Tomb Raider Chronicles

Tomb Raider Chronicles

16.10.2013 12:40:01
IMPORTANT: YOU MUST READ AND AGREE TO ALL OF THE TERMS AND CONDITIONS
SET FORTH BY THE USER AGREEMENT LOCATED AT THE FOLLOWING PAGES BEFORE
USING THIS DOCUMENT AT ALL COSTS. BY USING THE CONTENTS OF THIS
DOCUMENT, YOU AGREE TO ALL TERMS OF THE USER AGREEMENT GOVERNING THIS
WORK.

YOU CAN USE THIS WALKTHROUGH IN YOUR WEBSITE PROVIDED YOU E-MAIL ME
ABOUT IT (Ziffer Szmaza, from_hell54@yahoo.com). BUT YOU'LL IN NO WAY
MAKE A PROFIT FROM IT. IT IS TO REMAIN FREE IN ALL ITS FORMS. IT CAN
ONLY BE PRINTED AND REPRODUCED ELECTRONICALLY FOR PERSONAL USE. I BET
TRANSLATION IS A HEFTY JOB BUT KEEP THIS IN MIND, JUST CAUSE YOU
TRANSLATE THIS WALKTHROUGH DOESN'T MAKE IT YOURS.


© Copyright 2004-2005 Ziffer 'bad boy' Szmaza(from_hell54@yahoo.com)

+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+

'bout me:
I'm: Ziffer 'bad boy' Szmaza
Home State: Assam
ICQ: 220708558
e-mail: from_hell54@yahoo.com

+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+


As far as mailing me goes:

1. You are free to mail me with queries, suggestions or corrections as
long as you mail me in English and form complete words.

2. I am really bad in answering back (ask my alien masters, they still
haven't received my reply if there are any good games on Earth ) but I
do try to reply. Maybe instead of replying back directly I'll put up
the answer in some updated copy of this walkthrough. Please don't
lose heart.

3. When you mail me, in the subject line, write who you think is the
SEXIEST video game character and from which game. e.g: Lady Kagami from
TENCHU 2. I'm writing this report on video game characters but am too
lazy to write a HTML voting code. You can write the code for me if you
want. I'll give you the due credit. And you'll also have my heart and
my soul.

4. I've already had enough of dating biker gals. So, watch your
language in your mails. Flaming means I'll burn your mail.

5. Don't spam. I hate that. No junk mails. No advertisement.
And NO PORN. Specially not pics or vids of you or any member
of your family doing IT.

6. Keep the fake messages to yourself.

7. DON'T send me link to unethical websites (have a heart, I just
turned 19).

8. I HATE RACISM. I've had enough of it around me already. Keep your
comments to yourself.

9. Mail bombing/ Bulk mailing simply means I'll have to contact your ISP.


*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*

Think its weird writing a walkthrough for a game that has come
out like four years ago? Yeah, me too. But yesterday (29th Mei,'04)
I saw the first Tomb Raider movie again. And today I'm back playing
the Chronicles again. And as long as I'm playing it for the umpteenth
time I might as well work on the walkthrough. Better four years late
than never.

Sometimes I haven't been too specific about items you get and have
fumbled with words to describe things. Please bear with me. Also at
times I have excluded direction details when you have to make a series
of jumps to reach to a specific end point. You'll have no problem
finding it on your own, I guess!!

Every time a say secret, I mean one of those golden roses. There are
thirty six throughout the game and you have to collect them all. If
you do, you'll get secret features in the options menu and this stuff
is really great. Good luck with that. Also when I say default keys, I
mean default PC keys.

=====================================================================
TOMB RAIDER 5: CHRONICLES
=====================================================================

In the end of Tomb Raider 4 Lara Croft ( Lady Croft for those who have
seen the first movie) goes missing. And hereby Von Croy is condemned to
the depths of Hell and the only way to seek redemption is to search for
Lara. While Von Croy lays his life waste, Lara's friends gather in her
mansion and talk about her adventures. Yeah, the girl sure has had some.
Thus begins our game.


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WALKTHROUGH
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The walkthrough from here on will be as spoiler free as possible.

STREETS OF ROME
-----------------------------
The Opera back stage entrance will lead you to the training area. You
might want to perfect your jumps, climbing ability and a whole new rope
walking talent that Lara has picked up over the summer. There are a few
items you can get here. Above the monkey crawl structure are some flares.
Again after getting into the swimming pool follow the tunnels to the room
you are supposed to come out in, and now head through the hole in the
floor following a maze of tunnels to get to a room with Shotgun ammo,
Medipack and Uzi clips. In the rope walking area make Lara fall off the
rope which is a charm to watch but wastes life. Search all the shelves
in the next room. To search go near a shelf and press action. Push inside
the black shelf for Revolver ammo and the shelf in the right wall to get
to another room and get a secret(1). Now get out to the streets.

Once out in the streets, go ahead and to your left. Take out your guns
and kill the dog that rushes at you. Jumping upon the fountain will
protect you. Take a running jump from the fountain to the sun shade,
climb up and take the flares. Get down and go through the alley that
lies to the right of the doorway you made your entrance through. At the
end of the alley press action for Lara to open a door somewhere else.

Now head back through the doorway and head right. Again put Lara's hand
in the Lion's mouth to raise a stone block. Beware of bats. Climb onto
the block and then onto the building. Go through it to the other side.
Get down. Shoot the first window here to get ammo. The second window,
when you follow the bend in the hallway, to your right has medipack. Go
down the stairs first. Open the door to your right to get medipack and
ammo. Beware of the dog, by the way. Go up the stairs to the third
window.

The third window will show a new way. Jump and shoot it and climb up.
Take a standing jump to the other side. Take the key from the room to
your left and follow the path to end up above the sun shade. Jump down.
Do a backward flip. Shoot the dog, climb down the sun shade and use the
key to open the door ahead.

Go in only to have Larson shoot at you. Before going up head left and
get the first Garden key. Now go upstairs. Larson is at the other side
now. Seems like he too was busy this summer (with the rope walking trick
and everything). Shoot back till he runs. Now to go to the other side.
Walk the rope. Climb down. Go through the pathway to your left. In the
room here take Revolver ammo. The locked gate has a secret. Head up the
stairs. Halfway up take the Revolver. Head up. Push open the doors. Take
Laser Sight. Aim at the lock. Use 'Ins' key for scope. Zoom using '>' key
(default). '?' for zoom out. Shoot lock, take second garden key. Rats
attack!! Now go all the way to the other side of the garden. Put in
the two garden keys in their slots. The other garden door has opened.
Go in. Cut-scene.

Now go to the back of the building. See the doorway. Go through it. You
end up in the upstairs courtyard. Climb up the stairs of the structure.
Lara focuses at the bell. Take a hint and shoot at it. If you are standing
straight in front of the bell, head to your left. Climb up and take a
standing jump to the other side. Activate the switch. Now you can do a
safety drop down and head to the room downstairs where you got Revolver
ammo. The gate that was locked earlier has opened. Look in the shelves
for the secret(2). Head all they way up to the Bell courtyard. Remember
where Pierre and Larson were talking. If you climb onto the wall and
reach the other side near the rooftops till there you will get ammo
and medipack. Get back to the Bell courtyard. Go inside building.

Two black birds. Go through the doorway to your left. Follow till you
reach a switch. Activate it. Now climb up to the white bird and press
action to turn it. Now head through the right doorway. Go up. Fall off
the edge and press action to grab it. Now traverse across it to reach
a switch. Activate it and get down. Turn the other bird. A door has
opened in the Bell courtyard. Before that climb onto the wall and do
a standing jump into the room where the swith for the room you just
came out of was. Now here you'll get secret(3) and medipack. Another
standing jump to the other side. Go to the bell-courtyard and get the
item. Cut-scene.


TRAJAN'S MARKET
-----------------------

Go to the room to your right. Shoot the box. Take item. Now head out
and to the room to your left. Shoot box, take crowbar. Get out of here.
See the room with the steel door up ahead. Use crowbar to open door.
Climb up. On the window ledge is an item. Get it and head to the other
side. After a series of jump you'll see a cut-scene with a number of
wheels. Go to the room with the wheels. Do a safety drop down.

Now climb up the ladder that is behind the pillar, second from the
last, opposite to the wheels. You'll find yourself on the middle
ledge. Jump across to the first ledge to your right. Pull the lever
three times, each getting you a cut-scene. Now head back to the
middle ledge. Get the ammo you see in the alcove. Onto the third
ledge now. Pull lever thrice. Cut-scene. Do safety drop down or
climb down the ladder and head through the opening. But first head
left and climb up. Take the stone from here using the crowbar.
Beware of the rats. Use the stone in its place below the statue.
Don't worry it won't come to life but a gate opposite to you sure
opens. Head through it. But before that head to the part of the room
opposite to the gears. Go down the open trapdoor to get secret(4)
and ammo.

Follow the path till you reach a pool. Before jumping in go ahead
and to the right to get some revolver ammo. Jump into the pool.
Climb out. Take items. There is a mechanical monster waiting. You
have to aim for its eyes but beware it is dangerous to show yourself.
Just hide behind the doorway so that you won't get hurt and zoom in
with your laser sight to its eyes. Two shots and you can walk tall.
Go down take the Mars stone. In the red room behind jump to grab the
structure just above you, climb up, jump to the crate and take secret(5).
See the trap door in the room the monster fell? Open it (stand next to
it keeping the red room to your right and press action) and go down.

Follow the path and jump into water. Keep the fan below in mind. First
alcove has a medipack. Come back for a breather, now head through the
opening to the right of the alcove. Swim till you reach a room. Take
item. Now go near the wheel and press action. Lara will pry it loose
and take it. Now go all the way back to the red room. Use the wheel on
the lever like structure. And then use it to stop the fans in the water
from rotating. Go back again to the waters. Now head towards the fans
below and through the opening. Follow it. On the way you can stop by a
room for a breather and a medipack. Go on ahead till you reach another
room with a fan. Nearby you can climb out of water in another room.

Activate the wheel to stop the fan and head back to there. Climb out
of the water in the opening ahead. Take Shotgun and ammo. Statue comes
to life. Use the shotgun on him. Shoot till he falls. Window still has
medipack and Uzi clips. Head through the window. Before jumping into
the pool go out to where you got out of the gear room. Head opposite
direction, go through the open door and take secret(6).

Jump again into the pool. See the door to the left that opened?
Go through it and take Venus stone. Swim ahead and climb out onto the
courtyard. Cut-scene. Shoot at Larson till he meets his fate. Now take
care of the Gargoyles. After the three of them are done for, collect
the shotgun ammo, you might also collect it before and use it upon the
gargoyles. Use the Mars stone and Venus stones in their places. Door
opens. Go through the door. Running jump. And another jump. As soon
as you end up in front of the stone you slide to the next level.


THE COLOSSEUM
------------------------

Go straight ahead. To your right you'll see a block with a design. Push
it in to get a secret(7). Head on to the rocky pathway. Half-way across it
falls apart. Jump quickly to the other side. Again safety drop grabbing
the edge of the ledge. Traverse to the opening to your left. Climb in
the crawlspace and activate the switch. Traverse back across to the
room overlooking the molten lava. A door has opened. Head through it and
slide down.

A lion's waiting for you. Kill it and activate the switch on the wall
to open the door and bring in another lion. Kill it and climb up the
ladder in the next room. Look behind you to get half a piece of Gem
stone. In the next room a Gladiator will rush at you. Kill him. Alcove
he came out of contains medipack. Go up the ramp for another Gladiator.
His alcove contains Uzi clips and a switch. Press the switch. Go ahead
and climb the ramp to your right only to have a lion AND a Gladiator
rush at you. Shoot to kill (before corrections this one
read 'Shoot to ill'!!). Go through the open door. At the back of the
next room you'll get a large medipack and Uzis. These are really
hard to spot.

Get out of this room and head down the ramp and go to your right to be
in a room with a platform and a lever besides it. Climb down the lever.
Pull it three times to raise a pedestal, quickly make a series of jumps
to get the other gem piece from the pedestal. Its actually easy enough.
Here is a quick look-up.

Pull lever facing pedestal - jump to stairs - jump grab thin ledge
- running jump across to block - running jump and grab to the high
ledge - run and make a final jump to the pedestal - take Gem piece.

Go towards the closed door ahead. It opens as you approach. Lara falls
down. Cut-scene. Now don't go straight ahead but go back to the last
room for a secret. To do this, fall off the ledge but press action to
grab it. Now traverse to your right. There is an opening that will
lead you to the pedestal room. Climb up to the pedestal and go towards
the door you fell through last time. Jump to the other room. Get
secret(8), slide back down.


We're on this rollercoaster ride
Hold on, I'll stay here by your side
We head up to the sky then we slide back down

- "Answer the Phone" by Sugar Ray.

Go to the room ahead. Combine the two Gem pieces and place on the
receptacle. Floor starts to fall apart. Do a quick back flip to
the opposite ledge. Now make a running jump to the side you were
originally on. Fall off and grab the ledge. Traverse to your left
till you reach safety. Climb the block in the next room and climb up.
Another lion AND Gladiator. Take care of them. Grab the Colosseum key
the Gladiator drops. Use it on the door ahead. Another statue comes to
life. For the life of me I'm never going to Rome for vacation, the
statues don't know how to remain statues!!

Entice the statue to the other room. Then fall back through the hole
in the floor you came up to this room through and keep shooting at
the statue. Waste all your ammo cause you don't need them later in
this stage and they will not be there in the next. Now go to the
statue room. Go through the opening to get another Colosseum key
and use it to open the big doors in the statue room. Slide down.

Don't take the stone yet. Running jump to the ledge over the spike pit.
Another running jump to the small ledge on the other side. Climb up and
crawl to the room you'll get a secret(9) in. Now go back and use crowbar
to get the Philosopher's stone from the wall (Harry Potter, anybody??!!).
End of level. FMV.


THE BASE
-------------------

Go ahead till you reach an open door. Cut-scene shows a crane and
its operator. Head directly across the room. Search the locker here
to get Silver key. Go back to the opposite end of the room. See the
door with a place for a key. Use the key and go in. Shoot to kill
the two guys in the room. Take the swipe card one of them drops.
Search the locker for Uzis.

Go back downstairs. Use the swipe card on the door in the opposite
end of the room. Go in. Shoot the dog. See the grate thats almost
falling off. Shoot it, climb up and get secret(10). Now go back and
use the swipe card on the other door. Go up to reach balcony. You
have to get to the other balcony keeping a look out for the crane.
Here's how.

Running jump to the lower crate (don't press ctrl to grab) - climb
upper crate - Jump across to your right - jump to the crates in the
middle of the room - climb up to the upper crate - running jump to
the lower crate under the other balcony (don't grab) - climb up to
upper crate - running jump and grab the balcony - climb up.

Press button to open door. Go in. Super cool cut-scene. Makes you
wonder why Lara doesn't work for S.E.C. Search locker for ammo and
medipack. Press button to open door. You are on the balcony from
where you initially started. If you use your Binoculars and zoom in,
you'll be able to see some items on top of the crates. Take them.
Yeah, you have to make the jumps for them.

Now head through the way Lara opened. Kill the two guys. Head to your
left. You'll find yourself out in the open. Climb up on the crate on
the train. Then onto the hanging crate. Take a running jump to the
crates on the side of the building. Climb up to get the secret(11).
Get down and use swipe card on the door. Kill the guy and take the
key. Return back to the tracks where you took care of the two guys
and this time take the other path. Go upstairs and use the silver
key to open door. Go ahead. Cut-scene.

See the last ledge to your right, at the end of the building. It has
Laser sight and ammo. Make a series of jumps onto it. Then make a
safety drop down. Use swipe card on the door just below the ledge you
entered this area. Enter and shoot dog. Search lockers for gun, ammo,
medipack and Fuse. Go to the shower area. See the grate on the floor.
Press action to open it. Swim down, at the T-intersection take right.
Its a long swim. In the room that you come out in has secret(12). Make
your way all the way back to the shower room.

Press button to open door near the lockers. Go across the tracks
through the other door to be back outside. See the two broken windows
in the first floor. There are two snipers there. Combine Desert Eagle
and Laser sight and take them out. Go to the room you went in earlier.
Use the fuse in the broken machine panel. A door opens. Kill the dog,
go through the door and press switch to make the crane work. Climb
onto the rail cart and then a running jump and grab onto the hanging
crate. Running jump onto the submarine. Awesome cut-scene.
End of level.


THE SUBMARINE
-----------------------

See the broken handrail in your room? Look behind the middle row
bunks. Pry it out to use as a crowbar. Now go to the grate thats
directly in front of you, with the door behind you and to the right.
Use your crowbar on the grate to open it and go through it. Crawl to
a ladder. Climb up. go on. See the shaft with broken fan below? Climb
down. Halfway there is an opening with a secret(13). Go to the extreme
left and let go to end up in the alcove. Take a standing jump to the
other side and climb up. Traverse to the right, up ahead climb up the
ladder. This time you'll get a shaft with live wires dangling. Traverse
again to the right and crawl to the trapdoor. Open it and fall through.
Search the shelves and the drawers for Battery(-ve) and medipack.

Climb back up the way you came. Now traverse to the left and climb up
the ladder up ahead. Going ahead will earn you a cut-scene. After the
cut-scene go straight ahead. Go down the ladder, crawl to the trap door
and fall through it. Tip-toe to the cook (walk quietly). Just behind
him press action twice for Lara to take him out. If he sees you coming
you are done for. Load a previous game then.

Pick up the Bronze key the cook drops and use it on the door that
doesn't have a telephone near it. Search shelves for Silver key and
the drawers for guns. In your inventory select your guns to use them.
Now use the keys on the door with the telephone. Kill the two guys in
the next room. This will be the dining room. Head to your left. At the
T-intersection again take left. Up ahead of the two doors on opposite
sides open the one with the wheel. Climb up the ladder. Continue to
the cargo room. Kill the two guys lurking here. On top of the crates
are Aqualung, shotgun and medipack. Use crowbar on the wooden crate
left of the door and you'll get a secret(14).

Back to the dining room. Kill Lara's attacker here. Turn wheel to open
next door. Someone shoots at you from the right room. Get in and kill
him. Climb onto the crate. Stand facing the speaker box and jump up and
press action to open trapdoor. Climb up. Crawl to the grate where Lara
can stand. Use flare to look for an opening. There's a secret(15)
there. Drop down.

Up ahead there is another trapdoor. Open it and drop down. Kill the guy
that comes in. Search drawers for Battery(+ve). Go through the door in
this room. Go down the hallway passing the dining room on your way. Climb
down the ladder here. Kill the guy here. Go past the door with the wheel
to be in a room with bunks. Here you'll get a medipack. Now go and turn
the wheel on the other door outside this room to be in the torpedo room.

Kill the guy here. Go through the other end of this room and up the
ladder. Turn wheel on the door to your right to kill a guy and get
the Suit Console. Now get out of here and go through the door to the
left ahead. Combine the Suit console and the Aqualung and place it on
the diving suit. Now combine -ve and +ve Battery and place it on the
suit console. Cut-scene.


DEEP SEA DIVE
-------------------------

All your controls now are same as when you swim without a suit.
Just use '?' for chaff flares. Swim ahead dodging the mini-sub and
misleading it with chaff flares till you find a submarine wreck.
Behind the wreck of the sub is an opening with a secret(16). Now go
up and to your right till you find an opening in the rocks. Swim
through it. Make a left turn to see the opening in the submarine.
Go inside the wrecked sub. Swim in through many openings to get
the Spear of Destiny.

Now to get out and back to your sub remember this.

Straight ahead and up - across and opposite - down - straight up
through the big opening - make a right towards the mini-sub - swim
past it - let the current carry you - swim beneath your sub and go
in through the opening underneath - whew!!

Cut-scene.


SINKING SUBMARINE
---------------------------

Go straight ahead and down the ladder. In the torpedo room shoot
the guy, pick ammo and get out of the room. Go right killing a guy
on your way, climb up the ladder. The mid hallway leads to the
dining room but its guarded by fire. Jump over the first fire. Stand
close to either wall and take a standing jump. Before the next jump
enter the adjacent room to get Uzis from shelves. Make the next jump
over the fire. Cut-scene.

Enter dining room. Well, not actually. Avoid the waters, jump from one
table to the next to go through the opposite door. Don't even think
about going into the kitchen. Somehow from the last table jump onto
the doorway. I just found it easier to get into the water and quickly
cross over. Does waste life. Okay, now go into the room to your right.
There waters are safe here. Shoot the guy to get Swipe card. Search
shelves for medipack.

Go back to the dining room. Jump onto the nearest table on the left
side row. Go till you reach the front table, then jump onto the right
side table. Now jump onto the hallway door. Again over fires. At the
intersection take right. There is a hallway with dangling wires.
Playing for the first time this had me stuck for a week. Avoid this
hallway. Use swipe card to open door ahead. Climb up the ladder.
Avoid the room to your left and continue ahead to the room with the
periscope. Look to your right. See the grate thats almost falling
off? Climb onto a table and bring it down. Climb up and crawl to a
trapdoor. Open it and fall through. See the switch on the wall? Stand
underneath it and jump and grab to turn off the power supply. Remember
the locked door. Go back all the way.

Now in the periscope room head to the door to your left. Turn the wheel
to open the door. Go in. Cut-scene.

After cut-scene, remember the room you avoided after climbing up the
ladder. Go inside it to get Nitrogen Canister and Desert Eagle, ammo
and medipack on the floor. Get out and down the ladder. Go through the
dangling wires hallway to your left. Open door with the key you got
during cut-scene. Search lockers for Oxygen canister and medipack.
Exit this room only to have two guys attack Lara. Take them out. Get
the Bronze key one of them drops. Detour for a secret.

Go to the dining room jumping over the fires and then to the adjacent
kitchen get secret(17) from the floor. Go all the way back to the
periscope room.

Again climb up and crawl to the power supply room (where you shut
off the power last time). Use the bronze key to unlock the door here
and get secret(18) from the drawer. Go back to the periscope room.
Go to the room with Admiral Yarofev. Cut-scene.

You know, I was moved by this cut-scene. The guy sure lived for honour.
I really respect that, cause where I come from your honour is all that
you have. Its life, death and beyond.

Climb up the ladder and place Nitrogen canister in its receptacle, then
place in the Oxygen. Cut-scene. Goodbye Admiral Yarofev. FMV.



GALLOWS TREE
-----------------------

Ireland is really beautiful!!

For now avoid the hole in the ground behind you. Go to the
edge of the cliff and see the whitish ledge on the other
side of the gorge? Take a running jump and get there. Grab
the thin ledge and traverse to your left, all the way
round the corner. You'll end up on a ledge.
From here take a standing jump to the ledge like structure
in front. Slide back and grab the edge. Let go to end up on
the ledge below. Now face the cave thats behind you. Take a
standing jump to there. Take the secret(19) and medipack.

Go down to the floor of the gorge. See a whitish raised block to
your left? Climb onto it but don't climb into the tunnel. Take a
standing jump to the parallel raised block where you can stand.
Go to the edge and do another standing jump to the whitish flat
region to get a medipack. Make your way to the original whitish
block, climb into the tunnel and make your way all the way up to
the top of the cliff. Again jump onto the whitish ledge (same as
last time). Traverse to the ledge that you end up on. Now jump
to the whitish sliding ledge. Grab the edge and traverse to your
right. After passing the corner, mid-way look down to see an
opening. Let go and press action quickly to grab that opening.

Climb in and crawl ahead. Jump and climb into the blocks to your
right. See the ceiling is lined with fern. Jump and grab it and
monkey crawl across. Go ahead and slide down the ramp to your left.
Go ahead. Spooky cut-scene.

After the cut-scene you'll be left facing the gallows tree. There
are two ways you can head to, to your right and to the left. First
head right. KEEP AWAY FROM THE WELL AND THE CAMPFIRE. Don't go into
the crawlspace now but jump up to grab the ceiling. Notice that it
is a ladder. Now monkey crawl across. Bats attack. Take medipack.
Go onto the edge. Jump into the well. Press 'shift' with jump for
Lara to make a graceful jump. Follow the tunnels. There are three
T intersections. Make right, right, left in order. Just before the
opening you come out of there is an opening to the left. Its of no
use now. You find yourself in a pond now. Climb the higher wooden
structure. Rats!! Swim to the sliding ramp, climb up and do a back
flip to end up by the side of the house. There is a crawlspace to
your left.

Crawl into a room. Get medipack and look in the drawer for Rubber
tube. Jump into the watered opening in the floor and at the
intersection just head up. You are back in the pond. Again climb
onto the wooden structure and make a running jump to the other
side of the pond. Climb out of water and head through the crawl
space. Now go towards the opposite end of the Gallows tree region
keeping away from the well. But before you go in the crawlspace
face the ramp Lara came down through. See the sloped wall to the
left? Jump and pull up and quickly back flip to the adjacent pillar
to get a secret(20). Now be on your way.

Go through the crawlspace here. You'll find yourself in a region
with boarded up cave. Trespassers will be prosecuted. When has
that frightened Lara? Don't climb up but from the cave below take
Pitch fork. Combine with Rubber tube to make Catapult. Climb up
and use on the boarded cave. Cut-scene.

Go inside the cave. Take the Iron Clapper from the ground. Its
pretty important. Get into the hole in the floor and come out in
the other side. There are some crypts here. The first one near
the tunnel has Wooden Torch. Up ahead one on the left has medipack.
Press draw weapons to drop the torch, pick medipack and again take
the torch. There is a lighted crypt up ahead. Go near the burning
torch and press action to light your torch. Uphill see the doors
and the structure with a receptacle? Avoid for now.

To your right there will be a hole in the ground. Its a ladder.
Climb down. First you have to throw down your torch. Pick it up.
Go straight ahead. Make a right, another right and another right
to see some spikes in the ground. 'Walk' through them to keep Lara
safe. Go to the right end, crouch and then crawl for a medipack
and secret(21). Make your way back to the tunnel. Go straight this
time to be in a room with a weird structure on the ceiling. Go
beneath it and press action to get the Heart you are after.


Runaway with my heart...

I know now, just quite how
My life and love might still go on
In your heart, in your mind
I'll stay with you for all of time.
- "Wherever you'll go" by The Calling


Pick up the heart. Before doing this you'll have to lose your torch.
Cut-scene. After the cut-scene don't fall into the pit. But pick up
your torch and get out of this room. Don't go right - there is a spike
pit, go straight ahead, take a right and another right to end up near
the ladder. Drop your trusted torch and climb up. There is another way
out which will lead you to the Gallows Tree region. In that case find
you way till here. Go to the door, place the heart in the receptacle.
Cut-scene.

Crawl through. Follow the passage. On the way you'll cross a bridge.
Continue to the end of the level.


THE LABYRINTH
-----------------------

To your left will be an iron gate. If you go near it you'll get
a cut-scene. Before that, go to the front of the room to get three
switches with designs on the wall. Press the middle one first, then
the left and finally the right. Cut-scene. The iron doors have opened.
Don't be hasty in getting back to the gate. There are five skeletons
that you have to avoid. If you go a bit close to them you'll see a
misty outline but they will not attack but a bit further they will
lay your life waste. So, let the misty outline warn you of their
presence. To avoid them walk (hold down shift) along the white tiles
on the floor to your right with your back to the switches on the
wall - then walk very close to the bench - make a turn along its
edge - quickly go towards the iron gates for the cut-scene.

Go through the gate. Inspect the raised newel on the last bench to
get Bone dust. Again return to the outer chapel and walk carefully
avoiding the skeletons and use the Bone dust on the cauldron to the
left of the switches on the wall. Cut-scene. This room is safe now.

Go to the other end of the room where a door has opened. Go in,
straight ahead, with the ramp to the left there is a ledge to climb.
Climb up and activate the switch to open a door in the room with the
skeleton with sword. Get down and go through the door to the other
room where a door has opened near the skeleton with sword. Go in to
get medipack and get secret(22) from the niche in the wall. Go close
and press action. Now go back to the ramp and slide down to a room
where you'll be attacked by bats. Crouching in a corner helps. After
the bats are gone Go to the edge of the pit and make a safety drop
down to end up in a pool of water. Climb out. Really spooky cut-scene.

Go up the ramp till you get a doorway leading to an alternate path.
Go through it. You'll get a turning bridge. Before crossing the
bridge turn left to face the break in the railing just inside the
entrance. From here, take a running jump across the lava pool to
grab the ledge in the corner. Don't pull up into the alcove. Instead
traverse around the corner to the right and pull up into the next
alcove. Turn around to face the ledge extending from the triple-face
doorway. Position Lara at the right side of the alcove, where the
ceiling is higher, and take a running jump, pressing action so that
she lands on the ledge. Go through the door and follow the passage
to the secret(23). Return to the ledge above the lava pool. Turn
right take a running jump to grab the edge of the alcove, traverse
back around the corner to the left and pull up into the other alcove.
Turn around and take a running jump back to the bridge. There is
a switch on the bridge. Press it to turn the bridge.

There are two more bridges. DON'T press the switch on the next
bridge. Follow the path revealed. Up the ramps till you get another
such detour. Pass this bridge without pressing the switch. Again up
the ramps. The third and final detour. But instead of making it
continue up the ramps till the end to get a medipack in a crawlspace.
Go down and to the last bridge. Pick up the Bestiary. Now take a
running jump to the ledge on the other side.

Follow the ramps to the dancing lights. Take the medipack. Grab the
ledge climb up. You have to make a jump to the flat ledge to your
left. But before that a secret. See a small opening near the ledge
you are supposed to jump upon. It has a secret. Go to the edge of
the ledge you are on. Stand Lara facing a bit left, jump up and
grab the ceiling and monkey crawl across. Just above the opening
get go and again press action to grab the opening. Go in.
Traverse across the pit with spikes. Get the secret(24). Go
back and this time take a standing jump to the ledge near the
secret opening. From here take a running jump across to the
other ramp. Go up. Slide down the ramp now. Finally you get to
the labyrinth.

THE BEAST AND THE LIGHTS: Yeah, you are the star of this skit.
Follow the lights and jump over the pits, escape the beast to
get out of the labyrinth. Incase you fall down follow the paths
till you can climb out and you get to start at the beginning of
the labyrinth. The dancing lights will always guide you. I find
this kind of Angelic, don't you?

At the end of the labyrinth slide down the ramp, pick the
medipack and go through the open coffin. Cut-scene.
End of level.


OLD MILL
----------------

Straight ahead of you is a wooden board on the ground. If you
cross it you'll get a scary cut-scene. But going that way is of
no use to you now. So, head left and through the passages. At the
intersection head left to get a medipack and see a burning torch
that you'll need later. Now go back to the intersection and head
the other way. You'll be overlooking a huge gorge. See the minions
of the Antichrist to your left. They'll be hindering your progress.

Take a running jump to the rope. Shimmy to its end. Turn towards the
passage you just came out of. There are two ledges, one to your right
and one to the left. First take the left one. Use sprint key to
swing ('?', by default). About three swings, press jump while letting
go of action to end up on the ledge. Press action to grab ledges.

Pick up the torch. Slide down to the passage and again head to the
intersection and light your torch at the burning torch on the wall.
Head back out to the gorge. Carefully throw your torch on the other
ledge, near the minions. That takes care of them. Now again grab the
rope and this time swing to the ledge to the right, while facing the
passage, opposite to the ledge where you got your torch. Climb up.
See the brown rusted part of the grille? Pry it out to get Crowbar.
Get down to the minion ledge. Go through the crawlspace to get a
secret(25).

Jump back to the passage ledge. Again jump upon the rope and this
time face the minion ledge. See the crawlspace above it? You have
to get there. Aim for the V-shaped ledge above and you'll get to
the crawlspace. Crawl in to get medipack and the chalk piece from
the wall. Crawl back out. Fall to the minion ledge. Jump back to
the passage ledge. On the opposite side there is a medipack but
its really hard to reach, so might just avoid it. Get out of the
passage to where you started this stage.

Walk ahead to the wooden board on the ground an press action for
cut-scene. After cut-scene go straight and slide down the ramp.
Cut-scene. Now look for a reddish stream and jump into it. Swim
along the current and you'll find two openings, one to each side,
with a giant wheel in front of you. Climb out to the opening to your
left. Let the right opening stay for now. Climb out to see the old
mill. Jump into the water. Keep the cage down here in mind. Swim
to your left. Deep down there is a golden lighted passage. Go through
it, to see a witch. I guess thats what she is cause sure as hell
she ain't Aeriel, the little mermaid. Stay out of her sight and
when she goes to the back room, swim quickly and take the coin on
top of the gold pile. Cut-scene. Swim straight up for a breather.
Now swim to the cage which is ahead and to your right and press
action near it to get a cut-scene.

Now swim back to the witch's lair, follow the tunnels and climb up
to end up inside the mill. Go up to the ramps to get a turning wheel.
This is a timed run to the door at the other side.

Press action near the wheel four times. Quickly go to the edge of
the landing, jump and grab the pole for Lara to swing, two swings
and let go to end up on the other side. Jump to the ledge near the
door and facing the door press roll ('end', by default) to get
inside the door. Bats attack. Now go to the ramp but don't slide
down. Jump up to grab the landing here. Climb up and jump and grab
the switch on the opposite wall. Cut-scene.

Slide down the ramp and through the underwater tunnel go outside.
Now see the crawlspace to your right in the hillside? Crawl in to
get medipack and secret(26). Follow the passages to reach the barn.
To the left side of the barn is reddish stream. Swim through the
tunnels to get an bluish opening to your left. Don't climb out but
swim ahead through the underwater tunnels till you get an opening
to your left. Climb up to a room with the secret(27). Go back the
way you came till you reach a bluish doorway where you can climb
out.

Follow passages to end up in the hillside near the barn. Take a
running jump to the while flat surface of the jump. Keep jumping
to the flat surfaces to reach the small mill near the barn. Now
press crouch near the small opening with Lara's back to the opening.
Press action and the back crawl for Lara to end up inside.
Or while pressing crouch facing the opening, press jump and
foward key to end up inside. Press the switch for a final
(pretty educating and chilling) cut-scene. FMV.

After these three levels in Ireland I have to say, these three
levels have scared me more than any Resident Evil, Clock Tower
or Alone in the Dark put together. And another thing. Lara was
like sixteen in this chapter. I swear, if things like those had
happened to me when I was sixteen I'd be having nightmares till
I was fifty-one!!


THE 13TH FLOOR
-------------------------

Good God! Look at Lara, will ya. She's blazing.

Listen to what Zip has to say. Now you'll have two directions to
choose from. To your right will be a ladder and easy way out of
here. To your left will be a laser studded detour. Choose the left
pathway only if you are after secrets. You know, trying to collect
all thirty-six in the game. Okay I'll lead you to left first. Equip
your gun and aim for the duct vent. Use the look key to scope. Now
crawl in take the medipack. Crawl ahead to get cut-scene. On your
way ahead. There is a laser trap. Don't raise your head. While laser
moves to the other side get up and jump over to the other side and
then quickly crouch and crawl ahead.

There is a crawlspace to your left. Crawl in and end up in a dark
storeroom. Get the hammer, medipack and ammo from here. Get back
up and this time shoot the reddish vent to be in the room you saw
in the cut-scene. Get the secret(28). Climb up and go back the way
you came negotiating the lasers. Crawl out to where you started
this level. See that the ladder so easily accessible earlier is now
guarded by an array of lasers. Well time your run negotiating the
lasers to reach the ladder. Climb up. Get a cut-scene ahead.
Collect ammo. See the lock on the gate, if you headed left earlier
go near it and press action for Lara to use the hammer on the door.
You don't have to face the armoured monster in that case or if you
don't have the hammer, aim at the lock and shoot. You'll end up in
the armoured monster room. Beware he's dangerous in close quarters.
Aim for his face. Has anyone survived bullets to their faces?


My face burns with crimson fire.
My face is a tangled mass.
But at last my heart is clear.
The Moon will not brighten this long night.
- from TENCHU 2 when Ayame dies.


If you faced the armoured monster jump onto the upper covering
of the metal pass and then climb up to continue ahead. If you
didn't face him just continue ahead. Fall through the hole ahead
and get the medipack and climb up to be in a room with a weird
ladder. Climb up watching out for the lasers. On the top aim for
the metal covering with holes, to your left. Shoot it and climb
up. Go a bit ahead, take out your gun. See the guard on duty. If
he sees you, you're done for. Stay out of his sight and aim for
his head. You'll get only one shot before he's alerted. So take
your best shot.

When he's iced, climb down, head right and shoot the vent near
the cola machine. Crawl through. Don't alert the sleeping guard.
Walk quietly to him and put one behind his head. Take the access
card from the table. From the store room behind take what you
get. Now go to the elevator near where you crawled out. Go to
the 16th floor. There are two guards. Walk up to the big box.
Hiding behind it aim for the second guard's head. Zoom in and
take a shot. Then take out the next guard. Head right and down
the sloping passage you'll see a guard with his back to you if
you haven't alerted him. Go for his head.

Now go to the triangle shape door. Use the access card. Sheath your
gun or the techies will make dead meat of you. Go inside and press
the switch to turn on the Iris hologram. Go back to where you shot
the lone guard. Go through the door than the opposite door to be
in room with suits. Go to the one the left end and press the
switch to get the access disc. Pick it up and return by the elevator
to the 13th floor. Go past the cola machine to the end and use the
access disc here to open vent. Climb in.

Cut-scene. This is the frequency of the explosions. Four huge,
several small. At the end of the fourth big boom jump and grab
the pole. Shimmy halfway down and then back flip into opening
to get secret(29). Again count the explosions and then grab the
pole all the way down. Crawl to room with catwalks and armoured
guy. Cut-scene. Go straight ahead and get the medipack and cloth
from the room behind. After exiting take the other route to end
up on the other catwalk parallel to the first. Go ahead and down
the stairs. Don't make a noise. Walk with the walls to Lara's left
always. Hug the walls. Go to the door underneath the first catwalk.
Use the access card here to open the door.

Go in and from the first closet get medipack and chloroform vial.
Avoid second closet. Combine chloroform and cloth. Walk up to the
armoured guy. Few steps behind him press action to subdue him and get
cut-scene. Use the access card on the glass door. Go in only to have
another armoured guy rush at you. Go for his face. Pick up the Iris
disc he drops. Use on the computer ahead to open doors. See the doors
directly opposite. Keep these in mind for a secret. There is a
guard patrolling here. If he sees you are dead. This is what
you are supposed to do. When he returns back to the other side go
and hide in the first alcove, then when he again goes back to the
other side hide in the next alcove and from there rush to the room
on the other side. Here is what I did. I ran straight into the room
and caught the guard on the other side with my guns blazing. He didn't
have a chance to turn on the machine gun. Go ahead to get a cut-scene.

Don't go into the room. Decide if you want the last secret in this
level or not. If you don't walk in to the room with your guns drawn.
If you do want the secret then shoot down the techie working here.
Two guards will rush out of the earlier closed door. Shoot them,
avoid the machine gun overhead. Go through the door. There are two
more guys ahead. Shoot them down. Aim for the head. Now you'll get a
sloping ramp with a laser guard. When the laser passes to the right
head left for the secret(30) again when it goes to the other side
quickly run and duck in the midway passage. Now when the lasers pass
left head right and go through the door. Go up the stair to get to
the room overlooking the Iris room.

Now this will be timed run. Pull the switch and quickly run down to
the Iris room and get the Iris before the lasers are activated. Its
kind of hard. There is a bug here. Instead of taking the long way
out do this. Pull switch - back jump to the second window - crouch
and back crawl to the Iris room. It works!! Take the Iris and head
through the open door. Up ahead. End of level.


ESCAPE WITH THE IRIS
------------------------------

Go ahead, stop to listen to what Zip has to say. Go near the tray
to your left. Put your guns there. Now go through the X-ray hallway.
Stay away from the first suitcase but get the medipack from the second.
Go to the end of the hallway and pass the lounge. Don't go to your
left. That passage is guarded by lasers. Use your headset and then
press action to see the lasers. For now go left. Press action at the
monitor to get a view of the stairs outside. You'll be there later.

There is a door leading to the restroom which has a number lock. Avoid
that for now. The office door nearby opens when you approach it. Get
the vial of chloroform from there. Now back to the right hallway. Head
through the door to your right. Get the cloth from here. Combine cloth
and chloroform. Back to the hallway, continue ahead. Cut-scene. Walk
to the guard. Press action behind him to subdue him in a cut-scene.
Enter the room the guard was near. Get medipack from here. From the
next two rooms ahead get another vial of chloroform and Restroom card.

Remember the restroom with the number lock, well, go back to it.
Inspecting the restroom card in your inventory will reveal the code
to you as 8526. Press action near the keypad. Enter the numbers,
then press action. Enter the restroom with the number lock.


I guess this is how a standard VCI board meeting goes:

Okay, members what are the important issues facing us today.

Sir, I think we should stock more chloroform. Most of the people
are running out of chloroform. And I heard Trey from 5th is also
taking some home for his family.

Thats distasteful!! I'll personally reprimand Trey for such an act.
Anything else.

Sir.

Yes, Maya.

We should also change the access code for the restroom. I think
someone is actually using the facilities.

Oh my God! what has this world come to. I know it must be the
techies from the 16th. They'll never learn to use the outlets
in their suits!!


Okay, enough of my zany sense of humour. Back to the game. Go to
the middle stall in the Ladies room and press action for Lara to
kick open the door. Take medipack. Now go to the Men's room. First
stall stand on the doorway and jump straight up to grab a hidden
trapdoor in the ceiling. Climb up. Crawl ahead. At the end, turn
around and go backward grabbing the edge. Let go and again press
action for Lara to hold on to another opening. Let go again.

Another duct to crawl. Turn around, go backwards and climb down
the wall. All the way down when Lara can't go any further press
right, then press down again for Lara to end up in an alcove.
Get the secret(31) here.

Jump and grab the chain in front of the alcove. Climb all the
way up. Then do a backflip to a ledge. Running jump to the pole
ahead. This one is always tricky. I got through by going all the
way right and then doing a running jump. Avoid standing on the
middle or left of the ledge for the jump. Grab the pole. Two
swings and let go to end up in an alcove on the other side. From
the alcove stand facing the elevator top. Take a standing jump,
grab and pull up to be on top of the elevator. Here you'll get
some ammo. Now stand on the dark square with the VCI logo with
the alcove you just came from to your left. Now press action to
open a trapdoor. The dark VCI logo square is not the trapdoor.
Fall through. Press switch to activate the elevator. Go near the
doors and as soon as they open head left. Avoid the guard to your
right. The right hallway is also laser trapped.

To your left will be the other elevator. Press the switch and get
into it and then be on your ride up. Cut-scene. While the camera
pans around Lara after cut-scene make Lara go to the elevator
control panel cause as soon as the doors open Lara is under fire.
Forget getting out of the elevator. Press switch quickly. Cut-scene.
For a short time you get control of Lara before the elevator crashes.
Go to the switches and press the switch quickly. You'll be safe.
Well, kind of. Cut-scene.

There is an opening on the top. Climb the textured wall to it.
Out in the open look for a horizontal pole. Jump to it. Swing to
the ledge pressing action to grab the ledge. Climb the textured
wall to your right. Backflip to a ledge as soon as you reach
another pipe on the wall, near the red light. From this ledge
jump to another horizontal pole. Swing to the other side. Look
at the wall to see a crawlspace above you, a bit to the left.
Climb in. Slide down the ramp. On the second ramp press jump and
action to grab a pole as soon as you reach some metal grates on
the floor. Swing to another pole. From here swing to the ledge
keeping the fires in mind. As soon as you are on the ledge go
back to escape the fires. Go to the other part of the ledge.
From here jump to the opening on the opposite wall.

Climb in. Rope walk to the other side. Take chloroform vial.
Slide down the ramp. Go through the crawlspace. You'll come
out in a hallway with a guard and a glass water tank. Go in front
of the glass water tank for the guard to shatter the glass. Pick
the secret(32) from the depression to the right. Now head through
the way to the left of the aquarium. The guard will not follow you.

Climb up the grille to the left of the door here and climb on to
the ledge. A sniper is targeting Lara. Go quickly to the switch
and press it to deactivate the lasers in front of the other door.
Now go to the fire extinguisher to the right and let the sniper
target Lara. Quickly step away to have the sniper blow away the
wall and then go in and get the secret(33). Get down quickly and
go through the door you just opened.

Go through the hallway but don't walk through the floor of the
room at the end. Jump to the other side near the aquarium. Let
the guard shoot this one too. Go and press the switch to your left,
with Lara's back to the aquarium. Go through the door. Then quickly
go through the door to your left. Cut-scene. You'll have to be very
careful in this room. Walk to the two switches and press them. Then
run through the door ahead. Quickly enter the room to the right at
the end of the hallway. You'll be in a bluish room. You are safe
here. Go through the other door in this room to be in a room with
suitcases.

Just in front of the entrance there is a trapdoor in the ceiling.
Facing the entrance, jump up and open the trapdoor. Go through to
another room overlooking the suitcases. Press switch. Cool, huh?
Okay concentrate on the middle suitcase to your left. Zoom in with
your headset. See the disc? Now go back and get the disc. Beware
all other suitcases contain bombs. Now go back to the bluish room
and use the disc in the computer in room behind. Go and place the
Iris in the receptacle in the middle of the room. You'll be
teleported to another room. So much for the afterglow.

In this room fall though the hole in the floor. Go through the
passage. Cut-scene. Zoom in to the keypad with your headset to
get the code. Its hard to do. The code is 1672. Go ahead and
through the crawlspace. Hide in the crawlspace. The guard will
again come out and then go in. This time use the code and go in.
Walk to the guard and just behind him escape to the inventory and
then combine chloroform and cloth and press use to get the guard.
Now press the switch to the right. What I did was when the guard
went in I entered the code and went in. The guard shot at me. But
I quickly pressed the switch, climbed the crawlspace and was out of
there. I had figured since the level was about to end whatever damage
I took will be replenished in the next level since the end of
the level was close.

Climb into the opening and then get out to end up where you
started the level.

Pick up your guns ("all personnel you are weapons free") and this
time again head left at the intersection.
At the door near the monitor there is a fire extinguisher. Shoot it
to blow open the door. Go through to end up in the staircase. End of
level cut-scene.


RED ALERT!!
---------------------

You'll start this level at the stairs. Don't move. Look up to see
the armoured monster. Go for his face. He falls taking a portion
of the stairs with him. Go ahead and jump to the ledge ahead. From
here jump and grab the ledge to the right. Go up these stairs but
the next stairs will crash so halfway up jump to the other side.
Now climb down the fallen stairs to an alcove to get secret(34).
Never mind the fires. Jump back to grab the stairs and then climb
up. Jump onto the ledges till you reach the top ledge with a
cracked wall near the floor.

Press action for Lara to kick it in. Now crawl through the way
revealed. You'll be in a room underneath a grate. To the right
of the opening you crawled in through. Press action under it for
Lara to open it. Climb up and shoot the guard. Up ahead take ammo
from top of the boxes. Now see the hallway with black with white
stripes floor? Well, its laser trapped. Aim the valve and shoot it.
Now you'll be able to see the lasers in the steam. Cross over to
the other side. Mind each laser carefully. The lasers follow the
pattern: up, off, down, off for a longer period.

Once you are on the other side and go to the next hallway a guard
attacks from your right. Kill him. Now on top of the box to the left
you'll get a medipack. Go to the elevator and ride it to another floor.
Another guard attacks here. Waste him. Now there are two glass doors
directly opposite to you. Door to right has secret (well, not
actually...but it will be required to get the secret).

Go through the door to the left. Take ammo. SAVE YOUR GAME. You'll get
no second chance. Story of my life. Okay now, equip your gun. Press
switch. Shoot the targets quickly. You are supposed to shoot them in
the order: middle, left, end left, right, end right. What I did was
get the HK in Rapid mode and blast the hell out of the targets. But
thats me, total disregard for authority. If you are able to shoot them
before they cross the line on the floor the door to the other
shooting range just next door will open. If you are after secrets
and don't get the other door opened, unable to shoot the targets
soon enough, I'd ask you to load a saved game.

If you are successful in getting to the other shooting range
then mind you this one is difficult and will drain you. Shoot
these targets in this order: mid, left, end right, right, left,
end left, right end. Don't get cocky. There are three more targets.
Shoot them in order: mid, left, right. In this range there is no
room for error. Any mistakes and you are done for. Load a previous
saved game incase of any complications. When this is done get out
of here and up the corridor. To the end there will be two more
glass doors. If you got through the second shooting range, go
through the door to the left and get the secret(35) and ammo from
here. Enter next room. Get ammo from here and the Grappling gun
from behind the green lasers. Go through the other door in this
room.

In the next room there is another armed enemy. Ice him. Now aim
your grappling gun at the vent in the ceiling. The scope will turn
green. Now climb up the crate and jump to grab the rope. There
is an opening to the right. See the cracked line on the wall leading
to the opening? Swing and grab it. Traverse right to the opening.
Climb in. Equip your HK. Slide down the ramp. Two armoured monsters
at a distance. Go for the face before they come near. I also
encountered another guard here. Waste him too. Now go to the
elevator and ride to the floor with the lasers.

Out of the elevator you'll get another guard. I should probably say
'soldier' giving him the deserved respect. Whatever. Take him out.
Again cross the lasers and through the grate floor go to the
crawlspace and crawl out to the staircase. Now aim your grappling
gun at the broken stair above. Jump and grab the rope and swing
to the other side. Slide down but jump and grab the ledge not to
end up in the fire. Now crawl through the crawlspace to overlook
a room with a guard. You are done for if you alert the guard. See
the box below to your right? Turn Lara a bit to the right then
press forward and jump to end up on the box. Take a shot at the
guard's head. Go down and press the switch.

Now go out of the door and press the button for the elevator. Ride
the elevator to another floor. You'll come out in a room with the
Helipad exit. This will be the end of the level for you. See the
receptacle to the left. You'll need a key for that. Now as soon as
you get out of the elevator two guys gate-crash from the ceiling.
Oh yeah, you are in Mission:Impossible!! Shoot the guys to bring
them down. Go near the helipad door. With your back to the key
receptacle do a running jump and grab to the rope swinging in front
of you. Incase you are confused which rope to swing from, its the
rope closest to the boxes in the opposite part of the room.

Swing to the boxes. Stand in the middle of the box and jump and
grab to open the door above you. Two more guards ambush Lara. Take
them out. Climb up. Okay sometimes this door doesn't open. In that
case just jump and grab to climb in, never mind the closed door.

Go ahead to a button. You'll never know what that button does cause
as soon as you're near it the floor falls open and Lara slides down.
Fall through the duct in the floor. Before that keep the ladder ahead
in mind. All the doors are laser guarded except one to your right,
the one marked "H". Go through it to get a crawlspace. Crawl in and
go through the passage till you reach a grate that falls open. Don't
go into the room. Get your HK in sniper mode or burst, for the matter,
and shoot the cyborg prancing below. When the cyborg sees you and
comes at you with guns blazing then retreat into the crawlspace and
then again come out to shoot him. Shoot him till his metallic
skeleton shows and he starts to spark. Now just fall onto the box
to your right. Aim at the red valve below the metallic duct you came
in through and shoot it to flood the room.

The cyborg will die. If he doesn't then pump some more bullets into
him till he does. When he does he drops half of the Helipad key.
Don't step into the water to get it. Take a running jump to the
black ledge between the two metallic ducts. Take your grappling
gun and aim at the vent in the ceiling. Climb onto the duct you
came in through and jump and grab the rope. Swing to the alcove
to the other side. Press switch to drain the water. Now take a
running jump to the metallic duct. And from the black ledge do a
safety drop down to get the key half. Take medipack and whatever
ammo you get here. The duct you came in through is the one you have
to go out of. But since the grate has closed, climb up and swing to
the alcove and press the switch to fill the room again with water.
Again refrain from the waters of death. Climb on top of the duck
you came in and then hang from the edge. Let go and again press
action to grab the lower part. Climb in and go through the
crawlspace.

Go through the opposite doorway. There is a glass corridor. To your
left will be another door you'll just go in while returning. There
will be a chopper shooting at you. Just run to the other side
jumping over the holes in the ground. If you fall through climb up
quickly without going for the pick-ups unless you got a serious
death wish. The room here is fairly safe. Go to the next room and
press the switch behind the bar. SAVE THE GAME. Do not save the
game in between your run starting right now. Run back to the glass
corridor. You'll meet another cyborg on the way out. Jump over the
holes in the ground. Head through the door you noticed earlier. It
will be to your right now. Run ahead. Left turn and then another
left and finally another left to be in a room with a switch. If
you were quick enough you'll see the cyborg run over your head
through the grate above you. Press switch quickly to trap the
cyborg.

If you are unable to trap the cyborg load save game cause otherwise
he'll follow you and you won't be able to kill him and thus finish
the game. This one can't be killed by bullets.

Okay, so the cyborg is trapped. Now get out of this room. Up the ramp,
left and through the door to your left unguarded by lasers. Go straight
through the door to enter the poison gas rooms. Watch Lara's oxygen bar.
Crouch for a breather whenever necessary. Straight ahead you'll be in
a room with a switch. Press it and then look to your left to see a
secret(36) (last one in the game) in a crawlspace. You'll be able
to catch your breadth here. Get out of here and in the next room
there will be two guards. Just run past them. Go through the door
to your right. You will be in a room with a glass wall showing the
trapped cyborg. Pull the switch on the wall to fill his room with
poison and watch him whither and die. Again pull the switch and
get out of here. Head right to the intersection and into the passage.
Go and press the switch you used to trap the cyborg.

The steel doors will open. Get the key half. Combine both halves to
get Helipad access key. Now go down the corridor to the glass corridor
where the chopper is still waiting for you. Head right and go through
the Helipad door. A left at the intersection. Climb up, turn around and
jump and grab the ladder ahead. Climb up to the duct. Fall through the
opening to be in the Helipad room. If the doors didn't open for you last
time still fall through to be in the helipad room. Use the helipad key
in the receptacle to open the door. Go through to end level and game.
Final FMV.



=-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=
=-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=

The whole walkthrough took me about a week to write. I started on one
Saturday and ended on the next (5th, Jun '04). I'm quiet proud of myself
for not letting myself fail and see this through to the end. If nothing
else, I hope you appreciate the work I have done.

=-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=
=-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=

I'm finally done. Now for all the people I've to thank.

- my foster parents for adopting me and giving me a new life.

- my sisters Saima, Nabeela and Nida. You always believed in me
and proved that some relationships are thicker than blood.

- Irshad, cause you believe that one day I'll make it to the list
of sexiest men of RANK™ and also into Juiciest Hookups™!!

- Im, Dee and Jo. We did make an awesome foursome, didn't we? Especially
Jo who believes I have the raunchiest love-live ever except that she
calls it corrupted!!

- Akash, who loves Lara Croft and Wonder Woman, for always being there
for me.

=-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=
=-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=

End-notes:

I'm sorry to my dog Winters whenever I had to write something about
killing dogs in this walkthrough. No animal should be killed without
a reason. Bloodsport is the lowest kind of sport there is. This doesn't
mean that I mean any disregard to Eidos.

After writing this walkthrough, I have even more respect for Stella
who had written a walkthrough for TR4. To do that for a game with
35 huge levels is an awesome job and should be really appreciated.
Raising my glass to her....
Stella's Tomb Raider site: http://tombraiders.net/stella/

Tomb Raider 5: Chronicles is one of the best games ever made. It
might not be as educating as TR4 but its better to play and with
less levels quicker to finish which I did quite like, keeping in
mind the laborious 35 levels I had to go through to complete TR4.
Now I'm dying for TR6: Angel of Darkness.

At the end of the Irish levels I had commented on Resident Evil,
Clock Tower and Alone in the Dark. I didn't mean any disregard to
any of these games. In fact Resident Evil 3: Nemesis is one of my
all time favourite games and upon the walkthrough of which I had
worked months to perfect.

=-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=
=-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=

In the end its dedicated to the girl I'll never have. I'll happily
live a lifetime if only just to stare at her from afar.

Her boyfriend, he don't know anything about her
He's too stoned,
I wish I could make her see,
She's just the flavour of the week.
- "Flavor of the Week" by American Hi-Fi.

=-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=
=-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=

Coming from a boy who wasted half of his life in rehab, trust me,
stay away from drugs. You'll be only letting down everyone who
ever believed in you. Peer acceptance is not worth enough living
through Hell. I have watched my best friend whither away.

=-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=
=-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=

This walkthrough is also available at: http://geocities.com/from_hell54

© Copyright 2004-2005 Ziffer 'bad boy' Szmaza( from_hell54@yahoo.com).
 
Comments:
Je reactie is bewaard !!!
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