Einhander

Einhander

17.10.2013 10:14:21
~B
v. 0.9 | 06 February 2000
by Justin Sison |
for PlayStation




This document / FAQ _may_ be reproduced electronically, as long as it
remains in its unaltered form. You may also print it, but, of course,
you _may not_ make money off of this - even if you _do_ give credit!
That doesn't make it any more moral (or legal), folks!

I want to take this time to humiliate EGM and Game Cave once more:
"This means you!"

This document Copyright 2000 Justin Sison. This is dedicated to Kao
Megura, who, after 5 Megs or so of FAQs, has retired from FAQ writing.
I can't blame him, though... certain magazines and mail order stores
are making blood money off his fine work, and he always gets the short
end of the stick. Check out his homepage for more on that...


Current versions of this FAQ can be found at:
- http://www.gamefaqs.com
- http://members.xoom.com/kaosu15



=================
TABLE OF CONTENTS
=================

1. INTRODUCTION
2. CHANGES
- 2.1 Packaging
- 2.2 Gameplay
- 2.3 Extra changes
3. MISCELLANEOUS
- 3.1 Things to do
- 3.2 Rantings
4. LINKS
5. THANKS
6. REVISION HISTORY



==============================================================================
1. I N T R O D U C T I O N
==============================================================================

"Why a changes FAQ," you ask. Well, for one thing, there wasn't a changes FAQ
for this game, and I have not only the American version, but the Japanese
version, plus the soundtrack to boot! So, eminently, I'm qualified. Also, I am
really into changes from the Japanese to the U.S. versions. To see what I'm
talking about, look up a certain Mario Party FAQ (I forget whose, but it has a
nice ASCII logo, and I think it's the biggest one) or the Bust-A-Groove FAQ.

Sometimes, it's as if the final Japanese version is the gold master candidate,
or even a late beta version! Check out Kao Megura's Final Fantasy VII Changes
FAQ. Its definitely a good read.

So here's my FAQ, and I hope it's the same caliber as the FAQs mentioned.



==============================================================================
2. C H A N G E S
==============================================================================

----------------------------------------------------------------------------
:: 2.1 Packaging ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
----------------------------------------------------------------------------

AMERICAN VERSION -----------------------------------------------------------

- The cover is a rather pleasing piece of art, featuring a CG Einhänder ship
against a "charcoal" background.
- The pages of the manual are disappointingly black and white.
- The jewel case itself is clear, allowing you to see the beautiful CG art
underneath the CD.
- The CD itself is a bare white CD with the name "Einhänder" on it. Nothing
wrong here, but it's certainly uninspiring.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


JAPANESE VERSION -----------------------------------------------------------

- The cover is more like the title screen of the game (blue background with
a single quasi-pseudo-transparent-transclucent hand).
- The pages are absolutely mouth-watering. Everything is in color (as is the
norm for Japanese manuals). I swear, if Squaresoft released their Einhänder
manual without any text, they could market it as an artbook!
- The jewel case is all black, but that's okay since the artwork underneath
the CD in the U.S. version is on the last page of the Japanese manual.
- The CD itself is a cool black-blue version of the cover!
- Bonus items included a poster / English instruction booklet (a la Tekken 3)
and that standard Japanese CD thing that goes on the left of the case.


----------------------------------------------------------------------------
:: 2.2 Gameplay :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
----------------------------------------------------------------------------

AMERICAN VERSION -----------------------------------------------------------

- The "Accept" and "Cancel" buttons are X and Triangle, respectively.
- When paused, the options are "CONTINUE" and "QUIT".
- The display for the number of ships is: "xFIGHTERS LEFT".
- Switching positions of the arm is almost instantaneous.
- The Cannon gunpod is low in ammo, but can be pressed repeatedly for rapid
fire.


Ammo settings for the Endymion II -

- Vulcan: 500 - Spreader: 60 - Juno: 300 - Flash: 30
- Cannon: 15 - Grenade: 30 - Blade: 400 - Mosquito: 30
- Wasp: 30 - Hedgehog: 50 - Riot: 80 - Python: 30


Ammo settings for the Endymion III and the Astraea I -

- Vulcan: 750 - Spreader: 90 - Juno: 450 - Flash: 45
- Cannon: 25 - Grenade: 45 - Blade: 600 - Mosquito: 45
- Wasp: 45 - Hedgehog: 75 - Riot: 120 - Python: 45


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


JAPANESE VERSION -----------------------------------------------------------

- The "Accept" and "Cancel" buttons are Circle and X, respectively.
- When paused, the options are "EXIT" and "TITLE".
- The display for the number of ships is: "REST xFIGHTERS"
responding to the number of ships you have left.
- Switching positions of the arm takes a second or two. (!) If you are using
the Astraea I, however, the switching speed is the same.
- The Cannon gunpod is high in ammo, but the rate of fire is slow.


Ammo settings for the Endymion II -

- Vulcan: 400 - Spreader: 60 - Juno: 300 - Flash: 30
- Cannon: 30 - Grenade: 30 - Blade: 400 - Mosquito: 30
- Wasp: 50 - Hedgehog: 50 - Riot: 80 - Python: 30


Ammo settings for the Endymion III and the Astraea I -

- Vulcan: 600 - Spreader: 90 - Juno: 450 - Flash: 45
- Cannon: 45 - Grenade: 45 - Blade: 600 - Mosquito: 45
- Wasp: 75 - Hedgehog: 75 - Riot: 120 - Python: 45


----------------------------------------------------------------------------
:: 2.3 Extra Changes ::::::::::::::::::::::::::::::::::::::::::::::::::::::
----------------------------------------------------------------------------

AMERICAN VERSION -----------------------------------------------------------

- Gallery: The Gallery opens up with a screen that lets you select which
piece of art you want to see. The numbers go from 00 to 99. This gallery
has a lot of CG pictures, especially of the enemies. I don't care for
those pictures.

- Text changes: During the game there are text intermissions.

This is the text intermission when you leave the game alone for a while:

Half a century has passed
since the Great War
turned the world to ashes.

Mankind was already facing
the twilight of their time,
but the flames of war still
demanded sacrifices.

Our nation, Selene, an alliance
of moon megalopoli,
after demanding the return
of the "Holy Land" of Gesetz from
Earth's remaining nations,
declared war and invaded.

The war dragged on,
and I enlisted, hoping to
be sent to earth.

After completing harsh training
and ideological re-education,
I was ordered on a reconnaissance
mission of an enemy capital.

In my fighter plane,
I descended to Earth, alone.

This is the text if you run out of time in stage 6:

[!--Sorry, I don't have this yet--!]

This is the text between stages 6 and 7:

[!--Sorry, I don't have this yet--!]

This is the text after the ending CG:

[!--Sorry, I don't have this yet--!]


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


JAPANESE VERSION -----------------------------------------------------------

- Gallery: The Japanese Gallery is a nightmare to navigate through. There is
no number to select, meaning you HAVE to start at 00, and if you want to
go to, say, 45, you must cycle through the others... Why do they take so
long to load anyway? The Rival Schools gallery wasn't this bad! On another
note, however, there are some exclusive pics here, namely the pics of the
pilots themselves! Start a new game and look at the High-Scorers. "Ralph",
"Myriem", and possibly others are actually drawn! Why this was taken out,
I'll never know.

- Text changes: The text was totally changed!

This is the text intermission when you leave the game alone for a while:

Half a century has passed
since World War III
burnt the world to the ground.

Mankind has enjoyed a period
of twilight, but the war still
demanded sacrifices.

We, Selene, a combined nation
of the moon megalopolis,
insisted on the recapture
of the 'sacred place'Sodom,
survived league of nations on Earth.

Then we declared war
and started the invasion.

The war was prolonged,
during which I volunteered
to the force, longing to go to earth.

After undergoing the hard training
and thought re-education,
I was assigned to the forced
reconnaissance of the enemy capital.

Then I descended solo to earth,
alone in a fighter plane.

This is the text if you run out of time in stage 6:

One doubt came across
in my fading consciousness.

Was it really true the main ally
unit didn't make it in time?

Or......

In my last moment, I thought I saw
the innumerable white angels
coming down,
circling from the endless heaven.

This is the text between stages 6 and 7:

It was a question that made me survive
under the intense gunfire that poured
from the ally.

Why must I be terminated by an ally?

The earth I saw wasn't the Utopia
that my superiors said it was.

It was the same waste land
as the moon.

The purpose of this war
was already lost.

But what if, to my superiors,
this ridiculous war was itself,
the purpose?

This is the text after the ending CG:

After the fight, both sides, having lost
all means of attack, entered
into a temporary cease-fire agreement.

After a while, the citizens of each side
became aware of the conditions
of the other,
and this lead naturally
to the end of the war.

Although there was no Utopia anywhere,
a temporary balance fell over
the world again.

But, the name of the person
who indirectly brought
about the end of the war,
was completely erased
from the official records
of both countries.

Now, only those who actually fought
and were wounded in the war
know the name of

'EINHÄNDER'.

- Free: This is a mode that was taken out of the American version. As far as I
can tell, however, that was an oversight. To get this option, you must beat
the game, getting all the S. Bonuses (21 total). Once you get it, go to the
Configuration. Under the Difficulty option, select "Free". Now when you go
to Game Start, you have the option of selecting stages! For more on this,
check out Zach Keene's Einhänder FAQ. (oh btw, I contributed to that FAQ as
as well; I'm "the guy")



==============================================================================
3. M I S C E L L A N E O U S
==============================================================================

----------------------------------------------------------------------------
:: 3.1 Things to do :::::::::::::::::::::::::::::::::::::::::::::::::::::::
----------------------------------------------------------------------------

- Get the other American text intermissions

- Clean this FAQ up a bit

- Get a suitable ASCII Art logo


----------------------------------------------------------------------------
:: 3.2. Rantings :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
----------------------------------------------------------------------------

Waah! I want my Einhänder 2 for Dreamcast or PlayStation 2!



==============================================================================
4. L I N K S
==============================================================================

Actually, I can't seem to find any good links... The unnofficial Einhänder web
site was taken down, and I don't remember the general shooters web site, so...



==============================================================================
5. T H A N K S
==============================================================================

- Kao Megura - http://i.am/kao <------- (I think this is the URL)
For inspiring everything I do! Well, FAQ related, anyway...

- Zach Keene
The biggest and best FAQ deserves mention... Plus I contributed to that
FAQ, so...



==============================================================================
6. R E V I S I O N H I S T O R Y
==============================================================================

- v. 0.9 [06 February 2000]
Initial release; I need the rest of the texts as well as actually do the
things on my "Things to do" list.


 
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