Arcania - Gothic 4

Arcania - Gothic 4

17.10.2013 03:20:27
ARCANIA: Gothic 4.

The opening dungeon is in a dream. You will not die or get injured.

Run down the passageway to the iron gate and open it. Defeat the fallen townsmen. Continue
around the large boulder and defeat more fallen townsmen. Continue straight toward the red
torch. Defeat all as you go to each torch. Eventually defeat militiamen and knights. Continue and
defeat the arch demon at a blocked passage.

Continue forward and defeat more paladins and mages. Keep moving through the passage and
defeat the arch demon again and awaken from the dream.

Feshyr.

Speak with Ivy to begin quests A Gothic Tale and A Harsh World. Enter the hut and get all from
the chest. In exploring the world, pick up everything that can be picked up, and there's tons of
plants. Before entering the town gate, to the right is another chest. Most buildings in town have
items and chests. Enter town and speak with the beast Orruk sitting on the ground. Continue
forward to the house and speak with Gromar to start The Bridge to Knot's Farm quest. Continue
north to the bridge and speak with Knot to begin The Molerat Hunt.

The fields ahead have a few healing plants. Defeat the molerats along the way and enter
Melgan's Tomb down in the cave. Continue forward defeating molerats to complete the quest.
Return to Knot to finalize the quest, then go talk to Gromar to begin A Smuggler in The Forest
quest.

Go west out of the village to find Diego. Speak with him, then head down west to the beach and
defeat two goblins. Go talk to Diego again. There's a few apples lying around. Go back to the
village and speak with Gromar to complete the smuggler quest and begin the Bow quest. Talk to
Ivy at the west gate, then go through straight to the hut ahead. Inside, get the bow ans supply of
arrows. Outside, use the stairs to the third floor to find an Alma's Best.

Continue west, don't get too close to the deer, and shoot the required amount and get their
inventories. Back in town, speak with Gromar to complete the Bow quest and start For Ivy and
Ancient Relic quests. Speak with Halwen just outside. Now go talk to Orruk to begin his
mushroom quest. Go through the west gate and back to where you hunted deer. Go into the cave
via the western most entrance.

Continue down the passage to find the first blue mushroom. Just south, defeat a goblin. In the
western alcove is a chest. Continue south, picking up more mushrooms. After defeating more
goblins, to the south is another chest. Deeper in this location are several edible items. Continue
the main path to the end of the cave. Head back to town and speak to Orruk at the main gate.

Go speak to Halwen to complete For Ivy and begin the token of love quest and Itchy Feet. Go
back to the western forest where first speaking to Diego. Knut stops you and begins A Jealous
Farmer quest. Defeat him and start the Witch in the Woods quest. Continue through the forest to
the cave by the waterfall to the north to find Diego to complete Itchy Feet quest.

Explore the cave for all kinds of items and a chest. Go out the east door. Follow the western wall
to find a small cave. Several dirt crawlers attack. In the cave is a chest. Exit the cave and go east
to Lyrca's hut. Speak with her to start Vermin's End quest. Move west through the cave. Use
melee weapons on vermin to put them in their shells, then attack with a Lightning Bolt spell, then
use melee on them again. Halfway through, Lyrca shows up in case you need more spells.

Continue east and ignore the north path. Go around the long way to find a chest. Once all vermin
are dead, defeat the queen and the Cleaved Maiden quest begins.

Argaan.

Speak with Diego.

***Cheat: there are a couple of small mods available. One mod sets enemy damage to zero on
you, making you invulnerable in battle. However, you can still die by falling from high places.
Another mod causes several different critical items to appear on the map as colored dots, even
underground.

Head up east to the main gate of the Inn and speak with Grengar. NE is the stable and a chest
inside. Enter the Cleaved Maiden and speak with the owner Murdra. If she's not behind the bar,
she's upstairs in the first room on the left. Continue down the hallway through the opening to the
left, then into the next room on the right to find Daranis.

Speak with him to complete the Cleaved Maiden quest and start New Friends, New Foes. An
Innos and Beliar artifacts are on the table. Pick up both of them. There's a chest in this room.
Head out of the room and go south in the hallway to the next room on the right with a chest. Go
downstairs and speak to Murdra again to begin Two Kegs of Mead. Go outside and on the
southeast side, next to the stables, is a Statuette.

At the gate, speak to Grengar again. Take the southwest road, towards an old tower. Head up to
the old tower and talk to Rauter downstairs. Behind him is a chest. Go upstairs and speak with
Lorn to start The Lost Leg quest. Back down and talk to Rauter again. Head down and straight
across the road to Garv's hut and speak with him. You can fight, or pay 200 gold for the two kegs
of Mead.

At the hut are apples, bread, and a chest. In the hut are some old knives. Head back up to the
east-west main road on the south side of the Cleaved Maiden. Follow it east, being careful of the
vagabonds and goblins along the way. Explore the vagabond camp to find a chest. Ulfrich awaits
at the second fork in the east road. Speak with him to begin the Goblin Squatters quest, then head
north and defeat one Shaman of the Bugeater Tribe and two Bugeater Tribe Warrior Goblins.

An alchemical recipe for the Nighteye Elixir can be found at their camp, along with a chest. Head
back to Ulfrich and talk to complete his quest. Continue south uphill from there, making quick
work of the goblins and bloodflies along the road.

When you reach another fork, head east on the small path to the end for some goblins and a
chest. A little farther south are more goblins before the road turns west. There's a skeleton just
north by the cliff side. Farther down the road is a chest just before the road turns west. Continue
on around and head back due north to an intersection and continue north.

Eventually the road turns sharply west to a goblin camp on the cliff above an underground
entrance. Here in the camp is a chest with Lorn's wooden leg. Follow the road back north to the
intersection, then jump down and continue west to the inn. Head SE on the road to the mine
entrance.

This is the north entrance to Digger's abandoned mine. Go in and speak with Digger to begin the
mine quest. Move out of the mine and take just a few steps west until you can head south.
Continue to the south to find a chest. Head down the road to the entrance of the mine.

The Abandoned Mine.

***Tip: pick up 3 iron boletes if you come across them in the mine. They are needed for a quest
you receive later from Murdra in the Cleaved Maiden Inn. You're not likely to find all three the
first trip. When Murdra does mention them, return to the northern mine entrance and enter. All
the iron boletes will be marked with an explanation mark (!)***

Just outside, watch out for bloodflies. Inside, three goblins await in the first room. Open a chest
on the east side of the room. There's an Innos Statuette a little further to the east. Two Demon's
Caps can be found on the north side of the room. Pick up all the items and head down the
northern path. Molerats attack along the way from an alcove to the west. In the alcove are some
demon caps.

Continue down the path to the next alcove and move to the southern side to find the Mages
Graves and Diggers Alembic quest items. Keep heading down the path, jump down and again
speak with Digger. Now move NE to the rubble and access it to remove the blockade to complete
the abandoned mine quest. Continue down the corridor to an iron lode on the right just past the
first passageway. Continue down the corridor getting other iron lodes.

Follow the path around in a circle, then head northwest to reach the rest of the mine. Defeat
molerats and continue down the path, ignoring any other corridors until you reach the Forgotten
Grave. In the grave are iron shards needed for a quest. Explore the circular area around the grave
to find several molerats, two pickaxes, iron lodes, and an iron bolete.
Head north out of the circular area until you can turn right down another corridor. Defeat the
cave crawlers and pick up any items and ore deposits. Head east down the new corridor into the
open area. Move to the upper area at the end to find a great hammer, iron lodes and demon caps.

Do not jump down from here or you will take damage. Instead, follow the same path you used to
reach the upper area. Follow the path around in a circle to find more molerats, items and iron
bolete. Travel back down the western corridor to the path you originally came from. Continue to
the west and around the corner. Take out molerats down the corridor. Molerats in the next open
area, an iron lode, and torch in a broken box.

Go north, then down the next corridor to the west and defeat Gulthard the Damned and pick up
his hatchet. Just behind where he was standing is a battered money box quest item and a cole
lode. Continue down the corridor and defeat a den of molerats. Now break the rubble blocking
the way. Drop down to find two chests and food supplies. A locked chest cannot be opened at
this time.

Head outside to the rear of the Cleaved Maiden. Go inside and speak with Murdra to complete all
the quests and start Murdra's Mixture quest with Hiulad, at the bridge gate.

Forgotten Grave Side Quest.

Leave the Cleaved Maiden and head SW on the same road towards the old watchtower. When
you reach the fork in the road, that leads to the tower, stop at the boulder and explore around it to
find a forgotten grave.

Head NW from the Cleaved Maiden, activate the stone circle and continue down and activate
another stone circle near the beach huts. On down to the pier and speak with Lorn to complete
the lost leg quest. Explore the northern hut for bread on the porch and a knife inside. Move north
along the beach to find a chest. Head back south on the beach past the last house and climb the
rocks for a Beliar Artifact. Go back up to the tavern. On the west side of the tavern, follow the
road north and speak with Jilvie.

Continue to the gate and speak with Hiulad. Give him, then Henk some mead. Eventually the
gate is opened. Go through and defeat Dartan and his brigands to continue Murdra's Mixture
quest. Search all of them. Head into the hut to find a chest. Behind the hut is a Beliar Artifact.
Continue through the gate and across the bridge to speak with Elgan the merchant to complete
the mixture quest and begin Road to Stewark quest.

Follow the cliff edge west till it turns to the north. An artifact is on the edge of the cliff sticking
out over the water. Head back east and continue north on the road to reach a locked chest, on the
right, just before the barn. In the barn is a chest. Activate the stone circle just west. Continue
north on the road. A side road leads SE into a cave. There's two chests, one is unlocked. On a
table is a potion. South of the chests is an obsidian deposit. Head out of the cave and continue
north on the road. At Stewark to the west, activate the stone circle, then head across the
drawbridge and speak with Dak. Through the gate, go slightly left into the inn. Speak with Ingor
the innkeeper about Diego.

Leave the inn and just around left to the alchemist guild. Speak with Worgan to begin a quest.
Upstairs is a chest. Leave the inn and go due north to the blacksmith shop. Speak with Rhonda.
There's an oak shield and a chest. Upstairs is a chest. Exit the shop, head right up north stairs to
get two vials.

Back at the main gate, go down the north steps and go speak with Gerrick. There's a chest behind
the desk at the NW window. Again at the main gate, go up the south stairs and enter the door on
the left. Speak with Chuck, defeat him. There's three locked chests. Back out at the main gate,
head west and up the wide stone steps. Head north at the top and go up the long wood staircase
directly ahead. Enter the door and head up again. Defeat three beliar cultists. There's an artifact
on the floor and a locked chest.

Outside, head south and down the wide stone steps. Go back to Gerrick, north of the main gate to
complete the quest. Go out SE. At the main gate, go up the wide steps to the west, then slightly
left and up again. Speak with Gorn to complete the Road to Stewark quest and begin the Diego
quest. Head back down the SE stairs and down the next flight of south stairs. Down again and
speak with Aldrich at the prison. In the prison is a knight sword leaning against the barrels.

Speak with Diego and he gives you lock picking tools, for all those locked chests you've come
across. Exit and head up all stairs to the west to find Winstan. SAVE before talking to him. You
have two options based on your conversation; siding with Lord Hertan or siding with Lord
Renwick. Both give same results, but the Renwick part has much more to do.

Side with Lord Hertan (or skip ahead to the Siding with Lord Renwick to do that one).

Speak with Winstan to continue the Diego in Trouble quest. Do NOT select "I've had enough -
Tell me where..." but go through all the options and agree to do it his way. Go back to the citadel
and speak with Gorn again. He walks you over to Liuven's living quarters. As you enter, there's a
chest to your left. Another chest is on the second floor with a quest key. Head to the NW corner
of Stewark to find stairs going down.

Follow them, go around a corner and down the path to a rundown building and enter with the key
you just found. Upstairs, speak with Liuven on everything to complete the Diego quest and start
the Treacherous Baron quest. Go back out and use the wooden plank to the west and go around
the building to find a chest.

Go back and speak to Gorn again to explain what you decided to do. Go down to the inn and
speak to Ingor to start the Sweet Loot quest. Exit the main gate, cross the bridge and go directly
east to the fields and collect at least 6 beehives from the small trees. Head back west to Stewark
and speak with Ingor at the inn to complete his quest. At the main gate, go up the south stairs and
open three chests in Chuck's room. Go west up the wide stone steps, head north and up the long
wood staircase to a room, continue up again to the locked chest. Back out the main gate, cross the
bridge and south to the small SE path on the left to a cave with one or two locked chests.

Farther south to the stone circle opposite the barn, take the path west to the beach. On the north
end of the beach is a forgotten grave. Head to the south end of the beach to a wooden casket for
the Baron quest. Back up on the main road, a little farther south to the locked chest on the left
just past the barn.

Early on when first at the Cleaved Maiden, the small cave in back had a chest you could not open
at that time. Continue south to the small cave, behind the Cleaved Maiden, and enter. The Food
Supplies chest is on the left as you enter.

Head back to the stone circle at Stewark and talk to Jilvie. Head directly east on the small middle
path through the fields. At the first intersection, head south on the small path till you see Hem
standing out on the cliff side. Just west of him is a Beliar Artifact. Speak with Hem to continue
Alkaloid Derivatives. Follow Hem down the winding path. About half way down is a forgotten
grave. Hem waits at the bottom on the edge of the farm lands.

Kill the five field raiders in the fields, then talk to Hem again. He's probably still waiting near
the bottom of the winding path where you left him.

Head back up the winding path and go north to the farm house. Speak with Ogtar just outside to
begin Blood on the Fields. Find and kill 10 Field Raiders in the fields south of the road. They're
marked with exclamation marks (on the mini map they are shown as moving circles). Go to the
farmhouse and speak with Ogtar again.

Head around the side of the farm house till you see the stairs to the second floor. There, find a
locked chest and an Innos Statuette. Go back to town and speak with Worgan the alchemist. Back
out at the stone circle, head directly east on the small path through the fields. At the third
intersection, head south until you come to a path that winds south up the side of the cliff.

Head south till you reach a large boulder that splits the road. Take the path to the right to find a
forgotten grave and some plants. Continue south over the rocks and fight scavengers. Follow the
road south to an intersection just SW of an old tower. In the tower is an ancient relic downstairs
and upstairs is a chest. Back down at the small intersection, enter the hideout and head northeast
to speak with Clargor. There's an apple on the table.

Make your way around the wooden barrier, then south to a table with applebrew and a vial. North
of the table is an engraved vial and SE of the table are two sour apples. Due north is an iron lode
behind the large rocks. Just west, speak with Lord Hertan to complete the Baron quest and begin
No Man Left Behind. Next to him is a chest.

Continue past Hertan and follow the path to the west. Just before the next small area, there's an
ore on the left wall. In the next small opening are several things to pick up. The far west side has
an iron lode. Head down the northern passage, drop down and examine Ricklen for his key. Head
east and defeat two Sentinels and Wards. Continue to the east. More sentinels and wards. In the
NE corner is an ore. Through the wood barrier are more wards.

Get the Cold Hatred weapon from the Beliar shrine. Up the next ramp is a mana potion. Back out
west to the intersection and continue NW to the next large area. There's two crypt guards and a
guardian. In the NW cubby hole is an iron lode and two chests. Go out the west exit door and
continue SW and exit. Head back to the Stewark stone circle and talk to Jilvie.

Enter Stewark and speak to Ingor the innkeeper to complete his quest. At the wide stone steps,
speak with Zyra. Go to the citadel where you first spoke with Gorn. Go inside and talk to Lord
Hertan to complete the No Man Left Behind quest and begin the Silverlake Border quest. Choose
your new armor.

Make your way upstairs to find a locked chest and an Innos Statuette in the NW corner. Take
care of any unfinished business in Stewark then head east along the main road to Ogtar's farm
house. Take the long north road up to a cave entrance. Along the way at some large rocks before
getting to the cave, there's a forgotten grave just off the right side of the road. Continue up the
road to the cave entrance (you can't enter, it's for the Lord Renwick quest. Against the rocks
west of the entrance is a Beliar Artifact. Head back south to the Silverlake gates just SE of
Ogtar's farm house. Skip ahead to the Silverlake Gates section.


Siding with Lord Renwick.
Speak with Winstan to continue the Diego in Trouble quest. As you go through all the text
options, be certain you select "I've had enough - I'm not interested.... Tell me where......",
resulting in a fight. Defeat Winstan to complete the Diego quest and begin The True Culprits
quest. Head up the east steps and talk to Gorn again. At the main gate, go up the south stairs and
open three chests in Chuck's room. Go west up the wide stone steps, head north and up the long
wood staircase to a room, continue up again to the locked chest.

Speak with Ingor the innkeeper to start the Sweet Loot quest. Exit the main gate to the fields
directly east and collect at least 6 beehives. Return to town and speak with Ingor to complete the
quest. Exit the main gate again, cross the bridge to the stone circle and head south on the main
road to the small SE path into the cave with two locked chests.

Continue south on the main road to the stone circle opposite the barn, take the path west to the
beach. On the north end of the beach is a hidden grave. Back up on the main road, continue south
a short way to the locked chest on the left side of the road. Early on when first at the Cleaved
Maiden, the small cave in back had a chest you could not open at that time. Continue south to the
small cave, behind the Cleaved Maiden, and enter. The Food Supplies chest is on the left as you
enter.

Head north to the stone circle at Stewark, and head directly east through the fields on the small
path. At the first intersection, head south till you see Hem standing on the cliff edge. Just west of
him is a Beliar Artifact on the edge of the cliff.

Speak with Hem to continue Alkaloid Derivatives. Follow Hem down the winding path,
accessing the forgotten grave about halfway down. Hem waits at the edge of the fields. Kill the
five field raiders out in the field, they show up as exclamation marks (!). Talk to Hem again. He's
probably still just north at the bottom of the winding path. Head back up the winding path and go
north to the farm house. Speak with Ogtar just outside to begin Blood on the Fields. Find and kill
10 Field Raiders marked with an exclamation (!), then speak with Ogtar again.

Head around the side of the farm house till you see the stairs to the second floor. There, find a
locked chest and an Innos Statuette. Go back to town and speak with Worgan the alchemist.
Again head out the main gate and across the bridge. Follow the main road east, past Ogtar's farm
house, then NE to the cave (do not head due north or you end up at the wrong cave). Make sure
you take the NE road. Defeat the rebel outside, then enter the cave.

Three more attack inside. Deeper into the cave, access iron lodes as you come to them. Rebels
attack in the next open area. Deeper still, three rebels and leader. The SW structure has a chest.
Continue the western path to the next open area with several items and a chest south of the beds.
Continue the western path to a barred door. Through there, defeat the Master of Inquiry and
search him for his keys. Through the eastern barred door, speak with Mermund on all.

Continue west and out the gate. Straight ahead is a Beliar Artifact. Go south just past the big rock
on the left. There's a forgotten grave just off the road. Continue due south to the cave entrance
just west of Ogtar's farm house. Talk to Winstan outside, the head inside the cave. Defeat three
rebels in the first open area. Items and ore deposit here. Down the next passage south to next
open area. A chest up the east ramp. Down the ramp and east is a chest. From the middle of the
room, due north is a chest.

Continue down the SW passage to more rebels and Hertan. Defeat everyone and search them,
then head down the western passage. In the opening to the south are two chests. Continuing west
down the long main path and drop into area below. There's items and two chests. Head out the
west exit. Go back up to the citadel in Stewark and speak with Gorn just outside to complete
wrong hands quest. Go inside and speak with Lord Renwick for new armor and begin the
Silverlake Border quest.

Take care of any remaining business in Stewark, then exit the main gate, cross the bridge and
head east along the road past Ogtar's farm house, then SE to the Silverlake gates.

Silverlake Gates.
Before going up the stairs, follow the path south uphill along the side of the fence line. Head
south till you reach a large boulder that splits the road. Take the path to the right to find a
forgotten grave and some plants. Continue south over the rocks and fight scavengers. Follow the
road south to an old tower. In the tower is an ancient relic downstairs and upstairs is a chest.

Back north at the Silverlake Gates, go up the stairs and speak with Kastor to continue the
silverlake border quest. Move past Kastor and examine the trap door to complete the quest and
begin the Too Much Honor quest. Proceed down the road and engage the wild scavengers. At the
small settlement to the east, talk to Gilthor on the porch of the north house.

Go into the house to find a couple of bows, and an eagle eye elixir on a shelf in the northwest
corner of the house and a chest. Go outside and upstairs to find another eagle eye elixir on the
floor straight ahead. East of the house, activate the stone circle, then move over to the porch of
the next house to the south fo find a stewark militia crossbow. Go inside to find a mana potion on
the barrels to the left, and a chest next to a bed.

Head to the southern most house and talk to Gunda outside to begin the A Bitter Nut to Swallow
side quest and browse her items. Go inside the house to find a chest in the SW corner, next to the
barrels and another chest in the NW corner. Another eagle eye elixir is on the shelf in the SE
corner.

Take the road north toward Thorniara and stop at the house on the left, just outside the
settlement. Inside the house is a chest in the SE room. Speak with Alzar, just outside the house,
to begin the secret ingredient side quest. NW of the house is an Innos Statuette on some barrels
under a small shead.

Continue NE along the road till you reach the battlefield. There's an axe at the beginning of the
destruction. On the battlefield are several items, including a chest and two skull quest items and
at least 3 of the deadly morels needed for the secret ingredients side quest. There's a forgotten
grave along side a large boulder to the left after entering.

Speak with Craglan to start the lost soldier side quest, then speak with Doran to continue the Too
Much Honor quest. Head southeast on the dimly marked path shown on the mini map to the
northern goblin cave. At the first large boulder you come to, there's a Beliar Artifact on top of it.
Go down the road south of the cave. After the sharp bend in the road, there's a group of pine
trees on the left, through them a forgotten grave is just SE of two healing plants.

Head back north to the cave and enter. Defeat goblins in the first open area. There's two iron
lodes in this area. Continue north and defeat goblins in the next open area. Look around the NW
side of the area to find another innos statuette and several other items. Continue east down the
path and further into the cave, passing two iron lodes and a coal lode.

When you reach the next open area to the south, defeat more goblins. Head down the eastern path
at the beginning of the open area to find a coal lode. A chest is just on the other side of the rock.
In the middle of the area is Gawaan's Standard needed for the Too Much Honor quest. Just south
of the Standard is an iron lode. Head south to reach the beginning and exit the cave.

Follow the small path back NW to the battlefield and speak with Doran. Follow the main road
SW.

Along the way south towards the Castle, stop at the intersection and speak with Alzar to
complete the secret ingredient side quest. Mention the 2 skulls if you've got them. No matter
what you say, you must defeat him to complete the quest. However, if you don't have the skulls
from the battlefield, just say "You're beyond help. Die, you sick bastard!" to avoid delaying the
quest. Search him.

Continue south through the village. Kill at least six pigged-out black boar along the way and
examine them and take the items for A Bitter Nut to Swallow quest.


Hatred's Reaper Side Quest.
Just before the fork that leads to a cave to the east, there's a series of rocky cliffs to the west. Stay
north of the cliffs and follow them west as far as you can. On the edge of the cliff is a Beliar
Artifact. Head back east to the road.

When you reach a fork in the road, talk to Jilvie to begin the golden arrowhead side quest. Head
east towards the cave. Just south of the entrance is a chest. Enter the cave and follow the path till
you reach the first open area. Defeat goblins and a black wolf. Continue down the southern
passage.

Just as you reach the next area, explore the western side of the room for an Innos Statuette behind
some barrels. On the western wall is a coal lode. Follow the path to the south into the next open
area and defeat several molerats. A ranger chest is near the eastern wall. An Obsidian deposit is
on the southern wall. An ancient relic is slightly NW of the obsidian.

Head back north to the first large area and follow the path as it curves around to the south.
Another coal lode is found as the path curves. There's also an iron lode a little farther down on
the southern wall. In an opening, just after the iron lode, are several opponents. A chest and iron
lode are on the eastern wall. Head south to battle more foes. In the room where goblins attack,
there's a chest at the southern wall.

Head around the rock formation to the south to the next open area. There is an iron lode on the
southern side of the rock formation, a chest near the southern corner, and in the center of the area
is a chest with the golden arrowhead you're looking for. Head out of the cave the way you came
in and talk to Jilvie just outside.

Continue south along the main road, toward the Gorge of the Penitents. When the road begins to
go uphill, take the fork to the west to find a stone circle. Head back to the main road and continue
south up the hill to Silverlake Castle and speak with Norman to enter. Just as you enter, to the
north speak with Welgard. Head SE from Welgard and speak with Gunda to complete the A
Bitter Nut to Swallow quest. Head toward the citadel on the east side.

Go inside and speak with Kardor. The stairs to the north leads to a chest. Continue up the next
stairs to find an axe, and other items and an Innos Statuette among some boxes. There's empty
scrolls and food on the table. Go through the south door and speak with Gilthor to complete the
Honor quest, and begin an Orcs quest. Head down stairs on either side of the room and back out
into the courtyard. On the south side talk to Semele to begin a pondweed quest. On the other side
speak with Welgard for a Dark Business quest.

On the south side of the courtyard, go up the stairs and north to the room to find a chest and other
items. Continue up the next stairs to a room with items. Go down the stairs and through the door
at the bottom to find a chest in the next room. Continue through the north door and move onto
the covered path on the left for an elixir and continue north into the next room for some items.

Go through the east door, down the walkway and into the large room ahead for some items. Go
up the stairs in the room to find an arrow. Head through the southern door and back down the
stairs into the courtyard.

Head out the main entrance, go forward a few steps, go SW to a bridge with a cut-scene with Pip.
Then continue over the bridge and down the southern road. When the road forks, take the eastern
(left) path to an orc cave. Harriers attack just before the tower on your right. Go up towards the
tower and speak with Shurak. Defeat him to get Welgard's Sketchbook.

Inside the building is an Innos Statuette. Upstairs is a chest. Go back down the hill and follow the
road east. Activate a stone circle and continue on past to the orc cave. Speak with Ogbosh to
begin the Scabooze and Soul Seekers quests. Go due south to the road that leads SE to a bridge.
Before reaching the bridge, take the high ground to the east over the rocks, to find an Ancient
Relic and healing potion on the ledge near the waterfall.

Go back west a bit and cross the bridge to a big tree on the left. Just to the right of it a forgotten
grave. Goblins and lurkers wait near the waterfront. Continue south till the road forks. Head west
towards the hut and activate the stone circle. Inside the hut speak with Melog to continue a quest,
and speak on all options. Speak with Lester. The two tables have some items. There are two
chests, you can open Lester's chest at this time. In the SE corner is an Innos Statuette.

Follow the main road to the west, toward the old cult site to speak with Irrigh, on the north side
of the road, to continue a quest. Due south of your position is an ancient relic along the south side
below the rocks. Back along the north side of the rocks, east of the ancient relic, is a small path
leading up. It shows clearly on the mini-map. Follow it to find a chest near the top. NW from the
chest, climb down the rocks to find a Beliar Artifact.

On the road, head back east to Melog's hut and follow the southern road to find another
Forgotten Grave just off the left side of the road, before a very large tree. Continue to follow the
road around south to find a pond with the few weeds you need for a quest. Continue following
the path SW until you can speak with Shalog to continue the Soul Seekers. Defeat him, talk on
all, then head back east on the road till you reach Melog's hut. From here, follow the SE road to
the Toad Cave.

Enter and defeat some goblins. On the east side of the area is a forgotten grave. Down the
southern path to another open area to goblins, coal lode and shadow caps. Head east through the
cave, and deeper till you come to a fork in the path. Go west towards the location with the item
needed for Soul Seekers quest. At another fork in the path, take the northern way for a ruby
deposit on the east.

Beyond that is a lizard that Shalog called a Toad. Defeat it and open a chest in the NW corner for
Irrigh's Soul quest item. Head back out of the small area and continue east at the fork. Before the
open area, there's a lode on the left side. In the next open area, take the northern path. Continue
down the path and open a chest before you drop into the entrance room.

Head north out of the cave and NW back to Melog's hut. Speak with Irrigh to complete the quest
and begin Me Boss, You Not. Now talk to Melog on all. Finally talk to Irrigh again. You must
borrow his Soul Amulet. Now you can open Melog's chest. Outside, use the stone circle to
teleport to the north orc cave.

Speak with Ogbosh to complete Scabooze and continue Claws of the Orcs. Finish all options.
Through the gate, talk to Darruk and finish all talking. In the cave, head east at the fork, then east
again to an opening at the far east end. The wood structure on the right has a chest and other
items. Follow the NW path out of the area and head to the north most tip to a wood platform with
a Beliar Artifact and items. Head out of the area to the west and go north to find items in the next
small room.

Head south and follow the path to a fork. Go west, and at Darruk, follow the path north. Hug the
west wall to go up the stone ramp and reach the upper area. Go to the east side for an Innos
Statuette by a fire. Continue to the north side of the area and start a cinematic with Erhag to
finish a quest and begin another. Defeat him and the two bodyguards. Search the bodies. On the
ground is a Boss weapon that's powerful.

Behind the throne, head through the north door and speak with Lord Gawaan to complete two
quests and begin Erhag's Minions. Head back south in the cave and speak with Irrigh before
leaving. Leave the cave and look west and north to see Erhag's four minions wandering around.
Defeat all four of them and search the bodies. Stay against the eastern wall and head north and
Take the eastern road to Woodcutter's Vale. Defeat Zargash and his slavers for a cut-scene with
Aric. In the north section of the vale, there's a chest beside a couple of logs. Now head back west
to the road, then north to Silverlake Castle.

Once there, speak with Welgard and Semele to complete quests. Go into the citadel and speak
with Lord Gawaan, either downstairs in the main room, or upstairs, or sometimes he wanders
outside. Speaking to him completes a quest about his men at the Woodcutter's Vale, and begins
the ancient map quest. On the first floor of the citadel, take the south side door to the archives.
As you walk in, pick up an old parchment on the left to begin the Heritage quest.

Near the door on the west side is a recipe. Several other items can be found. On a table at the
southern wall is an ancient map of Argaan for a quest. Go back upstairs and speak with Lord
Gawaan to start the Tooshoo quest. He may be on the upper level. Also speak to Gilthor who
may be out the north door to a small room. In the same room is a rusty axe.

Continue out the other door and all the way around to the watch tower with a pointed roof. Just
inside the doorway you will find Tronter's Key on the floor. Go back to the citadel and up the
stairs on the south side and enter the south door that was locked before.

Press the lever directly south, then go out the door to the west and onto the ledge outside. Follow
the path around to the next room to find a chest and other items. Go upstairs to find an ancient
relic and items on the roof. Head back down the stairs and press the lever behind the chest to pen
the door right there. Leave the castle, go around left outside the gate, and follow the main path
south a long way across the bridge. Past Melog's hut and continue directly south till you reach
rubble blocking the path. Equip the Boss Weapon.

Clear the rubble and a stone golem attacks. Defeat the golem and continue on. After a cut-scene,
as soon as you reach an open area on the left, and hug the north wall to find an ancient relic.
Continue NE through the swamp to a large boulder near the eastern mountain. On the south side
of the boulder is a single tree with a beliar artifact by it. Back west to the road, follow the path till
reaching Leboras on the bridge to start a cinematic and a quest. Head pretty far directly due SE to
find nests holding lurker eggs for the quest. Collect the gold embroidered bag quest item and at
least six eggs for a quest.

Go back NW to the road and around to the south side buildings of Tooshoo and talk to Leboras
wandering around the buildings. Go back around to the north side of Tooshoo, and speak with
Borran in the first hut. Just left of Borran, go up the stairs into the center of Tooshoo and speak
with Gilana to continue a quest. Head down the corridor, just NW of Gilana, next to the north
exit to find the laboratory of Vultus. Speak with him to complete a quest and start three more
quests.

Go back up and speak to Gilana again to complete the Report quest and start Power of Control.
Go up the stairs next to the stone circle until no more stairs to climb. Head west down the
corridor and enter the room at the end where the firemage lives. There's an item on the south
shelves, and on the west side of the room by a candle is an Innos Statuette.

Outside the room, go up the stairs just to the south to find a Beliar Artifact as you enter the room.
On the south side of the room is an elixir. Back down the stairs and through the east corridor,
then NE to the library for some items. Continue out NE and around the left side behind some
barrels is an Innos Statuette. SAVE before trying to jump on the barrels to the statuette. Now
head SE into the next room for a magic scroll in the SE corner, and speak with Calamus to learn
about Vultus and Gilana.

Head back through the library and down the first stairs in the pit. Go through the south corridor
and into the room at the west for a chest. Back outside and into the east room for two cut vials.
Go down the east stairs from the room into the next room for a torch. East down the next stairs
and down stairs to the SE, then up stairs at east. Follow the platform around to the next stairs and
up to the north. A chest is in the room.

Head back around near the northern entrance of Tooshoo and take the wooden path west of
Freemonger Borran's cabin to reach the outer buildings on the south side. Enter the first building
for a chest and a scroll. Continue south for an elixir behind barrels on east side of path. In the
next building is a weapons rack. The grated door on the north side yields an Innos Statuette. East
to the next building for an empty scroll and a chest.

Next to the building to the east, enter the Inn and speak with Mama Hooqua to start the Cobwebs
quest. They are scattered around the swamp, mostly around the outer areas. You easily see them
when close enough. In the next building to the east is a Statuette in the south corner. Speak with
Nejos to begin the Water Chalice quest. In the building due west of the inn are some items, and
north of there is a chest in the next building.

The next building south of the inn is empty, but on the side of the path NW of it is a Statuette
behind some boxes.

Shakes runs around the south side of Tooshoo. Find and speak to him and begin a Bag Full of
Trouble quest. You might already have the bag found among the lurker eggs. Now go back to the
north entrance of Tooshoo and speak with Freemonger Borran, then go back and speak with
Shakes again. Sometimes you have to defeat him, then speak to him again. Return to Borran a
final time.

Head around the east side of Tooshoo, staying on the ground level as much as possible. When
you reach the SE corner, just before the next flight of stairs, there's a log, off to the west side of
the walkway, with an ancient relic. Use a rock on the east side of the walkway to get back up.

Siding with Gilana or Vultus, on the final choice later on, is not game critical.

At the SW corner of Tooshoo, go on the boardwalk and west at the fork to approach some ruins.
Go to the right of them to find a forgotten grave. Continue NW to reach the Lizard cave and
enter. Head around left and south to the first open area and defeat two lizards. In the next open
area three lizards attack. There's two iron lodes and shadow caps. Continue north deeper into the
cave. Drop to the lower section and head south for three lizards. In the small circular tunnel are
iron and coal lodes and a chest.

Head back from the circular area and continue through the cave heading NW. In the north tip of
the cave is a forgotten grave at the glowing crystals. Turn around and head south to find a ruby
deposit, iron and coal lode around the small pond. Continue south and fight three lizards and find
lodes. Keep going south to the next open area and three lizards. Ahead is a pond with two lizards
and a runaway snapper. The snapper has a quest item.

Up the rocks on the south side for a lode, then east out of the area and drop down to the cave
entrance. Back in Tooshoo, speak with Gilana to complete Power of Control. In the first small
building on the south side of Tooshoo, speak with Nejos, to make sure you begin his quest. At
the SW corner again, leave Tooshoo and head west, taking the left path at the fork in the road to
the goblin cave.

In the goblin cave, defeat two goblins at the fork in the path. Head down the southern path,
passing a coal lode. At the end of the passage, defeat two goblins. Head into the open area to five
more goblins. An iron lode on the east side, an elixir on the north platform. On the western
platform is the Water Chalice for a quest. An iron lode on the south end of the platform. Head
down the SE path and defeat more goblins.

Continue through the cave. Just before the fork in the path, an iron lode on the north wall. At the
fork, take the eastern route to come out of the cave and find a forgotten grave on the cliff edge.
Go back into the cave and south at the fork to three lizards at the southern tip. There's some
lodes and other items scattered around. Leave the cave at the northern exit, head back to Tooshoo
and speak with Nejos to complete his chalice quest.

Go south to the outer buildings and head SW on the small path to reach the ruins, a structure and
rocky ruins on the map. As soon as you drop into the ruins, defeat a lizard and two orcs.
Continue south into the ruins and defeat a snapper and three orcs. Head SW into the next room
and defeat two lizards and an orc. There's items and a chest. Go to the NE side of the ruins and
defeat three orcs and grab the Straw Hat on the north side of the room. Head back to Tooshoo
and speak with Vultus, down the small tunnel from Gilana, to complete his hat quest.

Head due south out of Tooshoo. Activate the stone circle, then continue south to the shrine and
speak with Zyra to begin Elements Shrine quest. Before entering the shrine, head directly west
till you reach the mountains on the western side of the area. Then south to find an ancient relic by
the water's edge. Return back east to the Shrine.

Drop into the shrine and pick up 4 items in SW corner of the first room. Head south to fight three
temple guardians. Head west and defeat three temple guardians and two more on the far side of
the room. Continue west to the next room and defeat some guardians and a priest. Continue
farther and around the corner to a stone golem. East in the room is a torch. The room to the south
has eight guardians. Keep moving farther, defeating more enemies.

The next room has several guardians and a priest. The next SE room has an opponent, two chests
in the NW corner and a chest on each side of the NE exit. The next room has two priests and four
guardians. Out the SE exit, head around the corner for an opponent on your right and 3 more
ahead. Continue and drop into the next room, two enemies on left at a gate. In the north corner is
a chest. Head east to a chest and opposition at the SE corner, and a chest in the NE corner.

Head out to the east and around the corner to a room with two golems, guardians, and servants.
Go west to a guardian and three servants. In the room is a strong mana potion in each of the large
bowls on the north wall. The next room has a stone golem and guardians. Continue west to reach
the center room and battle Okoo (use ranged or magic) and five servants.

North into the next room with two enemies on each side. West side of the room are two chests.
Middle of north wall is a chest with an ancient key you need for that locked gate back a ways.

Head back and through the gate, then west into a room to get the statue parts on the southern
wall. Continue on and drop into the corridor and head back out SE and around north to where
you dropped in. Jump from the lowest platform to the next higher one and work your way up out
of the shrine. Talk to Zyra for another chance to side with Gilana or Vultus.

Gilana; rain, cold, damp and dark.
Vultus; sun, scorching, arid and bright.

Either way you must defeat Zyra. Finally, examine the shrine for the final choice; May Beliar
send rain upon us. But let him not overdo the lighting, OR May Innos send sun upon us. But no
rainbows. Finally use the stone circle back to Tooshoo and speak to whichever person you sided
with. If Vultus, you still must talk to Gilana after that for a piece of new armor.

Head up the stairs next to the stone circle, and continue up till no stairs are left. Go NE into the
library and out the opposite door. Continue SE to the next room and speak with Calamus, then
enter the door he opens for you. Ignore the stairs for now and head south across the wooden
walkway. Go through the corridor and into the building on the left to find an elixir. Head out the
NE door and up the stairs. Continue west, down the left stairs and up the stairs directly ahead to
SW.

Follow the pathway through the corridor and up the stairs and into the room straight ahead and
speak with Merdarion to complete Welcome quest and start Hot Lead. Speak with the other two
mages in the rooms on the other side of the tree center. Go back down to the first wood stairs,
then the north tunnel and speak with Calamus to continue the quest. Go back out the Sanctuary
door, go left between the two staircases, through the tunnel and down the south stairs. Just inside
is a chest by the door. Speak to Icarius to find out he's dead. Turn around and go to the door and
speak with Calamus to complete the quest and start Many Friends quest.

Head back down to the bottom level and follow the path that leads SE of Tooshoo to reach the
first hut. Look behind the barrel on the north side for an Innos Statuette. Some items inside the
hut. Continue SE to Lester's hut. Speak with Milten. Some items in the hut. Before following the
trail Milten marked, go a little SW to the small ruins near the coast. It looks like a black dot on
the mini-map.

In the ruins are three snappers. In the NE corner of the room get an ancient relic. Head SE to the
southern tip of the coast for a forgotten grave at the base of the large slanted rock.

Go back to Lester's hut, and head south out of the hut and follow the trail of glowing
swampweed. Once you're heading south past the monastery gates, go to the west when you see a
clear path on the cliff and find a Beliar Artifact. Just before the trail turns north from the beach, a
forgotten grave is just to the south. At the end of the trail is the cave of the bone crusher tribe.
Enter the cave.

The first open area has three orcs. Down the next hallway are four snappers. Now head north to
next room and two orcs. A gold lode on the NW wall. Take the eastern path and around south to
next large room and five orcs. There's four chests and a gold lode. In the SW corner, drop down
and head around north. In the next room a snapper, a Chief and eight orcs attack.

Explore the area for lodes and items. Head east to a wood platform with a potion and items. An
orc is in the small area to the north at a shrine. Continue east in the cave and around south to the
next area. Defeat all four orcs and head over to the SE corner to find magic ore. Continue south
to find Ur'Trush and two orcs.

Keep heading south to Xesha. You fight Magrokh and three orcs. Speak with Lester to continue
Many Friends quest. There's a chest and some items. Examine the statue to complete A Man of
Many Friends and begin Monastery on the Cliff quest. Head SW to the end and appear near the
monastery gate. A lever near the gate opens it if anything is needed in Tooshoo. A chest is just
south of the cave exit, near the lever. Just east is another chest.

Head SE from there to a relic in the bushes. Head east across the rocky bridge. To the right in the
first curve is a golem. Go up the winding path and fight warriors and a priest at the intersection.
Take the southern path and immediately head west through a small opening to find an Artifact.
Continue on the winding road up the stairs to the monastery entrance and speak with Ruhndal to
begin the Trials of Innos quest.

Head up the small stairs on the left to a room with a chest. Leave the room and head east a little
and up the tall stairs on the left to find another Statuette. Back down the stairs and into the
covered walkway on the left for two chests. In the middle part of the monastery fight two holy
guardians. Just north of where the guardians attacked, speak with Ruhndal and tell him "Just stop
wasting my time....." and the final option "I warned you... Defend yourself". Defeat him to begin
Two Half Truths.

Enter the room to the east, approach Hendor and Galamod to talk, then a long cut-scene. Two
chests in this room, the east and west walls. Go out the west door and head south to the corridor.
On the SW end is a chest. Head out of the corridor and west across the monastery to another
corridor with three chests. Head into the room on the north side of the corridor and make your
way around to the NE corner and push the lever. Enter the new opening just to the left.

In the new room is a chest and an item. In the SE corner push a lever and enter a room on the
west wall. Get a scroll and an ancient relic. Head back outside and up the stairs just ahead by the
corridor. At the top of the stairs, go west to the end. On the left side, jump onto the roof.
Continue to the next roof and cross the wood plank. Get on the small roof and SAVE.

Head east to the edge and jump across to the wood platform below. Run across the next roof and
use the wood plank to the walkway below. At the end is a chest. Head back to the plank but first
push the lever to its right. Now SAVE again. Jump back and cross the roofs. Go back down near
the entrance of the monastery to the room at the top of the tall wooden stairs and enter the room.
A new opening is in the NW corner leading to an adjacent room with a chest and a recipe.

Also in this room is a lever in the SW corner of the room. It reveals an entrance to another room
with to the west, with a recipe and a chest. Head back to the monastery entrance, go down the
winding path and north at the fork. Continue till you reach the gate to the Black Gorges. Go
through and drop down tp speak to Bartur To begin Seeds for Jabo quest. Continue NW and
defeat three fire lizards. Examine the forgotten grave in the middle of the intersection at the
pyramid shaped rock.

Head west to a dead end, defeat the golem and examine it. A sulphur deposit is on the west wall.
Go back to the fork and head NW. After fighting, hug the wall to your left and fight 2 fire lizards,
then find an ancient relic just before the path turns north. Continue north searching each side of
the wide area for sulphur deposits and fighting to the next fork.

Head west fighting to the next fork. Fight your way NW and stay left at the Y intersection to a
dead end area with several priests. There's a chest looking thing on the side of the path. It's the
quest item you need for the Seeds for Jabo quest. On the west wall is a magic ore.

Exit the dead end back down to the recent fork and continue north. Just before the path leading
east, more enemies attack. After fighting, continue north. When the path begins to curve east,
near the middle of the curve enter a small alcove on the right to defeat a golem and lizard. A
chest is here. Continue NE, then north at the intersection. Hug the eastern wall to find an ancient
relic, at a small opening in the boulders. Continue north and as the path starts to the east, several
scavengers attack. In the same area is a dead refugee. East of the attack is an Innos Statuette
hidden under an overhang in the middle of the area. Continue north to fight four opponents. Near
a small rock wall formation on the right is a refugee body. Search the east side of the area for a
Beliar Artifact well hidden by a bent rock formation. Continue north and speak with Ludd who
moves around very quickly.

Continue north and fight a single scavenger, calling in two more to help. Near the attack, behind
a rock on the left, is another dead refugee. Stay close to the western wall and continue north.
Soon you find a stone circle. East of the stone circle is a forgotten grave around the large rock.
Go speak with Bron, then defeat him. Before entering the temple, head due east and keep moving
east till you see road signs warning you to stay away.

Continue north to three razors, then head east for a forgotten grave near the wall in an alcove.
Continue north, bearing NE when you can. Eventually you come to Jabo's camp. Speak with him
to give him the seeds and begin the Watchdog quest. There's a forgotten grave east of Jabo, by a
large tree near the wall.

Back at Jabo's camp, head north to find the Watchdog that is a Shadowbeast. Defeat it. In the hut
are a couple of items on the table. On the NE side of the hut is an Innos Statuette. Go back and
speak with Jabo. Head back due SW towards the stone circle and the Goddess Temple. When
you enter, several crawlers attack. Head through the barred door to continue Hagen's Spy quest.
More prowlers and crawlers. In the north tip of the room is a chest. South to the next room and
defeat more crawlers and two prowlers.

In the SE corner of the room is scratched golden chalice. In the next room more fighting. In the
SE corner is a potion. Two prowlers on the south wall. Head west out of the room and into
another room with many crawlers. Items in the NW corner. Head south out of the room to
another one with many crawlers. In the east corner is a chest. Head east and down the hallway to
the next room with three prowlers and crawlers. A sword on the north table. Items in east corner.

Continue east and south through the temple to the next room and defeat a shadowbeast and a
prowler. There's another scratched gold chalice at the northern wall and a chest at the south wall.
There should be no more enemies. Continue east, then south to the exit and cross the rock bridge.
Head south to the cliff and find a Beliar Artifact behind a tree. Continue north fighting five
scavengers, then go downhill to some monks at a stone platform.

Speak with Hathon for Dead in the Water quest. Head north downhill, defeating two sea sludges
on the right at the bottom, remember their pearls. Head east on the beach to fight four undead
paladins and an undead mate that you have to use magic or ranged weaponry on. On down the
beach more groups attack. Dead apprentices have a few items. You must kill all undead on the
beach to further the quest.

Head to a sludge at the ship. Go on ship and speak to the injured Varald by the mast. Examine his
body after he dies. Open the chest for a rusty shield and pick up the paladin sword and shield
nearby. Jump over the hole in the deck to find a Varantinian bow behind the next mast. South of
the mast is a plank leading off the ship. SAVE right here. Get on the plank and drop down to the
next plank at the water to find a Beliar Artifact.

Move to the north side of the ship and jump onto the broken railing, then onto the land to the
north. Once on the land, there's a forgotten grave straight ahead with a scratched gold chalice and
a diamond, just north of the grave is a break in the rocks. Watch out for undead as you go back
west on the beach. Head back up the mountain and speak with Hathon again, then examine the
altar to destroy the item, then speak with Hathon a final time. Go back down to the beach, take a
few steps east, then head NE through the jungle.

Defeat three razors that attack and find the forgotten grave just NE under a large overhang. Head
NE, 3 razors. Continue NE and around right to find a camp with four deserting orcs, kill them
and explore the camp to find a Silverlake Orc, a chest by the fire, and other items. Continue NE,
stay near the wall on your right, through the jungle to another camp on the far east side, defeat
all, one uphill to the north and a chest. There's items around camp.

Leave the camp and keep moving north. Activate the stone circle you come to and speak to Thor,
then head into the village. An Innos Statuette is just on the north side of the first tent on the right.
Thor goes from the south side of the village to his tent, just north of your current position. The
last tent on the east side has a chest. Head to the lighthouse on the NE cliff to find an ancient
relic on the first floor.

Go back down to the stone circle and head west to the next area. Just north is a huge troll. Once
you enter the Lost Temple to the north, SAVE. Head up the stairs and speak with Dantero to
complete Hagen's Spy. Now choose Path of Fire, or Path of Decay.

Path of Fire.
Head to the gate on the west side and enter. Make it through the fireballs by dodging, waiting,
and running, etc.

Path of Decay.
Head to the gate on the east side and enter to an acid pit. Stand on the first stone pillar and jump
to the pillar on the left and get the healing potion. Now jump to the pillar just ahead to the right
and below you. Now jump to the pillar along the right wall. Now jump straight ahead to the
fallen pillar and onto the broken pillar. Next jump across to the pillar ahead to the left. Finally
jump to the end ledge.

Once you reach the end, go up the stairs and access the lever. Continue along and drop into the
starting room. Go up the stairs and cross the new bridge. Head around to the NE corner of the
platform for a Beliar Artifact. Back up to the wall, get a running start and jump back up to the
platform. Approach Dantero for a cut-scene. Then defeat him and three Obsidian Golems. Pick
up everything, especially what Dantero dropped.

***The remainder of the temple has tons of enemies, so there's no need mentioning them. Just
make wise use of your potions and weapon tactics.

Head through the opening behind the statue. Continue up stairs and fight a minecrawler. An
elixir by the east wall, an Innos Statuette near the NE corner, a scratched golden chalice in the
NW corner. North to the next room, mana potion on the north side of the statue. Head west to the
next room. Two minecrawler workers. West path to small room and minecrawlers.

There's a chest on the west side of the room. Head out the western path and drop into the next
room with several cave creatures. A scratched golden chalice is near where you dropped down.
Out the NW passage to next area. Two workers and crawlers. The north corner has a Beliar
Artifact. Continue out the NE path and up stairs. Fight crawlers and go up next stairs. Just at the
top, left into small alcove for a mana potion and crawlers.

Continue to the next room and fight. Use the SE path to a room with three chests and several
items. Leave the room and continue north. At the intersection, wait and use ranged tactics on the
minecrawler worker. Another minecrawler to the east. Take the eastern path to next room and
many crawlers. Red ore in the NW and NE corners. Leave the room and go west at the
intersection.

Fight two workers in next area and get red ore in NW corner. Continue on SW to next area and a
minecrawler soldier. Head around west to two workers. In next open area, red ore on the west
side. Continue around west to some soldiers. At the NW side of the next intersection is a
forgotten grave. Head down the south path and two minecrawlers. Some cave crawlers on far
side of the room.

North side of the room, on south wall is magic ore. Head north at the fork into a large room to
fight two soldiers. A red ore at the west wall near the entrance and another farther north on the
east wall. At the end of the room, take out the minecrawler queen and workers. Two magic ore
lodes in the NW alcove. Just north, go out the east path to an outside ledge with a Beliar Artifact.
Back inside and take the norther path of intersection to leave the temple.

Head up the snow trail to engage a couple of Ice Golems. At the left entrance is an ancient relic.
Inside are enemies with inventories. Enter the other ruins with fires at the entrance. Up stairs, try
ranged weaponry on the four enemies. Up the next stairs for two Crystal Spiders. Take the SW
path to three Crystal Spiders in the hallway and the next room. Go the SE path to a room with
four enemies. A chest behind rubble in SE corner.

Back in the larger room, the western gate has fireballs. Get to the side and near it. Time your
action and open the gate then step to the side. After next fireball, quickly enter gate and stay on
the right side of the hallway. A little way along, two priests in small alcove on the left. In the
next intersection on the right, continue along to the north path. Fight your way to the next room
with two Crystal Spiders and an Ice Golem. Tables along north wall have items. There's a
scratched gold chalice in the SE and in the SW corners.

Down the SW path with two Crystal Spiders. Take the western path avoiding the fireballs. Three
Crystal Spiders in the next room. Down the SW path of the two hallways on the west side. A
chest near the west wall. Go back and down the NW hallway and turn east down the next. A
chest up the steps on side of column in center of the room. South out of the room and north at the
intersection.

Go through the gate and up stairs to an Ice Golem. Up next stairs and approach Ixidia. After the
cut-scene, defeat all enemies. A Beliar Artifact is on the north side of the area, below the upper
level. On the east side, go up the stone walkway and through the north gate.

Down stairs for a cut-scene. Get the Devine Hammer in the middle of the room. In the room is
three chests, a couple of pliers, many magic ores, several red ores, and a potion. Go down the
north stairs. There should be no more enemies. Through the gate and down the hallway to the
outside. As you go down the trail, stay on the north side as much as possible. As you near the
cave, a greenish-brown ledge to the right leads to a Beliar Artifact.

At the end of the ledge, do small jump down the cliff to find the artifact. Down once again and
into a NE alcove to a forgotten grave. Make your way through the cave, middle of first big curve
are two toadstools, end of last big curve is toadstool on the right, and pick up two toad stools
before jumping down to a cut-scene with Tadoy and begin Death of the Fields quest. Four
enemies are likely to be just outside the cave. Defeat them and go back inside and talk to Tadoy
again.

There's several items around the campsite. Head south to the road, then due SE along the road
towards the Valley of Blood. Along the way is an old cart with a shield. Farther on down are
three more items. At the end of the path is a relic. Head back NW on the road and west at the
intersection. Head south towards the next intersection. To the right of the road and down around
the other side of a big boulder is a forgotten grave. Go back to the intersection.

Head south down past the peasants and down the path along side of the hill. In the village below,
defeat 5 fallen militiamen, 1 undead, and Lord Sacruder. Behind the south building is an Innos
Statuette. A little way down the north road, there's a forgotten grave on the left side. North of
there is a Beliar Artifact on top of a large rock. Go back up the SE cliff side path and speak to
Tadoy and get a key to a chest.

Go west up behind Tadoy and into the old tunnel at the top. Inside at the first curve is a coal lode.
In the first open area defeat a shadowbeast. At the beginning of the area is a coal lode. There's
also a couple of other different lodes. On the far west side are three chests. One has alembic to
break walls.

Up the ramp is a relic on the south side of the platform. Break the wall and speak to Khilian.
Near him is a lode and an Ancient Relic. At the tunnel exit is two items. Go outside and defeat
four lurking wolves. Go back and speak to Khilian again. Go a long way due east across country,
to the Valley of Blood, and speak with Craglan. Go back west to the road, then north through the
cave and down NW to Tadoy's village.

Down the north are more undead soldiers. Explore the west village for more undead and items in
buildings. Ped sits by chest in the central building . Now head north to the castle start a cut-scene
with Gorn. After going in the gate, head to the first house on the right. On the left side is the
entrance. There's a chest and other items, including an emerald behind barrels.

Leave the house and go west, past the main gate, and up the stone steps on the left. Head west up
there to find 3 or 4 siege bolts that are difficult to see. Head back east to a building and find a
torch on the floor. Head upstairs to find a chest. Back down and continue east to find another
siege bolt along the wall. Continue east to the next room with items and a chest. Upstairs are two
chests. Back downstairs, continue east to the end for an ancient relic.

Go down to the ground and head NW through the market district to find Ningal somewhere
outside the inn or near the obelisk. Speak with him to continue Ancient Obelisks. Go down the
stairs to north. When you near the buildings to NW, zombies start popping out of the ground.
Defeat any that appear.

To the north, search the aspirant lying in front of the house, and there's a magic scroll closer to
the house. To the west, activate the Obelisk. To the south of it search the house. Continue
fighting while heading due south a long way. Near the last southern house is another dead
aspirant to search and a magic scroll to pick up. In the SW corner activate the Obelisk.

The large house to the NE has an ore on the north side of the roof. Jump on the pile of rocks
between the two houses to get up there. Climb back down and go north and up the steps to speak
with Ningal again. Go up the nearby steps and around left past the inn to the grated gate and go
through. Head across the bridge and west, down steps and NW towards the harbor. At the low
wall is a chest.

Jump over and continue north, then go left out on the wharf to the ship and fight. On the ship, go
left to find a meteoric ore and an Innos Statuette. Back along the wharf, go left towards Diego at
a barricade. After speaking to him, head just north to Snips and three siege bolts outside the
house. Go inside for two chests on the east wall and cheese on the NW side of the room. Go
around the east side of the house to the north side for a chest and an ancient relic tucked in a
small corner next to the chest.

Go east around the buildings and continue in a southerly direction through town, you come to a
chest on the right side of the path. Continue along and back up the stairs to find Lester and speak
with him. North from Lester is another stone circle to activate. Enter the building west of the
stone circle, go upstairs to find four chests, in different rooms by opening two doors. Go
downstairs and outside. Enter the north house behind Daranis. On the west side of the room, go
through the north door to find a chest. Now go outside and SAVE.

You have three people to side with and use their method to enter the castle. Siding with Daranis,
siding with Jilvie, or siding with Rauter.

SIDING WITH JILVIE. Tell her "I like your plan....
Head through the door she opens and enter the cellar. The first room has two chests. Head east
through the door, then SE exit in the room to get out of the cellar. West to the dead end for a
chest. Head back due east on the road and make your way up the hill in a counterclockwise
direction to Snaf's house with candles in the window.

Go upstairs and speak with him. Near him is cheese and chicken. There's a chest just east of him.
Leave the house through the west door and head south. Enter the last house on the left just before
the castle bridge. Head upstairs. There's an old book on the table at the north wall. There's also a
chest upstairs.

Exit the house. Go directly west and find an Essence of Immortality between two houses. Kill
any undead wandering around the immediate area (three or four with exclamation marks over
them). They show up on the mini map as moving circles. Finally, head back up to the house
where Snaf is and talk to him. He leaves the house, so just follow him .

Return to the castle courtyard and kill the five undead. Now speak to Snaf at the courtyard gate.
Head into the castle and approach Zyra for a cut-scene. This completes Daca and Rhobar quests
and begins Storming the Bastion quest. Skip ahead to the "Fortress Treasures".


SIDING WITH RAUTER. Tell him "I'll check out the old alley....
Head through the gate he opens. Head east, then down the south road fighting along the way. Go
left at the first corner then right into an open area. Go right at the intersection and across the
bridge straight into the alley. Take the next left and hug the north wall until you can go left again.
Take a small right, then at the north building, enter on the east side for a chest. Go out the same
door.

Head east over the rocks. Go south and through the barred gate into the fortress. Through the
tunnel and up the stairs, pull the lever and enter the castle. Approach Zyra for a cut-scene and end
two quests and start Storming the Bastion quest. Skip ahead to "Fortress Treasures".


SIDING WITH DARANIS. Tell him "Good, we'll do it your way.
Head through the door behind him and out through the NE door. Slowly down the hill and defeat
zombies before the bottom. At the bottom, several undead and two fallen mages await. To the
left of the house at the bottom is a chest. Follow the road NW to find the Stone Golem and many
zombies. After all are dead, search the Golem.

Head back to the stone circle where Daranis waits. Speak to him and automatically teleport into
the palace. Talk to Zyra to begin Storming the Bastion quest. Continue with "Fortress Treasures"


"Fortress Treasures".
Starting on the ground floor at the main entrance, go into the west room and down the stairs to a
room with two chests. Back up the stairs and directly across and down stairs into the prison. An
Innos Statuette in the middle cell. Back up the stairs to the ground floor. There are two staircases
leading to separated areas of the second floor.

On the second floor, a room on the east side and a room on the west side and an armory. A chest
is in the NW corner of the east side room. In the west side room are two chests.

Third floor.
Starting on the north side of the balcony, there's an ore on the east side. Two chests on the south
side of the tables. Up small stairs west of the balcony is an Innos Statuette in the SE corner. Go
out the south exit and across into the next room for a chest on its south side. Through the eastern
exit, down the stairs and across to the next room where Zyra is. Activate the stone circle. A chest
in the side room to the north.

Back in the throne room here on the third floor, on the east wall is a lever that controls the false
wall behind the throne. There's a chest behind the throne. There's a chest in the SW corner near
the throne.

Go outside the fortress to the stone circle in the courtyard. Head east through the gate, cross the
bridge and speak with Jilvie just ahead. Head east a little and defeat the mercenaries. Down the
first south route, just before the large boulder, in an alcove on the left is a chest. At the next right,
go west between the large boulder and the wall. Continue west to the end and head north and
fight four enemies. A crossbow and a couple of bolts outside the first building north, and two
potions around the sides. Items around the building to the east.

South of there is a large boulder next to an outside toilet with a Beliar Artifact on top. Back down
the hill to the intersection, then south, then east and continue east between the south most
building and the wall. At the back door of the building is a chest and vial. In side there's an
emerald under the table and items in the SE corner. Back around to the west side of the house
and fight north up the hill.

Defeat more mercenaries at the arena, then head just east around the side of the arena to an
ancient relic in the bushes on the south side. Go back down the hill, then around left and up the
stone steps to the castle wall. Head east and speak with the apparition of Xardas. Head west
along the wall into a room ahead and continue following the wall around to the end, fighting
along the way. In the last room, go upstairs for some items. Outside the room, go to the opposite
corner for one more enemy. Back around and down the steps. Go west into the bastion. Defeat
guards, then head through small corridor on the right to north side for some powerful weapons
and a chest with a key you need.

On the south side of the area, open the barred door and approach the cell for a cut-scene with
Maldun. Be sure the other soldier is released. Head west out of the room and down the narrow
rocky path and enter the arena gate. A guard hides on each side and one directly ahead. Defeat
the guards and continue to Lord Hagen in a cell on the left side. Open the cell door for a cut-
scene and talk with all three, then choose new armor.

Finally, head just east and defeat the guard. Search him for a new key. Continue east, up the
stairs, load all healing potions in quick slots, then SAVE! Open the gate and enter the arena for a
cut-scene with Drurhang. Finally battle him and 14 others, mostly archers around the top. Keep
moving, moving and open inventory to pause and use potions. After victory, search Drurhang for
lots of gold. The apparition is at the exit gate. After talking, head through the gate to outside and
west into a tunnel.

There's lots of fireballs. Stay away from the south gate and the north wall. Stay in the middle and
go around the corner and SAVE! In the next hallway, the fireballs are random with a longer
pause before the next series. You can roll to the lever, move it and make your way back to the
gate. Wait till both fireballs his at the same time and open the gate and quickly step back to the
side.

After the next double hit, roll into the room and quickly step to the southern wall. Pick up the
two golden Innos statuettes. Examine Dominique's Sarcophagus to get a key and other items.
Four guardians attack. Don't let them knock you into the fireball paths. Defeat the guardians.
Safely get to the west side of the room for an elixir. In the NE corner push the level.

Go through the gate to the end and make a sharp turn and go south. Fight your way back to the
fortress. Head all the way upstairs to speak with Rhobar and everyone else on everything. Head
NE into Zyra's room and use the stone circle to Diego's estate. Go SE towards Mari at the sewer
shed for a cut-scene, then enter the cellar behind her. Continue all the way forward, then north to
Daranis at the gate and talk.

Head through the gate to the surface with several fallen paladins. Head around to the east and
down into the catacombs to your left. Speak with Merdarion. Go through the cleared barrier and
fight in the next room. Head up the stairs to more fighting. Up the next stairs to still more
fighting. Continue around west through an empty room to the next room with fighting. Swing
around north into a small room with two chests and an item at the north wall.

Go out and continue south to a large room and up stairs. Defeat six cultists and speak with
Daranis. SAVE before talking to the other three. Talk to Ningal, or Merdarion, or Milten for their
different methods. Ningal's way is the simplest, and Milten's way is the most confusing (it is
much easier if you had the worldofplayers map mod to show the locations). There is four
scratched golden chalices in the area.

*Ningal; Grand Master of Darkness.
You must kill five Ahn Bael to automatically take their hearts. Head back down the nearby stairs
into the catacombs. When you emerge, kill the Ahn Bael there. Now continue to the SE entrance
to Diego's cellar and out the back door near the stone circle. Head through the north house and
downhill to kill another Ahn Bael. Back up to the stone circle and through the west gate, down
steps toward the harbor. And work your way around the buildings.

At the harbor, go south and use the wooden planks to climb over and go kill the third Ahn Bael.
Back over the rubble, around through the buildings and up the steps and back through the gate to
the stone circle. Into Diego's cellar and out the north exit. Follow the long path around past a
gate on your right. Continue forward till you see the fourth Ahn Bael and kill it.

Continue on to Rhobar's fortress. When you reach the stone circle in the courtyard, go out the
east gate and over the bridge. Continue straight forward and kill the fifth Ahn Bael. Return over
to the temple and speak to Ningal to remove the barrier. Take the item. Jump ahead to "Head
down the western path".

**Merdarion; Grand Master of Water.
It might not be the same order in every game for the three runes. This game playthrough first
mentioned salt in the air. That referenced the lighthouse far out on the pier at the waterfront.

Head out to the harbor lighthouse and the top of it. The first Rune is in the wall on the west side.
Next, Merdarion's voice mentioned someone shouting orders. That referenced the Bastion. It is
the lighter shaded square block, to the SE, on the main map. Head to the top of the bastion by
way of the stairs outside and over to the NW corner. The second Rune is wedged into the wall.

Finally, Merdarion's voice mentioned something about the marketplace or bazaar. That
references the fortress. Head over to the fortress and the third floor. Go up the stairs in the NW
corner, where some women are, and through the southern exit where the third Rune is wedged in
the wall of the castle, just outside. Return to the temple up north and speak to Merdarion to
remove the barrier. Take the item for a cut-scene.

Jump ahead to "Head down the western path".

***Milten; Grand Master of Fire.
You have to find seven lumps of meteoric ore. One is in the fortress. One is in the slums. Two in
the harbor, and three in the temple area. The easiest is on the third floor of the fortress on the
north balcony.
Head to the south side of the slums south of the harbor. Hug the east wall till you see a tunnel
into the sewers. Just inside is a chest. Then back south to the house for a chest. Back outside and
climb the rocks south of the tunnel. Head over to the roof of the house to the south, then to the
roof on the next house south. The meteoric ore is on the NW corner of the roof.

At the temple, head due north out of it to find a meteoric ore near rocks in the corner. Just south
of the ore is an Innos Statuette. Head out of the temple on the western path. Just before the gate,
jump over the wall. Head south and hug the wall on the right. The ore is hidden in some bushes
near a bunch of benches. Get it, then back over the wall and continue south on the road to the
first house. Go past it and into the room ahead with a bookshelf.

The ore is on the west side. When you get to the harbor, go to the ship and cross the plank. The
ore is on some boxes. Now head north past Diego's house towards the iron gate. The ore is
between Diego's house and the gate. Return to the temple and speak with Milten to remove the
barrier. Take the item.

"Head down the western path".
When you reach the intersection, head south along the low wall on your right. At the first house,
there's a forgotten grave on the west side. In the house is an Innos Statuette in the SW corner.
Upstairs is a chest. Also in the house are two golden Innos statues and some old books.

Go back north with the low wall on your left. At the intersection continue up west. At the
cemetery gate head north and speak with Gorn. Before entering the tunnel, nearby due west is a
forgotten grave. First large room in the tunnel are several undead. Go down the eastern path to an
intersection, then north to some fallen mages and knights. Examine both sides of the bookshelf
for several old books. In the SE room are 5 chests, a statuette, and a 2 torches.

Head farther south to the n ext room and fight. There's a black diamond in the NW corner. Head
north to the next room, fight, then a chest is in the middle of the SW wall. Head west and up
stairs, fight when you are outside. Fight your way west towards the lighthouse.

At the top of the hill is a very powerful Demon Lord. After all the fighting, head down the SE
road from the lighthouse. At the end is a red ore, and a Beliar Artifact in the bushes. Head back
up to the lighthouse and up to the top of the lighthouse. There's a mighty healing potion on the
floor. Examine the teleporter in the middle.

Go north and speak with Xardas. West of him are several scrolls. There's two chests to the west.
On the east side of Xardas are more scrolls and two chests. Go to the outside of the tower and
follow the path down and around north. When you reach the bottom, cross the stepping stones to
reach the tunnel ahead. An ore is on the right side of the entrance.

Continue due north. Just as the tunnel widens, there's a dark ore on your left. Past the widened
area and on the first curve is another dark ore on your left. Continue till the tunnel turns sharply
south to an intersection with three burning sentinels.

Head left up the NE path to a open area with a fire golem. There's a dark ore on the SE and NW
wall. Head north and jump down to a couple of burning centinels. Head left past a fire golem to
an area with green water. On the left are two enemies. On same side are two potions. In the
middle of the green water is a Beliar Artifact.

Leave the green water area and head left (NE) and follow the path to a Demon Lord you must
destroy. There's two gold lodes nearby. Continue south to three hunters. Farther south is a grave
stone with two priests and a potion. Just south jump down and head SE to a smaller room with
several potions and a black ore. In a bookshelf is some ancient writings.

TIP: In your scrolls section, right click all ancient writings to learn some important crafting.

Head out to previous room and continue out NW passage. At end of the loop curve is a dark ore
on your right. Continue out the SW exit, back to the intersection, and head south to open the
stone door. Just as you go through, there's a dark ore on your left. Continue to the next area with
a fire golem. In the north peak of the room is a dark ore.

Farther SE is another fire golem. In the SW cubby hole is an ancient relic. In the first north
section of the area is a dark ore. Continue SE, then south to the next large area. On the right as
you enter is an Innos Statuette. On the east side is a mighty healing potion on a casket. There's a
couple of priests on each side of the room about mid way through.

Continue south to the next room. Be careful of two fire priests on the other side of the south wall.
They shoot through holes. In the middle of the room are several items on the rugs. Head west,
then around north to a smaller room with priests. In the east corner is a dark ore. Directly west to
a smaller room with two healing potions and a dark ore.

Back to previous room and exit south and continue south to a room. In the middle of the east wall
are a couple of items. On the west wall is a dark ore and mighty healing potion. In the SW corner
is a mighty healing potion.

Out the south exit and around to a small elongated room. On the east wall are two mighty healing
potions in two different groups of pots. Between the pots is a dark ore. On the west wall,
opposite the next exit, is a mighty healing potion. In the NE corner is a potion.

Head out the east exit to a room. On the south wall is a dark ore. Continue east to a round room
with an Ahn Bael. On the NE side is a dark ore. Exit south out of the round room. The next room
has two burning sentinels on the south end. In a jail cell is a dark ore. Head out the nearby west
exit to a room with four priests and a hunter.

Continue SE to a Y shaped area. Continue over NE to a room with a Demon Lord. Head south in
the Y shaped room to another room with a dark ore on the east wall. At the stone steps SAVE.
Up there are two demons and two ahn bael. Go up the stairs and defeat the four powerful foes.
Finally, drop out of the cave and speak with Ruhndal. Be sure to have your mightiest potions in
the quick-bar slots. Now SAVE!

As you head uphill to the monastery, you're not likely to make it on the first try. So at least quick
save when there's a pause in the fighting. In the monastery, when you're able, go up the stairs
and approach Hendor for a cut-scene.

Finally, drop into the hole to the south, turn around and continue a long way down into the
hideout till you see Xesha. In the fight, when she glows, quickly move away to avoid her attacks.
When she uses multiple bursts, stand behind one of the blocked doorways to avoid damage. She
eventually summons others to aid her.

When a glowing circle shows on the floor, get away quick to avoid spikes coming out of the
floor. Finally Xesha is defeated and the ending sequence starts.
 
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