Demon's Crest

Demon's Crest

17.10.2013 06:52:30
~B
Demon's Crest Mini-FAQ
v1.01, 8/21/95

Co-written by Jeff and J.J. Bogumil
Maintained by Jeff Bogumil

COPYRIGHT: This FAQ is Copyright (C) 1995 Jeff and Johnathan
Bogumil.

DISCLAIMER: This FAQ is not endorsed by Capcom U.S.A., Nintendo
of America, or affiliates. The information contained within this
document is provided without guarantee. All copyrights and
trademarks are recognized.

You can find this FAQ at Andy Eddy's FTP site: ftp.netcom.com,
pub/vi/vidgames/faqs, filename demncrst.txt, or via e-mail
request, nc500140@nccvax.wvnet.edu.

UPDATED
-------
I've had some e-mail asking how to beat the Skull Headbutt game,
required for a life extension (difficulty level 3). Hence, a new
question added...

INTRODUCTION
------------
Demon's Crest, a semi-sequel to the popular Gargoyle's Quest series
found on the Game Boy and NES, isn't necessarily a HARD game, but
when it comes to finding all the items needed to see the "true
ending", it can be a major bear. There are no less than 40 of these
said items, so we've whipped up a small FAQ which gives the location
of all of 'em (though we're rather vague in most cases -- wouldn't
want to take ALL the fun out of the game). :-) Enjoy.

And for those who'd rather cheat, and jump straight to the end:

QFFF
KNRR
DDLR
XGTQ

CONTENTS
--------
1) Where are all of the urns (potion bottles)?
2) Where are all the vellums (spell scrolls)?
3) Where are all the talismans?
4) Where are all the life extensions?
5) Where are all the Crest of Fire pieces?
6) Where is the Crest of Earth?
7) Where is the Crest of Air?
8) Where is the Crest of Water?
9) Where is the Crest of Time?
10) Where is the Crest of Heaven?
11) How do I defeat Phalanx?
12) How do I defeat the Dark Demon?
13) I have a cheat code from a game magazine, but I can't get
past level 4? What's wrong?
14) How do I beat the difficulty level 3 Skull Headbutt game?

1) WHERE ARE ALL THE URNS (POTION BOTTLES)?
--------------------------------------------

The first is in Level 1 -- you'll find it in a canyon-ish pit;
drop down the left side to find a small cubby hole containing the
urn.

The second is in Level 2 -- when you make it to the bridge area,
you'll need to drop into the water by the second bridge (this is
easiest with the Tidal Gargoyle, but is possible with other forms
-- be sure to have your life meter filled and a couple urns filled,
as you'll be damaged while underwater). It's at the right end of the
bridge.

In Level 3, the urn is in plane sight, but you'll need the Aerial
Gargoyle form in order to obtain it.

Level 4 -- you'll find a vertical corridor with bustable blocks
lining the left wall. There'll also be a some of the same blocks
on the right wall -- bust them out to find the urn.

At the beginning of Level 6, fly straight up with the Aerial Gargoyle.

2) WHERE ARE ALL THE VELLUMS (SCROLL PAGES)?
---------------------------------------------

In Level 1, bust the 4th statue you find with a headbutt.

In Level 2, the Lamp section, use the buster to bust blocks near
the end of the level, revealing a hidden door. Inside, you'll
find a vellum.

Level 3 -- fly along the ceiling as the Aerial Gargoyle. You'll
find a bustable wall, leading to a vellum.

In Level 4, just before the boss area, you'll see a whirlwind at
the bottom of the screen. Drop in, exit the tower, and ride the
air currents to the top. You'll find a vellum under the bridge.

In Level 6, a vellum is hidden in a pile of skulls. Use the
Ground Gargoyle to recover it.

3) WHERE ARE ALL THE TALISMANS?
--------------------------------

Armor -- In the darkened area of Level 6, you'll find a statue in
the upper right section of the level. Bust it for the Armor
talisman.

Fang -- In Level 7 (Phalanx's Palace), you'll find an area where
you need the Aerial Gargoyle to fly over some spike towers. On
the ground (one of the few spikeless spots you'll find), you'll
fall through to a hidden chamber, containing the Fang talisman.

Crown -- Level 4, outside of the tower: drop down to the
bottom-most door on the left. Bust the 1st statue on the left
for the Crown talisman.

Skull -- In level 3, you'll find a section of a wall which can
be broken thru with the Buster. This leads to the Skull
talisman.

Hand -- In level 2, at the end of the bridged water area. Drop
into the water and you'll find a walkthru area of the wall to
your right. (It helps to have the Tidal Gargoyle form, but is
possible with other forms and lots of life.)

4) WHERE ARE ALL THE LIFE EXTENSIONS?
--------------------------------------

There are 20 total. You begin the game with 4. Here are the
locations of the remaining 16:

1. Defeat Somulo (the dragon) at the beginning of the game.
2. Defeat Hippogriff (winged gargoyle) in level 1.
3. Defeat Scula (the two-bodied creature) in level 3.
4. There's a wall in level 1, with spiders crawling about. Use
your Buster to destroy the bustable blocks that make up a section
of the wall.
5. Use the Ground Gargoyle in level 2, in the graveyard section.
You'll need to destroy a pile of skulls.
6. In level 2's torch-lite section, you'll need to use the
Buster to reach a life extension, in the lower left area of the
level.
7. In level 5, the underwater area. You'll have to use the
Tidal Gargoyle and proceed through the passage. When you reach a
fork, take the top branch.
8. When you reach the Crawler's fortress in level 5, destroy the
3rd statue you see with the Ground Gargoyle.
9. You need to win the difficulty level 3 Skull Headbutt game,
which you can find hidden in a pond, somewhere in the north-east
quadrant of the world map. (This one's a toughie...)
10. After you've defeated the Flame Lord of level 3, return to
the area, where you'll see a life extension made visible
after the forest has burned.
11. After defeating the Crawler of level 5, return to his
fortress and use the Aerial Gargoyle to reach his lair. Bust
the statue for a life extension.
12. In Phalanx's Palace (level 7), headbutt the bell in the first
bell tower.
13. Defeat Holothurion (the giant snail) in level 5.
14. In level 6, you'll find a door in the sky, near the end of
the first section. Enter it, battle your way 'till you reach two
doors; enter the one of the left.
15. In level 3, headbutt the door you find in the jungle area.
You'll enter a tide-flooding water area. Fight your way thru
(easiest with the Tidal Gargoyle, but possible with flying
forms and lots of life), until you reach some bustable blocks.
Bust 'em to find a door, leading to a life extension.
16. Defeat Belth (sword wielding skeleton) in level 2.


5) WHERE ARE ALL THE CREST OF FIRE PIECES?
-------------------------------------------

Fire -- you start the game with it...

Buster -- Beat Ovnunu (the giant eyeball) in level 2. You'll
need to use the Ground Gargoyle to move a pedistial in the
bridged water area, which will reveal a door. This leads to
Ovnunu.

Tornado -- Defeat Flame Lord (the skull flame) in level 3.

Claw -- Defeat Flier (the flying dragonfly creature) in level 4.

Demon Fire -- Defeat Grewon (the wolf) in level 6.

6) WHERE IS THE CREST OF EARTH?
--------------------------------

You need to defeat Arma (the laughing Gargoyle) in Level 1.

7) WHERE IS THE CREST OF AIR?
------------------------------

You need to defeat Arma in Level 4.

8) WHERE IS THE CREST OF WATER?
--------------------------------

You need to defeat Crawler (the slug creature) in Level 5.

9) WHERE IS THE CREST OF TIME?
-------------------------------

You need to defeat Arma (for the last time) in Level 6.

10) WHERE IS THE CREST OF HEAVEN?
---------------------------------

You'll have to defeat Phalanx, while having ALL the other items in
your possession. If you defeat him without all the items, you
won't get the crest, and the game will end prematurely. If you
do have the items, you'll be given a password after the ending
sequence. Punch this in, and you'll see that you have the Crest
of Heaven.

11) HOW DO I DEFEAT PHALANX?
----------------------------

When you reach Phalanx -- and have all the items (with the
exception of the Heaven Crest) -- you'll have to fight him three
times -- the first and second battles are easy, and shouldn't be
much of a problem, with maybe an urn of Ginseng for help. His
third form, on the other hand, is VERY difficult, with
constant cheap hits, and a floor covered with lava.

With the Legendary Gargoyle form, and the Armor talisman equipped,
you need to stay in the air, while dodging his black lightning
attack, dark orblettes, and mouth laser. Easier said than done,
as his only weak spot is his face, and he only uncovers it when
he's preparing to fire a laser blast.

I pretty much use the following strategy -- stay even with his
head and take some shots whenever they're available. This means
you'll be tagged by his laser nearly every time, but should be
able to stop those friggin dark orblettes each time he releases
them. The black lightning, on the other hand, will prove to be
most difficult to avoid, as he likes to lock onto your position
before firing. Use the floating platforms as catch-falls only;
riding them will run you right into Phalanx's body, for some
major damage. As soon as you land or latch onto a platform, jump
and hover back into position as soon as possible.

Have your urns filled with Ginseng -- all five of 'em. If you've
done well against Phalanx's other forms, you should still have 5
full -- it's possible.

12) HOW DO I DEFEAT THE DARK DEMON?
-----------------------------------

He's difficult -- very difficult, but easier than Phalanx's last
form, IF you know the trick in defeating him.

The best advice would be to go in with the Ultimate Gargoyle form,
with the Armor talisman equipped. This configuration will result
in the least amount of damage possible when you take a hit (and
you WILL be hit -- many times over). Spells won't affect this
boss, so spend your money on Ginseng potions -- fill up all 5 urns
with the stuff.

The Dark Demon has two forms -- the floating Skeleton chariot and
the stationary Dark Angel. Whenever the demon is in his
Skeleton form, steer clear. Try to avoid being hit with his
constant onslaught of sickles, while shooting those irritating
dark orbletts out of the air, while avoiding his crush attack,
WHILE keeping an eye out for his deadly lava waterfall. If he
does pull the lava stunt (he'll absorb energy beforehand), try
and stay under him -- it's the only safe area during the flood.
I don't THINK you have to hit Dark Demon in this form (you'll
have to hit the upper section of the boss; he'll flash with a
hit) to make him change into the Dark Angel form, but it probably
does cause overall damage. My advice -- don't try and attack,
but instead spend your time trying to stay alive. :-)

When Dark Demon takes his Dark Angel form, you should attack as
quickly and relentlessly as possible, WITHOUT the Armor talisman.
Instead, equip the Fang talisman as soon as the boss takes this
stationary form, then jump and latch onto the LEFT wall in front
of the Dark Angel. Adjust your position until you're evened up
with his head/chest area, and then start throwing flame breath as
QUICKLY as possible. Without the Armor talesman, you'll take more
damage when hit, but with the Fang talsman equipped, you'll DO
more damage with your flame breath. While firing, push back
towards the wall with the control pad. This way, when you take a
hit, you'll quickly re-attach yourself to the wall, hardly losing
any positioning.

The Dark Angel, along with his sickle and boulder attacks, will
throw out large, black spheres of energy to the walls and floor,
changing the hit section to spikes. This is rather unfortunate,
as it makes it difficult to walk on the floor, or latch to the
walls. :-) BUT, the area you're latched to -- the wall area even
with the boss' head and chest, will be one of the last to be sphered.
You need to defeat the boss before he does so, else you probably
won't survive. :-)

Bad news is, the Dark Demon likes to switch back and forth
between his Skeleton and Dark Angel forms. Be sure to re-equip
the Armor talisman when he changes back to his roaming Skeleton
self.

Of course, always have a Ginseng-filled urn on hand at all times,
and be sure to watch your life meter so you'll know when to use
it.

These strategies, some practice, plus a little luck, will allow
you to defeat the FINAL boss of the game.

13) I HAVE A CHEAT CODE FROM A GAME MAGAZINE, BUT I CAN'T GET
PAST LEVEL 4? WHAT'S WRONG?
-------------------------------------------------------------

Nintendo Power and Electronic Gaming Monthly (possibly other mags
as well) have printed what they call the "Boss Fight Code", which
supposedly allows you to fight your way thru the game without ANY
minor enemies, only the boss characters.

What the magazines fail to tell you is -- the game stops
progressing with level 4. Even if you have all the needed items
up to that point, levels 5 & 6 will not appear. Phalanx's Palace
(level 7) DOES, however -- your only alternative is to beat Phalanx
(rather easily), which ends the game.

The code is nice if you're just beginning the game and wish to
explore a bit, but otherwise, don't use it, as you won't be able
to find all the items, meaning you won't be able to complete the
game with the "best" ending.

Here's the code:

RBNL
XHGB
VGBB
LYLD

14) HOW DO I BEAT THE DIFFICULTY LEVEL 3 SKULL HEADBUTT GAME?
-------------------------------------------------------------
In order to obtain ALL the life extensions, you need to defeat
this difficult game. It's not easy, and there's no easy way to go
about it, but here are some tips:

--- In level 2, practice using your headbutt on the windows of
the old house. With the Crown talisman equipped, this is
also a good place to rack up some gold.

--- Equip the Crown talisman when playing the game. This will
increase the amount of gold you'll recieve in defeating enemies
(in this case, the pop-up skulls), which may help you recoup
your losses (i.e. the fee to play the game).

--- If you KNOW you're not going to headbutt enough skulls in the
time allowed, don't ignore the random gold pieces as much as you
usually would -- if you're going to lose, you might as well earn
a little money to help with the next game.

--- You need to bust 25 skulls in the time allowed, in order to
win.

[END OF FILE]

 
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