Metal Gear Solid: VR Missions

Metal Gear Solid: VR Missions

13.10.2013 15:15:28
~B
T A C T I C A L E S P I O N A G E A C T I O N
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V R M I S S I O N S
_______________________________________________________________________
Unofficial MGS: VR Missions FAQ
For Sony PlayStation Only
Version Last
By Beno Jange
Email: beno_jange@hotmail.com
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I. Disclaimer ............................................. 01000000
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This FAQ is intended for personal use only. It can't be used for any
profitable purposes nor can it be published in any forms. No one are
allowed to update, edit, translate, HTMLize, reproduce or do anything
with it without my permission. If you like to add it on your site, pls
ask my permission first. If I agree with you then keep it unaltered and
up to date by checking the newest revision on GameFAQs once a month. If
you want to take some parts of it, give a credit where it is due. Any
offenders will severely dealt with. Furthermore, it is protected by US
Copyright Law and the Berne Copyright Convention of 1976.

Metal Gear Solid: VR Missions characters, logo (C) 1999 by Konami.
PlayStation is a registered trademark of Sony Computer Entertainment Inc.
Unofficial MGS: VR Missions FAQ, logo (C) 2001-2002 by Beno Jange.
All copyrights and trademarks (if any) are acknowledged.
_______________________________________________________________________

_______________________________________________________________________
II. Table of Contents ...................................... 02000000
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I. Disclaimer ............................................. 01000000
II. Table of Contents ...................................... 02000000
III. Revision History ....................................... 03000000
IV. Author's Note .......................................... 04000000
About This FAQ ...................................... 04010000
How to Get the Update ............................... 04020000
How to Contact Me ................................... 04030000
V. Game Reviews ........................................... 05000000
VI. Game Basics ............................................ 06000000
Controls ............................................ 06010000
Techniques .......................................... 06020000
Weapons ............................................. 06030000
Items ............................................... 06040000
VII. Walkthrough ............................................ 07000000
Sneaking Mode ....................................... 07010000
No Weapon ........................................ 07010100
Socom ............................................ 07010200
Weapon Mode ......................................... 07020000
Socom ............................................ 07020100
C4 ............................................... 07020200
Fa-Mas ........................................... 07020300
Grenade .......................................... 07020400
Claymore ......................................... 07020500
Nikita ........................................... 07020600
PSG1 ............................................. 07020700
Stinger .......................................... 07020800
Advanced Mode ....................................... 07030000
Socom ............................................ 07030100
C4 ............................................... 07030200
Fa-Mas ........................................... 07030300
Grenade .......................................... 07030400
Claymore ......................................... 07030500
Nikita ........................................... 07030600
PSG1 ............................................. 07030700
Stinger .......................................... 07030800
Special Mode ........................................ 07040000
1 Min Battle ..................................... 07040100
VS Target ..................................... 07040101
VS Enemy ...................................... 07040102
Puzzle ........................................... 07040200
Mystery .......................................... 07040300
Variety .......................................... 07040400
NG Selection ..................................... 07040500
Ninja ............................................ 07040600
VR Missions ...................................... 07040700
VS 12 Batttle .................................... 07040800
VIII. Tips & Tricks .......................................... 08000000
Getting Close to the Model in Photographing Mode .... 08010000
Getting Mei Ling in Photographing Mode .............. 08020000
Metal Gear REX picture labelled "CONFIDENTIAL" ...... 08030000
Unlocking Movie Roll ................................ 08040000
Unlocking Ninja Mode ................................ 08050000
Unlocking Photographing Mode ........................ 08060000
Tweaking Title Screen ............................... 08070000
Programmers Way ..................................... 08080000
Easy Best Times ..................................... 08090000
IX. Frequently Asked Questions ............................. 09000000
X. GameShark .............................................. 10000000
Miscellaneous Codes ................................. 10010000
Special Mode Codes .................................. 10020000
1 Min Battle Codes .................................. 10030000
Sneaking Mode Codes-No Weapon ....................... 10040000
Sneaking Mode Codes-Socom ........................... 10050000
Weapon Mode Codes-Time Attack ....................... 10060000
Weapon Mode Codes-Practice .......................... 10070000
Advanced Mode Codes-Time Attack ..................... 10080000
Advanced Mode Codes-Practice ........................ 10090000
More Miscellaneous Codes ............................ 10100000
XI. Wish List .............................................. 11000000
Critizisms .......................................... 11010000
Suggestions ......................................... 11020000
XII. My Best Times .......................................... 12000000
Sneaking Mode ....................................... 12010000
Weapon Mode ......................................... 12020000
Advanced Mode ....................................... 12030000
Special Mode ........................................ 12040000
XIII. Credits ................................................ 13000000
Bibliography ........................................ 13010000
Contributors and Thanks ............................. 13020000
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III. Revision History ....................................... 03000000
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v0.5 - 01/05/2001 - First release.

v0.7 - 01/22/2001 - Rewrote Author's Note section.
- Rewrote Game Reviews section.
- Added Weapon and Item description on Game Basics
section.
- Finished Sneaking Mode.
- Revised level 08 VR Missions in Special Mode.
- Corrected some grammar and spelling errors.
- Updated Credits section.
- Put End of Document at the end of the FAQ.

v1.0 - 01/28/2001 - Rewrote Author's Note section.
- Revised level 09 No Weapon in Sneaking Mode.
- Revised level 03 Socom in Sneaking Mode.
- Finished Advanced Mode, 1 Min Battle and VS 12
Battle in Special Mode.
- Edited Tips & Tricks section.
- Decided to put up all GameShark codes.
- Added Wish List section.
- Updated Credits section.

v1.1 - 05/04/2001 - Happy Vesak day on 7th May 2001.
- Edited Disclaimer section.
- Revised Author's Note section.
- Added more technique and control in Game Basics
section.
- Revised level 10 Puzzle in Special Mode.
- Revised level 03, 04, 06, 07 NG Selection in
Special Mode.
- Updated GameShark section.
- Updated Wish List section.
- Corrected some grammar and spelling errors.
- Edited Credits section.
- Some changes in typography.

v1.2 - 08/25/2001 - Updated Author's Note section.
- Added one more control for Ninja.
Thx to
- Added Frequently Asked Questions section.
- Revised Credits section.
- Fixed some keyword number errors.
- Corrected some grammar and spelling errors.
- Some changes in typography.

v1.3 - 09/01/2001 - Fixed the word wrap in Author's Note section.
- Added one more question in Frequently Asked
Questions section.

v1.4 - 12/08/2001 - Revised level 06 NG Selection in Special Mode.
Thx to Angelique G Jackson
- Added some questions in Frequently Asked Questions
section.

v1.5 - 12/22/2001 - Revised level 05 PSG1 in Advanced Mode.
- Revised level 04, 10 Puzzle in Special Mode.
- Revised level 04, 05, 06, 07, 12 Variety in
Special Mode.
Thx to Brady
- Revised level 13 Variety in Special Mode.
Thx to Lancer Evolution and joeisdeth
- Added "Tweaking Title Screen" in Tips & Tricks
section.
- Added some questions in Frequently Asked Questions
section.
- Corrected some grammar and spelling errors.

v1.6 - 01/20/2002 - 1st Anniversary of this FAQ!
- HUGEEEEE REVISION has been made towards the FAQ!
- Revised most of the strategies for Weapon Mode.
- Revised most of the strategies for Advanced Mode.
- Revised several strategies for Special Mode.
- Added "Programmers Way" in Tips & Tricks section.
- Added "Easy Best Times" in Tips & Tricks section.
- Corrected some grammar and spelling errors.

v1.7 - 02/21/2002 - Happy Chinese New Year on 12th February 2002.
Gong Xi Fa Cai!
- Solved level 07 Mystery in Special Mode.
- Added alternate strategy for level 09, 10 Puzzle
in Special Mode.
- Added alternate strategy for level 08 Variety in
Special Mode.
- Finally decided to draw the map for level 06
Variety in Special Mode.
- Revised all of the levels for VR Missions in
Special Mode.
Thx to daveait
- Revised all of the levels for VS 12 Battle in
Special Mode.
- Revised several strategies in all modes.
- Added notes on all of the modes.
- Updated Frequently Asked Questions section.
- Corrected some grammar and spelling errors.
- Some changes in typography.

vLast - 03/01/2002 - Added My Best Times section.
- Corrected level 08 Puzzle in Special Mode.
- Corrected level 08 Variety in Special Mode.
- Confirmed several questions in Frequently Asked
Questions section.
- Added some questions in Frequently Asked Questions
section.
- Corrected some grammar and spelling errors.
- No more updates will be made towards the FAQ.
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IV. Author's Note .......................................... 04000000
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-----------------------------------------------------------------------
About This FAQ ............................................... 04010000
-----------------------------------------------------------------------

Welcome to my Unofficial MGS: VR Missions FAQ. This FAQ will help you
on getting through all the missions (but perhaps not getting the best
times). Although this FAQ can be used for VR disc in Metal Gear Solid
Integral (MGSI) but I'm not aware of any major gameplay differences. I
wrote this FAQ since I couldn't find any detailed FAQ for it on
GameFAQs.

I'm very happy and proud to inform you that I've just got 1st places in
all of the modes. Some questions and rumors have been confirmed due to
that achievement. That's urged me to update this FAQ once again. After
I replay Puzzle #08, I've spotted some errors on my strategy. That's
why I fixed it. I also spotted some errors on my strategy for Variety #
08 and I fixed it up in this update. My Best Times section has been
added for those who curious about my scores.

OK, this will be the last revision of this FAQ. I've decided that no
more updates will be made towards the FAQ. If I happen to update this
FAQ then the chance is about 0.0001%. For the contributor, please
consider it. For easy searching just highlight the keyword number on
Table of Contents and press Ctrl+F. Btw, please excuse for my poor
English.

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How to Get the Update ........................................ 04020000
-----------------------------------------------------------------------

The newest revision of this FAQ can always be found at:
= GameFAQs http://www.gamefaqs.com

This FAQ can also be found at:
= Game Advice http://www.gameadvice.com
= Playstation cheat.net http://www.psxcodez.com
= Metal Gear Solid Section http://communities.msn.com/cheatingscum

-----------------------------------------------------------------------
How to Contact Me ............................................ 04010000
-----------------------------------------------------------------------

Any questions, requests to post this FAQ, critizisms, contributions,
suggestions, etc (no spam please) are welcome as long as you state
"MGS: VR Missions" as a subject of your letter and tell me where you
read this FAQ. Tell me your website name and address if you request to
post this FAQ. Before sending me any questions, make sure that you've
searched my FAQ thoroughly and you still can't find the answer. If your
questions are already covered in this FAQ then I will tend to ignore
it. Also please understand that you won't get my reply very soon since
I check my email not every week (but at least once a month).

NOTE: I am not hiding secrets or any other information, i.e. everything
I know about MGS: VR Missions is in this guide.
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_______________________________________________________________________
V. Game Reviews ........................................... 05000000
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Metal Gear Solid as we know was the greatest games for most of the PSX
gamer. Btw, many peoples were quite disappointed of the short length of
it. Konami then released MGS: VR Missions. We can called it as the
latest (perhaps the last) installment for MGS on PlayStation. It is
more likely an expansion package or a new remake for the VR Training on
MGS. In Japan it was called Metal Gear Solid Integral and packed along
with the story mode which is the original MGS. Sadly this package
didn't come to US. Konami only released the VR Training disc. The
reason may be because they think that the original US MGS version has
covered everything that they expected.

MGS: VR Missions contains 300 advanced training missions. It also has
many categories: Sneaking, Weapon, Puzzle, Mystery, etc. Each category
has their own characteristic and objective. For eg. Mystery is the
mission in which you have to find the murderer. Btw, I really love
Ninja Mode but too bad that it has only 3 missions. I wish at least 10
stages for Ninja Mode (Konami can you hear that?). All of the missions
will keep you to play it over and over again to improve your skill and
get the best times. MGS: VR Missions also contains some unique secrets
which is really addictive. For eg. getting the photograph of Naomi and
Mei Ling.

Speaking about the graphic, I think that Konami has done a good job on
this. Sadly that Konami only add a little animes on the intro. I wish
that Konami would add more. The sound effect is good. You can hear the
explosion sound, the guard alerts, etc. It makes you feel like in the
real battlefield. The music is really well composed. It really catches
my ears especially the theme song. The innovation is great. It has many
missions, secrets, weapons, puzzles, etc. You don't have to complete
the mission in chronological order, just choose whatever you want to
play. The gameplay is really fun. It will keep you busy for solving the
puzzles.

I know that some of you who have bought the VR Missions will say that
this game is garbage, sucks, etc. But if you enjoy the challenge that
this game offers then you'll be agreed with me. I know that some of you
really enjoy the storyline type game. But why don't you try something
different. This game offers you to use much brain than brawn. One
mission may be having more than one strategy to use. You can share your
strategy with other player and compare which is the best. Btw, the best
strategy is making you get the best times. For those of you who haven't
bought this game then I suggest you to buy it especially if you are MGS
fans then this is a must for you.

Here are my rating for this game:
- Graphics : 8.5/10
- Sound : 8.5/10
- Music : 9.0/10
- Innovation : 9.5/10
- Gameplay : 9.5/10
- Overall : 9.0/10
- Difficulty : Medium
- Buy / Rent : Buy
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VI. Game Basics ............................................ 06000000
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-----------------------------------------------------------------------
Controls ..................................................... 06010000
-----------------------------------------------------------------------

O = Confirm (when in the menu). Punch (when unarmed).
Detonate C4 (when equipped with C4).
X = Cancel (when in the menu), crawl.
/\ = 1st person view (for Snake and Nikita).
[] = Shoot (when equipped with Fa-Mas, Socom, Nikita,
Stinger, PSG1). Put C4, Claymore (when equipped
with C4, Claymore). Throw grenade (when equipped
with grenade).
L1 = Equip / unequip item.
L2 = Change the item (press d-pad to choose).
R1 = Equip / unequip weapon. Detonate Nikita in the air
(when equipped with Nikita).
R2 = Change the weapon (press d-pad to choose).
Start = Pause the game.

-----------------------------------------------------------------------
Techniques ................................................... 06020000
-----------------------------------------------------------------------

Choke and drag = Hold [] (when weapon is not equipped and close to
the enemy) then use your d-pad to drag. If the
enemy struggle, release and hold [] without any
delay to tighten the choke.
Choke and snap = Hold [] (when weapon is not equipped and close to
the enemy) then press [] ten times quickly.
Running shoot = Press d-pad and keep pressing X while pressing [].
Throw = Press d-pad and [] (when weapon is not equipped and
close to the enemy).
Lean on the wall = Press d-pad toward the wall.
Knock on the wall = While leaning on the wall press O.
Quick reload = Tap R1 twice.
Punch and kick = Press O three times rapidly.
Quick peek = Press and hold /\ then push R1 or L1 to take a
quick peek to the left or to the right.

-----------------------------------------------------------------------
Weapons ...................................................... 06030000
-----------------------------------------------------------------------

Socom = .45 caliber pistol with laser aiming module.
C4 = Plastic bomb that will be exploded with detonator.
Fa-Mas = Machine gun that can throw 1000 rounds per minute.
Grenade = Throwable bomb that will be exploded after 4
seconds.
Claymore = Buried mine that will be exploded if someone step
on it.
Nikita = Remote control missile which has fuel.
PSG1 = Sniper rifle for long range shoot.
Stinger = Rocket launcher with auto lock on mechanism.

-----------------------------------------------------------------------
Items ........................................................ 06040000
-----------------------------------------------------------------------

Camera = Use to take picture in photographing session.
Scope = Use to locate the object position.
Socom Suppr. = Combine with Socom to silence the gun.
Cigarettes = Snake favorites. Use to see the ray movements.
Beware it will decrease your life bar slowly.
Card Box A = Use to hide from camera, enemy, etc.
Body Armor = Reduce the damage when you got shot.
Diazepam = Use for an accurate shoot with PSG1.
Thermal Goggle = Use to see the ray movements, Claymore location.
Mine Detector = Use to locate the Claymore position with its range.
Ration = Use to restore partial Snake's health.
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VII. Walkthrough ............................................ 07000000
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In this walkthru, because the Practice and Time Attack mode is almost
the same so I write the strategy for Time Attack only.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Sneaking Mode ................................................ 07010000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

-----------------------------------------------------------------------
No Weapon .................................................... 07010100
-----------------------------------------------------------------------

In order to beat this level, you only have to enter the checkpoint. As
it says that this is Sneaking Mode so you will fail your mission if you
get spotted.

Level 01 - Run to the guard and throw him. Go to the checkpoint.
Level 02 - Run right. Throw the guard. Go to the checkpoint in the
north.
Level 03 - Run left, up. Throw the guard. Run right, down. Crawl to the
right tunnel. Go to the checkpoint.
Level 04 - Run to the left, up, right, and down the middle path. Go to
the checkpoint.
Level 05 - Run by using border left-side path. As you passed the guard,
run diagonally right to the checkpoint.
Level 06 - Run up (close to the wall). Pass one camera. Run left to
pass one camera. Run up (huge the wall) to pass the last
camera. Run to the checkpoint in the north west.
Level 07 - Run up the stairs. Lean on the wall to see the ray
movements. Pass it. Run up. Do the same steps for the last
ray. Go to the checkpoint in the north.
Level 08 - Run up to the middle of low wall as the guard looks away.
Wait until the guard looks away then run to the middle of
the low wall again. Run up to the checkpoint in the north.
Level 09 - Equip card box A. Run up pass two cameras (left-side and
right-side camera). Run to the rightest path to avoid the
2nd left-side camera. Wait until the cameras (3rd left-side
and 3rd right-side) look away then go to the checkpoint in
the north.
Level 10 - Run right using the bottom path (try to run along the lowest
path) to pass two guards. Run up through the rightest path.
Pass one guard. Go to the checkpoint in the north east.
Level 11 - Run up, pass the pitholes. Turn left then flip the guard.
Run left then up. Run left to pass the left-side guard. Run
left, pass the pitholes to the checkpoint.
Level 12 - Knock on the right-side wall (a wall that can be used to
hide). Quickly run left then up to pass one guard. Run up.
Knock on the right-side wall (a wall that can be used to
hide). Run left and hide on the wall. As the guard inspects
that wall, quickly run to the checkpoint in the north.
Level 13 - Run right (close to the wall), up to the right-side of the
wall. Wait until the spotlight away then run diagonally left
to pass two spotlights. Run to the checkpoint in the north.
Level 14 - This stage is very easy. All you have to do is keep running
using the border right-side path. Once you're in the north
east and there's guard in the north west, flip him. Run to
the checkpoint in the north.
Level 15 - Run to the wall where the right-side guard is (beware of the
spotlights). Do not move up yet or you will get spotted. As
he looks left, run into him and flip him. Run to the right-
side camera. Quickly run to the checkpoint in the north
without any delay to pass the guard on your left.

-----------------------------------------------------------------------
Socom ........................................................ 07010200
-----------------------------------------------------------------------

In order to beat this level, you have to kill all the guards in order
to allow the checkpoint to appear. As it says that this is Sneaking
Mode so you will fail your mission if you get spotted.

Level 01 - Run right then up. Stand on the 4 intersections from the
bottom. Shoot the guard. Run to the checkpoint in the north
east.
Level 02 - Run right. Stand on the 4 intersections (from bottom-left).
Aim your Socom then shoot the guard. Run up a bit using mid
way (3 intersections from the bottom). Aim your Socom and
shoot the guard. Run down, shoot the guard. Run up a bit (4
intersections from the bottom) shoot the guard.
Level 03 - Knock on the wall to lure the guard. Shoot him. Run left
then up. Stand on the 4 intersections below from above.
Shoot the guard. Run left then down. Crawl on the tunnel.
Shoot the guard below you. Run to the checkpoint in the
north.
Level 04 - Run left then up a bit. Shoot the guard. Run down then right
a bit. Shoot the guard. Run right, up, left a bit. Shoot the
guard. Run up. On the 4 intersections below from the above
shoot the guard. Run up then left. Shoot the last guard. Run
down then left to the checkpoint.
Level 05 - Run left, up, left a bit. Shoot two guards. Back to the
previous area. Shoot the guard. Chase and shoot the rest
guard.
Level 06 - Run up (close to the wall) and hide. When the guard goes
down, quickly run left and shoot him. Shoot the guard that
come from up-side. Run down then left a bit. Shoot the left-
side guard. Run left (close to the wall) then up (close to
the wall) to the checkpoint in the north.
Level 07 - Run up and up the stairs. Shoot the guard. Run up. Knock on
the wall to lure the guard. Shoot two guards. Lean on the
wall to see the ray movements. Pass it. Run up. Lean on the
wall to pass the last ray. Go to the checkpoint in the
north.
Level 08 - Shoot the guard in front of you. Shoot the right-side guard.
Shoot the left-side guard. Run up a bit. Shoot two coming
guards. Run up a bit shoot the rest guard. Run to the
checkpoint in the north.
Level 09 - Equip card box A. Run up to pass two cameras. Unequip card
box A and shoot the guard in front of you. Equip card box A.
Run up and pass two cameras. Unequip card box A. Aim your
Socom then shoot the guard. Go to the checkpoint in the
north.
Level 10 - Run right (about 3 intersections from left). Shoot the
right-side guard. Shoot the coming guard. Run right to the
second path from the left. Shoot the right-side guard. Shoot
the up-side guard. Run to the checkpoint in north east.
Level 11 - Run up to pass the pitholes then left. Shoot the left-side
guard. Shoot the up-side guard. Run left a bit then shoot
the guard in front of you. Run up a bit. Shoot the left-side
guard. Before passing the left-side pitholes, be sure to
shoot the left-side guard. Pass the pitholes to the
checkpoint.
Level 12 - Run up. Knock on the right-side wall. Kill the coming guard.
Run up a bit. Kill the coming guard. Run up a a bit. Shoot
two coming guards. Run up a bit then shoot two coming
guards. Run to the checkpoint in the north.
Level 13 - Wait until the guard goes down. Quickly run right and shoot
him. Run up, right a bit. Shoot the guard in front of you.
Run up a bit. Shoot the coming guard. Run to the north east.
Shoot the left-side guard. Run left a bit shoot the last
guard. Run to the checkpoint in the north.
Level 14 - Run right then shoot the coming guard. Run left then shoot
the guard (in front of you). Shoot the right-side guard.
Move up a bit then shoot the left-side guard. Shoot the
coming guard. Run to the north. Shoot the last guard. Run to
the checkpoint in the north.
Level 15 - Run left then up to the left-side wall. Hide then shoot the
coming guard. Run straight forward then left to the wall.
Aim your Socom and shoot the guard. Run up. Shoot the left-
side guard. Run up a bit. Shoot the up-side guard. Run right
below the stairs. Shoot the below guard. Run up the right-
side stairs. Run down. Stand between the last intersections
on the below platform. Shoot the guard. Run to the
checkpoint in the north.

NOTE: Saving the bullets is important. It will give you bonus time.
Just remember that one guard needs only 3 shots to be killed.
Also you can choke and snap the guard but it's quite risky.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Weapon Mode .................................................. 07020000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

In order to beat this level, you have to destroy all of objects in
order to allow the checkpoint to appear. As it says that this is Weapon
Mode so it will teach you how to use your weapon wisely.

-----------------------------------------------------------------------
Socom ........................................................ 07020100
-----------------------------------------------------------------------

Level 01 - Once the game start, running shoot to destroy all of the
boxes in a row. Run to the checkpoint in the north.
Level 02 - Run to the area between two boxes and destroy the boxes.
Once done, run to the north and destroy the rest boxes. Use
your Socom auto-aim mechanism. Checkpoint is in the north.
Level 03 - Run to the upper right corner and destroy three objects in a
row. Run to the upper left corner and destroy three objects
in a row. Checkpoint is in the center.
Level 04 - Run to the opening area between south west and west pillar.
Destroy two objects in a row. Run to the opening area
between south east and east pillar. Destroy two objects in a
row. Back to your previous area and destroy one object. Run
to the opening area between north and north west pillar.
Destroy one object. Checkpoint is in the center.
Level 05 - Once to the game start, destroy the 2nd object in the north.
Move up right to the right of destroyed object and destroy
the object in the north east. Face south and destroy two
objects in the bottom. Run to north west and destroy two
objects. Run to south west and destroy the target. Run to
south east and destroy the target. Checkpoint is in the
center.

-----------------------------------------------------------------------
C4 ........................................................... 07020200
-----------------------------------------------------------------------

Level 01 - Put C4 behind the wall. Run to the bottom. Detonate it.
Level 02 - Put C4 between two boxes. Repeat these steps for the rest
boxes. After that, stand on the center (up right a bit).
Detonate all of it. Run to the checkpoint in the center.
Level 03 - Put C4 on the upper right corner. Stay away from it. Timed
correctly. Detonate it. It should create a chain explosion
and left only one cube. Destroy that cube and run to the
checkpoint in the north.
Level 04 - Run up the stair. Put two C4s on the 2nd grid. Run down the
stair. As C4 between two cubes and the right side cube is
up a bit, detonate the 1st C4. As C4 between two cubes and
the left side cube is up a bit, detonate the 2nd C4. Run to
the checkpoint in the south.
Level 05 - Place C4 near the 1st cube. Keep the distance, detonate it.
Run to the stair in the left and put C4 on top of the stair.
Once three cubes gather together in the top, detonate it. It
should destroy all of the glass wall except the one that
block your way to the checkpoint. Run right, pass the
pitholes. Place C4 near the glass wall. Keep the distance
and detonate it. Run to the checkpoint.

-----------------------------------------------------------------------
Fa-Mas ....................................................... 07020300
-----------------------------------------------------------------------

Level 01 - Destroy the object in these orders: middle, right and left
side. Run to the checkpoint in the lower left side.
Level 02 - Destroy all moving objects from the center. You should make
a chain explosion of three objects in the left and right
side. After that, destroy the object in the north and south.
Checkpoint is in the north.
Level 03 - Once the game start, shoot while pressing up to destroy two
objects from this position. Run right, when you see an area
with two row of objects, shoot while pressing up. Repeat
these steps for the rest area. For the last area, running
shoot to the checkpoint in the north.
Level 04 - All you need to do in this level is destroying the object
and keep the distance to avoid the blast. Try to shoot the
object which near to the other object to create a chain
explosion of two or three objects. For easy shooting,
remember to shoot non-moving object 1st. For best times,
make a use of running shoot and quick reload technique.
Level 05 - Once the game start, destroy two moving objects in the right
and left side. Once two object pop up, destroy it. Quickly
face backward to destroy the moving object behind you.
Running shoot and quick reload to destroy the rest objects.
Remember to destroy the pop up object 1st.

-----------------------------------------------------------------------
Grenade ...................................................... 07020400
-----------------------------------------------------------------------

Level 01 - Run up about three intersections from the north hole. Throw
the grenade straight forward. Run up till you're in the edge
of the north hole then throw the grenade on these orders:
left, up and right side. Run to the checkpoint in the north
by using the left path.
Level 02 - Once the game start, face right. Throw the grenade straight
forward. Run one square down. Throw the grenade to the west
then throw the grenade to the norh. Run to the checkpoint in
the north (up right side).
Level 03 - Once the game start, face right. Throw the grenade straight
forward. Face down right. Throw the grenade straight
forward. Throw the grenade to the north platform. Throw the
grenade to the west platform. Checkpoint is in the center.
Level 04 - Once the game start, face left and throw the grenade on that
position. Run up and throw the grenade to the moving cube in
the left. Repeat this step for another moving cube. For the
last two cubes, you should throw your grenade as close as
possible from the right side (not up side). Run to the
checkpoint in the north.
Level 05 - Throw the grenade straight forward from the intersection at
lines 2, 4 from the left-side. Throw the grenade straight
forward from the intersection at lines 2, 2 from the right-
side. Throw the grenade straight forward from 5 intersection
from the lower-left stair. Throw the grenade from the
intersection at lines 5, 2 from the upper side. For the last
object, throw it from intersection at lines 2, 1 (upper-left
most area). Checkpoint is in the right of the most north
west area.

-----------------------------------------------------------------------
Claymore ..................................................... 07020500
-----------------------------------------------------------------------

Level 01 - Crawl to retrieve two Claymores. Run up then put Claymore on
the moving cube to blast it. Run to the checkpoint in the
north.
Level 02 - In your radar, you should see two Claymores near your
position. Crawl to retrieve it. Place Claymore facing left
on the connecting platform in the north. Place Claymore
facing down on the connecting platform in the east. Run to
the checkpoint in the north east.
Level 03 - Retrieve all of the Claymores on the dark green area in the
west. Once done, place Claymore (facing left) in the
connecting platform. Move up right and place Claymore in
front of two moving objects. Move to the east and place
Claymore in front of two moving objects. Run back to the
connecting platform and place Claymore in front of two
moving objects on your left. Checkpoint is in the east.
Level 04 - Place the Claymore in front of the tunnels in north and east
area. It should destroy 4 objects. Place the Claymore
on the 2nd tunnel in south area. Retrieve two Claymores in
south east and south west. As it destroys the object, place
another Claymore on this tunnel. Repeat these steps for the
last two objects. Checkpoint is in the center.
Level 05 - Place Claymore in front of the approaching objects. Also
take a look on dark green area, you will notice that the
moving objects will pass this area. Put the Claymore in this
area to destroy the moving objects. Checkpoint is in the
center.

-----------------------------------------------------------------------
Nikita ....................................................... 07020600
-----------------------------------------------------------------------

Level 01 - Once the game start, shoot your Nikita. Once it accelerates,
quickly turn right to pass the low wall. As you see the box,
turn down to hit it. Checkpoint is on the place that you
stand.
Level 02 - Shoot your Nikita and turn left. Detonate Nikita once it is
near the object. Shoot Nikita and turn right then down.
Detonate it once it is near the object. Shoot Nikita and
turn left then up. Detonate it once it is near the object.
Shoot Nikita and turn right. Detonate it once it is near the
object. Run to the checkpoint in the north.
Level 03 - Don't go all the way north 'cos it will give you bad times.
Instead fire your Nikita from your current position and
control it to the object. It needs some practices though.
Checkpoint is in the south.
Level 04 - Run up to the middle tunnel area. Shoot your Nikita to this
tunnel. Go in the 1st tunnel. Quickly move right and down to
exit the tunnel. Let it accelerates and hits the object.
Checkpoint is in the south (left side).
Level 05 - Shoot your Nikita, use left path. Move your Nikita to the
middle path in order to pass two walls. Then move your
Nikita all the way right. Lastly, move your Nikita to the
middle tunnel (below the gun-camera).

-----------------------------------------------------------------------
PSG1 ......................................................... 07020700
-----------------------------------------------------------------------

Level 01 - Pick up Diazepam and use it (if you want to). Run to the
north east. Use your PSG1 and shoot the boxes from right to
left. Checkpoint is near you.
Level 02 - Pick up Diazepam in the east and use it. Use your PSG1 to
destroy the boxes from this position. Checkpoint is near
you.
Level 03 - Pick up Diazepam in the west and use it. Aim your PSG1 from
this position. Destroy the moving objects from bottom to up.
For an accurate shoot, aim and shoot one square after the
direction that the moving object want to go. Checkpoint is
in the center.
Level 04 - Pick up Diazepam and use it. Run to the middle and aim your
PSG1 from this position. Destroy three moving objects in the
center area. Once done, move to the boundary area and
destroy four moving objects. Use the same strategy as level
03 for an accurate shoot. Checkpoint is in the east.
Level 05 - Shooting the objects on top of the tower won't rank you 1st.
Instead, run to the top of the 1st stair. Pick up Diazepam
and use it. Equip PSG1 and shoot the objects from this
position. Use the same strategy as level 03 for an accurate
shoot. Checkpoint is near the tunnel.

-----------------------------------------------------------------------
Stinger ...................................................... 07020800
-----------------------------------------------------------------------

Level 01 - Run up. Face south. Aim your Stinger up and fire the object
from this position. Checkpoint is in the center.
Level 02 - There are 4 objects which scattered in south, east, north
and west. Run to that direction to destroy the objects. Lean
on the wall to see the object position. Once done, run to
the checkpoint on the right-side of the wall.
Level 03 - Run down the stair, shoot one object. Run all the way up to
the top stair. Shoot the objects from this position. For the
last object, shoot from the south. Checkpoint is north of
the stair.
Level 04 - Shoot all objects from the center area. When you aim at the
object which is covered by the pillar then lock on the
object and shoot your Stinger from the nearby opening area.
Checkpoint is in the center.
Level 05 - There are 16 objects in this level. 8 of them will move in
circle manner in the lower area. The rest of them will move
in circle manner in the upper area. Aim your Stinger in the
four directions to destroy the lower objects. Aim up in the
four directions to destroy the upper objects. Checkpoint is
in the north.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Advanced Mode ................................................ 07030000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Getting spotted by the enemy is OK. But try not to get spotted to get
bonus time -3 seconds. Also the same as Sneaking Mode - Socom, you have
to kill all of guards in order to make the checkpoint appear. You can
choke and snap the guard but it's quite risky.

-----------------------------------------------------------------------
Socom ........................................................ 07030100
-----------------------------------------------------------------------

Level 01 - Run up. Shoot the guard on your left and right-side. Run to
the checkpoint in the north.
Level 02 - Run left. Shoot the guard in front of you. Shoot the right-
side guard. Run up. Shoot the guard on your right. Run to
the checkpoint in the north.
Level 03 - As soon as the west guard moves left, run left then shoot
him. Quickly shoot the east guard then run right to the
center. Shoot the north guard. Run to the checkpoint in the
north.
Level 04 - Shoot the guard on your left. Shoot the north guard. Run up
a bit through the left path. Shoot the right-side guard. Run
up through the path. Shoot the north guard. Run to the
checkpoint in the north.
Level 05 - Run up then left. Shoot the right-side guard. Run right, up
the north west stair. Shoot the guard in the south. Run down
a bit. Shoot the guard in the south. Run up the north east
stair a bit. Shoot the guard. Run to the checkpoint in the
center.

-----------------------------------------------------------------------
C4 ........................................................... 07030200
-----------------------------------------------------------------------

Level 01 - Run up (by huging the left side wall). As the guard stands
on his position, quickly plant C4 on his back. As the guard
walks down, detonate it. Run to the checkpoint in the north
west.
Level 02 - Run right, up. Knock on the wall and quickly plant C4 on the
ground. Run down, left. As soon as the guard near the C4,
detonate it. Checkpoint is in the south west.
Level 03 - Run right, up. Run right, up a bit. Place C4. Wait until
both guards shoot you. Run down, left. Detonate it. Run to
the checkpoint in the north.
Level 04 - Plant C4 in the south, east area. As you plant C4 in the
north area, you will get spotted. Quickly detonate all of
the bombs (in the south, east and north) and plant another
C4 near the east guard. Detonate it. Run to the checkpoint
in the center.
Level 05 - Plant C4 on top of the north stairs as the guard looks away.
Plant C4 on top of the west stairs as the guard looks away.
Place C4 on top of the east stairs as the guard looks away.
Place C4 below of the south stairs. Run down the stair to
the bottom. Detonate it all.

-----------------------------------------------------------------------
Fa-Mas ....................................................... 07030300
-----------------------------------------------------------------------

Level 01 - Run up, left then up (huge the wall). Shoot the guard in
front of you. Run right to the checkpoint.
Level 02 - Run down, right, up (approach the guard). Shoot him. Run up
to the north. Run left, down (approach the guard). Shoot
him. Run down a bit. Shoot the guard in the south. Run down
to the checkpoint in the center.
Level 03 - Run left. The guard will spot you, kill him. Run right, stop
on the 2nd path from the left. Shoot the right-side guard
then shoot the coming guard in front of you. Run up, right.
Stop on the middle path. Shoot the guard in front of you.
Run up to the 2nd path from the left. Kill the guard. Run to
the checkpoint in the north.
Level 04 - Run right, up. Running shoot through the enemies and pit-
holes to the checkpoint in the north. Don't forget to use
quick reload.
Level 05 - Wait until the left-side gun camera looks away. Quickly run
left then shoot the guard in front of you. Run up, below the
gun camera. Don't move up or the north gun camera will
shoot you. Shoot 3 guards from this position. As the north
gun camera looks away, run up the stair in the north. Kill
the guards. Checkpoint is just on top of the stair.

-----------------------------------------------------------------------
Grenade ...................................................... 07030400
-----------------------------------------------------------------------

Level 01 - Throwing the grenade on top of the stair won't give best
result. Instead, run to the north east and throw your
grenade diagonally left to the guard. As the grenade
explode, run to the checkpoint in the north.
Level 02 - Run up. Throw the grenade from the intersection at lines
3,1 from the left-side. Run to the checkpoint in the north
east.
Level 03 - Throw the grenade straight forward from the intersection at
lines 3,4 from the lower right edge. Throw the grenade
straight forward from the intersection at lines 1,1 from the
lower left edge. Throw the grenade straight right from the
intersection at lines 1,3 from the lower left edge. Throw
the grenade straight forward from the intersection at lines
2,4 from the lower left edge. Checkpoint is in the center.
Level 04 - Throw the grenade straight forward. It should kill the south
east guard and make the south west guard unconscious. Run to
the west area and throw your grenade a little near to the
north west guard. It should kill both guards (north west and
south west guard). Run to the north and throw your grenade
to the north east guard. Checkpoint is in the north.
Level 05 - Run up by using the left path. Stand about halfway, face
right. As soon as the north east guard stands on his
position, quickly throw your grenade to the sleeping guard
in the center area. This will assure you that the grenade
will explode as all of the guards gather in the center area.
As it explodes, throw another grenade to the unconscious
guards. Run to the checkpoint in the north (down a bit).

-----------------------------------------------------------------------
Claymore ..................................................... 07030500
-----------------------------------------------------------------------

Level 01 - Run right, up. Crawl to retrieve 2 Claymores. Equip it. Run
up. Place the Claymore in front of the guard. Run to the
checkpoint in the north.
Level 02 - Run right, up. Crawl to retrieve the Claymore. Run left, up.
Place Claymore in front of the guard. Run right. Place
another Claymore in front of the guard. Run to the
checkpoint in the north east.
Level 03 - Run right, up on the 2nd path from the right-side. Place
Claymore to blow up the guard. Run down, up through the
rightest path. Run left. Place Claymore to blow up the left-
side guards. Place another Claymore to blow the down-side
guards. Run down to the checkpoint.
Level 04 - Run up. Crawl to retrieve the Claymore. Run left. Place
Claymore to blow the guard. Place another Claymore to blow
the coming guards. Run right. Run up. Place Claymore to blow
the guard. Run to the checkpoint in the north.
Level 05 - Follow the guard moving pattern (or you will get the blow).
Quickly choke and snap him as you get close to him. Ignore
the spotlight just proceed left. As you see the mine
detector in the north, proceed north. As you get the mine
detector, quickly crawl and proceed north. As you've
retrieved two Claymores, stand up and just blow up the guard
in front of you. Run to the checkpoint in the north.

-----------------------------------------------------------------------
Nikita ....................................................... 07030600
-----------------------------------------------------------------------

Level 01 - Shoot your Nikita. Move it left, up. Turn right to pass the
low wall and hit the guard. Checkpoint is near you on the
north east.
Level 02 - Shoot your Nikita on the 1st tunnel. Let it accelerates and
move it to the north wall near the right side guard. As it
hits the wall, it will kill the right side guard and make
the left side guard unconscious. Shoot your Nikita on the
1st tunnel. Let it accelerates and hits the awake guard. Run
to the checkpoint in the center.
Level 03 - Shooting the Nikita into the tunnel and controling it all
the way to the guard in the north is a bad idea. Instead,
run to the stair and stand on the 3rd step down from top of
the stair. Face south and shoot Nikita from this position.
Control it to guard head by using the area outside of noisy
platforms. Once it is closed to guard head, detonate it.
Checkpoint is in the south.
Level 04 - The key in this level is to conserve enough fuel by letting
Nikita to accelerate for faster moving. Run up the stair to
the 2nd platform. Shoot your Nikita to the stair on your
left and let it accelerates and flies forward it. Control
your Nikita to the top platform then turn left. Turn down
as it's two squares left from the stair in the bottom to fly
forward the hanging stair in the south. Turn left then up.
As you see another hanging stair, turn right to fly forward
it. Detonate it as it reaches the guard head.
Level 05 - Shoot Nikita straight forward. Turn right, accelerate up the
stair. Turn left, accelerate up the stair. Turn right, up
the stair. Turn left, up the stair. As it's in the center of
the platform, turn down to hit the group of enemies in the
south.

-----------------------------------------------------------------------
PSG1 ......................................................... 07030700
-----------------------------------------------------------------------

Level 01 - Stand on the middle. Shoot the guard. Run up to the
checkpoint in the north (about halfway).
Level 02 - Pick up Diazepam. Run up to the north. Use Diazepam. Shoot
the guards from this position. Checkpoint is near the left-
side wall.
Level 03 - Run up to the north and face diagonally left. Aim your PSG1
to the stair in the left. As soon as you see the guard, kill
him. Run to the west area and use Diazepam. From this
position, kill two guards. Checkpoint is just in the south
east of Diazepam area.
Level 04 - Pick up Diazepam in the tunnel and use it. Locate the middle
side guard 1st and kill him. Aim your PSG1 diagonally left
and shoot the guard. Aim your PSG1 diagonally right and kill
the guard. Still on the tunnel, move to the other side of
the tunnel. Aim PSG1 diagonally right and kill the guard.
Aim PSG1 diagonally left and kill the guard. Lastly, move
forward to exit the tunnel. Aim to the middle area and kill
the guard. Checkpoint is in the north.
Level 05 - Run to the tunnel in the north east and crawl in. Use
Diazepam and aim PSG1 down to the 1st floor. Shoot two
guards in the row. Aim up to the glass window in the 2nd
floor and destroy the glass then kill the guard as he stands
back. Aim down and shoot the guard. Aim up again and kill
two guards in a row. Checkpoint is near the tunnel (down a
bit).

-----------------------------------------------------------------------
Stinger ...................................................... 07030800
-----------------------------------------------------------------------

Level 01 - Stand in the middle. Shoot the guard. Run up to the
checkpoint in the north (just below the tower).
Level 02 - Aim your Stinger up to the low wall in the north. Fire your
rocket. This will lure the guard to that low wall. Shoot
another rocket at him to kill him. Checkpoint is just below
the stair in the north.
Level 03 - Run up the stair. Quickly shoot both guards from the tunnel
in the north. It should kill both guards. If not, just shoot
another rocket to kill the awake guard. Checkpoint is just
north east from your position.
Level 04 - Run up the stair. Shoot the left side guard (the one below
the stair in the left). This will lure the guard. Quickly
aim your Stinger to the stair in the right and launch the
rocket as soon as you see the guards. It should kill both
guards. Launch another rocket to the group of enemies in the
left stair. Checkpoint is just on top of the stair (near
you).
Level 05 - Run right to the stair. Proceed north. Aim your rocket to
the center area (up a bit) in the bottom platform. As soon
as all of the guards in the center area, launch your rocket.
It should kill all of the guards. Checkpoint is near you
(down a bit).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Special Mode ................................................. 07040000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

-----------------------------------------------------------------------
1 Min Battle ................................................. 07040100
-----------------------------------------------------------------------

***********************************************************************
VS Target .................................................... 07040101
***********************************************************************

In this mode, you have to destroy as many objects as you can within 1
minute. You will fail your mission if you can't destroy the minimum
requirement amount of objects that the level give you.

No Weapon - Just tap punch button three times to destroy the object.
Remember that destroying the object with kick followed will
slow you down so do not press punch button rapidly.
Socom - Use running shoot technique to destroy the objects and
remember the order of object appearance. Shooting the
objects in the north is a good option.
C4 - Plant one C4 on the upper right-side. When you are in safe
position. Detonate it. Repeat the same patterns. Btw, try
to make the chain explosion.
Fa-Mas - Same strategy as the Socom.
Grenade - Throw the grenade towards the center of the square or
ouside of the square. Just remember that the grenade will
explode after 4 seconds. Creating the chain explosion will
grant you a lot of destroyed objects.
Claymore - You will notice that the moving objects will meet in the
center. So plant the Claymore in front of them.
Nikita - Stand in the middle, shoot your Nikita in four directions.
Try to make chain break by detonating Nikita once it is
closed to the object among the objects.
PSG1 - Run on top of the stairs. Take Diazepam and use it. Now
shoot the object from this position. Analogue controller is
preferrable on this stage.
Stinger - Try to shoot the object without the help of auto lock on.
Shoot the farther object. Try to make chain explosion. Try
not to miss the target too much as it will slow you down
from reloading the missile.

***********************************************************************
VS Enemy ..................................................... 07040102
***********************************************************************

In this mode, you have to kill as many guards as you can within 1
minute. You will fail your mission if you can't kill the minimum
requirement amount of guards that the level give you. You can choke and
snap the guard but it's quite risky.

No Weapon - Use punch/kick combo to knock the guards over the cliff.
When you get spotted, try to throw the guard over the
cliff.
Socom - Run to the middle of three stairways. Gun down as many
guards as possible from this position. When you get
spotted, lure the guards to the west stair and gun down
all of them. When the guard shoot you from the back, lure
the guards to the east stair and gun down all of them.
Repeat these steps in order to kill a lot of guards.
C4 - Plant C4 on where the guards standing. Start from bottom,
middle and top. Plant some C4s on the bottom. Detonate the
1st three C4s. Lure the guards to C4 area. Once the guards
near C4 then detonate it.
Fa-Mas - Shoot the enemy and run to the northern wall. From this
position, shoot the oncoming guards.
Grenade - Once the game start, throw the grenade towards one of the
unaware guard. Once it explodes, try to be spotted and
gather 4 guards. Let them shoot you and throw the grenade
towards them. Repeat these steps and remember to run once
you run out of life.
Claymore - Stand on the corner of wall. Plant the Claymore to the
oncoming guards. It's best if you can blow a row of the
guards. When the guards unconscious, plant the Claymore
near them, then take a cover. Repeat these steps and you
will kill a lot of guards.
Nikita - Once the game start, shoot the southern wall. This will
lure the guards to that location. Shoot the missile on
them. Keep shooting the missile to the oncoming guards.
PSG1 - This stage is easy. Run up on the second stairs. Equip
Diazepam and use it. Now shoot the guards. Analogue
controller is preferrable in this stage.
Stinger - Shoot the guard in the above platform. When the enemy run
down the stair, shoot the northern wall. At this point, you
have to shoot the missile to the oncoming guards in the
above platform and in the northern wall.

-----------------------------------------------------------------------
Puzzle ....................................................... 07040200
-----------------------------------------------------------------------

You will have to rack your brain in order to solve the puzzles in this
mode. Well, I used Charles MacDonald's FAQ to get through this mode
myself for the 1st time. I didn't copy anything from his FAQ but it is
inevitable that much info here is indirectly coming from his FAQ.
That's why Charles MacDonald deserved a credit.

Level 01 - Once the game start, run right and throw the grenade towards
the guard on the 3rd intersection from the right side.
Checkpoint is in the west (on the 3rd grid from the left).
Level 02 - Stand on the second grid from the south then punch and kick
the guard. If done correctly, you will miss your 1st punch.
But your 2nd and 3rd punch followed by kick should make the
guard falls correctly onto two guards which cause the rest 4
guards falls down. Checkpoint is in the north.
Level 03 - Using Stinger to kill the guard and then blowing up the
camera won't give you best times. Instead, you should use
your Stinger to make the guard falls to the lava pit without
lock-on him 1st. Aim your Stinger to the opening at the
platform above in the north (where the lava pit is below).
Once the guard moves right, shoot the missile to hit him.
Remember timing is important here.
Level 04 - In this stage you should know that when the Stinger lock-on
the hard-to-reach target, if you shoot your missile to the
nearby window then the missile will hit the object with that
nearby window. Once the game start, run to the stair and
stand on the 1st step down from top of the stair. Face north
and use your Stinger to destroy most of the blocks. Aim your
Stinger to the upper left window, lock on to the object 1st
then quickly shoot the missile from this window. Move down
to the lower left window and destroy the object. Move right
to the window in the right of lower left window and destroy
the object. Lock on to the northernmost object and shoot
missile from the right side opening area. Now, face east and
destroy two objects through the upper window by locking onto
it 1st. Checkpoint is in the east.
Level 05 - Ignore the guard. Use running shoot and quick reload for
this stage. But remember to save some bullets for the last
wall. Shoot only when you're near to the wall.
Level 06 - Once the game start, run to the most lower left platform.
Shoot Nikita straight forward. Once it is on the edge of the
platform in the north, detonate it to destroy the box on top
of it. Run up to the north platform. Shoot Nikita and switch
to 1st person view. Move it to the tunnel in the right. Let
it flies through it. Turn left to where the 1st ramp located
and fly forward it. Turn left to where the 2nd ramp located
and fly forward it. Turn right, and fly towards the 3rd
ramp. Turn right, fly up the ramp, then turn left and head
towards the two blocks. Detonate the Nikita, once it is
below the blocks. Now move down to the previous platform.
Destroy the blocks which connecting the two platforms.
Proceed right to the lone block area. Destroy two blocks
which is north of the lone block then destroy the lone
block. Head south from lone block area. Proceed to the ramp
below the lone block. Face south and shoot your Nikita.
Control it to the lowest blocks of the tunnel building in
the north. Do not destroy the blocks near you. Instead, run
across it and head north. Proceed to the most lower right
platform. From this position, destroy the rest blocks then
destroy the blocks in which I tell you not to destroy.
Level 07 - The Claymores are in the center area. Run left to approach
the spotlights (but do not touch it). As you see a gap
between two spotlights, do not run to accroos it to the
Claymore area yet. Stay calm and wait the spotlights move to
collide each other. Once you see another gap between the
spotlights, run in and crawl to retrieve the Claymore
(somewhere in the center). Quickly proceed to the glass wall
in the north. Place the Claymore in front of the wall
(facing the wall). Let your body blows it up.
Level 08 - Stand on the three squares right from the upper left corner
and throw the grenade straight forward. Move one square down
and throw the grenade straight forward. Move one square down
and throw the grenade straight forward. Stand on the three
squares left from the upper right corner and throw the
grenade straight forward. Move one square down and throw the
grenade straight forward. Move one square down and throw the
grenade straight forward. Checkpoint is in the south.
Level 09 - The simplest way to beat this level is by hiding in the west
low wall and placing C4 once the guard passes you (after a
minute), then detonate it as the guard reaches two cameras.
The best times way can be achieved by two ways. The 1st way
is quite easy. Knock on one of the low walls in the west to
lure the guard. Take a cover and place C4 on him once he
turns back. Quickly dequip C4 and choke the guard then bring
him to the north. Once done, take a cover. The guard will
awake and run back to his position. Once he reaches two
cameras, detonate it. The 2nd way (i.e. the fastest way) is
tricky. As the guard is about to turn to the right. Get
ready to go near him and stay about two or three spaces away
from him. As he turns right, place C4 on the floor (in front
of him). Quickly take a cover 'cos he will turn back. Repeat
the same steps, only this time place C4 on his shoulder (as
he turns right). Once done, take a cover and detonate both
C4s. The 1st C4 will send the guard flying backwards towards
the camera. The 2nd C4 will destroy the camera. Checkpoint
is in the center. Well, my credit goes to Schlauchi
for the 2nd best times way which is taken
from Yee Seng Fu's FAQ.
Level 10 - Pick up the mine detector. Equip it. You should see the
Claymore location. When the soldier looks away, quickly
choke him about 8-9 times (not more than that or you will
kill the guard). Dash to the Claymore area and crawl to
retrieve it. Quickly go back to the bottom. Knock on the
wall to lure the guard. The guard won't track your previous
foot prints. Instead, he will follow your knock. Lure the
guard to the glass wall area. Remember to keep the distance
so the guard won't loose your foot prints. When you are in
the glass wall area, walk up to the wall then walk down a
bit and place your Claymore (facing the wall). Hide then
watch the guard commit a suicide. In order to beat this
level under 1 minute then you should follow this strategy.
When the guard looks up, quickly run in and choke him about
8 times. Wait about a second or so as you want your foot
prints to be fresh. Run to the Claymore area and crawl to
retrieve it. Rise quickly (a bit) and dash to the bottom. At
this point, equip your Claymore and stay calm. The guard
will inspect the foot prints. Follow him and be about 2
steps behind him. Once he is closed to the top of Claymore
area (about three intersections from the top of Claymore
area), place Claymore behind him. This will kill him and
destroy the glass wall into pieces. Make your way to the
checkpoint (i.e. glass wall area). Well, my credit goes to
Khairuman Bin Lani for
submitting this strategy to Yee Seng Fu's FAQ.

-----------------------------------------------------------------------
Mystery ...................................................... 07040300
-----------------------------------------------------------------------

For most of the levels in this mode, you should drag the culprit into
the checkpoint to finish this mission. Choke and drag the guard to
do that. Some of you might wonder about why the solution is so brief.
That's because I want you to think about the reason behind the solution
for yourself. Anyway, there will be a quick camera change if you use
your 1st person view at the evidence.

Level 01 - Search for the guard with distinct appearance.
Level 02 - Search for the guard with no mask.
Level 03 - Search for the guard with no breath.
Level 04 - Drag the guard far away from he stands and watch the
reaction when he comes back to his position.
Level 05 - Chase the culprit and keep an eye before he's gonna flee,
then throw the guard (once you are closed to him) to give
you a chance to drag him.
Level 06 - Punch and kick the guard and watch carefully how he falls.
The reason behind the solution for this level can be found
in Frequently Asked Questions section.
Level 07 - Crawling to track the murderer foot prints is a bad idea.
Once the game start, exit the room and crawl. At this point,
you should keep an eye on the oncoming guards which will
give you a clue about which guard is the murderer. If the
guard in the right side passes you by moving left then the
murderer is the 1st guard. If the guard in the left side
passes you by moving right then the murderer is the 2nd
guard. If there's no guards pass you then the murderer is
the 3rd guard.
Level 08 - Use your 1st person view on each guy and hear his heart
beating. Louder your TV speaker in case you can't hear the
sound.
Level 09 - There is another room in this area. Find it and use the item
on that room then see the guard reaction when you face them
one by one.
Level 10 - Wait until the timer runs out. Btw, you can look around the
room to see some evidences.

-----------------------------------------------------------------------
Variety ...................................................... 07040400
-----------------------------------------------------------------------

This mode is more or less a mixture of the modes that you have faced so
far. This mode requires you killing the guards or destroying the
objects in order to make the checkpoint appear. Some of the levels need
your brain to beat it.

Level 01 - Choke the guard and bring him to the glass panel then choke
and snap him.
Level 02 - Choke and drag the enemy to the hole in the north. Position
the enemy to face forward the hole. Release the guard. As he
wakes up quickly punch and kick him to the hole. Run to the
checkpoint in the north.
Level 03 - First run straight forward. Punch and kick the guard to push
him to the hole. Repeat these steps for the rest guard. The
key here is to kick the guard one intersection below his
standing position but not too close or you'll get spotted.
Checkpoint is in the center.
Level 04 - Lean on the wall. Put C4 on the floor between the 1st and
2nd guards. Lean on the wall. Put another C4 on the floor
between the 3rd and 4th guard. Lean on the wall. Put another
C4 on the floor between the 5th and 6th guard. After that,
go near the 1st guard and let he hits you. As you fall down,
quickly detonate all C4s. It should kill all of the guards.
Run to the checkpoint in the center.
Level 05 - Run up, left. As soon as the left side guard stands, flip
him then run right. Once you see the checkpoint, run right a
bit then up left to the checkpoint. Remember, timed
correctly.
Level 06 - This stage is hard since the soldiers are using stealth
camouflage. Use your 1st person view mode if you have to.
The stealth soldiers can be seen by their blurries and
breaths. The radar won't help you this time so keep the
distance if you wanna shoot the guard or they will spot you
(and you will fail the mission). Also make a use of wall
knocking to lure the guard out from his position. In order
to beat this level, you have to kill 5 stealth guards who
scattered in random position. Checkpoint is in the center.
Btw, finally I've decided to draw a map which show you all
of the possible stealth guards location. Well, my credit
goes to Rudy Hendrawan for his rule on
drawing the map for the VR Training which is taken from his
FAQ. I draw each 1*1 block as 2*1 block in my map, because
it looks more proportional.

24 ....G.
23 ............
22 ............ ............
21 .................G....##..............
20 G.........####..........####............
19 ........####..........####..............
18 ........####....##....####......####......
17 .....G[[..G.##......####..G.##........
16 ........##########....######[[##G.........
15 ....############......####....######......
14 ........##....####................####........ Legends:
13 ...............G[[..............####.........G # = wall
12 ....##..........####......##[[######........ [ = tunnel
11 ....####....################[[####...... . = path
10 ......############....######.............. G = guard
9 .........G########G.....[[[[G.............
8 ........##..######....######....####....
7 ....####G...##......############......
6 ......##..........############........
5 ................########G...........
4 ....................##............
3 ................
2 ..............
1 .G....

0 -1-2-3-4-5-6-7-8-9-0-1-2-3-4-5-6-7-8-9-0-1-2-3

Level 07 - Destroy all red objects. Remember to destroy the one that
closest to you 1st. If the object happen to touch you then
you will fail the mission. Checkpoint is where you 1st start
the game.
Level 08 - Pick up Diazepam all the way up to the top platform. After
that, use Diazepam and use your PSG1 to destroy four
objects. Don't shoot any guards or you will fail the
mission. For the last object, aim at the top point of the
target and wait until the sleeping guard moves away then
destroy the object. Run to the checkpoint in the bottom.
Getting the best times in this level is required skill (i.e.
quite tedious). Once the game start, run up the stair and
pick up the Diazepam. Proceed to the north and destroy all
objects up til the 4th object. Once the 4th object is pop up
on the left side of the sleeping guard, destroy it and
quickly shoot the 5th object to your right (i.e. the left
point of the target) before the guards surround it. You
don't have much time to aim at the last object (i.e. the 5th
object), so have your PSG1 pointing at the spot where it
will appear before you shoot the 4th target. When the 4th
crosses your sights, shoot it, and then immediately shoot
the last object, before it becomes impossible. Well, my
credit goes to ShinJN for the 2nd way
which is taken from his FAQ and to Sariel for telling me
how to shoot the 5th object correctly.
Level 09 - This stage is easy. You have to destroy all targets by using
Socom. Use running shoot and quick reload for the best
times.
Level 10 - The same as level 09 only this time you use Fa-Mas. Use
running shoot and quick reload for the best times.
Level 11 - Destroy 20 objects using Stinger. The UFO will appear so
keep firing until it explodes. Checkpoint is in the north.
Level 12 - There are 3 parts of giant soldier to shoot: head, stomach
and leg. Guess it. Just remember, each time you shoot the
false target then the true target will reveal. Make he falls
6 times then he should be gone for good.
Level 13 - Shooting both giant soldiers is not a good option. Instead,
wait until the right side giant soldier stands backward.
Quickly fire him to make he falls down. Do not shoot the
left side giant guard. Simply wait until the right side
giant guard awakes. Once he gets up, he will get furious and
hit his partner. Both of them will wrestle and fall on the
water. (Thx to Lancer Evolution and joeisdeth)

-----------------------------------------------------------------------
NG Selection ................................................. 07040500
-----------------------------------------------------------------------

NG Selection is a mode where you have to kill or capture the guards or
destroy the objects with your brain by racing against the times. You
will notice that the best times is quite tedious to get if you didn't
have a correct strategy to use.

Level 01 - Retrieve all the Claymores. Look at the radar. You should
know when to run and when to crawl. For quick retrieval then
you should crawl once you're behind Claymore. Checkpoint is
in the north.
Level 02 - Once the game start, throw your grenade straight forward.
Hide in the middle wall. Let it blasts off the enemy. Run to
the checkpoint in the north.
Level 03 - Equip your card box A. Run four squares up from the south
then stop. Once the droid looks away, run about five squares
up and stop. The droid will look south and suspicious. He
will inspect you. Once he turns back, quickly unequip card
box A. Run into him then choke and snap him. Run to the
checkpoint in the north.
Level 04 - Once the game start, use your Socom to destroy the cube in
front of you. If timed correctly then it should create chain
explosion of all cubes. After that, run down the stair and
take the right path to the checkpoint in the center.
Level 05 - Crawling all the way to the checkpoint will give you very
bad times. Instead, once you have crawled over the 1st glass
panel, kill the 1st droid by snapping its neck. Dash to the
other side. Once you've passed the 3rd glass panel, quickly
run into the 3rd droid and flip him. Run to the checkpoint
in the south. Well, my credit goes to ShinJN .com> for the 2nd solution which is taken from his FAQ.
Level 06 - Go up the left tower and take the Diazepam and aim the PSG1
to the upper-left corner. A target passes at around the
twenty second mark, just remember to anticipate the shot.
Now count three squares down and one to the right. Another
target appears there around the thirty second mark. Finally
move one block up and one block to the left. The final
target passes there around thirty-five seconds (and again at
around 53 seconds in case you miss). (Thx to Angelique G
Jackson ) Btw, the 1st way won't give
best results. In order to beat this level under 5 seconds
then use my way. Once the game start, aim the PSG1 to two
squares down and two to the right from the upper left
corner. A target will move up so anticipate the shot. Move
one block to the right. A target will move up so anticipate
the shot. Move one block down. A target will move to the
right so anticipate the shot. Checkpoint is in the west.
Level 07 - Run down the stair and crawl to where Stinger is, stand up
and stay still. Once the droid passes you, press on the d-
pad towards the droid. Once close to the droid, choke and
snap him. Then run down to the checkpoint. If you happened
to throw the guard then simply wait until the guard wakes up
and quickly choke and snap him. Well, my credit goes to
ShinJN for the strategy which is taken
from his FAQ.
Level 08 - Hide on the tunnel (in the left) and wait for the guard.
Once the guard takes the book, quickly choke and drag him to
the checkpoint.

-----------------------------------------------------------------------
Ninja ........................................................ 07040600
-----------------------------------------------------------------------

I love this mode as Gray Fox comes back in the action. Ninja is far
superior than Solid Snake. Ninja has many great abilities such as
invincibility, jump, etc. Anyway, this mode is too short IMO as it has
only three levels. I wish if it has at least 10 levels.

Controls:
[] = Forward spinning slash (while running). Choke and slash
(when close to the enemy).
O = Cross slash. Hold it to block and deflect bullets.
(Thx to )
X = Jump.
/\ = 1st person view.
L1 = Stealth mode (beware it will decrease your life bar).
R1 = Body disruption (it also will decrease your life bar).

Level 01 - In order to beat this level, you have to slash all 15
poles. Try to find the poles: in the center of the area
(watch the intro movie), on top of the box (in the west and
east box area) and in the corner of the area. Remember to
jump in order to get into the box.
Level 02 - In order to beat this level, you have to kill all 30
soldiers. Once the game start, kill the guard on your right.
Proceed to the north west box and let the guard spots you
then kill him. Run to the path that leads to the room where
the checkpoint is. All you need to do in this level is by
killing the oncoming guards that come from the room in the
north (i.e. the room where the checkpoint is), east, west
and south. Use your forward spinning slash to kill them.
When there's still enemy left try to find them in the room
(where the checkpoint is) and in the room the 1st time you
come.
Level 03 - In order to beat this level, you have to find and kill Snake
in soldier uniform. You can differ Snake from the guards as
Snake has a black hair in the soldier uniform. As far as I
know, Snake will appear in three locations randomly. These
locations are: west box area, east box area and in the room
(where the checkpoint is). Use stealth mode to kill him.

-----------------------------------------------------------------------
VR Missions .................................................. 07040700
-----------------------------------------------------------------------

You have to complete all 10 levels in order to beat this mode. After
reading daveait's strategy for VR Missions
mode in Best Times topic from GameFAQs MGS: VR Missions message boards
then I realized how slow am I. That's why I revised my strategy for VR
Missions mode. Anyway, much info here inevitable is taken indirectly
from his strategy since I used his strategy to achieve best times in
this mode. So he deserved a credit here.

Level 01 - Just run all the way up the left side. You should see the
guard patrolling is walking away from you. Once you are
closed to the guard, throw him. Proceed to the checkpoint.
Level 02 - Immediately grab the Socom on your right. Run up to pass the
pitholes and right to grab the suppressor. Combine the Socom
with its suppressor. Knock on the wall to lure the guard.
Shoot him before he starts turning the corner down to you.
Get the Socom bullets that he drops and runs. Throw the
guard patrolling in the top and proceed to the checkpoint.
Level 03 - Get the grenades on your right. Immediately run out and
throw the guard (who is facing you). The alarm will sound so
quickly hide (by crawling) in the tunnel on the left side.
Once the guards are behind you, exit the tunnel. Make your
way to the checkpoint in the north.
Level 04 - Ignore the C4. Just run up by using the left path. Stay calm
as you see the left side guard is facing left. Once the left
side guard is walking to the right, run up to the top left
corner and throw the grenade to the right. Take a cover and
wait until the grenade explodes. It should kill all of the
guards. Proceed to the checkpoint. Shoot your Socom 3 times
to destroy the glass wall.
Level 05 - Don't pick up anything. Just run to the sensors area. When
you get to the sensors, crawl in the 3rd row from the left.
Once you pick up the 3rd Claymore, stand and run up to pass
the sensors. The alarm will sound but you should be able to
get to the checkpoint before the guard has a chance to shoot
you.
Level 06 - Grab the PSG1 and its bullets and wait till the camera is
not facing at you. At the bottom of the stairs, equip your
PSG1 and use it to kill 4 guards. Once done, proceed to the
north and grab the Socom bullets that the guard drops. Make
your way to the checkpoint in the north east.
Level 07 - Don't pick up anything. Take the left route and you will
pass the guard. Once you are in the 2nd junction from the
top, move left and use PSG1 to kill the guard in the right
side. Stay calm with PSG1 equipped. As the guard comes to
inspect the noise, kill him. Make your way to the checkpoint
in the north east. Remember to grab the PSG1 bullets.
Level 08 - Run right then down to past the stairs. Immediately, throw
the guard in the right side. The alarm will sound, just
ignore it. Run to the opening at the bottom and throw the
grenade on it. Run to the opening at the left and throw your
last grenade on it. Make your way to the checkpoint in the
south. You should be able to get to the checkpoint before
the guards have a chance to shoot you.
Level 09 - Run up through the leftest path. Use your Socom to kill the
guard who comes down. Dequip your Socom. Run up and throw
the sleeping guard at the top. When you get to the
checkpoint, use your Socom to destroy the glass wall.
Level 10 - PSG1 is very important in this level. Once the game start,
equip PSG1 and kill the guard that you 1st see. Move your
scope to the right and kill 2 guards from this position. Run
to the center and proceed to the north. Use your Socom to
kill the guard at the top. Proceed to the checkpoint.

NOTE: The safest strategy here is not to make any noises and not to
alert any guards, then kill all of guards. Why? If you make any
noises (which is the same meaning that you alert the guard), you
will resurrect the dead guards. Btw, if you kill all the guards
quietly then the guards won't appear anymore. Also try not to
continue or restart if you wanna get the best times as the timer
goes on.

-----------------------------------------------------------------------
VS 12 Battle ................................................. 07040800
-----------------------------------------------------------------------

In this mode, there are 12 guards that you have to kill in order to
make the checkpoint appear. Only 4 guards are allowed to appear at a
time. You are provided with the available weapon that each level give
you. As you advance, you will have less ammo and weapon. Finally I've
come up with more detail strategy for it. Hopefully this strategy will
grant you the best times.

Level 01 - Once the game start, use your PSG1 to take out 6 guards in
the west and east area. For easy aiming, unequip PSG1 and
face diagonally left or right then equip PSG1 to kill the
guard in the west or east area. Once done, run to the center
of the screen and use your Stinger to take out 3 guards in
the north. After that, run up to pass the stair and face
south. Use the Nikita (and other remaining weapons) to kill
the guards who come up from the stair in the south.
Checkpoint is in the center.
Level 02 - Gun down as many guard as possible with Socom. When you get
spotted and many enemies chase you, quickly use the Claymore
and plant it in front of the coming guards. Once the
Claymore is used up, plant C4 and lure the guards (to where
C4 located) then detonate it. If there's still enemy left,
use your Nikita to blow them up followed by remaining
weapons). Checkpoint is in the south west.
Level 03 - Use the same strategy as level 02. Checkpoint is in the
north east.
Level 04 - Once the game start, run forward and use Socom to kill the
guard below. Continue using the Socom to kill the guards
below. Once the Socom is used up, throw the grenade to the
stair below. Continue throwing the grenade to kill the
coming guards below. After that, place C4 and gather as many
guards as you can to the C4 area then detonate it followed
by the remaining weapons. Checkpoint is in the north of the
platform below.
Level 05 - Use the PSG1 1st to kill the guard in front of you. After
that, run forward and throw the grenade to where you kill
the guard with PSG1. Continue using grenade to the oncoming
guards. Once the grenade is used up, plant Claymore to kill
the oncoming guards followed by the remaining weapons.
Checkpoint is in the south.
Level 06 - Once the game start, head to the wall in front of you. Once
the guard looks away, head to the left. As the left side
guard moves right, move to the left side. Move up (by using
the left boundary) and follow that guard. Once he looks
down, head to the wall (where the guard is). As the guard
moves left, quickly move up right to the wall in front of
you. Once the guard patrolling looks right, dash to the
north to get the ammos. Use Stinger to kill the guards in
the left. This will lure the guards to that area. Launch the
missile on them, then use PSG1 to kill the guards. After
that, use the grenade to lure the guards. Keep throwing the
grenade to the oncoming guards. When you get spotted, use
Socom to kill the guards followed by the remaining weapons.
Checkpoint is in the north (in front of the northern wall).
Level 07 - Once the game start, throw the grenade straight forward.
Throw another grenade towards that direction. Quickly run
right to take a cover. The 1st explosion will lure the
guards to the explosion area. The 2nd explosion should make
the guard dead or unconscious and lure another guards to
where the explosion is. Throw your grenade towards the
guards (who inspect the noise). Approach the awake guards
and kill them with Socom. After the Socom is used up, kill
the oncoming guards with Claymore. Plant C4, lure the guards
and detonate it once the guards are near it. Checkpoint is
in the north.
Level 08 - Once the game start, run right to the path on your right.
Throw the grenade straight forward. Throw another grenade
towards that direction. The 1st grenade will kill the
oncoming guard and lure the guards. The 2nd grenade will
cause the guards dead or unconscious. As it explodes,
quickly run to the 2nd path from the left and stand on the
1st junction from bottom. Face right and use your PSG1 to
kill the guards. Approach the guard and kill them with
Socom. Once the Socom is used up, kill the oncoming guards
with Claymore. Plant C4, lure the guards and detonate it
once the guards are near it. Checkpoint is near where you
1st stand.

NOTE: You can choke and snap the guard as long as the radar doesn't get
jammed. When the radar gets jammed (which is the same meaning
that you get spotted), all the enemies will approach and shoot
you. You won't have enough time to snap the neck and will
sacrifice your health. You better use it when there's only one
enemy left or you run out of ammos.
_______________________________________________________________________

_______________________________________________________________________
VIII. Tips & Tricks .......................................... 08000000
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-----------------------------------------------------------------------
Getting Close to the Model in Photographing Mode ............. 08010000
-----------------------------------------------------------------------

Your current VR Training completion will determine how close you'll get
to the model.

-----------------------------------------------------------------------
Getting Mei Ling in Photographing Mode ....................... 08020000
-----------------------------------------------------------------------

Get the best times on Time Attack in Sneaking mode (both No Weapon and
Socom). Go to EXTRA then choose Photographing and you'll see it.

-----------------------------------------------------------------------
Metal Gear REX picture labelled "CONFIDENTIAL" ............... 08030000
-----------------------------------------------------------------------

Complete the VR Training with 100.0%.

-----------------------------------------------------------------------
Unlocking Movie Roll ......................................... 08040000
-----------------------------------------------------------------------

To get TGS Roll B, complete the VR Training with 46.6%.
To get E3, complete the VR Training with 75.3%.

NOTE: Go to EXTRA then choose Movie and you'll see it.

-----------------------------------------------------------------------
Unlocking Ninja Mode ......................................... 08050000
-----------------------------------------------------------------------

Complete the VR Training with 86.0%. Go to VR Training then choose
Special and you'll see it.

NOTE: Once Ninja mode is unlocked, you'll see Ninja unmask his face.

-----------------------------------------------------------------------
Unlocking Photographing Mode ................................. 08060000
-----------------------------------------------------------------------

Complete the VR Training with 35.6%. Go to EXTRA and you'll see it.
Btw, in this mode you should see Naomi in two poses. One is sitting and
the other is standing.

NOTE: You can end the session by going south.

-----------------------------------------------------------------------
Tweaking Title Screen ........................................ 08070000
-----------------------------------------------------------------------

Like its previous series (Metal Gear Solid), you can use your d-pad to
change the color of the background once you're in the title screen.

-----------------------------------------------------------------------
Programmers Way .............................................. 08080000
-----------------------------------------------------------------------

After the intro movie, if you have patience to wait then there will be
demo that show you how the programmers beat certain level on their own
way which should help you to figure out how to beat certain level.

-----------------------------------------------------------------------
Easy Best Times .............................................. 08090000
-----------------------------------------------------------------------

For easy best times then you should consider these points:
- Ammunition. Ammunition is important in this game. Save lots of it and
you'll surprise about how well you can achieve your time in most of
the modes.
- Sneaking. In this game, sneaking is very important. In other word, do
not get spotted. In most of the modes it will give you a nice bonus -
3 seconds time.
- Checkpoint. Checkpoint is also important. If you know where the
checkpoint is and run to it as the checkpoint appears, you will save
quite lots of time.
- Controller. Choosing the controller is quite helpful. Digital control
is used for preciseness and tightness. Analogue control is used for
smoothness.
_______________________________________________________________________

_______________________________________________________________________
IX. Frequently Asked Questions ............................. 09000000
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Q: I'm glad you wrote this FAQ for I was having trouble with the game.
I wish to print out the guide to help me through the game when I get
stuck. Since you asked that I ask permission first, that is what I
am doing.
A: Permission is granted as long as you don't use it for any profitable
purposes.

Q: I've completed Metal Gear VR disc till 99% to unlock Ninja mode but
it didn't unlocked.
A: If you speak about the VR disc which packed along with the story
disc then you played the Metal Gear Solid Integral (PC or Japanese
PlayStation version) not Metal Gear Solid: VR Missions which is
consist only one disc. I don't have the MGSI (PC or JP PSX version).
However, if you played MGSI then (according to several resources)
you should complete the story disc in extreme difficulty with Big
Boss rank.

Q: What are the criterias for Big Boss rank?
A: According to several resources:
- Complete the game in less than 3 hours.
- Kill 25 enemies or lesser.
- Use only 1 ration or none.
- No continues.
- Spotted by enemies 4 times or lesser.
- Save game 79 times or lesser.

Q: Is there any other way besides getting the Big Boss rank?
A: If you played the JP PSX version then pls consult Metal Gear Solid
Integral FAQ for more detail. If you played the PC version then I
think that you will need the trainer. Pls don't ask me where to
download it.

Q: Also I can't see the Photographing mode.
A: If you played the MGSI then (according to several resources) you
should beat the story disc once. The game will reward you with the
special item and camera. After that, go to EXTRA in the VR disc and
you'll see the Photographing mode.

Q: Is there any other way to get the camera?
A: I took this information straightly from GameSages .com>. To get the camera, when you get a Level 6 keycard go to the
first building (Tank Hangar). Then take the Elevator down to
Basement 2. Go into the hall before the Room where you fought
Ocelot. Then there should be a spot where you can blow a hole in the
wall with C4. When you blow it up there are two rooms, the camera is
in one of the rooms, and there is ammo and a ration around in there
also.

Q: I can't see Naomi in the Photographing mode.
A: If you played the MGSI then (according to several resources) you
should beat the story disc either easy, normal or hard difficulty.

Q: I can't see Mei Ling in the Photographing mode.
A: If you played the MGSI then (according to several resources) you
should beat the story disc in extreme difficulty.

Q: Are you sure that it will work?
A: I tell you once again that I don't have Metal Gear Solid Integral
(MGSI) so how do I suppose to confirm it.

Q: It seems that you know alot about MGSI.
A: Well, that is just based from MGSI FAQs that I read. If you want to
know alot about MGSI then you should read MGSI FAQs (which can be
found on GameFAQs or any other FAQs sites) and you'll be surprised
about how much information that you'll get.

Q: Is there a higher percent than 100 in Metal Gear Solid: VR Missions?
A: I'm not sure about that. But if you used GameShark then it will
probably increase the percentage of your completion.

Q: How do you change the altitude of the Nikita?
A: Nikita will accelerate if you don't move it. When Nikita in the
tunnel with many turns, you should keep it moving to avoid it
accelerates and hits the walls. When Nikita in the stair or ramp,
take the advantage of his acceleration for faster moving.

Q: I've a hard time on shooting the guard with the Socom since the wall
cover him and my Socom laser aim can't aim on the guard perfectly.
A: As long as you can see him, you should use your 1st person view and
locate the guard in the middle of limit/time screen. Then quickly
shoot him three times and he should be off.

Q: I want to ask how to use the codes, eg: 800AC820 0000.
Can you teach me how to use this in Metal Gear Solid: VR Missions?
A: You need GameShark cheat device to use the codes.

Q: How do I use the Diazepam?
A: If you haven't played Metal Gear Solid then you'll get a little
problem on using this item. Hold L2 and use your d-pad to select
Diazepam. After you select Diazepam then press O while holding L2 to
use it.

Q: How do I equip the body armor?
A: Body armor can only be found in VR Missions mode. You equip body
armor in the same way you equip other ordinary items. Once you've
got it, press L2 and use your d-pad to select body armor and you've
equipped it.

Q: Is there anything more to be unlocked if I get the top ranked time
in all the missions ?
A: I've just got the top ranked time in all the missions and nothing is
unlocked. So there isn't anything to be unlocked when you get top
ranked time in all missions beside personal satisfaction upon
achieving that.

Q: My theory is that Meryl is available in the Photographing mode -
after all, her 3D model data is in the game because she appears in
the final 2 Variety levels.
A: Since nothing is unlocked when you get top ranked time in all
missions so your theory regarding Meryl is false.

Q: I have a theory ...
A: Enough with the theory. If you can't prove it then I will tend to
believe that your theory is false.

Q: Who is Johnny - the word written in blood on level 06 Mystery in
Special Mode?
A: In Metal Gear Solid, Johnny is the guard who gets the cold and the
one meryl steals the clothes off of ... you know it's him coz when
you kick him to the deck his arse sticks in the air and it's like
blurred ... (Thx to unl33t and L Snake)

Q: Why this game is rated mature?
A: It's because in the Photographing mode, you can use your scope to
zoom in on Dr Naomi Hunter. And you know exactly what "part" I mean
when I say "zoom in". (Thx to punkkidseatpizza and IcemanUK)

Q: I heard that there are differences between PAL and NTSC times.
A: Yess, the factor is 6/5 (1.2). For a rough estimate of PAL into NTSC
times, divide PAL times using the factor. For a rough estimate of
NTSC into PAL times, multiply NTSC times using the factor. (Thx to
IcemanUK and A Runnelid)

Q: I heard that we can unlock Ninja mode by pressing start when Ninja
unmask his face during intro movie. Is that true?
A: That's not true. I've tested it and nothing is happen. The only
method to get Ninja in MGS: VR Missions is by getting 86% completion
in the VR Training.

Q: What does "NG" stand for in NG Selection?
A: "NG" stands for "No Good".

Q: What does it mean?
A: NG Selection are VR missions which did not fit into any other
category, or were for some reasons disqualified from the regular VR
missions. Famitsu PS suggests you play these "out takes" with an
open mind. Well, my credit goes to Kevin for
submitting this piece of information from www.superfami.com/
www.metalgear.net.

Q: Are there any ghost pictures found on the Photographing mode?
A: I don't know but perhaps there is since you can't save Metal Gear
Rex labelled "CONFIDENTIAL" picture into your memory card once you
see it. My theory is that we can find it as a ghost picture during
the Photographing session. However, most of the responses that I got
indicating that this is not true.

Q: What do you mean about ghost pictures?
A: As you know, in Metal Gear Solid (the previous series of MGS: VR
Missions), you can take pictures during a game once you get the
camera. Some of the pictures if you shoot correctly will develop
with the ghostly image on it (i.e. KCEJ team).

Q: Are there any cheat codes found in the game?
A: I prefer not to believe that. Since no one have found any cheat
codes for its previous series (Metal Gear Solid) so I will tend to
believe that there should not be any cheat codes to be found in the
game.

Q: What does ghost mode do in this game?
A: You mean the ghost mode in the GameShark section. I don't know since
I never use any GameShark codes while playing this game (eventhough
I own GameShark) so try it for yourself.

Q: Once I see the Metal Gear REX labelled "CONFIDENTIAL" picture after
getting 100% completion, I can't see it in anywhere else. How can I
see it again?
A: Do not save your game once the game prompt you to save after you see
the picture. That way, you will only have to beat the level in which
you haven't completed to see the picture again.

Q: According to one of the FAQs authors that I emailed, you can boost
your completion rate to 110% by getting top ranked times in the
Advanced Mode. Is that true?
A: No, it's not true. I even got 1st places in all of the modes
(including the Advanced Mode) and my completion rate is still 100%.
I think that FAQ author uses GameShark while playing this game.

Q: I've tried your Variety #08 strategy but I always hit the guard.
A: The man in front of the target is fatter than he looks. If you aim
at the target directly, you'll hit him instead, even if it doesn't
look like he was anywhere near the crosshairs. The collision
detection for this is terrible. In order to hit the target, you
must shoot a little to the right or to the left of it depending on
which side you shoot the target. (Thx to Sariel)

Q: Anything special about 100.0% rating besides seeing Metal Gear REX
labelled "CONFIDENTIAL" picture?
A: In that case, you should get 1st places in Sneaking Mode in order to
see Mei Ling in the Photographing mode. Once you unlocked Mei Ling
then there's nothing special after that as I got 1st places in all
of the modes.

Q: I have a hard time on getting the best times for Sneaking Mode by
following your strategy. Will you kindly send me any alternate
strategies for that mode as I wanna unlock Mei Ling in the
Photographing mode?
A: Sorry, I can't help. But like Andreas said in the Best Times topic,
if you beat the 10 Socom stages found on the original MGS disc, and
then proceed to beat the now unlocked Survival Mission, yet another
feature - named Technical Demonstration - will open up where you get
to see what I dare label strategy-perfect goes on the 10 stages,
performed in a demo mode. That will definitely help. Please note
that there are some slight differences between the levels found on
the original MGS VR Training mode and the levels found on the MGS:
VR Misssions VR Training mode.

Q: Is there any Technical Demonstration found on the MGS: VR Missions?
A: If you mean the Technical Demonstration like the one in the original
MGS then the answer is no. This is my complain about the game
(besides my complain about the staff codec frequency). But if you
mean the short demo on certain levels then please refer to
"Programmers Way" on Tips & Tricks section.

Q: What if I get 1st places in all of the modes?
A: No, as I stated before that nothing is unlocked (including Technical
Demonstration) even if we get the 1st places in all of the modes.

Q: The photo of the new Metal Gear is called Metal Gear RAY, not Metal
Gear REX; REX was in Metal Gear Solid, and RAY is in Metal Gear
Solid 2: Sons of Liberty. In the old games (Metal Gear, Metal Gear
2: Solid Snake, and Metal Gear 2: Snake's Revenge [MG2:SR has no
real place in the Metal Gear series]), it's just called Metal Gear.
A: I can't confirm whether the picture labelled "CONFIDENTIAL" is Metal
Gear REX or Metal Gear RAY as I only see the picture once. Since
most the FAQs that I read said that it is Metal Gear REX so I will
follow them instead. Anyway, thx for the info.
_______________________________________________________________________

_______________________________________________________________________
X. GameShark .............................................. 10000000
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
All of these codes come from the Game Shark Code Creator's Club:
http://www.cmgsccc.com/

These codes was made and tested on GameShark v3.2.

-----------------------------------------------------------------------
Miscellaneous Codes .......................................... 10010000
-----------------------------------------------------------------------

01 Infinite Health Snake/Ninja 800B7316 0600
800B7318 0600
02 Infinite Air 800AC844 03E7
03 Radar Not Jam When Spotted 800AC810 0000
04 Never Get A Cold 800B731A 0000
05 Ghost Mode 800AC820 0000
800AC822 0000
06 Never Reload 800AC7FC 0019
07 Have Socom Pistol 800B5BCA 03E7
800B5BDE 03E7
08 Have Fa-Mas 800B5BCC 03E7
800B5BE0 03E7
09 Have Grenades 800B5BCE 03E7
800B5BE2 03E7
10 Have Nikita 800B5BDO 03E7
800B5BE4 03E7
11 Have Stinger 800B5BD2 03E7
800B5BE6 03E7
12 Have Claymore Mines 800B5BE4 03E7
800B5BE8 03E7
13 Have C4 800B5BD6 03E7
800B5BEA 03E7
14 Have Stun Grenades 800B5BD8 03E7
800B5BEC 03E7
15 Have Chaff Grenades 800B5BDA 03E7
800B5BEE 03E7
16 Have Sniper Rifle 800B5BDC 03E7
800B5BF0 03E7
17 Have Cig 800B5BF2 0001
18 Have Scope 800B5BF4 0001
19 Have C.Box A 800B5BF6 0001
20 Have C.Box B 800B5BF8 0001
21 Have C.Box C 800B5BFA 0001
22 Have Night Vision Goggle 800B5BFC 0001
23 Have Thermal Goggle 800B5BFE 0001
24 Have Gas Mask 800B5C00 0001
25 Have Body Armour 800B5C02 0001
26 Have Ketchup 800B5C04 0001
27 Have Stealth 800B5C06 0001
28 Have Bandana 800B5C08 0001
29 Have Camera 800B5C0A 0001
30 Have 255 Rations 800B5C0C 03E7
800B5C22 03E7
31 Have 255 Medicine 800B5C0E 03E7
800B5C24 03E7
32 Have 255 Diazepam 800B5C10 03E7
800B5C26 03E7
33 Have PAL Key 800B5C12 0001
34 Have Level 100 Key Card 800B5C14 0064
35 Never Have Time Bomb 800B5C16 0000
36 Have Mine Detector 800B5C18 0001
37 Have MO Disc 800B5C1A 0001
38 Have Rope 800B5C1C 0001
39 Have Handkerchief 800B5C1E 0001
40 Have Suppressor Active 800B5C20 0000

-----------------------------------------------------------------------
Special Mode Codes ........................................... 10020000
-----------------------------------------------------------------------

41 All Mission Open 800E5538 FFFF
42 VS 12 Levels All Open & Complete 800E553A FFFF
800E553C FFFF
43 Ninja All Levels Open & Complete 800E553C FFFF
800E54DA FFFF
44 NG Selection All Levels Open & Complete 800E54BA FFFF
800E54BC FFFF
45 Variety All Levels Open & Complete 800E5556 FFFF
800E5558 FFFF
46 Puzzle All Levels Open & Complete 800E550E FFFF
800E5510 FFFF
47 Mystery All Levels Open & Complete 800E5522 FFFF
800E5524 FFFF
48 VR Mission Open & Complete 800E556C 1000

-----------------------------------------------------------------------
1 Min Battle Codes ........................................... 10030000
-----------------------------------------------------------------------

49 Vs.Target All Levels Open & Complete 800E54C0 FFFF
800E54C2 FFFF
50 Vs.Enemy All Levels Open & Complete 800E54A8 FFFF
800E54AA FFFF

-----------------------------------------------------------------------
Sneaking Mode Codes-No Weapon ................................ 10040000
-----------------------------------------------------------------------

51 Practice All Levels Opened 800E546C FFFE
52 Time Attack All Levels Opened 800E5484 FFFE

-----------------------------------------------------------------------
Sneaking Mode Codes-Socom .................................... 10050000
-----------------------------------------------------------------------

53 Practice All Levels Opened 800E543C FFFE
54 Time Attack All Levels Opened 800E5454 FFFE

-----------------------------------------------------------------------
Weapon Mode Codes-Time Attack ................................ 10060000
-----------------------------------------------------------------------

55 All Weapons All Levels Opened 800E5456 8FE0
800E5458 3E0F
800E545A F0F8
800E545C 0F8F
800E545E F83E

-----------------------------------------------------------------------
Weapon Mode Codes-Practice ................................... 10070000
-----------------------------------------------------------------------

56 All Weapons All Levels Opened 800E543E 8FE0
800E5440 3E0F
800E5442 F0F8
800E5444 0F8F
800E5446 F83E

-----------------------------------------------------------------------
Advanced Mode Codes-Time Attack .............................. 10080000
-----------------------------------------------------------------------

57 All Weapons All Levels Opened 800E5486 8FE0
800E5488 3E0F
800E548A F0F8
800E548C 0F8F
800E548C F83E

-----------------------------------------------------------------------
Advanced Mode Codes-Practice ................................. 10090000
-----------------------------------------------------------------------

58 All Weapons All Levels Opened 800E546E 8FE0
800E5470 3E0F
800E5472 F0F8
800E5474 0F8F
800E5476 F83E

-----------------------------------------------------------------------
More Miscellaneous Codes ..................................... 10100000
-----------------------------------------------------------------------

59 All Extra Movies Opened 800B75CA FFFF
60 First Person View (Press Triangle) D00AC760 0010
800AC254 0001
D00AC760 0010
800AC860 0040
61 Ninja's Mask is Open 800DDD0C 0032
62 People Color Modifier 800AC1A4 ????

NOTE: I won't bear any responsibilities for the use of these codes.
_______________________________________________________________________

_______________________________________________________________________
XI. Wish List .............................................. 11000000
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
After reading the Wish List section in Rudy Hendrawan's Metal Gear
Solid FAQ and Yee Seng Fu's Metal Gear Solid Integral FAQ, I've come up
with an idea on sharing my idea about this game to the readers since
I've found some disappointments on this game. Some of the ideas are
based on their FAQs though.

-----------------------------------------------------------------------
Critizisms ................................................... 11010000
-----------------------------------------------------------------------

01 Why is the movie roll still in Japanese language?
02 Why didn't Konami put the last codec conversation on this game since
Konami decided not to release the remake story mode in the US?
03 Why waste two blocks of memory card just to take the picture?
04 Where the hell is replay theatre (in Metal Gear Solid Integral)? I
can't find it in this game.
05 I can't see any differences on each movie roll so what's the point
to add it on the movie roll?

-----------------------------------------------------------------------
Suggestions .................................................. 11020000
-----------------------------------------------------------------------

01 I wish to play the prequel of the game in the 3D remake.
02 I wish there's a mode to play as either the villain or Merryl.
03 I wish there's a mode to fight the bosses.
04 I wish there's a mode to fight tank, hind, Metal Gear Rex, etc.
05 I wish there's a 2P mode (may be even multiplayer mode) so we can
battle with our friends. We can choose to fight as Solid Snake,
Ninja, Vulcan Raven, Metal Gear Rex, etc.
06 I wish to fight the animal such as dog, wolf, crocodile, lion, etc.
Btw, the dog is the most favorite in my opinion since it will help
the guard to find you.
07 I wish to play in open area not always in the building. May be in
the snow, forest, etc.
08 I wish to play Snake in 1st person view mode such as DOOM which is
more challenging.
09 I wish there are many types of guard as you proceed furthermore.
Each type carries different weapon (Socom, Fa-Mas, C4, PSG1, etc)
and has different skill.
10 How about adding hostage mode where Snake has to rescue the hostage
and the whole area is heavily guarded?
11 Why didn't Snake have the knife? It's fun you know to see Snake cut
the enemy throat.
12 How about infiltrating in the underwater and face some sharks,
octopus, water mines, etc?
13 How about adding replay mode which record your action during
gameplay and you can watch it again?
14 It's better if Konami can add Technical Demonstration mode like they
did in Metal Gear Solid which show you how the programmer beat the
games in record time.
15 It's better if Konami can add the demo of the MGS sequel (or other
cool animes) on the movie roll.
_______________________________________________________________________

_______________________________________________________________________
XII. My Best Times .......................................... 12000000
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
I'm very proud to say that I've just got best times in all of the
modes. To show my grateful, below are my best times for all of the
modes. Please take a note that some of them haven't optimized yet
(especially for Sneaking Mode - Socom, Weapon Mode and Special Mode - 1
Min Battle). Anyway, this section is dedicated to those people who want
to compete my best times (especially for those people on the Best Times
topic from GameFAQs MGS: VR Missions message boards).

-----------------------------------------------------------------------
Sneaking Mode ................................................ 12000001
-----------------------------------------------------------------------

No Weapon
#01 00:04:06 #05 00:07:43 #09 00:14:11 #13 00:10:24
#02 00:06:73 #06 00:06:78 #10 00:07:83 #14 00:08:90
#03 00:12:80 #07 00:14:18 #11 00:11:43 #15 00:10:72
#04 00:08:52 #08 00:08:37 #12 00:22:38

Socom
#01 00:03:58 #05 00:09:57 #09 00:15:86 #13 00:17:41
#02 00:13:34 #06 00:10:81 #10 00:13:29 #14 00:12:40
#03 00:20:28 #07 00:16:35 #11 00:17:03 #15 00:24:94
#04 00:16:86 #08 00:07:74 #12 00:19:31

-----------------------------------------------------------------------
Weapon Mode .................................................. 12000002
-----------------------------------------------------------------------

Socom C4 Fa-Mas Grenade
#01 00:03:91 #01 00:04:60 #01 00:05:59 #01 00:08:84
#02 00:07:77 #02 00:08:52 #02 00:05:91 #02 00:06:85
#03 00:11:82 #03 00:09:31 #03 00:14:85 #03 00:10:06
#04 00:10:51 #04 00:06:78 #04 00:13:78 #04 00:10:42
#05 00:13:91 #05 00:16:54 #05 00:16:46 #05 00:18:80

Claymore Nikita PSG1 Stinger
#01 00:07:81 #01 00:05:41 #01 00:04:60 #01 00:09:40
#02 00:11:82 #02 00:14:65 #02 00:13:60 #02 00:13:03
#03 00:24:00 #03 00:12:00 #03 00:27:58 #03 00:51:63
#04 00:21:34 #04 00:10:53 #04 00:23:27 #04 00:50:46
#05 00:34:51 #05 00:14:41 #05 00:15:65 #05 00:53:34

-----------------------------------------------------------------------
Advanced Mode ................................................ 12000003
-----------------------------------------------------------------------

Socom C4 Fa-Mas Grenade
#01 00:02:25 #01 00:03:44 #01 00:02:35 #01 00:05:50
#02 00:04:24 #02 00:04:00 #02 00:08:06 #02 00:08:00
#03 00:04:30 #03 00:06:73 #03 00:10:90 #03 00:13:00
#04 00:03:93 #04 00:06:86 #04 00:03:80 #04 00:12:79
#05 00:12:55 #05 00:11:73 #05 00:12:83 #05 00:10:86

Claymore Nikita PSG1 Stinger
#01 00:07:93 #01 00:05:60 #01 00:02:45 #01 00:01:99
#02 00:14:41 #02 00:12:46 #02 00:08:94 #02 00:04:17
#03 00:13:86 #03 00:10:84 #03 00:15:27 #03 00:02:41
#04 00:15:69 #04 00:26:60 #04 00:27:71 #04 00:07:74
#05 00:15:39 #05 00:14:58 #05 00:04:00 #05 00:10:76

-----------------------------------------------------------------------
Special Mode ................................................. 12000004
-----------------------------------------------------------------------

1 Min Battle Puzzle NG Selection
VS Target VS Enemy #01 00:10:30 #01 00:09:23
No Weapon : 32 No Weapon : 14 #02 00:07:86 #02 00:04:79
Socom : 31 Socom : 37 #03 00:07:00 #03 00:20:45
C4 : 51 C4 : 21 #04 00:14:58 #04 00:08:41
Fa-Mas : 50 Fa-Mas : 37 #05 00:22:03 #05 00:19:60
Grenade : 109 Grenade : 13 #06 01:23:27 #06 00:04:81
Claymore : 42 Claymore : 32 #07 00:14:86 #07 00:20:06
Nikita : 61 Nikita : 34 #08 00:11:96 #08 --:--:--
PSG1 : 28 PSG1 : 26 #09 00:29:34
Stinger : 40 Stinger : 29 #10 00:50:35

Variety VS 12 Battle Ninja VR Missions
#01 00:24:06 #1 01:09:63 #01 00:51:06 03:28:34
#02 00:28:24 #2 00:27:40 #02 01:00:68
#03 00:20:65 #3 00:30:53 #03 00:12:17
#04 00:24:94 #4 00:48:99
#05 00:04:60 #5 00:45:17
#06 00:28:73 #6 00:59:37
#07 00:36:20 #7 00:39:40
#08 00:17:38 #8 00:30:60
#09 01:18:46
#10 01:09:84
#11 00:30:91
#12 --:--:--
#13 --:--:--
_______________________________________________________________________

_______________________________________________________________________
XIII. Credits ................................................ 13000000
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-----------------------------------------------------------------------
Bibliography ................................................. 13010000
-----------------------------------------------------------------------

There are six major bibliographic references that I used when I write
this FAQ:

01 Yee Seng Fu , "Metal Gear Solid Integral Basic
Guide Version 9.0". Online posting. Available: http://www.gamefaqs
.com

02 Bernard "Dhampire" Ong , "Metal Gear Solid
Integral VR Training Disc Version 2.6". Online posting. Available:
http://www.gamefaqs.com

03 ShinJN , "METAL GEAR SOLID INTEGRAL VR DISC FAQ
v0.4". Online posting. Available: http://www.gamefaqs.com

04 Charles MacDonald , "Metal Gear Solid: VR
Missions Puzzle Mode Mini FAQ, v1.0". Online posting. Available:
http://www.gamefaqs.com

05 Rudy Hendrawan , "METAL GEAR SOLID FAQ v 1.0".
Online posting. Available: http://www.gamefaqs.com

06 Brady , "Metal Gear Solid: VR Missions Variety
Mode FAQ". Online posting. Available: http://www.gamefaqs.com

-----------------------------------------------------------------------
Contributors and Thanks ...................................... 13020000
-----------------------------------------------------------------------

There are lots of people to thx and their names appear in alphabetical
order (more or less):

01 Al Amaloo
- The webmaster of Game Advice.
- Thx for hosting all of my FAQs.
- Thx for asking my permission to host my very 1st FAQ in the 1st
place.

02
- Thx for reminding me that by holding O, Ninja can deflect the
bullets.
- That's a really cool move, once again thx man.

03 All of my friends in ISTP or in anywhere.

04 Angelique G Jackson
- Thanks alot for telling me the strategy to beat level 06 NG
Selection eventhough your strategy won't grant me best times.
- But finally I figured out how to beat this level under 5 seconds.

05 Angelwingnl
- Thx for your "Breath of Fire III Power Up Guide".
- The notes on Angelwingnl's FAQ makes me realize that eventhough we
wrote the FAQ by ourself but if we used someone FAQ to get thru
the game 1st then we should credit him since much info from his
FAQ has been taken inevitably.
- I used his words to describe how I've taken inevitable much info
indirectly from somebody FAQ. Thx for the words.

06 Chris Richardson and David Myers mindspring.com>
- Thx for helping me on writing out the bibliography since I based
my bibliography style from their Legend of Mana Tempering FAQ.

07 Christian Wirth
- The webmaster of Playstation cheat.net.
- Thx for asking my permission to put this FAQ on his site in the
1st place.
- Thx for hosting all of my PlayStation FAQs.

08 Dan Simpson
- Thx for some parts of Author's Note section.

09 Dingo Jellybean
- Thx for some parts of my previous Author's Note section.

10 Erik P.
- Thx for telling that the photo of the new Metal Gear is called
Metal Gear RAY, not Metal Gear REX.

11 Everyone on GameFAQs MGS: VR Missions message boards.
- punkkidseatpizza for bringing the question about why this game is
rated mature.
- Lancer Evolution and joeisdeth for the info regarding two giant
soldiers fight each other in level 13 Variety in Special Mode and
how to trigger it.
- unl33t and L Snake for the question and answer about the word
Johnny from level 06 Mystery in Special Mode.
- IcemanUK for creating the Best Times topic and answering
punkkidseatpizza's question.
- Andreas Runelid for sharing some of his best times strategy in
Advanced Mode to me and for bringing information regarding the
difference between PAL and NTSC times. Also thx for convincing the
people about what worth is Technical Demonstration. You're rule!
- Sariel for giving very good advice about writing MGS:VR Missions
FAQ but too bad, I can't follow it. Also thx for telling how to
shoot correctly in level 08 Variety in Special Mode.
- daveait for posting his VR Missions
mode strategy which help me to beat that mode under 4 minutes. You
are really a true VR Missions master!

12 GameShark Codes Creator's Club
- Thx for the GameShark codes.

13 Jeff "CJayC" Veasey
- The webmaster of GameFAQs.
- Big thx for hosting all of my FAQs.

14 My father, my mother and my brother
- Thx for all of your supports.

15 Scott Ong
- Thx for some parts of the disclaimer.
- Thx for the email policy.
- Thx for the searching method.

16 Whoever on creating WordPad. GOD Bless you.
17 Whoever on reading my FAQ.

18 Yee Seng Fu
- Thx for inspiring me on making this FAQ.
- Thx for always replying my email.
_______________________________________________________________________

_______________________________________________________________________
--==END OF DOCUMENT==--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 
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