Discworld 2

Discworld 2

17.10.2013 08:16:46
~B
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Discworld 2 FAQ / Walkthrough

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Game: Discworld 2
Last updated: November 12th, 2000
Version: 4.0
Author of FAQ: Tom Hayes
E-mail: tom@flipmode.com

Always check www.gamefaqs.com for the latest version of this FAQ
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Version History
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---------------------------------
Version 4.0 - November 12th, 2000
---------------------------------

A big update. I have a new e-mail address, so I've added that to the
FAQ. The introduction has been updated and the guide has been changed
slightly. The special thanks section has been updated. And the copyright
information section has also been updated to include more information. I
have also written and added an FAQ section to this version, which gives
questions and answers for Discworld 2.

----------------------------------
Version 3.0 - September 19th, 2000
----------------------------------

Tiny update. I made a mistake near the end of my walkthrough where I
said to use the broom on the raven, where the broom should have been
used on Rincewind. Thanks go to Keith Irwin for clearing that little
mistake up.

------------------------------
Version 2.0 - March 20th, 2000
------------------------------

For this version I Improved the guide so it's more readable, corrected a
few mistakes, and added a bit more information to the guide that I
thought was needed.

------------------------------
Version 1.0 - March 14th, 2000
------------------------------

First version, so everything is nice and new!

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CONTENTS

1. Introduction
2. My Review
3. The Guide
4. Frequently Asked Questions
5. Special Thanks
6. Conclusion
7. Copyright Information

=====================================================================

1. Introduction

=====================================================================

Welcome to my Discworld 2 FAQ! The purpose of this FAQ is to help you
through this old, but still great adventure game. This guide is split
into seven different sections:

- Introduction: The introduction to the FAQ.

- My Review: Basically a description of the game. No hints or tips are
given away here.

- The Guide: A short, but detailed guide on the game. The guide is
basic, but was intended to be that way as it's easier to read and
follow.

- Frequently Asked Questions: The main part of this FAQ. It covers most
questions that people would ask about the game.

- Special Thanks: The section where people who have helped in some way
or another with this FAQ are thanked.

- Conclusion: The conclusion of the FAQ.

- Copyright Information: The small, yet important section on copyright
information. Read this if you have any questions about the copyright of
my FAQ.

And that's about all there is to this Discworld 2 FAQ. I hope my FAQ
helps you with this game.

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2. My Review

=====================================================================

Graphics - 9/10

At the time Discworld 2 was first released, the graphics must have been
astonishing, as they still look very good, even by today's standards.
Everything object and character in the game seems to have lots of
detail, and are drawn and animated very well. When you open up the
inventory, you can see that nearly every object has it's own animation.
Even the backgrounds, something that people do not often concentrate on,
look very well drawn. The graphics in Discworld 2 are a significant
improvement from the graphics in Discworld 1... or any other adventure
game made around the time this game was released come to think of it.

Sounds - 9/10

One of the main parts of any adventure game is sound. Sound a very
important part of an adventure game, because it sort of brings that
sense of realism to the game. The sound in this game is done very well,
and there is a lot of it! There's so much to read in this game, but
luckily, every single line that the characters say was professionally
recorded by real-life actors. It's definitely more relaxing to listen to
the actors, than to read the literally thousands of sentences that are
in this game. The sounds too, are a major part of any game, and
Discworld 2 certainly takes advantage in terms of sound effects, as
nearly everything that you do in this game is usually accompanied by a
sound effect. Compared to Discworld 1, the sounds haven't improved, but
that's to be expected as they were already brilliant to begin with.

Gameplay - 8/10

In this game, Death has gone missing from Ankh-Morpork (the main city in
this game), and it is up to you (or more specifically, Rincewind the
wizard), to find him! There are 5 acts (or parts) to complete in this
game, and each part will require you to accomplish a set of tasks in
order to progress, such as finding three sticks, or trying to get some
glitter dust. Although the tasks may sound boring, trying to figure them
out is actually quite fun, as there are funny and original ways of
solving each task. This game is definitely not for the first-time
adventurer, as the puzzles are very, if not too hard in some places of
the game. The game always seems fun to play because it doesn't take
itself too seriously. The only problem I have with the gameplay is the
difficulty. The puzzles just seem to be a bit vague in some places, and
extremely hard to figure out. Other than this small problem, Discworld 2
is a great game in terms of gameplay, because there is just so much to
do!

Lastability - 8/10

There are 5 acts to complete in order to finish this massive game, each
act being filled with some of the most crazy, and taxing puzzles I have
ever seen in an adventure game. Sometimes it just seems a bit unfair
when you have been stuck on one puzzle for ages, finally solve it, and
then get stuck on another one. However, if you actually enjoy this type
of game, and actually have the patience to figure out the puzzles, then
you will have a game that will last for a very long time.

Replay - 7/10

Once you complete the game for the first time, if you survive... then
you may find yourself going back to the game some time later, as it's
nearly impossible to read every description or find every witty remark
the first time you play the game.

Overall - 8/10

A brilliant, and very well made adventure game! You can tell right from
the start that a huge amount of effort was put into this game. However,
perhaps just a bit too much effort was put on the puzzles, as they seem
very difficult compared to a lot of other adventure games. If you're
looking for an extremely difficult, yet extremely well made adventure
game, get Discworld 2!

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3. The Guide

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=====================================================================
ACT I
The Rite Stuff
=====================================================================

At the start of the game, Rincewind is given a list of things to get.
These are: Dust, blood, sticks, smell and candles. You start on the map
screen looking at the Unseen University.

---------------------------------------------------------------------
High Energy Facility
---------------------------------------------------------------------

Get the bellows. Get the magnet. Get the test tube. Leave the High
Energy Facility.

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Garden
---------------------------------------------------------------------

Walk east along the garden, and go behind the hedge maze. Use the magnet
on the imp to pull his boots off. Leave the garden. Leave the Unseen
University.

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Fools' Guild
---------------------------------------------------------------------

Get the hooter that is lying conveniently on the ground. Get the brick.
Talk to the fool. Click on the question icon when you talk to him. Use
the brick on the fool. Go down the hole. Carry on straight down this
wooden path, and you should be in a screen with a grate. Use the bellows
on the grate, and you will get some glitter dust. Exit the Fools' Guild.

---------------------------------------------------------------------
Shop
---------------------------------------------------------------------

Get the flamingo. Get the fish. Get the incense. Look at the candles
that are up on the shelf, hmm... they're not real. Talk to the woman.
Ask her about the candles. Leave the shop.

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Docks
---------------------------------------------------------------------

Use the fish that you got from the shop with the water. Get the stunned
bird. Leave the docks.

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Plaza
---------------------------------------------------------------------

Talk to the dibbler. Talk about the popcorn. Talk to the dibbler. Click
the joker icon to get a clickie brochure. Leave the plaza.

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Shades
---------------------------------------------------------------------

Walk to the right-most part of the Shades, and enter Gimlet. Use the
menu. Sit down at the table, and then talk to Gimlet. He will rush over
and start talking to you. Click the mouth icon. Click the mouse burger
icon. Get the chilli from the table. Leave Gimlets. Get the pot and the
saw that are near Duckman. Walk to the left, and go through the door
nearest to the dead collector. Get the knife. Look at the witch. Exit
this room. Enter the Trolls Head bar. Talk to Casanunda. Click the
question mark icon. Talk to him about ladders. Tell him about the witch.
You will get a ladder. Get the matches. Talk to the troll. Leave the
bar. Leave the Shades.

---------------------------------------------------------------------
Docks
---------------------------------------------------------------------

Use the knife on the net. Get the hammerhead shark. Leave the docks, and
head to the Unseen University.

---------------------------------------------------------------------
Garden
---------------------------------------------------------------------

Walk over to the hedge maze. Open the inventory, and use the tankard on
the corn. Use the corn on the rooster. Leave the garden. Leave the
Unseen University.

---------------------------------------------------------------------
Shades
---------------------------------------------------------------------

Go to where the three men are, and use the rooster on the can. Enter the
Trolls Head bar. Use the rooster on the vampire. Exit the bar. Walk to
the left-most part of the Shades. Enter the door. Look at the genie
bottle. Walk as far left as you can go in this room. Get the scissors.
Get the petticoat. Use the saw on the dummy. Open the closet. Get the
ironing board. Talk to Mrs. Cake. Talk to her in this order: joker icon,
question icon, thought icon, mouth icon. Yippee, Now we can speak to
her! Talk to her about the genie bottle. Click the joker icon. Talk to
her about ectoplasm. Leave the room. Leave Shades. Enter the Unseen
University.

---------------------------------------------------------------------
High Energy Facility
---------------------------------------------------------------------

Use the brick with the accelerator. Leave the High Energy Facility.

---------------------------------------------------------------------
Garden
---------------------------------------------------------------------

Walk left to the beekeeper's area. Use the chilli on the flowers. Talk
to the beekeeper. Click on the mouth icon, and then stop talking to him.
Give the clickie brochure to the beekeeper. Use the petticoat on
Rincewind. Use the matches on the incense. Use the incense with the
beehives. Get the hives, and you will get some beewax. Use the pot on
the hives. Leave the garden. Leave the Unseen University.

---------------------------------------------------------------------
Shop
---------------------------------------------------------------------

Give the beeswax to the old woman, and she will make you some candles.
Leave the shop.

---------------------------------------------------------------------
Cemetery
---------------------------------------------------------------------

Get the pickaxe. Walk to the right-most part of the cemetery. Use the
ladder on the slab. Get the teeth. Open the luggage. Use the teeth on
the mouse. Use the teeth on the test tube, and you will get the mouse
blood. Close the luggage. Leave the cemetery.

---------------------------------------------------------------------
Shades
---------------------------------------------------------------------

Enter Mrs Cake's shop. Give her the ectoplasm. Open the luggage. Use the
genie bottle on the boots. Close the luggage. Leave the shop. Walk up to
the three men. Use the genie bottle on the vile smell, and you will get
the vile smell. Leave Shades. Enter the Unseen University.

---------------------------------------------------------------------
Garden
---------------------------------------------------------------------

Use the shark on the Bursar. Use the flamingo on the Dean. Use the
wading bird on the librarian. You will get the three sticks - Leave the
garden.

---------------------------------------------------------------------
Dining hall
---------------------------------------------------------------------

Give the mallets to the Archchancellor. Give the test tube to the
Archchancellor. Give the vile smell to the Archchancellor. Give the
glitter dust to the Archchancellor. Give the dribbly candles to the
Archchancellor.

=====================================================================
ACT II
Come Die With Me
=====================================================================

---------------------------------------------------------------------
Garden
---------------------------------------------------------------------

Get the hoops. Leave the garden. Leave the Unseen University.

---------------------------------------------------------------------
Fools' Guild
---------------------------------------------------------------------

Go down the hole. Go right at the junction. Go up the ladder. Use the
pick on the ice. Go down the hole. Go left. Go up the ladder. Leave the
Fools' Guild.

---------------------------------------------------------------------
Shades
---------------------------------------------------------------------

Talk to the dead collector. Click the question icon. Enter the door near
the dead collector. Talk to the mortician. Click on the certificate
icon. Get the mirror. Use the mirror on the bunsen burner. Use the
mirror on the bench. Use the slab. Use the ice on Rincewind. Use the
wooden arm on Rincewind. Talk to the mortician. Leave the room. Use the
certificate on the dead collector. You will automatically leave Ankh-
Morpork, and will arrive at a brand new map screen. Click on the top-
left corner of this new screen.

---------------------------------------------------------------------
XXXX
---------------------------------------------------------------------

Look at the sticks. Talk to Point-Me-Own-Bone Dibbjla, and you will get
one of the sticks. Look at the baskets. Talk to Point-Me-Own-Bone
Dibbjla. Click the basket icon. Leave XXXX.

---------------------------------------------------------------------
Djellibeybi
---------------------------------------------------------------------

Walk over to the camel area. Talk to the salesman. Click the mouth icon.
Click the camel icon. Walk up the wooden path and enter the shop. Get
the poster. Leave the shop. Carry on up the wooden path. Look at the
candy rock. Talk to the rock seller. Click the candy rock icon. Talk to
Uri Djeller. Click the jingle icon. Talk to Uri Djeller. Click the
question icon. Click the fountain of youth icon. Give the hoops to Uri
Djeller. Walk up the street to the stoning area. Get the stake. Leave
Djellibeybi.

---------------------------------------------------------------------
Cartwheel
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Talk to the man. Click the jingle icon.

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Pyramid
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Get the pot. Use the scissors on the bandage. Leave the pyramid.

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Oasis
---------------------------------------------------------------------

Open the luggage. Use the bandages on the wooden arm. Close the luggage.
Use the bandaged wooden arm with the rotten arm.

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Hill
---------------------------------------------------------------------

Talk to Bone Idle. Click the jingle icon. Use the knife on Bone Idle.
Leave the hill.

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Holy Wood
---------------------------------------------------------------------

Enter the castle. Look at the horse suit. Talk to the dwarf. Click on
the horse suit icon. Open the luggage. Double-click the rotten arm.
Close the luggage. Give the ring to the dwarf. Exit the castle. Walk
further to the right. Get the mail box. Get the weight. Walk further to
the right. Get the camera. Talk to the trainer. Click on the imp icon.
Use the stick with the paint. Use the boomerang with the imp. Enter the
room just to the right of the mail box. Rincewind will leave the room.
Enter the room again. Talk to the makeup girl. Leave Holy Wood. Enter
Ankh-Morpork.

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Docks
---------------------------------------------------------------------

Open the luggage. Use the weight with the sticker. Close the luggage.
Use the weight with the hook. Use the weight. Get the snow storms. Leave
the docks.

---------------------------------------------------------------------
Shades
---------------------------------------------------------------------

Enter the room where the dead collector used to be. Talk to Casanunda.
Talk to the witch. Click the elf icon. Leave the room. Leave the Shades.
Enter the Unseen University.

---------------------------------------------------------------------
Garden
---------------------------------------------------------------------

Walk to the far-right of the garden, and go past the hedge maze. Use the
stake on the compost heap. Leave the garden.

---------------------------------------------------------------------
Dining hall
---------------------------------------------------------------------

Use the basket on the food. Talk to the librarian. Click the horse suit
icon. Leave the dining room. Leave the Unseen University. Leave Ankh-
Morpork.

---------------------------------------------------------------------
XXXX
---------------------------------------------------------------------

Open the luggage. Use the saw on the ironing board. Use the glue pot
with the surfboard. Close the luggage. Use the surfboard on the surf.
Open the luggage. Use the imp with the camera. Close the luggage. Use
the camera with the paintings. Leave the cave. Walk to the right, past
the bush. Use the picnic basket on the ant hill. leave XXXX. Enter Ankh-
Morpork. Enter the Unseen University.

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High Energy Facility
---------------------------------------------------------------------

Use the picnic basket with HEX. Use the honey pot with the basket. Open
the luggage. Use the wire with the plans. Close the luggage. Use the
pyramid with HEX. Talk to Skazz. Click the universe icon. Leave the High
Energy Facility. Leave the Unseen University. Leave Ankh-Morpork.

---------------------------------------------------------------------
Cartwheel
---------------------------------------------------------------------

Give the answer to the man. Leave the cartwheel.

---------------------------------------------------------------------
Djellibeybi
---------------------------------------------------------------------

Go to the stoning area. Use the suffrajester with the hole. Get the
rope. Leave Djellibeybi.

---------------------------------------------------------------------
Forest
---------------------------------------------------------------------

Open Rincewind's inventory. Put the money pouch into the luggage. Open
the luggage. Use the librarian with the horse suit. Use the glue with
the hooter. Use the hooter with the horse suit. Put the horse suit in
Rincewind's inventory. Put the camera in Rincewind's inventory. Close
the luggage. Use the stones. Use the unicorn suit with Rincewind. Enter
the castle. Use the camera on the queen. Leave the castle. Put the
unicorn suit in the luggage. Put the camera in the luggage. Leave the
forest.

---------------------------------------------------------------------
Holy Wood
---------------------------------------------------------------------

Enter the room just to the right of the mail box. Give the film of the
elf queen to the makeup girl. Leave the room. Walk past all the imps
until you get to another screen. Use the candy rock on the troll. Look
at the door. Talk to the troll. Click the key icon. Use the key on the
door. Use the rope on the troll. Enter the room. Talk to the woman. Give
the tooth to the woman. Leave the room. Walk up the path. Give the band
to dibbler. Give the babe to dibbler. Give the snow storm to dibbler.
Give the jingle to dibbler. Hmm... we have to find a stunt double. Leave
Holy Wood. Enter Ankh-Morpork. Enter the left part of the Shades.

---------------------------------------------------------------------
Shades
---------------------------------------------------------------------

Use the certificate on the door. Use the closet. Talk to the black
sheep. Click on the stunt icon. Give the sheep film to the black sheep.

---------------------------------------------------------------------
Cinema
---------------------------------------------------------------------

After a long animation scene, you will start playing again. Get the
reel. Put the reel in the device. Use the elf queen film with the
device. Use the reel with the projector.

=====================================================================
ACT III
The Grim Rincewind
=====================================================================

You start off at a new map screen. Go to the house.

---------------------------------------------------------------------
House
---------------------------------------------------------------------

Get the mat, and you will get a key. Enter the door. Go up the stairs,
and take the exit nearest the golf bag. Get the bunny. Get the string.
Leave the room. Go over to the exit opposite the golf bag. Get the
inkwell. Use the cord. Leave this room. go downstairs, and go through
the left door into the kitchen. Get the sugar bowl. Open the pot belly
stove. Get the oily rag. Leave the room. Get the scythe from the
umbrella stand. Enter the right doorway(book room). There are three
books being written in this room, get the middle book. Leave the room.
Enter the kitchen. Rincewind will have a conversation with Albert. Give
the scythe to Albert. Leave the room. Get the curtains. Leave the house.

---------------------------------------------------------------------
Stable
---------------------------------------------------------------------

Get the rope. Use the glue on the saddle. Give the sugar to Binky. Get
the saddle. Use Binky. Exit the stable.

---------------------------------------------------------------------
Garden
---------------------------------------------------------------------

Open the luggage. Double-click the bunny. Use the pyjamas on Rincewind.
Open the luggage. Use the matches with the oily rag. Use the burning rag
with the beehive. Get the beehive. Use the sugar pot with the beehive.
Get the fishing rod. Use the inkwell with the pond. Use the curtain with
the pond. Look at the toy cart. Talk to Susan. Click the toy cart icon.
Give the book to Susan. Walk over to the pit at the far right of the
garden. Open the luggage. Use the honey pot with the fishing rod. Close
the luggage. Use the fishing rod with the dots. Leave the garden.

---------------------------------------------------------------------
House
---------------------------------------------------------------------

Enter the house. Enter the book room. Use the key with the alcove. Open
the luggage. Use the string with the beeswax. Use the matches with the
candle. Put the lit candle in Rincewind's inventory. Enter the alcove.
Use the lit candle with the alcove. Get the tablet. Leave the alcove.
Leave the house. Enter the garden.

---------------------------------------------------------------------
Garden
---------------------------------------------------------------------

Give the tablet to Susan. Use the scythe with the toy cart. Leave the
garden.

---------------------------------------------------------------------
Cornfield
---------------------------------------------------------------------

The cornfield is located around the bottom-right corner of the map. Use
the reaper with the corn. Go to the outside of the house.

---------------------------------------------------------------------
House
---------------------------------------------------------------------

Open the luggage. Use the rope with the boomerang. Use the boomerang
with the chimney. Use the chimney. Use the chimney. Enter the house.
Enter the kitchen. Give the robe to Albert. Rincewind will leave the
kitchen. Enter the kitchen. Give the ant souls to Albert.

=====================================================================
ACT IV
Till Death Us Do Part
=====================================================================

---------------------------------------------------------------------
Bonestock
---------------------------------------------------------------------

Get the cork that is near the hat. Leave Bonestock.

---------------------------------------------------------------------
Djellibeybi
---------------------------------------------------------------------

Wait for a while until the prospector shows up on his camel. Get the
saddle bags, and Rincewind will get a canteen. Use the rotten arm with
the saddle bags. A new location will show up on the map!

---------------------------------------------------------------------
Fountain of Youth
---------------------------------------------------------------------

Use the canteen with the fountain. Use the cork with the fountain. Use
the hour-glass with the sand.

=====================================================================
EPILOGUE
Queen Kong
=====================================================================

Talk to Dibbler. Click on the mouth icon. Click on the bladder icon.
Open the luggage. Use the canteen with the bladders. Look at the raven.
Talk to Granny. Click on the raven icon. Get the broom. Open the
luggage. Put the bladders in Rincewind's inventory. Use the broom on
Rincewind.

=====================================================================

4. Frequently Asked Questions

=====================================================================

=====================================================================
ACT I
The Rite Stuff
=====================================================================

---------------------------------------------------------------------
Q. Where do I collect the dust?

A. Under the Fools' Guild.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I collect the mouse's blood?

A. At the cemetary.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I collect the sticks?

A. In the garden at the Unseen University.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I collect the smell?

A. Near the three old men in the Shades.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I collect the candles?

A. In the shop.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the popcorn?

A. From Dibbler at the Plaza.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the Clickie brochure?

A. From Dibbler at the Plaza.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the beewax?

A. From the beehives in the garden at the Unseen University.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the rooster?

A. In the garden at the Unseen University. The rooster is near the hedge
maze.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the boots?

A. In the garden at the Unseen University.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the mouse?

A. In the Shades, at Gimlet's.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the hooter?

A. The brick is on the floor at the Fools' Guild.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the brick?

A. The brick is on the floor at the Fools' Guild.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the pot?

A. Near the three old men in the Shades.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the saw?

A. Near the three old men in the Shades.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the bellows?

A. In the High Energy Facility at the Unseen University
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the magnet?

A. In the High Energy Facility at the Unseen University
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the test tube?

A. In the High Energy Facility at the Unseen University
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the ectoplasm?

A. In the High Energy Facility at the Unseen University, from the
accelerator.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the flamingo?

A. From the strange shop.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the fish?

A. From the strange shop.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the incense?

A. From the strange shop.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the genie bottle?

A. In Mrs. Cake's shop at the Shades
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the scissors?

A. In Mrs. Cake's shop at the Shades
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the petticoat?

A. In Mrs. Cake's shop at the Shades
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the ironing board?

A. In Mrs. Cake's shop at the Shades
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the hammerhead shark?

A. At the Docks.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the wading bird?

A. At the Docks.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the mouse burger?

A. At Gimlet's in the Shades.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the chilli?

A. At Gimlet's in the Shades. The chilli is on the table.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the knife?

A. In the morgue at the Shades.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the tankard?

A. In the Troll's Head bar at the Shades.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the ladder?

A. In the Troll's Head bar at the Shades. You get the ladder from
Casanunda.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the matches?

A. In the Troll's Head bar at the Shades.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the pickaxe?

A. At the cemetary.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the teeth?

A. At the cemetary.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the dust?

A. Give it to the Archchancellor.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the mouse's blood?

A. Give it to the Archchancellor.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the sticks?

A. Give it to the Archchancellor.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the smell?

A. Give it to the Archchancellor.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the candles?

A. Give it to the Archchancellor.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the beewax?

A. Give the pot of beewax to the old woman in the shop, so that she can
make you some candles.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the tankard?

A. Use it on the popcorn. This will give you an item that will help you
capture the rooster near the hedge maze in the garden at the Unseen
University.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the popcorn?

A. Use it on the tankard. This will give you an item that will help you
capture the rooster near the hedge maze in the garden at the Unseen
University.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the chilli?

A. Use it on the flowers in the garden at the Unseen University.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the Clickie brochure?

A. Give it to the beekeeper in the garden at the Unseen Universiy.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the rooster?

A. Use it on the vampire in the Troll's Head bar at the Shades.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the boots?

A. Use the boots in the genie bottle, which will help you to capture the
vile smell.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the mouse?

A. Use the vampire teeth on the mouse.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the brick?

A. Talk to the fool at the Fools' Guild, and click the question icon.
Then use the brick on the fool.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the brick with the fool in it?

A. Use it on the accelerator in the High Energy Facility at the Unseen
University.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the pot?

A. Use it to collect beewax from the beehives in the garden at the
Unseen University.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the saw?

A. Use it on the dummy in Mrs. Cake's shop at the Shades.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the bellows?

A. Use the bellows on the grate under the Fools' Guild. ----------------
-----------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the magnet?

A. Use the magnet on the boots that the Imp is wearing in the garden at
the Unseen University. -------------------------------------------------
--------------------

---------------------------------------------------------------------
Q. What should I do with the test tube?

A. Once you've used the vampire teeth on the mouse, use the teeth on the
test tube.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the ectoplasm?

A. Give it to Mrs. Cake.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the flamingo?

A. Use the flamingo on the Dean in the garden at the Unseen University.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the hammerhead shark?

A. Use the shark on the Bursar in the garden at the Unseen University.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the wading bird?

A. Use the bird on the librarian in the garden at the Unseen University.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the fish?

A. Use the fish with the water at the Docks.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the incense?

A. In the garden at the Unseen University, use the matches on the
incense, and then use the incense with the beehives.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the genie bottle?

A. Use the genie bottle with the boots, which will help you to capture
the vile smell.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the petticoat?

A. Use the petticoat as protection against the bees in the garden at the
Unseen University.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the knife?

A. Use the knife on the net at the Docks.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the ladder?

A. Use it on the vampire's slab in the cemetery.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the matches?

A. Use the matches to light the incense near the beehives in the garden
at the Unseen University.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the teeth?

A. Use the teeth on the mouse.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What do I have to order at Gimlet's?

A. Order the mouse burger.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What do I have to do to get Gimlet to order me a mouse burger? No
matter what I do, Gimlet will not give me the mouse burger.

A. Sit down at the table, and then order the mouse burger.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What conversation do I need to have with Gimlet to order a mouse
burger?

A. Click the mouth icon, and then click the mouse burger icon.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the rooster when it is sober?

A. Take the rooster into the Troll's Head bar, and use it on the
vampire.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do when the vampire has gone?

A. Go to the cemetery, and enter the right most part of the cemetery.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What do I need to do to get the teeth near the vampire's coffin?

A. Use the ladder on the slab.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I get in the far left of Mrs. Cake's shop?

A. Get the scissors.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the wooden dummy in the far left of Mrs. Cake's
shop?

A. Use the saw on the arm of the wooden dummy.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the closet in the far left on Mrs. Cake's shop?

A. Open the closet and get the ironing board.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do in Mrs. Cake's shop before I speak to her?

A. Look at the green genie bottle.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I say to Mrs. Cake so she speaks to me?

A. Talk to Mrs. Cake in this order: Joker icon, Question icon, Thought
icon, Mouth icon.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I say to Mrs. Cake when she allows the conversation to
begin?

A. Talk to Mrs. Cake about the genie bottle. Click the joker icon. Talk
to her about ectoplasm.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the accelerator at the High Energy Facility?

A. Throw the brick with the fool in it at the accelerator.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the flowers at the garden in the area where the
beekeeper is standing?

A. Use the chilli on the flowers.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I say to the beekeeper at the garden?

A. Talk to the beekeeper, and then click on the mouth icon.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I give to the beekeeper at the garden?

A. After speaking to beekeeper, give him the clickie brochure.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I wear as protection against the bees at the garden?

A. Wear the petticoat.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do at the garden while the bees have left the beehive?

A. Quickly get some beewax from the beehive.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the beehive at the garden before I leave?

A. Fill the pot with beewax.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I get the glitter dust?

A. Go down the hole in the Fools' guild, and walk around until you find
a grate. Use the bellows on the grate to get the glitter dust.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I get the blood?

A. In the cemetery, use the vampire teeth on the mouse, and then use the
teeth with the test tube.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I get the sticks?

A. In the garden at the Unseen University, use the shark on the Bursar,
use the flamingo on the Dean and use the wading bird on the librarian.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I get the vile smell?

A. In the Shades, near the three men, use the genie bottle with the
boots in it on the vile smell.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I get the candles?

A. In the strange shop, give the pot of beewax to the old woman.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I get the bird at the docks?

A. Use the fish that you got from the strange shop, with the water.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I get the popcorn at the Plaza?

A. Talk to the Dibbler, and ask him about the popcorn.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I get the clickie brochure at the Plaza?

A. Talk to the Dibbler, and click on the joker icon.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I capture the rooster on the hedge maze at the garden?

A. Use the tankard on the corn. And then use the corn on the rooster.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I pull the Imp's boots off at the garden?

A. Use the magnet.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I get the fool into the brick at the Fools' Guild?

A. Talk to the fool, click on the question mark icon, and then use the
brick on the fool.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I talk about the candles with the old woman in the strange
shop?

A. Look at the candles first, and then talk to the woman.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I get Casanunda to leave the Trolls' Head bar?

A. Click the question mark icon. Talk to him about ladders. Talk to him
about the witch.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I release the hammerhead shark from the net at the docks?

A. Use the knife on the net.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I make the rooster sober?

A. Take the rooster to the Shades and use it on the coffee can near the
three men.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I get the ectoplasm?

A. Throw the brick with the fool in it at the accelerator.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I get the genie bottle in Mrs. Cake's shop at the Shades?

A. You need to give Mrs. Cake the ectoplasm. You can get the ectoplasm
by throwing the brick with the fool in it at the accelerator.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I make the bees leave the beehive?

A. Use the matches on the incense, and then use the incense with the
beehive.
---------------------------------------------------------------------

=====================================================================
ACT II
Come Die With Me
=====================================================================

---------------------------------------------------------------------
Q. Where do I get the snow storms?

A. At the Docks.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the babe?

A. At Holy Wood.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the band?

A. At the Hill.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the jingle?

A. At the cartwheel.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the hoops?

A. In the garden at the Unseen University.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the suffrajester?

A. In the garden at the Unseen University.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the ice?

A. Under the Fools' Guild.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the mirror?

A. In the morgue at the Shades.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the boomerang?

A. At XXXX.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the basket?

A. At XXXX.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the poster?

A. In the shop at Djellibeybi.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the candy rock?

A. At Djellibeybi.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the stake?

A. At the stoning area at Djellibeybi.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the glue pot?

A. In the pyramid.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the bandage?

A. In the pyramid.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the bandaged wooden arm?

A. At the Oasis.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the ring?

A. At the Oasis.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the horse suit?

A. In the castle at Holy Wood.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the sticker off of the mailbox?

A. At Holy Wood.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the heavy weight?

A. At Holy Wood.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the camera?

A. At Holy Wood.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the Imp?

A. At Holy Wood.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the tooth from the troll?

A. At Holy Wood.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the key?

A. At Holy Wood.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the librarian?

A. In the main hall at the Unseen University.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the ants?

A. At XXXX.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the reel?

A. In the cinema at the Plaza.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the pickaxe?

A. Use it on the ice under the Fools' Guild.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the mirror?

A. In the morgue at the Shades, use the mirror on the bunsen burner, and
then use the mirror on the bench.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the ice?

A. In the morgue at the Shades, use the slab, and then use the ice on
Rincewind.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the wooden arm?

A. In the morgue at the Shades, use the slab, use the wooden arm on
Rincewind.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the snow storms?

A. Give the snow storms to Dibbler when he is in Holy Wood near the end
of Act II.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the babe?

A. Give the babe to Dibbler when he is in Holy Wood near the end of Act
II.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the band?

A. Give the band to Dibbler when he is in Holy Wood near the end of Act
II.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the jingle?

A. Give the jingle to Dibbler when he is in Holy Wood near the end of
Act II.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the hoops?

A. Give them to Uri Djeller in Djellibeybi, and he will turn the hoops
into wire.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the stick?

A. Use the stick with the paint in Holy Wood, and the stick will turn
into a boomerang.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the boomerang?

A. Use the boomerang with the imp in Holy Wood.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the basket?

A. Fill the basket with food from the Dining Room at the Unseen
University. Then take the basket to XXXX and use it on the ants.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the candy rock?

A. Use the candy rock on the troll in Holy Wood.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the stake?

A. Use the stake on the compost heap in the garden at the Unseen
University.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the suffrajester?

A. Use the suffrajester with the hole at the stoning area in
Djellibeybi.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the saw?

A. Use it on the ironing board to get a surfboard.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the ironing board?

A. Use it on the saw to get a surfboard.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the glue pot?

A. Use the glue pot on the surfboard.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the glue?

A. Use it on the hooter.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the scissors?

A. Use them on the bandage in the pyramid.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the bandage?

A. Use the bandages on the wooden arm.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the bandaged wooden arm?

A. Swap the bandaged wooden arm for the rotten arm at the Oasis.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the rotten arm?

A. Double-click the rotten arm to get a ring.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the ring?

A. Give the ring to the dwarf at Holy Wood.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the horse suit?

A. Use the horse suit to get into the castle at the Forest.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the heavy weight?

A. Take the weight to the docks and attach it to the hook.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the sticker off of the mailbox?

A. Use the sticker on the heavy weight.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the key from the troll?

A. Use the key on the door next to the troll in Holy Wood.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the tooth from the troll?

A. Give the tooth to the woman in Holy Wood.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the imp?

A. Use the imp in the camera.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the camera?

A. Use the camera with the paintings in the cave over the surf from
XXXX.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the camera?

A. Use the camera to take pictures of the elf queen in the castle at the
Forest.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the pictures of the sheep?

A. Give the sheep film to the black sheep in the closet through the door
at the far left of the Shades.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the hooter?

A. Put glue on it, and then use it on the unicorn suit.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the librarian?

A. Use the librarian with the horse suit.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the ants in the basket?

A. Use them on HEX in the High Energy Facility at the Unseen University.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the honey pot?

A. Use it on the basket in the High Energy Facility at the Unseen
University.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the plans?

A. Use them on the wire to create a pyramid.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the wire?

A. Use it on the plans to create a pyramid.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the pictures of the elf queen?

A. Use the elf queen film with the device.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the reel?

A. Put the reel in the device at the cinema, and then use the reel with
the projector.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I talk to Uri Djeller about?

A. Talk to him about the Jingle. Talk to him again. Click the question,
and finally talk to him about the Fountain of Youth.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I give to the man at the cartwheel?

A. Give the man the answer that you got from the machine in the High
Energy Facility at the Unseen University.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do to enter the castle in the Forest?

A. Open the luggage, and use the librarian with the horse suit. Use the
glue with the hooter, and then use the hooter with the horse suit. Put
the horse suit in Rincewind's inventory. Put the camera in Rincewind's
inventory. Close the luggage, and use the stones. Use the unicorn suit
with Rincewind. Enter the castle.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do in the castle in the Forest?

A. Use the camera on the queen. Leave the castle. Put the unicorn suit
in the luggage. Put the camera in the luggage. Leave the forest.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I give to the Dibbler?

A. Give the band, the babe, the snow storms and the jingle to Dibbler.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do to find a stunt double?

A. Make sure you have given the band, the babe, the snow storms and the
jingle to Dibbler. Then Enter the door at the far left of the Shades by
showing the certificate. Use the closet, and talk to the black sheep.
Click on the stunt icon, and give the sheep film to the black sheep.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do in the cinema at the Plaza?

A. Get the reel and put the reel in the device. Use the elf queen film
with the device. Use the reel with the projector.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I enter the door at the far left of the Shades?

A. Use the certificate on it.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I convice the mortician to give me a certificate?

A. Use the mirror on the bunsen burner. Use the mirror on the bench. Use
the slab. Use the ice on Rincewind. Use the wooden arm on Rincewind.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I get to XXXX?

A. After leaving Ankh-Morpork, click in the top left hand corner of the
map.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I cross the surf in XXXX?

A. Use the saw on the ironing board. Use the glue pot with the
surfboard. Close the luggage. Use the surfboard on the surf. Open the
luggage.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I make the hoops from the garden straight.

A. Give them to Uri Djeller who is at Djellibeybi.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I get the suffrajester?

A. Use the stake from Djellibeybi on the compost heap in the garden at
the Unseen University.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I get the bandage from the pyramid?

A. Use the scissors on the bandage.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I get the rotten arm off of the vultures at the Oasis?

A. Use the bandages from the pyramid on the wooden arm, and then use the
bandaged wooden arm with the rotten arm.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I get the band from the Hill?

A. Use the knife.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I get the ring from the rotten arm?

A. Open the luggage, and then double click the rotten arm.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I get the Imp from Holy Wood?

A. Use the stick from XXX with the paint. Use the stick with the Imp.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I get the Forest to appear on the world map?

A. Go to the Morgue in the Shades at Ankh-Morpork, and talk to
Casanunda. Talk to the witch, and ask her about Elves.
---------------------------------------------------------------------

=====================================================================
ACT III
The Grim Rincewind
=====================================================================

---------------------------------------------------------------------
Q. Where do I get the house key?

A. Under the mat outside the house.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the bunny?

A. In the house, in the room to the left at the top of the stairs.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the string?

A. In the house, in the room to the left at the top of the stairs.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the inkwell?

A. In the house, in the room to the right at the top of the stairs
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the sugar bowl?

A. In the kitchen of the house.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the oily rag?

A. In the stove in the kitchen of the house.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the scythe?

A. From the umbrella stand in the main hall of the house.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the book?

A. In the house, in the room to the right of the main hall.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the curtains?

A. From the main hall of the house.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the rope?

A. From the stable.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the saddle?

A. From the stable.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the pyjamas?

A. You should have got the bunny from the house in the luggage. Open
luggage, and then double click the bunny to get the pyjamas.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the beewax?

A. From the beehives in the garden.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the fishing rod?

A. From the gnome in the garden.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the ant souls?

A. From the pit in the garden.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the tablet?

A. From the alcove in the book room of the house.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the house key?

A. Use it to unlock the front door of the house.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the bunny?

A. Double-click the bunny to get some pyjamas.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the beewax?

A. Use the beewax with the string.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the string?

A. Use the string with the beewax.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the inkwell?

A. Use the inkwell with the pond in the garden.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the glue?

A. Use it on the saddle in the Stable.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the sugar bowl?

A. Use it on Binky in the Stable.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the oily rag?

A. Use the matches with the oily rag.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the matches?

A. Use the oily rag with the matches.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the candle in the book room?

A. Use the candle on the matches outside of the alcove in the book room.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the matches?

A. Use the matches on the candle outside of the alcove in the book room.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the lit candle in the book room?

A. Put the candle in Rincewind's inventory, and then enter the alcove.
Use the lit candle with the alcove.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the pyjamas?

A. Use them on Rincewind near the beehives in the garden.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the burning rag?

A. Use it on the beehive.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the sugar pot?

A. Use the sugar pot on the beehive, and then use the pot on the fishing
rod.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the tablet?

A. Give the tablet to Susan.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the scythe?

A. Use the scythe with the toy cart to create a reaper.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the toy cart?

A. Use the toy cart with the scythe to create a reaper.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the reaper?

A. Use the reaper with the corn.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the book?

A. Give the book to Susan in the garden.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the curtains?

A. After using the inkwell on the pond in the garden, use the curtains
in the pond.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the rope?

A. Use the rope with the boomerang.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the boomerang with the rope attached to it?

A. Use the boomerang with the chimney.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the fishing rod?

A. Make sure that the sugar pot has the honey in it and is attached to
the fishing rod, and then use the fishing rod with the dots in the pond
in the garden.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the ant souls?

A. Give the ant souls to Albert.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do to get onto the roof of the house?

A. Use the rope with the boomerang, and then use the boomerang with the
chimney.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the chimney on the roof of the house?

A. Use the chimney twice.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I make Albert leave the kitchen?

A. Pull the cord in the room to the right of the golf bag, at the top of
stairs in the house.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I sit on Binky in the Stable without falling off?

A. Use the glue on the saddle, and give the sugar to Binky. Get the
saddle, and then Use Binky.
---------------------------------------------------------------------

=====================================================================
ACT IV
Till Death Us Do Part
=====================================================================

---------------------------------------------------------------------
Q. Where do I get the cork?

A. In Bonestock. The cork is near the hat.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the canteen?

A. From the prospector's camel at Djellibeybi.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the rotten arm?

A. Use the rotten arm with the saddle bags at Djellibeybi.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the canteen?

A. Use the canteen with the fountain at the Fountain of Youth.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the cork?

A. Use the cork with the fountain at the Fountain of Youth.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the hourglass?

A. Use the hourglass with the sand at the Fountain of Youth.
---------------------------------------------------------------------

=====================================================================
EPILOGUE
Queen Kong
=====================================================================

---------------------------------------------------------------------
Q. Where do I get the bladders?

A. From Dibbler.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Where do I get the broom?

A. From Granny.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the bladders?

A. Put the bladders in Rincewind's inventory.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the canteen?

A. Use the canteen with the bladders.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. What should I do with the broom?

A. Use the broom on Rincewind.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I get the bladders from Dibbler?

A. Talk to Dibbler. Click on the mouth icon, and then click on the
bladder icon.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. How do I get the broom from the witch?

A. Talk to Granny, and click on the raven icon.
---------------------------------------------------------------------

=====================================================================

5. Special Thanks

=====================================================================

Al Amaloo - For posting this FAQ at www.vgstrategies.about.com

CJayC - For posting this FAQ at www.gamefaqs.com

Keith Irwin - For helping me correct a mistake in the guide.

=====================================================================

6. Conclusion

=====================================================================

If you have any questions, comments, easter eggs, bugs, glitches,
cheats, tips or anything on Discworld 2, please e-mail me at
tom@flipmode.com so I can put them in the next version of this FAQ,
thanks.

=====================================================================

7. Copyright Information

=====================================================================

This Discworld 2 FAQ, copyright 2000 by Tom Hayes

I've put this section here, just in case you're wondering about the
copyright of this FAQ. People have asked me most of these questions, so
I'll include it in an FAQ format. Please read all of the questions and
answers shown below.

---------------------------------------------------------------------
Q. Can I please post this FAQ on my site?

A. Yes, as long as you ask my permission by e-mail first, feel free to
post it on your site.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. If I post your FAQ on my site, but don't get your permission first,
what does that mean? Is it illegal?

A. Yes, it is illegal. Your site could be shut down, and legal action
could and most likely would be taken about it. As soon as an FAQ goes on
a site such as www.gamefaqs.com and many other FAQ sites, it is
immediatly protected by copyright law.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Can I print your FAQ?

A. Feel free, but ONLY use it for your own private and personal use. You
may print either a part, or even the whole thing. But don't print more
than one copy, and only use it for your own personal use.
---------------------------------------------------------------------

---------------------------------------------------------------------
Q. Can I print this FAQ and distribute it to others?

A. No. This FAQ may not be distributed in ANY form without the
permission of the author, Tom Hayes (tom@flipmode.com).
---------------------------------------------------------------------

I am in no way affiliated with the makers of Discworld 2.

Thanks for reading!



 
Comments:
Je reactie is bewaard !!!
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