V-Rally 3

V-Rally 3

15.10.2013 21:49:15
Extra Challenges Guide
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V V R R A A L L Y Y 3 3
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V V R R A A L L Y 3 3
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V-RALLY 3: EXTRA CHALLENGES GUIDE

by
Jamie Stafford/Wolf Feather
FEATHER7@IX.NETCOM.COM







Initial Version Completed: February 2, 2003
Version 1.0 Completed: February 2, 2003

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CONTENTS
Spacing and Length
Permissions
Introduction
Challenge Mode (General)
Extra Challenges




Contact Information

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SPACING AND LENGTH
For optimum readability, this driving guide should be viewed/printed using a monowidth font, such as Courier. Check for font setting by making sure the numbers and letters below line up:

1234567890123456789012345678901234567890123456789012
ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz

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PERMISSIONS
Permission is hereby granted for a user to download and/or print out a copy of this driving guide for personal use. However, due to the extreme length, printing this driving guide may not be such a good idea.

This driving guide may only be posted on: FeatherGuides, GameFAQs.com, f1gamers.com, Games Domain, PSXCodez.com, Cheatcc.com, gamesover.com, Absolute-PlayStation.com, RedCoupe, InsidePS2Games.com, CheatPlanet.com, The Cheat Empire, a2zweblinks.com, Gameguru, cheatingplanet.com, GameReactors.com, RobsGaming.com, neoseeker.com, CheatHeaven, IGN, ps2fantasy.com, and vgstrategies.com. Please contact me for permission to post elsewhere on the Internet.

Should anyone wish to translate this driving guide into other languages, please contact me for permission(s) and provide me with a copy when complete.

Remember: Plagiarism in ANY form is NOT tolerated!!!!!

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INTRODUCTION
This guide is designed to provide information on the Extra Challenges feature of Challenge Mode in V-Rally 3; this is located to the far-right of the Challenge Mode main menu screen. This information has been specifically made available in a separate guide from my V-Rally 3: Game Guide so that those who do not wish to view its details in the Game Guide will not see it.

Please note that some of the information in this guide comes from my V-Rally 3: Game Guide.

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CHALLENGE MODE (GENERAL)
Here, the player must complete various challenges. Challenge Mode sets the player on three or more stages, which must all be completed within a specified time limit. The stages are not necessarily from the same rally, meaning that the player will likely be presented with vastly different terrain types.

First, the player must select a driver; at least one driver must be available in order to play V-Rally 3. Then the player can select a challenge from among those presented (by using the left and right buttons on the D-pad), and view the car used for the challenge.

Next, the player is shown the times to beat for the
challenge. The player can also customize the car's tuning;
see the Tuning section below for details. Then, the player heads to the first stage.

Following the first stage, the player is shown the
performance (time) and given the opportunity to view a
replay, and then is allowed to prepare in the same manner for the second stage; this repeats for all the stages. Upon the completion of the final stage of a challenge, the player may be shown a trophy presentation and given the name of the next challenge.

Please note that some challenges must be completed with a specific vehicle, whereas other challenges will allow the player to choose from a small selection of vehicles. Also, once a challenge has been successfully passed, the next challenge in the series will become available, and all previous challenges can also be selected.

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EXTRA CHALLENGES
Challenge Mode comprises several vehicle-specific challenges, then a pair of tire-manufacturer challenges (in which the player can choose from a selection of permitted vehicles). Once these default challenges have all been successfully passed, the player will unlock Extra Challenges, which allow the creation of unique challenges using one or more vehicles selected by the player.

Creating unique challenges is somewhat straightforward.
First, a name can be selected on the Name screen. Permitted vehicles are then selected on the Cars screen. Damage can be toggled between Off and On. When ready, the player can select OK to move ahead.

A few notes are warranted here on the selection of permitted vehicles from the Cars screen.
1.) There are four categories: All, 2.0L 4WD, 1.6L FWD, and
Bonus Cars. Selecting any of these categories means that
the player will only be permitted to use the vehicles in
that category. This also means that if a player has not
yet unlocked all the bonus cars, then she or he will be
limited to those bonus cars already acquired in the game
should Bonus Cars be selected.
2.) Selecting any specific vehicle means that the player will
be limited to using that vehicle for the created
challenge. Only those bonus cars which have already been
unlocked will be available for individual selection in
this manner.

In the next step, the player can add stages to the created challenge. A stage in Finland is available by default, with its default time to beat listed on the far-right of the initial line; selecting this line (the first line) allows for that initial stage to be modified on a pop-up sub-screen. Here, the player can change the country (remember that the entire continent of Africa is treated as a single country in V-Rally 3), track (all forward-direction tracks are listed before the reverse-direction tracks), and the time to beat (adjusted in 5% intervals up to a 15% differential).

Adding new stages is done by selecting Add, and a new line appears. Selecting this line allows for the player to make changes.

Unfortunately, each track has its own specified weather/lighting conditions, which cannot be changed in Extra
Challenges :-( It would be quite interesting, for example,
to create a challenge where ALL stages are run through Africa at nighttime.

Should a player later wish to edit or delete/erase a created challenge, this can be done from the Extra Challenges menu. Any attempt to delete/erase a created challenge will be 'cautioned' with a verification screen.

Once the player has created a challenge, it is then
selectable from the Challenges: Select sub-menu. All player- created challenges will appear after the default challenges (i.e., after the Michelin Challenge).

Unfortunately, the record times for any created challenges
are not shown on the Records screen, nor do they appear in a driver's Pressbook :-(

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CONTACT INFORMATION
For questions, rants, raves, comments of appreciation, etc.,
or to be added to my e-mail list for updates to this driving guide, please contact me at: FEATHER7@IX.NETCOM.COM; also, if you have enjoyed this guide and feel that it has been helpful to you, I would certainly appreciate a small donation via PayPal (http://www.paypal.com/) using the above e-mail address.

To find the latest version of this and all my other PSX/PS2/DC/Mac game guides, visit FeatherGuides at http://feathersites.angelcities.com/

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=======================================================================
Wolf Feather Jamie Stafford
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Just as there are many parts needed to make a human a human, there's a remarkable number of things needed to make an individual what they are.
- Major Kusanagi, _Ghost in the Shell_ =======================================================================
What isn't remembered never happened. - _Serial Experiments Lain_ =======================================================================



 
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