Bloody Roar 3

Bloody Roar 3

17.10.2013 06:04:19
Moves/Combos Guide
~B
------------------------------------------------------------------------------
-=<> Bloody Roar 3 (US) - Moves/Combos Guide (Version 1.0)- Gado The Lion <>=-
------------------------------------------------------------------------------
|--------------------| (ATTENTION: Maximize window for optimal viewing.)
|-=<> Disclaimer <>=-|
|--------------------|

This document is Copyrighted 2001 by VaporFox, and is not to be used for
financial profit in any manner. If you wish to post anything from this FAQ
on a website or some form of publication, please contact me at the email
below for permission FIRST. Reproduction of any content is ONLY to be used for
viewing purposes. Any questions or comments regarding this FAQ should
be directed to the following email as well.

FAQ Topic: Bloody Roar 3 - Playstation 2 - US version
FAQ Author: VaporFox (AKA: The Goff-Foqs)
Email: DecadentSolace@aol.com


|---------------------------|
|-=<> Table Of Contents <>=-|
|---------------------------|

A) Character Bio
B) Character Breakdown (My opinion on Gado)
C) Button Legend
D) Throws
E) Basic Attacks
F) Special Moves
G) Beast Drives
H) Basic Combos
I) Complex/Custom Combos


------------------------------------------------------------------------------
------------------------------------------------------------------------------
|-----------------------|
|-=<> Character Bio <>=-|
|-----------------------|

(Note: This brief section was taken from Deshaad's 'BLOODY ROAR 3 - GUIDE TO
TECHNICAL MADNESS' FAQ with a few minor alterations. Props to Deshaad for
finding this stuff. Lord knows I couldn't find it anywhere.)

Full Name: Alan Gado
Original Country: France
Age: 49
Height: 194 cm (6'3")
Weight: 105 kg (231 lbs)
Occupation: Highest-ranking commissioner of the United Nations
Likes: Brandy
Dislikes: Neckties
Beast Form: Lion (Panthera leo)


------------------------------------------------------------------------------
------------------------------------------------------------------------------
|-----------------------------|
|-=<> Character Breakdown <>=-|
|-----------------------------|

Personal Overview:

First off, while I'll be the first to tell you that I think the Bloody
Roar games have WAY too many feline characters in them, out of them all it's
a real toss-up between Gado and Shina for my favorite. After all, lions
aren't called 'king of the beasts' for nothin', ya know?

Without a doubt, Gado is the 'OG bad ass' of the BR series. Most people
will tell you Yugo or Long/Shen Long are the 'icon' characters of the game, but
there's just something about the lion that keeps me coming back to him when I
feel like dishing out some major pain. He's not the fastest fighter
by far, but he's certainly one of the strongest. Combine that with the fact he
has JUST enough useful low attacks in his arsenal to keep a block-crazy player
on their toes, and you've got a fighter who's excellent for a beginner to learn,
yet deep enough to keep a master hooked.

Furthermore, many people will tell you Gado is far from a combo machine,
but the few he does have are extremely powerful and versatile. In fact, once
you get to know how to use Gado to his full potential, you'll realize just how
in-depth his combo system really is. Sure, you aren't going to pull off 40-hit
monsters with him -- save with his Beast Drive -- but his attacks are so
powerful, you don't NEED huge combos to win.
------------------------------------------------------------------------------

Character Ratings:

(Note: These are based on a 1 to 10 rating system, and are my own personal
opinions. In other words, these aren't ratings set in stone provided by a
game magazine or Activision/Hudson themselves.)

Character Concept - 8
Gado is, and always has been one of best presented BR fighters. He's got
that rugged militant look that's not too painfully stereotypical, and his
beast form is one of the most gorgeous ones in BR3, in my humble opinion.

Power - 9
The big cat's one-two punch power is really only matched by Uranus' beast
form and Stun from what I can tell. Even his normal throw from the front
seems stronger than most. All in all, if you're not on your best guard when
he's in beast form, your life bar is going to diminish quickly.

Speed - 5
Gado rates either slightly above or below average speed-wise to me. He's got
a decent array of punch, punch, kick type combos and one-two beast button combos
that execute relatively quick; however, as a whole, the feline is a 'hulker' who
lumbers around the stage and is too slow to recover from stuns
a lot of the time. It's best to mix up playing defensively and offensively
to keep the other player honest.

Toughness - 8
Along with his seemingly fathomless strength, Gado is very adept at absorbing
damage -- be it in human or beast form. In fact, I think the only character
'tougher' would have to be Stun; it's hard to call for sure.

Versatility - 6
As mentioned before, don't expect to pull off any Killer Instinct-like
massive combos with the cat very often; however, what sets Gado apart from
many of the characters is the overall interchangeability of his combos. He
has at least three combo-starting moves that can seamlessly blend into the
next or start juggles, which will all be covered in the combo sections.

Overall Rating - 8
While not the best character in the game, Gado is one of the easiest to learn
and difficult to beat in the hands of a skilled player. Obviously his strengths
are, well, his strength and great counterattack ability. His weaknesses consist
of his (at times) frustrating slowness and large size
in both human and beast form makes him prone to being a victim of juggles.


------------------------------------------------------------------------------
------------------------------------------------------------------------------
|-----------------------|
|-=<> Button Legend <>=-|
|-----------------------|

(Note: Commands below are assuming you're facing your opponent to the right.)
------------------------------------------------------------------------------
Basic Control Pad Commands: | Basic Button Commands:
u = Up (Jump) | P = Punch L1 = Beast Drive
d = Down (Crouch) | K = Kick R1 = Heavy Guard
f = Forward (Right) | B = Beast L2 = Sidestep Left
b = Back (Left) | TRI = Throw (Also P+K) R2 = Sidestep Right
------------------------------------------------------------------------------
Advanced/Special Control Pad Commands:
f,f = Quick Step (HOLD second 'f' to DASH)
b,b = Back Step
df = Crawl Forward
db = Crawl Backward
DUCK = HOLD R1+d,d (You can hold it up to 2 seconds.)
QCF (Quarter Circle Forward) = d,df,f (The good ol' fireball motion)
QCB (Quarter Circle Back) = d,db,b

Special Jumps:
Super Jump = Jump forward ('uf' or 'u') while DASHING.
Wall Jump = Press 'f' after making contact with a wall in a jump.
Chase Jump = Press 'u' after knocking you opponent in the air for a juggle.
(Note: Wall Jumps and Chase Jumps can only be done in Beast Form by Gado.)


------------------------------------------------------------------------------
------------------------------------------------------------------------------
|----------------|
|-=<> Throws <>=-|
|----------------|

------------------------------------------------------------------------------
NAME: GRAB KNOCKDOWN
COMMAND: TRI or P+K
CONDITIONS: FRONT THROW - HUMAN OR BEAST FORM
(Note: Throw can be canceled with R1 right as Gado's hand flashes.)
------------------------------------------------------------------------------
NAME: DAMSITE FANG
COMMAND: TRI or P+K
CONDITIONS: FRONT THROW - BEAST FORM ONLY
------------------------------------------------------------------------------
NAME: SHAKE BOMB
COMMAND: d+TRI or d+P+K
CONDITIONS: CROUCHING OPPONENT - HUMAN OR BEAST FORM
------------------------------------------------------------------------------
NAME: SURPRISE CRASH
COMMAND: TRI or P+K
CONDITIONS: BEHIND THROW - HUMAN OR BEAST FORM
------------------------------------------------------------------------------
NAME: ABSOLUTE FIRE
COMMAND: b,f+P
CONDITIONS: FRONT THROW (Can be a couple steps away.) - HUMAN OR BEAST FORM
------------------------------------------------------------------------------
NAME: HEAT CAPTURE
COMMAND: QCF+P
CONDITIONS: FRONT THROW (Can be a couple steps away.) - HUMAN OR BEAST FORM

SPECIAL NOTE: Heat Capture has THREE potential outcomes. If you touch nothing
after entering the initial (QCF+P) command, Gado will toss the opponent into the
ground after delivering two strikes. If you press 'K' during the first
two strikes, he will launch the victim into the air with a knee blow (great for
juggles). Finally, if you press 'D+K' during the first two strikes, Gado
will end the move with a low kick to the body.


------------------------------------------------------------------------------
------------------------------------------------------------------------------
|-----------------------|
|-=<> Basic Attacks <>=-|
|-----------------------|

(Note: I apologize in advance if the name of any of the following moves are
incorrect. It's really difficult to find a reliable source for move names for
this game; especially considering the lack of an 'official' strategy
guide for BR3 in the US. However, I DO assure you all the commands and
other move-related information is 100% accurate.)

------------------------------------------------------------------------------
NAME: OVERHEAD SMASH | NAME: DROPKICK | NAME: OVERHEAD SMASH
CMND: u+P | CMND: u+K | CMND: u+b
------------------------------------------------------------------------------
NAME: SPINNING BACKHAND | NAME: ROUNDHOUSE | NAME: TURNAROUND KICK
CMND: b+P | CMND: b+K | CMND: b+B
------------------------------------------------------------------------------
NAME: ESCAPE STRIKE | NAME: LEG SWEEP | NAME: LOW TURNAROUND
CMND: db+P | CMND: db+K | CMND: db+B
------------------------------------------------------------------------------
NAME: GUT PUNCH | NAME: KNEE BREAKER | NAME: TWIN SWIPE
CMND: d+P | CMND: d+K | CMND: d+B
------------------------------------------------------------------------------
NAME: HARD GUT PUNCH | NAME: STEP KICK | NAME: QUICK SLASH
CMND: df+P | CMND: df+K | CMND: df+B
------------------------------------------------------------------------------
NAME: HOPPING KNUCKLE | NAME: DASH KNEE | NAME: HEADBUTT
CMND: f,f+P | CMND: f,f+K | CMND: f,f+B
------------------------------------------------------------------------------
NAME: SITE BREAK | NAME: PUNT KICK | NAME: ROLLING SWIPE
CMND: DUCK+P,P | CMND: DUCK+K | CMND: DUCK+B
------------------------------------------------------------------------------


------------------------------------------------------------------------------
------------------------------------------------------------------------------
|-----------------------|
|-=<> Special Moves <>=-|
|-----------------------|

------------------------------------------------------------------------------
NAME: ASSAULT BLOW
COMMAND: QCB+P
PROPERTY: SINGLE-HIT ATTACK
FEATURES: HOLD 'P' to increase damage for up to three 'flashes.'
(Note: You can also cancel by pressing R1 right when Gado's fist flashes.)
------------------------------------------------------------------------------
NAME: RAGE CUTTER
COMMAND: QCF+K
PROPERTY: MULTI-HIT KICK
FEATURES: R1 will cancel the attack after the first hit.
------------------------------------------------------------------------------
NAME: DANGER SPIN
COMMAND: QCB+K
PROPERTY: SINGLE-HIT ATTACK
FEATURES: GUARD BREAKER - Starts the 'PRESSURE OF TYRANT' combo also.
------------------------------------------------------------------------------
NAME: DEMOLITION FANG
COMMAND: QCF+B
PROPERTY: THROW-LIKE SINGLE-HIT ATTACK
FEATURES: R1 will cancel attack.
------------------------------------------------------------------------------
NAME: RISING LASER
COMMAND: QCB+B<
PROPERTY: JUGGLE-STARTER (AKA: LAUNCHER)
FEATURES: R1 will cancel attack.
------------------------------------------------------------------------------


------------------------------------------------------------------------------
------------------------------------------------------------------------------
|----------------------|
|-=<> Beast Drives <>=-|
|----------------------|

------------------------------------------------------------------------------
NAME: G-BOMBER
COMMAND: QCF,QCF+B
FEATURES: THROW (MUST be executed right next to opponent.)
(Note: It's not possible to execute this beast drive from any combo cancel
point. In other words, you can't tack this move onto the end of anything.
Don't worry though; it does 45 hits by itself.)
------------------------------------------------------------------------------
NAME: G-CANNON
COMMAND: QCB,QCB+B
FEATURES: ATTACK
(Note: G-CANNON WILL hit an opponent in the air if you time it right, which
makes it an excellent beast drive to pull off at the end of a cancel point
combo or juggle. On a side note, be careful how close you're standing to a
wall when performing this move. When the opponent flies into the air from
the attack, his body will do minor damage to Gado if they connect with him.)
------------------------------------------------------------------------------


------------------------------------------------------------------------------
------------------------------------------------------------------------------
|----------------------|
|-=<> Basic Combos <>=-|
|----------------------|

(Note: While not all the names for these combos may be accurate, you have my
word than all the commands for them are 100% correct.)

------------------------------------------------------------------------------
NAME: TOMAHAWK BASHER
COMMAND: f+P,P,P
FEATURES: Any special move can be linked to 2nd or 3rd hit.
(Note: To link a special move to the combo, enter a command (EX: QCF+K) RIGHT
as the 2nd or 3rd hit connects with your opponent, or slightly before.)
------------------------------------------------------------------------------
NAME: SHOTGUN COMBINATION FIRE
COMMAND: P,P,f+P
FEATURES: 3rd hit sends human opponents wall-wards.
------------------------------------------------------------------------------
NAME: SHOTGUN COMBINATION DRIVE
COMMAND: P,P,f+K
FEATURES: 3rd hit launches opponent.
------------------------------------------------------------------------------
NAME: SPINNING STRIKE
COMMAND: b+P,P
FEATURES: COMBO STARTER - Any special move can be linked to the 2nd hit.
(Note: To link a special move to the combo, enter a command (EX: QCF+K) RIGHT
as the 2nd hit connects with your opponent, or slightly before.)
------------------------------------------------------------------------------
NAME: VIOLATOR
COMMAND: df+P, df+P (Or just hold 'df' then press p,p.)
NAME: BASIC TRAINING
COMMAND: f+P,K
FEATURES: 2nd hit stuns/knocks down opponent.
------------------------------------------------------------------------------
NAME: SHELL SLASH
COMMAND: df+P, d+K
FEATURES: 2nd hit sweeps/knocks down opponent.
------------------------------------------------------------------------------
NAME: BLIND SPOT
COMMAND: P,P,d+B
FEATURES: 3rd hit strikes low.
------------------------------------------------------------------------------
NAME: TROPPER COMB
COMMAND: K,K,K
FEATURES: 3rd hit knocks down opponent.
(Note: Can link SKYRUNCHER STRIKE to second 'K.' (K,K,f+K,K,K)
------------------------------------------------------------------------------
NAME: SKYRUNCHER STRIKE
COMMAND: f+K,K,K
FEATURES: 3rd hit knocks down opponent.
(Note: You can substitute the 3rd 'K' with 'd+p' to do a 'fake' kick.)
------------------------------------------------------------------------------
NAME: TRIPLE SCRATCH
COMMAND: B,B,B
FEATURES: Any special move can be linked to the 2nd hit.
(Note: To link a special move to the combo, enter a command (EX: QCF+K) RIGHT
as the 2nd hit connects with your opponent, or slightly before.)
------------------------------------------------------------------------------
NAME: TRIPLE SCRATCH LOW
COMMAND: B,B,d+B
FEATURES: 3rd hit strikes low
------------------------------------------------------------------------------
NAME: DESTROY SCRATCH
COMMAND: f+B,B
FEATURES: Any special move can be linked to the 2nd hit.
(Note: To link a special move to the combo, enter a command (EX: QCF+K) RIGHT
as the 2nd hit connects with your opponent, or slightly before.)
------------------------------------------------------------------------------
NAME: ZONE DEFENDER
COMMAND: B,d+B
FEATURES: 2nd hit strikes low.
------------------------------------------------------------------------------
NAME: DEATH TOY
COMMAND: f+B, d+B
FEATURES: 2nd hit strikes low/knocks down opponent.
------------------------------------------------------------------------------


------------------------------------------------------------------------------
------------------------------------------------------------------------------
|-------------------------------|
|-=<> Complex/Custom Combos <>=-|
|-------------------------------|

(Note: While not all the names for these combos may be accurate, you have my
word than all the commands for them are 100% correct. Many of the following
combinations are custom in design, meaning they're the product of juggling.
Furthermore, as mentioned in the last section, many of Gado's 'simple' combos
can be made more in-depth by tacking on any of his special moves to the 2nd
or 3rd hits. Below is a list of the combos that you can link a special move
with to extend them, as well as every LINKABLE SPECIAL MOVE.)


Combo Starters:
------------------------------------------------------------------------------
NAME: TOMAHAWK BASHER | NAME: SPINNING STRIKE
COMMAND: f+P,P,P | COMMAND: b+P,P
LINK POINT: 2nd or 3rd hit | LINK POINT: 2nd hit ONLY
------------------------------------------------------------------------------
NAME: TROPPER COMB (Partial) | NAME: DESTROY SCRATCH (Part)
COMMAND: K,K | COMMAND: B,B
LINK POINT: 2nd hit | LINK POINT: 2nd hit ONLY
(Note: Links to SKYRUNCHER STRIKE.) | (Note: Do NOT press 'B' 3 times.)
------------------------------------------------------------------------------


Linkable Special Moves:
------------------------------------------------------------------------------
NAME: HEAT CAPTURE | NAME: ASSAULT BLOW | NAME: ABSOLUTE FIRE
COMMAND: QCF+P | COMMAND: QCB+P | COMMAND: b,f+P
------------------------------------------------------------------------------
NAME: RAGE CUTTER | NAME: DANGER SPIN |
COMMAND: QCF+K | COMMAND: QCB+K |
------------------------------------------------------------------------------
NAME: DEMOLITION FANG | NAME: RISING LASER |
COMMAND: QCF+B | COMMAND: QCB+B |
------------------------------------------------------------------------------


Complex Combos:
------------------------------------------------------------------------------
NAME: BLOODY RIDGE
COMMAND: u+B,QCF+B
------------------------------------------------------------------------------
NAME: HIGH COMMAND EDGE COMBINATION
COMMAND: K,K,f+K,K,K
(Note: The final 'K' can be replaced with 'd+P' to do a fake kick.)
------------------------------------------------------------------------------
NAME: HEAT BLASTER DOUBLE CLAW
COMMAND: K,b+P,P,B,B
(Note: The final 'B' can be replaced with 'd+B' to strike low.)
------------------------------------------------------------------------------
NAME: HEAT BLASTER SKYRUNCHER STRIKE
COMMAND: K,b+P,P,B,f+K,K,K
(Note: The final 'K' can be replaced with 'd+P' to do a fake kick.)
------------------------------------------------------------------------------
NAME: PRESSURE OF TYRANT
COMMAND: QCB+K (then) b,f+P (then) QCF+P (then) QCB+P
(Note: You can HOLD 'P' on the final motion (QCB+P) up to three flashes to
increase the power of the blow before releasing. Furthermore, if you DON'T
hold 'P' at all, it's a guaranteed hit if the previous hits connected.)
------------------------------------------------------------------------------


Custom Combos: (Human and/or Beast/Hyper Beast forms)<
------------------------------------------------------------------------------
NAME: BESTIAL EVISCERATION
COMMAND: b+P,P (then) QCB+B (then) u+B (then) QCF+B
TYPE: JUGGLE/TIMING COMBO
(Note: You must time the 'u+B' part to hit the victim on their way down before
they hit the ground. Also, the 'QCF+B' finisher of the combo will usually hit
the opponent even if they're nearly on their back/stomach.)
------------------------------------------------------------------------------
NAME: PRIDE BREAKER
COMMAND: f+B,B (then) QCB+B (then) u+B (then) QCF+B
TYPE: LAUNCHER/JUGGLE COMBO
(Note: Like the BESTIAL EVISCERATION combo, you must time the 'u+B' part to hit
your opponent before they hit the ground, and follow with 'QCF+B'.)
------------------------------------------------------------------------------
NAME: TASK ENFORCER
COMMAND: f+P,P,f+K,K,K
TYPE: MULT-HIT COMBO
(Note: The final 'K' can be replaced with 'd+P' to do a fake kick.)
------------------------------------------------------------------------------
NAME: SUPPRESSIVE FIRE
COMMAND: f+P,P,P (then) QCF+P (then) (Press 'K' during HEAT PRESSURE.) B,B,B
TYPE: MULTI-HIT/THROW/LAUNCHER COMBO
(Note: The final 'B' can be replaced with 'd+B' to strike low. Also note: for
this combo to work, you MUST press 'K' when Gado performs the knee strikes
during the HEAT PRESSURE portion of the combo to launch the victim in the air
for the next part of the attack. I usually just keep tapping 'K' until I see
that the enemy is launched into the air.)
------------------------------------------------------------------------------
NAME: SEETHER
COMMAND: K,b+P,P (then) QCB+K (then) b,f+P (then) QCF+P (then) QCB+P
TYPE: MULTI-HIT COMBO
(Note: This is just a slightly 'longer' version of PRESSURE OF TYRANT. Of
course, you can still hold 'P' on the final move to increase power.)
------------------------------------------------------------------------------
NAME: SNEERING BANISHER
COMMAND: B,B (then) QCB+B (then) f+P,P,f+K,K,K
TYPE: MULTI-HIT/JUGGLE COMBO
(Note: The final 'K' can be replaced with 'd+P' to do a fake kick.)
------------------------------------------------------------------------------
NAME: FINAL FEAST
COMMAND: f+P,P,P (then) QCF+P (then) P,P,f+K (then) u+P (then) QCF+B
TYPE: MULTI-HIT/THROW/LAUNCHER COMBO
(Note: Like the SUPPRESSIVE FIRE combo, you HAVE to push 'K' during the HEAT
PRESSURE portion (QCF+P) of the combo to launch your victim for the rest.)
------------------------------------------------------------------------------

(FINAL NOTE: This isn't a COMPLETE list of ALL custom combos Gado can pull off.
However, I feel it's extensive enough of a list to let you get a feel for how to
make your own custom combinations with him. Overall, he can juggle/launch with
the best of them. Also, keep in mind of lot of the previous combos won't work
if the person does an AIR RECOVER (P+K in air).)




 
Comments:
Your comment has been saved!!!
The Captcha element applies the Captcha validation, which uses reCaptcha's anti-bot service to reduce spam submissions.

STRATEGY GUIDE
FAQ/Walkthrough

14.October 2013
GUIDE TO TECHNICAL MADNESS
FAQ/Walkthrough

13.October 2013
Moves/Combos Guide
FAQ/Walkthrough

17.October 2013
The two secret characters and all 8 gamesaves
SaveGame

17.October 2013
Complete guide
FAQ/Walkthrough

14.October 2013
GADO Character FAQ
FAQ/Walkthrough

15.October 2013
 
Most Popular
30. December 2013
25.September 2015
07.June 2019
28.February 2016
20.August 2014
25.June 2019
30.January 2018