Mortal Kombat Trilogy

Mortal Kombat Trilogy

04.10.2013 20:20:52
~B

MKT combos for PSX by Sub-Zero (subzero@rat.org)

The WWW MK Info Center Presents...

The Mortal Kombat Trilogy Combo FAQ

For The Sony Playstation Version Of MKT
Written By: Sub-Zero

Last Updated: November 7th, 1996
Revision #6

Number Of MKT Specific Combos... 93
_________________________________________________________________

General Stuff
* Intro
* What's New?
* Moves Key
* Combo Submission
* Kredits

Characters
* Rain
* Noob Saibot
* Johnny Cage
* Raiden
* Baraka
* MK1 Kano
* MK1 Raiden
* MK2 Kung Lao
* MK2 Jax
_________________________________________________________________

Intro
Welcome to the PSX MK Trilogy Combo FAQ. This FAQ will house combos
for all the new kombatants, and any new combos that have been added
for older characters. It's our goal to provide the most damaging
combos possible, and the combos with the greatest number of hits, so
don't expect to see too many 2-4 hitters or combos ranging in at less
than 25%. I personally find them useless and think they just take up
space, and I'm sure you feel the same way.

_________________________________________________________________

What's New?
November 7th, 1996
* Added: 11 New Raiden Combos

_________________________________________________________________

Moves Key
New! Represents Combos That Are New
HP High Punch
LP Low Punch
HK High Kick
LK Low Kick
B+Button Press back on the joystick and press the specified button
F+Button Press foward on the joystick and press specified button
U+Button Press up on the the joystick and the specified button
D+Button Press up on the the joystick and the specified button
JK Jump Kick
RH Roundhouse

Standing HP,LP,HK,LK - Just do the punch or kick standing up, usually
used to knock someone out of the air. These can also be listed as SHK
or SHP.

Hop Kick - Vertical Kick

Vertical Punch (Crossover Punch) - Means jump over the opponent and
punch them from behind.

Combo Initializers - These are a set of one or more hits that are for
setting up a longer combo. They are sometimes (but not always) combos
in themselves.

Example - One of Raiden's combo initializers is HP, HP, LP, D+LP. When
you do this 4-hit, it sends the opponent flying into the air, thus
setting them up for some kind of other attack. The "other" attacks
will be listed below each combo initializer.

Basic Combos - These are usually simple 3 or 4 hit combos.

_________________________________________________________________

Combo Submission
I (Sub-Zero) will be the one doing the most work on this FAQ because
WorknMan is busy handling the moves and kodes end of things. This is
really important, because if you have a badass combo you wanna send
in, you really need to send to it me, or at least to the both of us.
WorknMan will be busy enough confirming and testing other info, so
just send your combos to me, and it'll make life easier for everybody.

If you have a combo you think we'd be interested in, by all means send
it in, but try and make sure it's at least 6 hits and does at least
40% damage, and make sure it's possible against human players. I will
not accept any cheap CPU combos that say "Do 2 HPs, then run and
teleport, then do 2 more HPs, then blah blah blah".

If you have some combos you wanna share, email them to Sub-Zero.

_________________________________________________________________

Characters

Rain
Basic Combos
[5-Hit 29%] HK, HK, LK, HK, B+HK (Basic #1) (Badest Combo Ever!!!)
[4-Hit 22%] HP, HP, LP, LP (Basic #2)

Combo Initializer #1 (HK, HK, LK, HK, B+HK) Then Add...
[8-Hit 43%] 2 Standing HPs, Jump Kick
[8-Hit 42%] 2 Standing HPs, Standing HK
[6-Hit 40%] Uppercut
[6-Hit 37%] Jump Kick
[6-Hit 34%] Hop Kick

Combo Initializer #2 (Jump Kick) Then Add...
[9-Hit 56%] Lightning, Roundhouse, Lightning, Roundhouse, 2 SHPs, JK,
Sweep
[8-Hit 54%] Lightning, Jump Kick, Lightning, 2 Standing HPs, Jump
Kick, Sweep
[9-Hit 53%] Lightning, 2 Standing HPs, Ice Ball, Roundhouse, Jump
Kick, Sweep
[8-Hit 50%] Lightning, Roundhouse, Lightning, Roundhouse, Standing HP,
SHK, Sweep
[8-Hit 48%] Lightning, Roundhouse, Lightning, Roundhouse, 2 Standing
HPs, JK
[7-Hit 48%] Lightning, Roundhouse, Lightning, Roundhouse, Jump Kick,
Sweep
[7-Hit 48%] Lightning, Jump Kick, Lightning, 2 Standing HPs, Jump Kick
[7-Hit 46%] Lightning, Standing HP, Ice Ball, Roundhouse, Standing HK,
Sweep
[5-Hit 45%] Lightning, Jump Kick, Lightning, Uppercut
[6-Hit 44%] Lightning, Standing HP, Ice Ball, Roundhouse, Uppercut
[6-Hit 43%] Lightning, 2 Standing HPs, Ice Ball, Uppercut
[5-Hit 42%] Lightning, Jump Kick, Lightning, Jump Kick

Combo Initializer #3 (Ice Ball) Then Add...
[6-Hit 42%] Ice Ball, Ice Ball, Ice Ball, Roundhouse, Uppercut
[5-Hit 38%] Ice Ball, Ice Ball, Ice Ball, Uppercut
[5-Hit 34%] Standing HP, Ice Ball, Roundhouse, Uppercut
[5-Hit 31%] Ice Ball, Ice Ball, Ice Ball, Roundhouse
[4-Hit 27%] Ice Ball, Ice Ball, Ice Ball

NOTE: You can only do the Ice Ball move 4 times in a row. If you try
more than that, your opponent will just fall to the ground.

Combo Initializer #4 (Lightning) Then Add...
[6-Hit 42%] Ice Ball, Lightning, Ice Ball, Roundhouse, Uppercut
[5-Hit 28%] Roundhouse, Lightning, Roundhouse, Roundhouse

Combo Initializer #5 (Roundhouse) Then Add...
[8-Hit 48%] Lightning, Roundhouse, Lightning, Roundhouse, 2 Standing
HPs, Standing HK
[9-Hit 47%] Lightning, Roundhouse, Lightning, Roundhouse, 2 SHPs, JK,
Sweep
[8-Hit 44%] Lightning, Roundhouse, Lightning, Roundhouse, Standing HP,
JK, Sweep
[8-Hit 41%] Lightning, Roundhouse, Lightning, Roundhouse, 2 Standing
HPs, JK
[7-Hit 41%] Lightning, Roundhouse, Lightning, Roundhouse, JK, Sweep
[7-Hit 40%] Lightning, Roundhouse, Lightning, Standing HP, Jump Kick,
Sweep
[6-Hit 38%] Roundhouse, Lightning, Ice Ball, Roundhouse, Uppercut
[6-Hit 38%] Lightning, Roundhouse, Lightning, Roundhouse, Uppercut
[4-Hit 22%] Roundhouse, 2 Standing HPs, Jump Kick
[2-Hit 19%] Roundhouse, Uppercut
[2-Hit 12%] Roundhouse, Roundhouse

_________________________________________________________________

Noob Saibot
Basic Combos
[4-Hit 23%] LK, LK, LK, LK (Basic #1)
[4-Hit 22%] HP, HP, LP, HK (Basic #2)

Combo Initializer #1 (HP, HP, LP, HK) Then Add...
[6-Hit 42%] Teleport, Uppercut
[6-Hit 40%] Teleport, Standing HK
[5-Hit 36%] Teleport
[5-Hit 30%] Jump Kick

_________________________________________________________________

Johnny Cage
Basic Combos
[4-Hit 19%] HP, HP, LP, D+LP (Basic #1)
[4-Hit 19%] LK, LK, HK, B+LK (Basic #2)

Combo Initializer #1 (HP, HP, LP, D+LP) Then Add...
[7-Hit 43%] Jump Kick, Roundhouse, Sweep (Corner Combo)
[6-Hit 36%] Jump Kick, Green Shadow Kick
[6-Hit 33%] Jump Kick, Fireball (Corner Combo)
[5-Hit 31%] Uppercut (Corner Combo)
[5-Hit 27%] Jump Kick
[5-Hit 25%] Fireball

_________________________________________________________________

Baraka
Basic Combos
[4-Hit 23%] HK, HK, LK, B+LK (Basic #1)
[4-Hit 22%] HP, HP, HCB+HP, HCF+HP (Basic #2)

Other Combos
[3-Hit 33%] Jump Kick, Blade Swipe, Shredder (Corner Combo)
[5-Hit 34%] Basic #2, Shredder (Corner Combo)

_________________________________________________________________

Raiden
Basic Combos
[4-Hit 36%] HP, HP, LP, F+HP (Basic #1)
[4-Hit 23%] HK, HK, LK, B+LK (Basic #2)
[4-Hit 19%] HP, HP, LP, LP (Basic #3)

Combo Initializer #1 (Reverse Lightning, HP, HP, LP, LP) Then Add...
[8-Hit 57%] Jump Kick, Jump Kick, Torpedo (Corner Combo) NEW!
[9-Hit 56%] Teleport, 2 Standing HPs, Jump Kick, Torpedo NEW!
[8-Hit 55%] Jump Kick, Roundhouse, Sweep (Corner Combo)
[8-Hit 54%] Jump HP, Jump Kick, Torpedo (Corner Combo) NEW!
[9-Hit 53%] Teleport, 2 Standing HPs, Jump Kick, Sweep NEW!
[8-Hit 53%] Jump Kick, Standing HP, Torpedo (Corner Combo) NEW!
[8-Hit 52%] Jump HP, Jump Kick, Sweep (Corner Combo)
[8-Hit 51%] Jump Kick, Jump HP, Sweep (Corner Combo) NEW!
[8-Hit 50%] Jump HP, Standing HP, Torpedo (Corner Combo) NEW!
[7-Hit 50%] Jump Kick, Torpedo
[8-Hit 48%] Teleport, 2 Standing HPs, Torpedo NEW!
[8-Hit 45%] Teleport, 2 Standing HPs, Lightning NEW!
[7-Hit 45%] Standing HP, Torpedo
[6-Hit 43%] Teleport, Uppercut NEW!
[6-Hit 39%] Lightning

Combo Initializer #2 (HP, HP, LP, LP) Then Add...
[6-Hit 36%] Jump Kick, Torpedo
[6-Hit 36%] Jump Kick, Roundhouse (Corner Combo)
[7-Hit 34%] Teleport, 2 Standing HPs, Torpedo NEW!
[5-Hit 33%] Roundhouse (Corner Combo)
[5-Hit 30%] Uppercut (Corner Combo)
[5-Hit 28%] Torpedo
[5-Hit 27%] Jump Kick

_________________________________________________________________

MK1 Raiden
Basic Combos
[4-Hit 19%] HP, D+LP, D+LP, D+LP (Basic #1)
[3-Hit 19%] HK, B+HK, B+HK (Basic #2)

Combo Initializer #1 (HP, D+LP, D+LP, D+LP) Then Add...
[6-Hit 36%] Jump Kick, Torpedo
[5-Hit 28%] Torpedo

_________________________________________________________________

MK1 Kano
Basic Combos
[4-Hit 22%] HP, HP, D+HP, H+LP (Basic #1)
[4-Hit 21%] LK, LK, HK, F+HK (Basic #2)

Combo Initializer #1 (Blade Spin - B, F+HP) Then Add...
[4-Hit 40%] Hop HP, Roundhouse, Sweep (Corner Combo)
[2-Hit 32%] Uppercut (Corner Combo)

_________________________________________________________________

MK2 Jax
Basic Combos
[6-Hit 28%] LK, LK, LK, HK, LK, B+HK (Basic #1)
[5-Hit 28%] HP, HP, HP, LP, B+HP

_________________________________________________________________

MK2 Kung Lao
Basic Combos
[5-Hit 30%] LK, LK, HK, HK, B+HK (Basic #1)
[3-Hit 12%] HP, LP, D+LP

Combo Initializer #1 (HP, LP, D+LP) Then Add...
[4-Hit 21%] Torpedo

_________________________________________________________________

Kredits
Faceless Master ccny@cuny.edu Rain, Raiden & Cage Combos

_________________________________________________________________


 
Comments:
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