANCEDARRAY",
},
{
index = 0,
name = "HGN_MS_PRODUCTION_CORVETTEMOVER",
},
{
index = 0,
name = "HGN_MS_INNATE_ENGINE",
},
{
index = 0,
name = "HGN_MS_INNATE_RESOURCE",
},
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 48,
hotkey = 4096,
},






-------------Mutterschiff (Vaiger)

{
tactic = 0,
type = "vgr_mothership",
subsystems = {
{
index = 0,
name = "VGR_MS_PRODUCTION_FIGHTER",
},
{
index = 0,
name = "VGR_MS_PRODUCTION_CORVETTE",
},
{
index = 0,
name = "VGR_MS_PRODUCTION_FRIGATE",
},
{
index = 0,
name = "VGR_MS_PRODUCTION_CAPSHIP",
},
{
index = 0,
name = "VGR_MS_MODULE_PLATFORMCONTROL",
},
{
index = 0,
name = "VGR_MS_MODULE_RESEARCH",
},
{
index = 0,
name = "VGR_MS_MODULE_RESEARCHADVANCED",
},
{
index = 0,
name = "VGR_MS_SENSORS_ADVANCEDARRAY",
},
{
index = 0,
name = "VGR_MS_MODULE_FIRECONTROL",
},
{
index = 0,
name = "VGR_MS_PRODUCTION_CORVETTEMOVER",
},
{
index = 0,
name = "VGR_MS_INNATE_ENGINE",
},
{
index = 0,
name = "VGR_MS_INNATE_RESOURCE",
},
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "vgr_mothership",
teamColourHandle = 6,
hotkey = 0,
},







-------------Raumdock

{
tactic = 0,
type = "Hgn_Shipyard",
subsystems = {
{
index = 0,
name = "HGN_MS_PRODUCTION_FIGHTER",
},
{
index = 0,
name = "HGN_MS_PRODUCTION_CORVETTE",
},
{
index = 0,
name = "HGN_MS_PRODUCTION_FRIGATE",
},
{
index = 0,
name = "HGN_SY_PRODUCTION_CAPSHIP",
},
{
index = 0,
name = "HGN_MS_MODULE_FIRECONTROL",
},
{
index = 0,
name = "HGN_MS_MODULE_RESEARCHADVANCED",
},
{
index = 0,
name = "HGN_MS_MODULE_RESEARCH",
},
{
index = 0,
name = "HGN_MS_MODULE_PLATFORMCONTROL",
},
{
index = 0,
name = "HGN_MS_SENSORS_ADVANCEDARRAY",
},
{
index = 0,
name = "HGN_SY_INNATE_ENGINE",
},
{
index = 0,
name = "HGN_SY_INNATE_RESOURCE",
},
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 26,
hotkey = 0,
},







------------Raumdock (Vaiger)

{
tactic = 0,
type = "vgr_Shipyard",
subsystems = {
{
index = 0,
name = "VGR_MS_PRODUCTION_FIGHTER",
},
{
index = 0,
name = "VGR_MS_PRODUCTION_CORVETTE",
},
{
index = 0,
name = "VGR_MS_PRODUCTION_FRIGATE",
},
{
index = 0,
name = "VGR_SY_PRODUCTION_CAPSHIP",
},
{
index = 0,
name = "VGR_MS_MODULE_PLATFORMCONTROL",
},
{
index = 0,
name = "VGR_MS_MODULE_RESEARCH",
},
{
index = 0,
name = "VGR_SY_MODULE_RESEARCHADVANCED",
},
{
index = 0,
name = "VGR_MS_SENSORS_ADVANCEDARRAY",
},
{
index = 0,
name = "VGR_MS_MODULE_FIRECONTROL",
},
{
index = 0,
name = "VGR_MS_PRODUCTION_CORVETTEMOVER",
},
{
index = 0,
name = "VGR_SY_INNATE_ENGINE",
},
{
index = 0,
name = "VGR_SY_INNATE_RESOURCE",
},
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "vgr_mothership",
teamColourHandle = 6,
hotkey = 0,
},






------------Raumdock Elohim

{
tactic = 0,
type = "Hgn_Shipyard_Elohim",
subsystems = {
{
index = 0,
name = "HGN_MS_PRODUCTION_FIGHTER",
},
{
index = 0,
name = "HGN_MS_PRODUCTION_CORVETTE",
},
{
index = 0,
name = "HGN_MS_PRODUCTION_FRIGATE",
},
{
index = 0,
name = "HGN_SY_PRODUCTION_CAPSHIP",
},
{
index = 0,
name = "HGN_MS_MODULE_RESEARCH",
},
{
index = 0,
name = "HGN_MS_MODULE_RESEARCHADVANCED",
},
{
index = 0,
name = "HGN_MS_MODULE_PLATFORMCONTROL",
},
{
index = 0,
name = "HGN_MS_MODULE_FIRECONTROL",
},
{
index = 0,
name = "HGN_MS_SENSORS_ADVANCEDARRAY",
},
{
index = 0,
name = "HGN_SY_INNATE_ENGINE",
},
{
index = 0,
name = "HGN_SY_INNATE_RESOURCE",
},
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "Hgn_Shipyard",
teamColourHandle = 23,
hotkey = 67108864,
},







-------------Bewerger

{
tactic = 0,
type = "Kpr_Mover",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 17,
hotkey = 2048,
},





-------------Sajuuk

{
tactic = 0,
type = "Kpr_Sajuuk",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 17,
hotkey = 2048,
},





--------------Superschlachtschiff

{
tactic = 0,
type = "Hgn_Dreadnaught",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 6,
hotkey = 256,
},





---------------Hüter (Kann Springen, Leben 120000)

{
tactic = 0,
type = "Kpr_Destroyer",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 6,
hotkey = 67108872,
},




---------------Hüter (Kann nicht springen, Leben 420000)

{
tactic = 0,
type = "Kpr_Destroyerm10",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 0,
hotkey = 16,
},







----------------Drohne

{
tactic = 0,
type = "Kpr_AttackDroid",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 0,
hotkey = 16,
},






-----------------Bentusi (Bentusimutterschiff, Unbewaffnet)

{
tactic = 0,
type = "Meg_Bentus",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 6,
hotkey = 67108872,
},









-------------------Station Chimera/Tanis (keine waffen)

{
tactic = 2,
type = "meg_chimera",
size = 1,
name = "meg_chimera",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 2,
type = "meg_tanis",
size = 1,
name = "meg_tanis",
teamColourHandle = 0,
hotkey = 0,
},






-------------------Station Tanis (Bewaffnet)

{
tactic = 2,
type = "meg_tanisstructure_medium",
size = 1,
name = "meg_tanisstructure_medium",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 2,
type = "meg_tanisstructure_medium2",
size = 1,
name = "meg_tanisstructure_medium2",
teamColourHandle = 0,
hotkey = 0,
},





------------------------Wracks


{
tactic = 2,
type = "meg_sajhulknose",
size = 1,
name = "meg_sajhulknose",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 2,
type = "meg_sajhulkpanels",
size = 1,
name = "meg_sajhulkpanels",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 2,
type = "meg_sajhulkturret",
size = 1,
name = "meg_sajhulkturret",
teamColourHandle = 0,
hotkey = 0,
},




-------------------------Bischoff 1 bis 6

{
tactic = 2,
type = "sp_tanker",
size = 1,
name = "sp_tanker",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 2,
type = "sp_tanker2",
size = 1,
name = "sp_tanker2",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 2,
type = "sp_tanker3",
size = 1,
name = "sp_tanker3",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 2,
type = "sp_tanker4",
size = 1,
name = "sp_tanker4",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 2,
type = "sp_tanker5",
size = 1,
name = "sp_tanker5",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 2,
type = "sp_tanker6",
size = 1,
name = "sp_tanker6",
teamColourHandle = 0,
hotkey = 0,
},

Vielen Dank an alle Foren und User, die sehr gute Vorarbeit geleistet haben.


Zusammengetragen unter Mithilfe von

Munsterbuster
Ulf Gorzki, gorzkihanst-onlinede
 
Комментарии:
Ваш комментарий сохранен!!!
The Captcha element applies the Captcha validation, which uses reCaptcha's anti-bot service to reduce spam submissions.

Cheats

17.Октябрь 2013
Engl. Leitfaden

17.Октябрь 2013
Script Editing FAQ - Gezippt wegen der Größe
Engl. FAQ

15.Октябрь 2013
Cheats

17.Октябрь 2013
Engl. Lösung

16.Октябрь 2013
Engl. FAQ

17.Октябрь 2013
Geldtrainer
Trainer

18.Октябрь 2013
Geldtrainer
Trainer

17.Октябрь 2013
Dt. Geldtrainer für die Demoversion
Trainer

15.Октябрь 2013
 
Популярное
07.Апрель 2014
07.Июль 2015
25.Сентябрь 2015
27.Май 2015
30.Декабрь 2013
19.Февраль 2014
11.Июнь 2014
24.Июль 2014
30.Июнь 2014