Tony Hawk's Pro Skater

Tony Hawk's Pro Skater

16.10.2013 21:53:08
Gap List
~B
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A Gap List for
Tony Hawk's Pro Skater


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Game: Tony Hawk's Pro Skater
Platform: PlayStation
Author of Gap List: Tom Hayes
Version: 4.0
Last updated: October 15th, 2002
E-mail: tomhayes@flipmode.com

===============================================================================
Contents
===============================================================================

1. Introduction
2. Gap List
3. Mini Gap List
4. Copyright Information

===============================================================================
Version History
===============================================================================

Version 4.0 - October 15th, 2002
- Updated the format.

Version 3.0 - January 3rd, 2002
- Added Mini Gap List.

Version 2.0 - November 21st, 2000
- Updated the Gap List.

Version 1.0 - January 30th, 2000
- First version.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

1. Introduction

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Welcome to my Tony Hawk's Pro Skater Gap List. This Gap List will show you how
to get all of the gaps in the eight levels of the game. This guide will not
help with any of the other aspects of this game. If you need a detailed guide
on most of the other aspects of this game, check out my other FAQ over at
www.gamefaqs.com.

So why did I decide to write a gap-only FAQ? Well, gaps are undoubtedly one of
the most fun parts of this game. There are many different gaps in this game,
and finding every one of them can be very difficult, but also extremely fun.

So what is a gap? Well, let's say for example that you have two ramps in a row,
with a small gap between them, like this. Jumping over the gap might get you a
simple gap. For a simple gap like this, you may only get 100 points. The more
difficult the gap, the more points you get. In this game, the gaps don't count
as anything other than simple point bonuses. Getting all of the gaps in the
game will not get you any secrets. However, finding the gaps is one of the main
reasons that this game is so fun to play. Enjoy the FAQ :)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

2. Gap List

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Warehouse - 14 Gaps
School - 19 Gaps
Mall - 12 Gaps
Skate Park - 15 Gaps
Downtown - 25 Gaps
Downhill Jam - 3 Gaps
Streets - 22 Gaps
Roswell - 10 Gaps

Total - 120 Gaps

_______________________________________________________________________________

Warehouse - Woodland Hills
_______________________________________________________________________________


===============================================================================
Total Gaps - 14
===============================================================================

----------------------
Big Rail - Points vary
----------------------

Somewhere in the level is a big green rail with a curve in it. Grind the whole
rail to get the 'Big Rail' gap. This is a pretty easy gap, but can get you a
lot of points depending on what tricks you do on it.

------------------------
Channel Gap - 250 points
------------------------

At the start of the level, you go down a rollin. At the end of the rollin, on
either side there is a quarter pipe. Jump from one quarter pipe, across the
rollin, and land on the other quarter pipe.

-------------------------
Deck 2 Rail - Points vary
-------------------------

Work your way around the level until you find the deck near the green rail. Get
a lot of speed from the quarter-pipe, and then jump from the deck to the rail.

------------------------
Face Plant - Points vary
------------------------

Go to the area where you got to the letter 'E' is in career mode. What you have
to do is launch from the ramp, and then fly all the way over to that wall and
crash into it. It helps if you do a wall ride so you can get the extra
distance.

-----------------------
High Rail - Points vary
-----------------------

Above the quarter pipe that lines the back of the warehouse is a high rail on
the wall. I used a fast plant to get up here, but it can be done just by
jumping onto it. You need to grind the whole rail for this gap, not just a part
of it.

-------------------------
Holy Shi... - Points vary
-------------------------

A very difficult gap. Grind the whole quarterpipe at the back of the warehouse.

---------------------------
Kicker 2 Ledge - 200 Points
---------------------------

Somewhere around the warehouse level you should find two small wooden ramps
facing each other with a small gap between them. Jump from the kicker ramp to
the small ledge.

-----------------------
Kicker Gap - 100 points
-----------------------

Somewhere around the warehouse level you should find two small wooden ramps
facing each other with a small gap between them. To do this gap, simply jump
from one ramp to the other.

---------------------------
Monster Grind - Points vary
---------------------------

To get this gap, grind along the high rail, jump onto the quarter-pipe and
grind along that, and then jump onto the green rail.

--------------------------
Over the Pipe - 300 points
--------------------------

Jump over the top of the half pipe.

------------------------
Secret Room - 300 points
------------------------

You know that room that is hanging above the half-pipe? What you have to do is
jump through into the room, and out of the other side without touching the
floor, and you will get the Secret Room gap. You cannot do this gap without
jumping over the half-pipe, so it counts the two gaps together.

-------------------------
Taxi 2 Rail - Points vary
-------------------------

Jump from the taxi, all the way over to the green rail where you get the Big
Rail gap.

---------------------
Taxi Gap - 600 points
---------------------

Get a lot of speed from the quarter-pipe that goes across the back of the
warehouse, and then jump from the taxi all the way into the half-pipe.

------------------------------
Transition Grind - Points vary
------------------------------

Go to the area where you got to the letter 'E' is in career mode. What you have
to do is launch from the quarter pipe, and then fly all the way over to a grind
on the ramp near the wall.

_______________________________________________________________________________

School - Miami
_______________________________________________________________________________


===============================================================================
Total Gaps - 19
===============================================================================

-----------------------
Ditch Slap - 250 Points
-----------------------

There are a few footbirdges in the schoolyard that lead over a ditch. The aim
of this gap is to jump over the ditch. There are a couple of ramps to help you.

-------------------------------
Dumpster Rail Gap - Points vary
-------------------------------

Go around the back of the school and you will see a rail leading up some
garbage, and then another rail going down some garbage. What you have to do is
to grind up one of the rails, jump over the gap, and then grind down the other
rail.

-------------------------------------
Funbox To Rail Transfer - Points vary
-------------------------------------

There are two ways of doing this gap:
The other Funbox to Rail Transfer is near the huge sign. To do this gap, just
jump from the funbox onto the quarter-pipe.

Go down that hill next to the Long Ass Rail planter. At the bottom of the hill
you should see a ramp. Go over the ramp at full speed, and jump from the ramp
onto the rail.

--------------------------------------
Funbox To Table Transfer - Points vary
--------------------------------------

Near the huge sign, jump from the funbox onto the picnic table.

-------------------------
Garbage Ollie - 50 Points
-------------------------

Go around the back of the gym and ollie over the garbage.

-----------------------
Gimme Gap - Points vary
-----------------------

You can do this straight from the start. You know the canopy that you're
skating on as soon as you begin the level? Well, ride off of that and grind the
planter. Easy!

---------------------------
Hall Pass Gap - Points Vary
---------------------------

Hmm, this is one of the harder gaps to do. Opposite the Long Ass Rail planter,
there is a grass area. At the end of the grass area there is a rail. Grind up
the rail and at the end of that, jump off and start grinding along the planter.
This is a difficult gap to do, so don't give up if you can't do it straight
away.

--------------------------------
Handicap Ramp Rail - Points vary
--------------------------------

Grind the long green rail near the start of the level for this gap.

-----------------------
Kicker Gap - 100 Points
-----------------------

Grind down the long green rail near the start of the level, and you will soon
come to two wooden ramps with a gap between them. (In career mode, they are the
ramps that have the letter 'K' floating above them). Jump over the gap between
the ramps to get this gap.

---------------------------
Long Ass Rail - Points vary
---------------------------

Grind the long planter that leads down to the pools for this gap. I have found
out that it is also possible to grind the left planter and get the same gap,
although that is much harder.

---------------------
Mini Gap - 250 Points
---------------------

There are two ways of doing this gap:
This mini gap is up on the roof. There is a small gap between the quarter pipes
that you can jump over to get this gap.

This gap is near the letter 'A'. This gap is similar to the Park Gap, but is
slightly smaller. Just jump from one ramp to the other.

-------------------------------
Over A Footbridge - 1000 Points
-------------------------------

Go down into the ditch. You should notice that there are a few ramps in the
ditch. To get this gap, use the ramps to jump over the footbridge.

-------------------------------------
Over The Air Conditioner - 750 Points
-------------------------------------

Make your way up onto the rooftop, and you will see a big green air conditioner
in one corner. Use the ramp on one side to help you jump over the air
conditioner.

---------------------
Park Gap - 500 Points
---------------------

This gap is very near the Kicker Gap. When you have done the Kicker Gap, turn
slightly to the right and you should see two quarter pipes with a large gap
between them. Jump over the gap.

-----------------------------
Playground Rail - Points vary
-----------------------------

In the schoolyard there is a huge sign. To get this gap you have to launch onto
to grind along the top of the sign.

-----------------------------------
Rail To Rail Transfer - Points vary
-----------------------------------

There are two ways of doing this gap:
This gap is near the ditch. Grind along the planter, jump over the ditch, and
carry on grinding along the other planter.

Jump from a grind going along the planter, onto a grind on the quarter pipe
leading to the pools.

-------------------------------
Roof To Awning Gap - 750 Points
-------------------------------

Skate your way up onto the top of the air conditioner on the roof. What you
have to do for this gap is to jump from the air conditioner onto the green
awning.

-----------------------------
Roof To Roof Gap - 500 Points
-----------------------------

For this gap, jump from the roof with the air conditioner to the roof with all
the point bonuses on.

---------------------------
Swim Team Gap - 1000 Points
---------------------------

Jump from one of the swimming pools to the other.

_______________________________________________________________________________

Mall - New York
_______________________________________________________________________________


===============================================================================
Total Gaps - 12
===============================================================================

--------------------------------------
32 Steps Off A Mezzanine - 2500 points
--------------------------------------

Near the end of the level, there is a huge set of stairs. To get this gap, you
need to jump from the mezzanine, all the way down the 32 steps. The easiest way
to do this gap is to fastplant from the mezzanine onto a wallride on one of the
walls, and then jump about halfway down.

--------------------------
Coffee Grind - Points vary
--------------------------

Go to the left of the escalator near the start, and soon you will come to a big
green rail. Grind the whole thing for this gap.

----------------------------------
For The Whole Atrium - Points vary
----------------------------------

Near the end of the level, there are two huge ledges on either side. Grind
along one of the ledges for this gap.

-------------------------
Fountain Gap - 250 Points
-------------------------

There are two ways of doing this gap:
Take the first escalator up, jump onto the platform, jump onto the other
platform and now you're set up to do the gap. To do the gap, simply jump into
the fountain.

To do the other Fountain Gap, jump out of the fountain and onto the platform.

---------------------------
Going Down Gap - 250 Points
---------------------------

After jumping the 16 stairs, you will come to an area with two elevators. Jump
over the elevator to get this gap.

-------------------------
Going Up Gap - 250 Points
-------------------------

Jump over the other elevator for this gap.

--------------------------------
Over A 16 Stair Set - 250 Points
--------------------------------

This gap is just after the Coffee Grind. Just jump the stairs to get this easy
gap.

--------------------------------------
Over A Huge 32 Stair Gap - 2000 Points
--------------------------------------

Near the end of the level, there is a huge set of stairs. Jump the whole lot
from the lower level.

------------------------
Planter Gap - 100 Points
------------------------

When you leave that rampy bit near the start, go to the right of the escalator
and you will see three planters. To get the planter gap, just jump from one
planter to the other. You will get a lot more points if you grind from one
planter to the other.

------------------------
Rail Combo - Points vary
------------------------

Go up the first escalator near the start, and you should notice two short poles
sticking out of the left and right sides of the escalator. If you take the
right pole, you will drop onto the planter. If you take the left pole, you will
drop onto the Coffee grind. For this gap, I suggest taking the left pole as it
will get you many more points.

---------------------------------
Skater Escalator Gap - 500 Points
---------------------------------

About halfway through the level, near the pizza shop, there is an escalator
leading down. Jump the whole thing for this gap.

----------------------------
The Flying Leap - 100 Points
----------------------------

One of the highest jumps in the Mall. After doing the Coffee Grind, instead of
jumping over the 16 stairs, go up the escalator and jump over the wall.

_______________________________________________________________________________

Skate Park - Chicago - Competition 1
_______________________________________________________________________________


===============================================================================
Total Gaps - 15
===============================================================================

-----------------------
Acid Drop - 1000 Points
-----------------------

To get this gap, you have to jump from the walkway into the pool. You have to
land on the slope of the pool. If you land on the flat part of the pool, you
won't get this gap.

------------------------
HP Transfer - 250 Points
------------------------

Head straight from the start and grind the rail to get lots of speed, and then
jump from the small quarter-pipe all the way onto the half-pipe.

The other way to do this gap is to jump from the half-pipe onto the quarter-
pipe. You get the same amount of points whatever way you do it.

-------------------------
Light Grind - Points vary
-------------------------

Use the quarter-pipe opposite the half-pipe to jump onto a grind on the light.
This is quite a difficult gap as the light is so small.

-------------------------
Over The Box - 100 Points
-------------------------

Behind the big half-pipe there is a big quarter-pipe. Get a lot of speed from
the quarter-pipe, and then jump over the whole platform near the rails.

---------------------------
Over The Pipe - Points vary
---------------------------

Use the big quarter-pipe to jump all the way over the half-pipe for this gap.

------------------------------
Over The Rafters - Points vary
------------------------------

To do this gap, you need a lot of speed. What you aim to do is to launch off
the big quarter-pipe, but don't grind the rafters, instead jump over them.

------------------------------
Pipe 2 Box Grind - Points vary
------------------------------

Jump from the half-pipe, all the way to the little black and yellow rail. This
is very difficult to do.

---------------------------
Pool 2 Walkway - 700 Points
---------------------------

Go to the pool again, and get a bit of height, and then jump from the pool onto
the walkway.

---------------------
Pool Hip - 500 Points
---------------------

Make your way over to the big blue pool, and get quite a lot of air. To get
this gap, jump from the pool, over the platform, and then land on the other
side of the pool.

-----------------------------
Pool Rail Trans - Points vary
-----------------------------

Skate your way over to the pool, get a lot of air, and then jump from the pool
all the way over to a grind on one of the green rails.

The other way to do this gap is to jump from the pool onto the little
quarterpipe near the green rails.

-------------------------
Rafter Rail - Points vary
-------------------------

Get lots of speed on the quarter-pipe near to where you start. Next, fastplant
on the quarter-pipe opposite the half-pipe and jump up onto a grind on the
rafters.

---------------------
Transfer - 200 Points
---------------------

Probably the most simple gap in the level. Just jump over the platform that
seperates the big quarter-pipe from the half-pipe.

--------------------------------
Walkway Rail Trans - Points vary
--------------------------------

You know that walkway behind you when you start? Well, first of all, you have
to get onto that. To do this, use the small quarter-pipe near the green rails
to launch yourself onto the walkway. To get this gap, jump off of the walkway
and land onto a grind on one of the green rails.

---------------------
Wall Gap - 100 Points
---------------------

The wall near the start of the level has two levels to it, a high level and a
low level. Jump over the high level of the wall to get this gap.

-----------------------
Whoop Gap - 1000 Points
-----------------------

There is a place in the level with two green rails, and a ramp going up either
side of them. To get this gap you have to jump from one ramp, over the green
rails, and then land over the other ramp.

_______________________________________________________________________________

Downtown - Minneapolis
_______________________________________________________________________________


===============================================================================
Total Gaps - 25
===============================================================================

---------------------
Big Ass - 1500 Points
---------------------

Head to the truck with the ramp on it. In this area, there are two huge
quarter-pipes with a bend in them. What you have to do, is to get a lot of
speed from one of these quarter-pipes, and then head straight forward. You
should notice a kind of purple platform thing with two point bonuses hovering
above it. The platform has two levels to it. A lower and a higher level. What
you have to do for this gap is to jump from the lower level right through the
glass.

-----------------------------
Billboard Grind - Points vary
-----------------------------

To do this tricky little gap, go up to the rooftops and go onto the rooftop
that is surrounded by quarter-pipes. Now, there are three ways to exit this
roof top other than jumping over the quarter-pipe. The 1st way is to jump over
the street and land on the roof with the pool. The 2nd way is to go over that
little ramp to get to the roof with the glass surrounding all the planters, and
the third way is to jump over a small ramp and to land in that big television.
However, that big television is just the thing you need to do this gap. When
you leave the ramp, aim slightly to the right, jump over the street and land on
the grind rail just under the television.

-------------------
BS Gap - 500 Points
-------------------

Instead of grinding the bus stop, use the little ramps to launch over them.

----------------------
BS Grind - Points vary
----------------------

Around Minneapolis there are many bus stops. Grind one of the bus stops for
this gap.

----------------------------
Burly Deck Gap - 2500 Points
----------------------------

Go to the triangular platform. For this gap, you have to jump over the widest
part of the platform. Not an easy gap to do.

----------------------
Car Ollie - 100 Points
----------------------

There are many stationary cars around Minneapolis. Ollie over one of the parked
cars for this gap.

-----------------------
Car Plant - 1000 Points
-----------------------

There are many extremely speedy taxis zooming their way around Minnapolis. Jump
over one of the taxis for this gap.

---------------------------
Cheesy Deck Gap - 50 Points
---------------------------

There's a place in Minneapolis which is kind of like a triangular platform.
It's near a No Skating sign. Anyway, to get this gap, you have to jump over the
most narrow part of the triangular platform.

-------------------------
Death Grind - Points vary
-------------------------

To do this gap, head up to the rooftops and get to the roof with the pool on
it. Now you should notice that there is a big ramp leading off one corner of
the roof. What you have to do is to go off this ramp, and jump all the way down
to a grind on the rail. This is one of the hardest gaps in this level.

---------------------
Deck Gap - 250 Points
---------------------

Go to the triangular platform. For this gap you have to jump over the middle
part of the platform.

------------------------
Dirty Rail - Points vary
------------------------

From the start of the level, go to the end of the street and turn right at the
corner. Next go all the way to the top of the hill and get some speed off of
the quarter-pipe. Next, go down the hill and at the bottom there is a big ramp.
Jump over this and land onto a grind on the big rail leading down into the
centre area.

----------------------
Glass Gap - 750 Points
----------------------

To do this gap, head to the truck with the ramp on it. Now in this area, there
are two huge quarter-pipes with a bend in them. What you have to do, is to get
a lot of speed from one of these quarter-pipes, and then head straight forward.
You should notice a kind of purple platform thing with two point bonuses
hovering above it. The platform has two levels to it. A lower and a higher
level. What you have to do for this gap is to jump from the higher level right
through the glass.

---------------------------
Kicker 2 Edge - Points vary
---------------------------

Straight ahead of you when you start the level, jump from the kicker ramp onto
the small ledge and start grinding it.

----------------------------
Kicker 2 Street - 100 Points
----------------------------

Use the kicker ramp near the start of the level to launch you onto the street.

-----------------------
Kicker Gap - 100 Points
-----------------------

There are two kicker gaps in this level:
Straight ahead of you when you start, jump over the small gap between the
ramps.

The other kicker gap is slightly to the left of the first kicker gap at the
start of the level.

----------------------
Phat Gap - 2500 points
----------------------

This is the hardest gap in the game. Much harder than the Holy Shi... Grind in
the Warehouse level. What you have for this gap is to jump over one of the
pathways that surround the centre area. This may not sound too difficult, but
it is.

----------------------------------
Rail 2 Rail Transfer - Points vary
----------------------------------

Near the triangular platform there are two sloping rails. To get this gap you
have to grind up one of the rails, air the gap over the platform, and then
grind down the other rail.

-------------------------
Roof 2 Roof - 2000 Points
-------------------------

Make your way up onto the rooftops. To get this gap, jump from the roof with
all the quarter-pipes on it, all the way over to the roof with the pool on it.

-----------------------------------
Secret Tunnel Entrance - 500 Points
-----------------------------------

Get up onto the street that is behind you when you start by using the kicker
gap and then turn left, you should soon notice a green tunnel above you. The
objective of this gap is to get speed off of the quarter-pipe and then use the
big ramp to launch you into the tunnel.

----------------------------
Sucky Room Gap - 1500 Points
----------------------------

Work your way to the rooftop with the glass all around some planters. What you
have to do for this gap is to jump from the small ramp, all the way over the
street, to land in the room with the 500 point bonus in it.

----------------------
T 2 T Gap - 500 Points
----------------------

Use the kicker ramp at the start of the level to get launched up onto the
street, take a left and follow the street until you see the truck with a ramp
on it. Go up the ramp and jump into the tunnel.

---------------------
Transfer - 200 Points
---------------------

Near the big truck with the ramp on it that leads into the tunnel, there are
two long blue quarter-pipes. To get this gap, jump from one quarter-pipe, over
the small platform, and then land near the other quarter-pipe.

----------------------
Truck Gap - 250 Points
----------------------

Somewhere around the centre area of the level, there is a big truck with two
ramps leading up either side of it. Use one of the ramps to jump over the
truck.

------------------------
Tunnel Gap - 1000 Points
------------------------

This is similar to the Secret Tunnel Entrance transfer, but is a little harder.
What you have to is to get speed, but aim to jump over the tunnel instead of
through it. A fun gap to do.

----------------------
Wimpy Gap - 250 Points
----------------------

There are lots of planters surrounding the centre area. Use one of them to jump
out of the centre area and land on the path above.

_______________________________________________________________________________

Downhill Jam - Phoenix
_______________________________________________________________________________


===============================================================================
Total Gaps - 3
===============================================================================

-------------------------------
25/50/75/100 Feet - Points vary
-------------------------------

Follow the course until you get near the end. Here, you will find a ramp that
launches you up onto a big rock. Follow the rock down and through the tunnel,
when you get to the ramp at the end of the tunnel, jump.

-----------------------------------
Huge Water Hazard Gap - 1000 Points
-----------------------------------

Go to the part in the level where there are two big green rails that lead over
the river. To get this gap, you have to jump over the whole river. It helps if
you use the big ramp to the left of the rails to launch yourself over the
river.

-----------------------------------
Neversoft Elec Co Gap - Points vary
-----------------------------------

Follow the course until you get right near the end. Right near the end, there
should be two quarter-pipes on either side of the track. Get lots of speed, and
when you feel you have enough height, aim for the rails way up on that high
platform. Grind to the end of the rail, and keep the grind button held down.
When you come to the end of the first rail, you should drop off and land on the
second rail.

_______________________________________________________________________________

Burnside - Portland - Competition 2
_______________________________________________________________________________


===============================================================================
Total Gaps - 6
===============================================================================

------------------------
Bridge Gap - 1000 Points
------------------------

There is one big bridge in the middle of Burnside. To get the Bridge Gap, you
have to jump over one of the bridges.

--------------------------
Bridge Grind - Points vary
--------------------------

To get this gap, grind on one of the bridges.

-------------------------
Over Da Pool - 800 Points
-------------------------

Get lots of air from the ramps that are scattered throughout Burnside, and then
jump over the entire eyeball pool.

-------------------------
Triple Rail - Points vary
-------------------------

There's always one difficult gap in every stage. Well, here's the difficult gap
in Burnside. After exploring around for a while, you should notice three grey
planters that seem to be in odd places. To get this gap, grind one of the
planters, jump to the next planter and grind that, and then jump to the final
planter and grind that. Not an easy task.

------------------------------
Twinkie Transfer - Points vary
------------------------------

After exploring around Burnside for a bit, you should soon notice a kind of
lump that is sticking out of the floor. To get this gap, jump from the lump
into the bowl with the big vert wall by it (not the eyeball bowl).

--------------------------
Vert Wall Gap - 700 Points
--------------------------

Make your way over to the eyeball pool. Get a bit of air, and then jump over
the vertical wall.

_______________________________________________________________________________

Streets - San Francisco
_______________________________________________________________________________


===============================================================================
Total Gaps - 22
===============================================================================

--------------------------
Acid Drop-In - 1000 Points
--------------------------

From the start, head down Lombard Street and then take a left. You should
notice a strange looking half-pipe in this area. Get a lot of speed on the
half-pipe, and then jump onto that big concrete ledge high up above the half-
pipe. To do the gap, you have to jump from the big concrete ledge and land on
the half-pipe.

-----------------------------
Backwoods Ledge - Points vary
-----------------------------

Near the planters, there is a big yellow ledge with a lot of trees near it.
Jump up onto the ledge and grind the whole thing for this gap.

-------------------------
Bendy's Lip - Points vary
-------------------------

Go down Lombard Street, turn left, and then start to follow the road for a
while. You should soon notice a police car, and near that there is a big
quarter-pipe with bends in it. Grind the whole quarter-pipe for this gap.

------------------------
C Block Gap - 500 Points
------------------------

In the middle area of this level, there is an octagon shaped object. Use the
small ramp to launch over the octagon for this gap.

-----------------------------
Down The Spiral - Points vary
-----------------------------

Near the hidden bowl area, there is a spiral structure. Going down the spiral,
there is a ledge. Grind down the whole ledge for this gap.

-------------------------
Fountain Gap - 750 Points
-------------------------

As you explore the middle area of this level, you should notice that there is a
big fountain in this area. Look at the fountain and you will see that there is
a kind of path that you can jump into. Jump onto the path, and ride along it
until you're near the end. When you're at the end of the path, use jump off and
land on the big path that leads around the building.

-----------------------
Handi Gap - 1000 Points
-----------------------

This gap is near the donut shop area, which is near the big set of stairs.
Anyway, in this area there is a pathway for wheelchairs. What you have to do is
to use the quarter-pipes on either side to launch yourself over the pathway.

-----------------------
Hook Rail - Points vary
-----------------------

From the start, head down Lombard Street and then take a left. A big half-pipe
is in this area. Head past the half-pipe and you should notice a big curvy
green rail with kinks in it. To get this gap, grind the whole rail.

----------------------
Hubba Gap - 750 Points
----------------------

To get this gap, you have to use the ramps to launch yourself over the kinked
ledges, and land on the other side.

-------------------------
Hubba Ledge - Points vary
-------------------------

Head to the the place where you would normally gring the Hook Rail. In this
area, there is a kinked planter. To get this gap, you have to grind down the
kinked planter.

-------------------------
Lombard Gap - 5000 Points
-------------------------

The hardest gap in San Francisco. What you have to do is to get a lot of speed
on the quarter-pipe, and then jump over all of Lombard Street. This is a very
hard gap, and requires a lot of speed. You need to use the small ramp at the
top of Lombard Street to get this gap.

---------------------------
Lombard Ledge - Points vary
---------------------------

Skate along from the start, and you will soon come to a big slope. This big
slope is Lombard Street. At the left side of Lombard Street there is a huge
ledge. Grind the whole ledge to get this gap.

---------------------------
Over The Seven - 100 Points
---------------------------

You know that concrete that you jump over in order to get the Spine Gap? Well,
get onto that, and skate along it, and you should soon notice that there are
seven steps at the end of it. To get this gap, jump over the seven steps.

----------------------------
Oversized 8 Set - 500 Points
----------------------------

After the Porch Gap, you can jump up the ramp straight in front of you and land
on the other side of the wall. You should see a handrail and a big set of
stairs. For this gap, jump over the big set of stairs.

------------------------
Pagoda Gap - 1000 Points
------------------------

After doing the Fountain Gap, follow the pathways around the buildings until
you get to the highest rooftop. Here, you should notice a big wooden ramp. Go
up this ramp and jump off of it. You should land in the pagoda.

------------------------
Planter Gap - 500 Points
------------------------

Near the sprial structure, there are some planters. Jump over one of the
planters for this gap.

----------------------
Porch Gap - 250 Points
----------------------

Follow the instructions for the Street Gap, but for this gap take a left. You
will go down a small path and will soon be presented with two big steps with a
point bonus floating over them. For this gap, jump over the two big steps.

-------------------------
Rail 2 Rail - Points vary
-------------------------

This gap is near the hidden bowl. Just jump from the rail to the other rail.

------------------------
Ramp 2 Ramp - 500 Points
------------------------

There are two Ramp 2 Ramp gaps in this level:
Near the hidden bowl there is a quarter-pipe with a big gap in it. Jump from
the quarter-pipe, over the gap and land on the other quarter-pipe.

In the Chinatown area, there is a quarter-pipe with a gap in it. Jump over the
gap.

-----------------------
Spine Gap - 1000 Points
-----------------------

This gap is near the hidden bowl area. Around this area, you should notice a
small wooden ramp which has a planter on either side of it. What you have to
do, is to get a lot of speed from the quarter-pipe, and then launch over this
small little ramp, and hopefully clear all the concrete and land on the red
floor.

-----------------------
Street Gap - 500 Points
-----------------------

Enter Chinatown, and go to the end of the tram lines. From here, turn around so
that you're facing down the street. You will notice that there are three ways
to go. Going down the street will exit Chinatown, going left will lead you down
these two big steps, and going right will lead you down the path with the rail.
Take the right path, and jump through the glass and over the street for this
gap.

-------------------------
The Gonz Gap - 500 Points
-------------------------

This gap is very near the Over The Seven gap. You know that wall that you jump
over for the Spine Gap? Well, that's the wall that you have to get onto. When
you're on the wall. Skate towards the spiral structure. Next, turn around. You
should still be on the wall. Next, skate forwards and when you get to the curve
in the wall, jump off and over the two small steps.

You can also get The Gonz Gap by grinding along the wall and landing above the
two small steps.

_______________________________________________________________________________

Roswell - New Mexico
_______________________________________________________________________________


===============================================================================
Total Gaps - 10
===============================================================================

-------------------------
BHouse Rail - Points vary
-------------------------

From the start, go left and follow the platform along. You will soon come to a
rail that has stripes on it. Grind the whole rail for this gap.

------------------------
Channel Gap - 500 Points
------------------------

The first channel gap is by the entrance to the pool room. Just jump over the
gap between the quarter-pipes.

The last channel gap is in the pool room. Just jump over the gap in the pool.

----------------------
Deck Gap - 1500 Points
----------------------

From the start, get on top of the platform by the short half-pipe. You will now
be on a big platform. Look around, and you will see that there is a quarter
pipe at one end, two launch ramps, and one big kinked rail. For this gap, you
need to get a lot of speed on the quarter-pipe, and then jump off one of the
launch ramps and clear the whole deck.

------------------------
Deck Grind - Points vary
------------------------

Go up to the big blue platform again, but instead of clearing the deck, use the
launch ramp to jump all the way onto the last part of the kinked rail.

----------------------
ET Grind - Points vary
----------------------

Near the short half-pipe, there are three rails. Grind all three of them to get
this gap.

---------------------------
High Deck Gap - 1000 Points
---------------------------

Jump from one of the half-pipes, all the way to the other half-pipe.

-------------------------
Low Deck Gap - 500 Points
-------------------------

Use the ramp near the short half-pipe to launch yourself over the low part of
the deck and land near the long half-pipe.

------------------------------
MB Emerson Grind - Points vary
------------------------------

The hardest grind in Roswell! What you have to do is to get up onto that big
blue platform again, but for this gap you have to jump over the quarter-pipe,
and land on the BHouse Rail.

------------------------
Pool Grind - Points vary
------------------------

There are two ways to do this gap.
The first way is to grind around the whole pool. This is pretty hard to do.

The other way is to grind the pool near the channel gap, jump over the channel,
and then continue grinding around the pool. This is much easier, and gets you a
lot more points.

---------------------------------
Roll In Channel Gap - 1000 Points
---------------------------------

Jump over the rollin at the start of the level, to get this gap.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

3. Mini Gap List

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

The purpose of the Mini Gap List is to provide a shorter version of the
detailed gap list shown in the section above. No hints on the locactions of the
gaps are given in this section. Only the names and some point values are shown.
The rest of the point values that have question marks are for grind gaps, as
the points can vary.

===============================================================================
Warehouse - Woodland Hills
===============================================================================

Big Rail - ?
Channel Gap - 250
Deck 2 Rail - ?
Face Plant - ?
High Rail - ?
Holy Shi... - ?
Kicker 2 Ledge - 200
Kicker Gap - 100
Monster Grind - ?
Over the Pipe - 300
Secret Room - 300
Taxi 2 Rail - ?
Taxi Gap - 600
Transition Grind - ?

===============================================================================
School - Miami
===============================================================================

Ditch Slap - 250
Dumpster Rail Gap - ?
Funbox To Rail Transfer - ?
Funbox To Table Transfer - ?
Garbage Ollie - 50
Gimme Gap - ?
Hall Pass Gap - ?
Handicap Ramp Rail - ?
Kicker Gap - 100
Long Ass Rail - ?
Mini Gap - 250
Over A Footbridge - 1000
Over The Air Conditioner - 750
Park Gap - 500
Playground Rail - ?
Rail To Rail Transfer - ?
Roof To Awning Gap - 750
Roof To Roof Gap - 500
Swim Team Gap - 1000

===============================================================================
Mall - New York
===============================================================================

32 Steps Off A Mezzanine - 2500
Coffee Grind - ?
For The Whole Atrium - ?
Fountain Gap - 250
Going Down Gap - 250
Going Up Gap - 250
Over A 16 Stair Set - 250
Over A Huge 32 Stair Gap - 2000
Planter Gap - 100
Rail Combo - ?
Skater Escalator Gap - 500
The Flying Leap - 100

===============================================================================
Skate Park - Chicago
===============================================================================

Acid Drop - 1000
HP Transfer - 250
Light Grind - ?
Over The Box - 100
Over The Pipe - ?
Over The Rafters - ?
Pipe 2 Box Grind - ?
Pool 2 Walkway - 700
Pool Hip - 500
Pool Rail Trans - ?
Rafter Rail - ?
Transfer - 200
Walkway Rail Trans - ?
Wall Gap - 100
Whoop Gap - 1000

===============================================================================
Downtown - Minneapolis
===============================================================================

Big Ass - 1500
Billboard Grind - ?
BS Gap - 500
BS Grind - ?
Burly Deck Gap - 2500
Car Ollie - 100
Car Plant - 1000
Cheesy Deck Gap - 50
Death Grind - ?
Deck Gap - 250
Dirty Rail - ?
Glass Gap - 750
Kicker 2 Edge - ?
Kicker 2 Street - 100
Kicker Gap - 100
Phat Gap - 2500
Rail 2 Rail Transfer - ?
Roof 2 Roof - 2000
Secret Tunnel Entrance - 500
Sucky Room Gap - 1500
T 2 T Gap - 500
Transfer - 200
Truck Gap - 250
Tunnel Gap - 1000
Wimpy Gap - 250

===============================================================================
Downhill Jam - Phoenix
===============================================================================

25/50/75/100 Feet - ?
Huge Water Hazard Gap - 1000
Neversoft Elec Co Gap - ?

===============================================================================
Burnside - Portland
===============================================================================

Bridge Gap - 1000
Bridge Grind - ?
Over Da Pool - 800
Triple Rail - ?
Twinkie Transfer - ?
Vert Wall Gap - 700

===============================================================================
Streets - San Francisco
===============================================================================

Acid Drop-In - 1000
Backwoods Ledge - ?
Bendy's Lip - ?
C Block Gap - 500
Down The Spiral - ?
Fountain Gap - 750
Handi Gap - 1000
Hook Rail - ?
Hubba Gap - 750
Hubba Ledge - ?
Lombard Gap - 5000
Lombard Ledge - ?
Over The Seven - 100
Oversized 8 Set - 500
Pagoda Gap - 1000
Planter Gap - 500
Porch Gap - 250
Rail 2 Rail - ?
Ramp 2 Ramp - 500
Spine Gap - 1000
Street Gap - 500
The Gonz Gap - 500

===============================================================================
Roswell - New Mexico
===============================================================================

BHouse Rail - ?
Channel Gap - 500
Deck Gap - 1500
Deck Grind - ?
ET Grind - ?
High Deck Gap - 1000
Low Deck Gap - 500
MB Emerson Grind - ?
Pool Grind - ?
Roll In Channel Gap - 1000

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

4. Copyright Information

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This document is Copyright 2000-2002 Tom Hayes. It is not to be distributed in
any form without the permission of the author. The author of this document is
not affiliated with the creators of this game in any way.

The latest version of this document can be found at www.gamefaqs.com.

 
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