Sports Car GT

Sports Car GT

14.10.2013 17:10:47
Game Guide
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SPORTS CAR GT: GAME GUIDE

by

Jamie Stafford/Wolf Feather
feather7@ix.netcom.com





Initial Version Completed: September 20, 2002
FINAL VERSION Completed: September 30, 2002

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CONTENTS
Spacing and Length
Permissions
Introduction
Arcade Mode
Season Mode
The Cars
Bonus Cars (Spoilers!!!!!)
Bonus Season (Spoilers!!!!!)
Contact Information

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SPACING AND LENGTH
For optimum readability, this driving guide should be
viewed/printed using a monowidth font, such as Courier.
Check for font setting by making sure the numbers and letters
below line up:

1234567890123456789012345678901234567890123456789012
ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz

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PERMISSIONS
Permission is hereby granted for a user to download and/or
print out a copy of this driving guide for personal use.
However, due to the extreme length, printing this driving
guide may not be such a good idea.

This driving guide may only be posted on: FeatherGuides,
GameFAQs.com, f1gamers.com, PSXCodez.com, Cheatcc.com,
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CheatPlanet.com, The Cheat Empire, gamespot.com,
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cheatingplanet.com, neoseeker.com, RobsGaming.com,
ps2fantasy.com, gamespot.com, and vgstrategies.com. Please
contact me for permission to post elsewhere on the Internet.

Should anyone wish to translate this driving guide into other
languages, please contact me for permission(s) and provide me
with a copy when complete.

Remember: Plagiarism in ANY form is NOT tolerated!!!!!

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INTRODUCTION
The 1998 auto racing game Sports Car GT is rather
interesting. While the controls are just a bit twitchy
(which could possibly cause some problems for really young
players), the game does present some nice cars and some of
the best racetracks in North America - including Sebring
(site of the world-famous 12 Hours of Sebring endurance race,
held every year in March) and Road Atlanta (site of the 10-
hour Petit Le Mans endurance race, held every year in October
- with class winners gaining an automatic entry into the
following year's 24 Hours of Le Mans endurance race in France
in June) - spread across four car classes and their
respective seasons.

The game manual indicates that there are two fantasy courses
in the game. Without giving anything away, these are part of
a bonus season which must be unlocked, and these courses are
located in a world-famous city with well-recognized
landmarks. That said, these are both the hardest and the
easiest race venues in Sports Car GT - hardest due to circuit
configuration, and easiest (in relative terms) due to the
race competition.

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ARCADE MODE
Arcade Mode is a nice place to start with Sports Car GT, as
it can provide players with a good idea of how the game will
play and feel. This also allows players to experiment with
various cars and learn many of the circuits in the game when
performance 'does not matter' (success is far more important
in Season Mode).

As is typical of Arcade Mode in most racing games, there are
no opportunities to tune or otherwise adjust the selected
car. However, even when new parts are added to cars
purchased or won in Season Mode, the handling is really not
very different, so learning how to handle the cars in Arcade
Mode will pay dividends later when the player progresses to
Season Mode (especially with the cars with higher horsepower
outputs).

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SEASON MODE
This is where the majority of a player's time will be spent
in Sports Car GT. There are four car classes: GTQ (GT
Qualifier), GT3, GT2, and GT1. Initially, only GTQ is
available, and players must successfully complete a season in
each class in order to progress to the next higher car class'
season.

Initially, a player is given $50,000 to spend, and must
obviously purchase a car before beginning the first season.
There are two strategies for car selection: 1.) purchase a
fairly expensive car (relative to the player's budget) and
hit the racetracks immediately; 2.) purchase a relatively
inexpensive car, freeing up money to immediately perform
upgrades in an attempt to gain an advantage over the
competition on the racetracks.

In each class' season, there is a preset number and order of
tracks (note that those circuits used in other racing games
are likely to have some variation between the games, so care
must be taken when first racing 'known' tracks due to
experience attained from other racing games):

Class Circuit Laps Weather/Time
----- --------------------------- ---- ------------
GTQ Sebring International Short 3 Dry/Day
Road Atlanta 3 Dry/Day
Mosport Park 3 Dry/Day
Desert Speedway 3 Dry/Night
GT3 Road Atlanta 3 Rain/Day
Mosport Park 3 Dry/Day
Sebring International Short 3 Rain/Day
Desert Speedway 3 Dry/Twilight
Laguna Seca Raceway 3 Dry/Day
GT2 Sebring International 4 Dry/Day
Raceway
Desert Speedway 4 Dry/Night
Mosport Park 4 Rain/Day
Sebring International Short 4 Dry/Night
Laguna Seca Raceway Reverse 4 Dry/Day
GT1 Sebring International 5 Rain/Day
Raceway
Road Atlanta 5 Dry/Day
Desert Speedway 7 Dry/Twilight
Mosport Park 10 Dry/Day
Road Atlanta Reverse 15 Dry/Day
Sebring International 20 Dry/Night
Raceway

It is important to note that the selection of a tire compound
in the GT1 season is extremely important. Rain Tires are
used for wet-weather conditions; all other tire compounds are
for dry-weather conditions. The tire compounds work as
follows:

Compound Results
-------- ----------------------------------------------
Rain Used for wet-weather conditions
Soft Maximum pavement grip, minimum tire durability
Medium Average pavement grip, average tire durability
Hard Minimum pavement grip, maximum tire durability

For dry-weather racing conditions, Soft Tires are definitely
the best choice, but they suddenly lose their durability
after approximately ten laps.

Players can expect some rather slow advancement initially,
due in large part to the low amount of money given to begin a
career in Season Mode. However, rising through the car
classes results in higher and higher award money for
finishing in the first three positions; even within a single
season, each race awards more award money than the preceding
race.

Finishing the GTQ season well enough results in an invitation
to the Supreme Challenge Invitational race. However, there
is a $10,000 entry fee, so failure is not an option!!!!!!!!!
This is a three-lap race at Sebring International Short
against a single BMW M3 Team PTG, which is also the prize car
for winning this event. The beauty of a win in the Supreme
Challenge Invitational is that the BMW M3 'costs' only
$10,000 (due to the $10,000 entry fee), whereas buying it new
from the Car Shop would cost $65,000!!! Further, winning the
BMW M3 also means that no money need be spent on upgrades, as
the car then comes with all parts already added - all that
the player need to worry about is how to customize the car's
settings for optimal performance on the race circuits :-)

Finishing the GT2 season well enough results in an invitation
to the Supreme Challenge Invitational race. However, there
is a $70,000 entry fee, so failure is not an option!!!!!!!!!
This is a three-lap race at Mosport Park in the rain against
a single Callaway C7R Callaway Competition, which is also the
prize car for winning this event.

Finishing the GT1 season well enough results in an invitation
to the Paris GT-1 Invitational Season. This will become a
menu option on the season select screen.

Finishing first place overall in a season (based upon a
points system which is never explained) results in winning a
bonus car. See the section Bonus Cars (Spoilers!!!!!) at the
end of this guide for details.

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THE CARS
For those interested in the cars available in Sports Car GT,
here is the list:

Class Car
----- ----------------------------------------------
GTQ BMW M3 Sport Touring (x2)
Panoz Esperante Grand Touring (x2)
Porsche 911 Sport Touring
Saleen S261 Sport Touring
GT3 BMW M3 Grand Touring (x2)
Porsche 911 Grand Touring (x2)
Saleen SR Grand Touring
Vector M-12 Sport Touring
GT2 Callaway C7 Grand Touring (x2)
Callaway C12 Sport Touring
Lister Storm Grand Touring (x2)
Mosler Raptor Grand Touring
Vector M-12 Grand Touring (X2)
GT1 Panoz GTR-1 Grand Touring (x2)
Porsche 911 GT1 Team Rohr

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BONUS CARS (SPOILERS!!!!!)
Here are the bonus cars awarded for achieving first place
overall in a given season (a wide expanse of blank lines is
being added before and after this information so that those
who do not wish to view this information can easily bypass
this section):














































Class Car
----- ---------------------------
GTQ Saleen S261 Sport Touring
GT3 Saleen SR Grand Touring
GT2 Callaway CT Grand Touring
GT1 Callaway C7 Grand Touring















































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BONUS SEASON (SPOILERS!!!!!)
Finishing the GT1 season well enough results in an invitation
to the Paris GT-1 Invitational Season. This will become a
menu option on the season select screen. Should the player
wish to buy a car within the Paris GT-1 Invitational Season,
the cars available are those for the GT1 class/season. If
the Paris GT-1 Invitational Season is selected, here are the
races involved (a wide expanse of blank lines is being added
before and after this information so that those who do not
wish to view this information can easily bypass this
section):















































Class Circuit Laps Weather/Time
----- --------------------------- ---- ------------
PGT1I Cours de Triumph 3 Dry/Day
Eiffel Tour 3 Dry/Day
Eiffel Tour 3 Wet/Day

Winning this season unlocks a credits video featuring
nighttime racing action at Sebring International Raceway
using a number of camera views not available in regular
gameplay.















































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CONTACT INFORMATION
For questions, rants, raves, comments of appreciation, etc.,
or to be added to my e-mail list for updates to this driving
guide, please contact me at: FEATHER7@IX.NETCOM.COM; also, if
you have enjoyed this guide and feel that it has been helpful
to you, I would certainly appreciate a small donation via
PayPal (http://www.paypal.com/) using the above e-mail
address.

To find the latest version of this and all my other PSX/PS2
game guides, please visit FeatherGuides
(http://www.angelcities.com/members/feathersites/). The
latest version will always be immediately available at
FeatherGuides, while other Web sites may lag behind by
several days in their regularly-scheduled posting updates.

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=======================================================================
Wolf Feather Jamie Stafford
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Just as there are many parts needed to make a human a human, there's a
remarkable number of things needed to make an individual what they are.
- Major Kusanagi, _Ghost in the Shell_
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What isn't remembered never happened. - _Serial Experiments Lain_
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