Time Crisis

Time Crisis

16.10.2013 02:03:50
~B
====================
TIME CRISIS FAQ V1.0
by Joel Alambra
====================

This FAQ only covers the second campaign of Time Crisis as the first campaign
is pretty straight through.

=====
LOBBY
=====
This is the starting point of the game and eventually you will get to a point
where there are elevators to your left. To get in the elevator, which goes to
the BALLROOM, you must kill all the enemies in that area quickly. If your
countdown timer started at 59.99 you have until about 25.00 to clear the area.
If not you will end up going to the SHOPPING CENTER.

===============
SHOPPING CENTER
===============
There are two paths to choose here. Special thanks to Phil Yee for telling me
about this. After falling down the garbage chute, if you shoot the control
center of the Crane, the crane will fall down and create a hole that leads to
the ARMS FACTORY. If you don't do this you will go to the PARKING LOT.

========
BALLROOM
========
This is the area you access if you got into the elevator in the LOBBY. There
are two paths at the end of this stage, depending on how fast you beat that
electrical guy at the end. If you beat him in less than 50.00 sec, you will
see Kantaris run area and you will go on to the SWIMMING POOL. If you
finished him in more than 50.00 sec, you will go on to the ARMS FACTORY.

============
ARMS FACTORY
============
There are again two paths to choose from at the end of this area. At the last
part of this stage you will see three big war heads. Two shots to any of
these will blow all of them up and end the scene. This causes you to wind up
going back to the PARKING LOT. If you didn't blow up the warheads you will
end up going to the LOUNGE.

=============
SWIMMING POOL
=============
There are two paths at the end of this stage. The last scene where you decide
starts off with you hiding from a spray of machine gun shots (you had just
climbed up a ladder.) During the course of this scene you will see the orange
men try and escape into the corridor in the center of the stage. If enough
men escape you will wind up going to the LOUNGE. To get to the HELIPORT you
must kill most, if not all of the orange men trying to escape.

===========
PARKING LOT
===========
This is the easy end of the game. To beat the spider-like machine boss near
the end of the stage you must fire bullets into the cockpit of the machine.
After you beat the machine, you will have to kill some red men and finally
Kantaris. Kantaris tries to run you over with her car. To kill her pump about
three clips from your gun into the car. If you did this correctly, she should
drive out of control and into a pillar.

======
LOUNGE
======
The medium end of the game. To beat the robot you must shoot the lights at
the center of the robot. In order to kill Kantaris you must beat the robot as
fast as possible. If you did this successfully the robot will turn on again,

turn around, and drive through the bullet proof glass, kill Kantaris (she gets
knocked out the window.)

========
HELIPORT
========
The hard end of the game. There really is no time limit to beat the plane.
Just take your time destroying the plane, but make sure you don't run out of
time. After destroying the plane you will go after Kantaris who takes off in
another plane. Pump about three clips into the plane that is taking off and
it should blow up and crash. You must do this quickly as the plane leaves
pretty fast. If you beat the game successfully at the heliport you will be
awarded with pictures while the credits role by.

===============
Stage Breakdown
===============

HELIPORT
|
SWIMMING POOL---
| |
| |
BALLROOM--- |
| | LOUNGE
LOBBY --- | |
| ARMS FACTORY---
| | |
| | |
| | |
SHOPPING CENTER--| |
| |
PARKING LOT

======
Credit
======
Joel Alambra ( showave@ix.netcom.com ) - author

Phillip L Yee ( philyee@value.net ) - For the alternate path at the SHOPPING CENTER.
-----------------------------------------------------------------------
This FAQ may be distributed so long as it is not modified and the credits are left in.
Copyright 1997, Joel Alambra

 
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