Global Operations

Global Operations

16.10.2013 21:12:02
Game Name: Global Operations
Available On: PC
Author: Tony Quach aka Master Tony
Subauthor: Dan aka twEEker The First
Contacts: AIM- ttq8025 E-mail - master_tony85@hotmail.com
AIM - twEEkerTheFirst E-mail - twEEkerTheFirst@hotmail.com

*********************************
0.1 Legal Stuff
*********************************
This is MY FAQ. Which means you cannot sell it, copy it, or put it on
your web page. I spent my own time writing this, and it wasn't made for
people to steal and say they wrote it. If you lie and steal, the world
will crush you eventually. I'm sorry, but as of May 1st, 2002 I will not
be alloqing my FAQ to be posted anywhere else now. I am finding that I
receive 10-20 e-mails asking for permission to post and I'd have nearly
100 in a month. Enough with the threats, are we friends again? :-) Then
go ahead and read this!

*********************************
0.2 Versions
*********************************
1.0 - 4/08/02 Added Intro, Controls, Jobs, Salary, Tips and Tricks,
Missions 1, 2, and 3
1.1 - 4/11/02 Finished Guns, Grenades and Specials section, and fixed up
minor typo errors so the FAQ looks more neat, added Terms I Use
1.2 - 4/15/02 Added Copyright Info, Missions 4, 5, 6, and 7. Also added
a Terms I Use section. Almost complete with all the guns and ammo
1.3 - 4/26/02 Fixed ALL spelling and grammar mistakes, Guns & Ammo
completed, subauthor twEEker added, Missions 8, 9, and 10 Complete
1.4 - 6/14/02 Finished Guns and Ammo section and also added my opinion
of each, Few more tips added. It also looks like this will be my last
update for this game. I'm sorry that I could not finish this FAQ. I'm
just too busy right now. I just got a job and I'm spending nearly 25+
hours a week at work, and during my freetime I'm spending it playing
other video games or just hanging out with friends. I hope you find this
FAQ helpful still. Also, any e-mails regarding to this game I may still
answer, but I rarely check my e-mail account now. I have a newer one,
but that'll prevent you spammers from getting to me :-p

*Note- I apologize for the late update from April to June. My internet
dial-up number was disconnected for some reason and I couldn't get a new
internet account for awhile.

*********************************
0.3 - Terms I Use
*********************************
In this FAQ I may abbreviate some things and you may not know what they
are. Here, I've just listed them so you won't get lost.

BTW----------------------------By The Way
GO-----------------------------Global Operations
LSD----------------------------Life Signs Detector
Thermo Gogs--------------------Thermal Vision
Demon--------------------------Demoman(I think of him as a Demon)
AI-----------------------------Artificial Intelligence(Computer Player)
MAG----------------------------Mobile Anti-aircraft Guns
;)-----------------------------A smirk typeface, AOL users should know
^_^----------------------------A smiley/happy face
:-p----------------------------Sticking tongue out, "P" is tongue

*********************************
Table of Contents
*********************************
0.1 - Legal Stuff
0.2 - Versions
0.3 - Terms I Use
1.1 - Introduction
1.2 - Controls
1.3 - Jobs/Classes
1.4 - Salary
1.5 - Guns, Grenades and Specials (Almost Complete)
2.0 - Walkthrough (Under Construction)
2.1 - Tips and Tricks
2.2 - Questions and Answers
3.0 - Special Thanks To.....
3.1 - Places my FAQ are allowed at
*NOTE: You may press at anytime the Ctrl+F to do a word search. Just
type in the numbers to find them more easily. Let's say you want to go
to the Tips and Tricks section. Instead of scrolling and looking press
the Ctrl and F at the same time and type in 2.1 and Vwa-lah!

*********************************
1.1 - Introduction
*********************************
This is a FAQ that will help guide you through Global Operations. I
decided to write this FAQ because I just love this game. The only thing
I hate is the lag in multiplayer that I get, but that's my own problem.
Anyways, in this FAQ you'll get tips on how to beat each of the
Missions. You can also find me on the servers named Master Tony. You may
also contact me via e-mail or AIM. I've listed these at the top of this
FAQ. Also, remember that any contribution will be posted up and credited
by you if you decide to send me anything. Just so you guys know I like
having good comments sent ot me cause they make me feel good inside.
Anyways! ^_^ on with the FAQ! Enjoy!

Also, I've added in a subauthor. Dan has been a great assitant in this
FAQ. My computer does not have Microsoft Word so I cannot do a spell
check. Dan fixes ALL gramatical errors, and helped GREATLY in the Guns &
Ammo section. He also added in some tips as well. He's also a great
player and you'll usually find us playing in one of the Home LAN
servers. Having a good friend in GO is the key in succession! If you see
me playing you'll usually ifnd me and Tweek ruling ;)

*********************************
1.2 Controls
*********************************
This section is the list of controls that the game has. Please note that
these controls are the ones set up automatically. You may change them to
any buttons that you'd like. I am only listing the initial keys that
they are set on.

MOVEMENT
---------
Move Forward/Back-------------W/S
Turn Left/Right---------------Left/Right
Strafe------------------------Alt (left only)
Strafe Left/Right-------------A/D
Jump--------------------------Control (left only)
Crouch------------------------G
Crouch/Stand Toggle-----------F
Run---------------------------Shift (left only)
Run/Walk Toggle---------------Caps Lock
Look Up/Down------------------Page Up/Page Down
Center View-------------------Home
Mouse Look--------------------/

ACTIONS
--------
Primary Attack----------------Left Click
Secondary Attack--------------Right Click
Flashlight/Laser--------------Q
Zoom In/Out-------------------'/;
Reload------------------------R
Trigger Group Select----------X
Drop Item---------------------T
Use---------------------------Spacebar
Vision Aids-------------------E
Inventory---------------------C
Next/Previous Item------------J/I
Select Specialty--------------B
Select Team-------------------N

INVENTORY
----------
Primary Weapon----------------1
Secondary Weapon--------------2
Side Arm----------------------3
Knife-------------------------4
Grenade Slot 1----------------5
Grenade Slot 2----------------6
Grenade Slot 3----------------7
Equipment Slot 1--------------8
Equipment Slot 2--------------9
Equipment Slot 3--------------0
Objective---------------------Minus Sign *Note: I couldn't put a "-" in
because I use those to guide your eyes ;)

MISCELLANEOUS
--------------
Radio Menu--------------------Z
Voiceover IP Global-----------Backspace
Say---------------------------H
Team Say----------------------J
Suicide-----------------------End
Scoreboard--------------------Tab
HUD Layout Mode---------------L


*********************************
1.3 Jobs/Classes
*********************************
These are the Jobs that can be played in Global Operations. Each class
is unique in its on way. You can see that Heavy Gunner, and Commando are
great jobs. They have almost no disadvantages at all. You must also
factor in the headshots. Most of the time you'll buy fully upgraded
weapons, armor, and thermo goggles. All of a sudden you're hit in the
head and lose all of your stuff. Sometimes playing as a Commando or
Heavy Gunner may get you pissed off more easily if you die so armor
isn't everything!

Ex)
==============
Job Name
==============
Description of job and its' unique qualities

Advantages- Good things about the job
Disadvantages- Downside of the job

Primary Weapon---------------------------Main Weapon
Secondary Weapon-------------------------Backup Weapon
Sidearm----------------------------------Handgun
Grenade Slots----------------------------1/2/3 grenade slots
Special Items----------------------------Unique Items
Speed------------------------------------Fast/Medium/Slow
Armor------------------------------------Light/Medium/Heavy

==============
Medic
==============
The Medic uses his med kit to restore health to both him and
incapacitated players. To heal your friends and allies use your primary
attack. To heal yourself use secondary attack. The Medic usually carries
an assault rifle.

Advantages- Healer, fast, get money by healing allies
Disadvantages- Weak armor, average income can carry only 1 heavy weapon
has to deal with people yelling Medic! Medic! Constantly

Primary Weapon---------------------------Assault Rifles
Secondary Weapon-------------------------None
Sidearm----------------------------------Handgun
Grenade Slots----------------------------1 Slot
Special Items----------------------------Medic Kit
Speed------------------------------------Fast to medium
Armor------------------------------------Light or Medium

=============
Sniper
=============
The Sniper is equipped with powerful scope on his weapon that allows him
to target the enemies at great distances. He is able to move quickly and
is more accurate at sniping than other jobs or classes.

Advantages- long ranged, survives more often, relatively high income,
can sit back and relax sometimes ;-)
Disadvantages- No variety, expensive guns, sometimes never gets in on
the action

Primary Weapon-----------------------------Sniper Rifle
Secondary Weapon---------------------------None
Sidearm------------------------------------Handgun
Grenade Slots------------------------------1 Slot
Special Items -----------------------------None
Speed -------------------------------------Fast to Medium
Armor -------------------------------------Light or Medium

==============
Demoman
==============
The Demoman is a demolitions expert trained in planting and defusing
explosives. While all jobs or classes can defuse C4 bomb, the demoman
can perform this task much faster than others can.

Advantages- Explosives, strong armor, high income, can carry 2 heavy
weapons
Disadvantages- Slow, more "friendly" casualties, expensive at times

Primary Weapon---------------------------Grenade Launcher
Secondary Weapon-------------------------Shotgun
Sidearm----------------------------------Handgun
Grenade Slots----------------------------3 Slots
Special Items----------------------------Explosives
Speed------------------------------------Medium to Slow
Armor------------------------------------Medium or Heavy

==============
Recon
==============
The Recon is fast, light, close range, offensive force equipped with the
Life Signs Detector (LSD). The LSD has the ability to detect enemies
within a variable range. Players within close proximity to the Recon
share this information.

LSD- The LSD has 3 main functions, which are Navigation, Broad Scan, and
Narrow Scan. Navigation is the least used and it allows teammates and
waypoints to be seen. The Broad Scan allows a 180-degree scanning
radius. This allows you to see enemies who are fairly close to you.
Narrow Scan will be commonly used. It allows 90-degree scanning radius.
Allowing you to see enemies extremely far away. The LSD's battery
depletes in Broad and Narrow Scan mode and it regenerates in Navigation
Mode. Therefore, keeping your battery at 1/2 power is always a good idea
incase you get too close to an enemy and want to know his next move.

Advantages- Fast, LSD, cheap weapons
Disadvantages- Weak armor, mostly weak weapons, low income, can carry
only 1 heavy weapon

Primary Weapon-------------------------Sub-Machine Gun
Secondary Weapon-----------------------None
Sidearm--------------------------------Handgun
Grenade Slots--------------------------2 Slots
Special Items--------------------------Life Signs Detector
Speed----------------------------------Fast to Medium
Armor----------------------------------Light or Medium

==============
Commando
==============
The Commando is a mid-range offensive force. Because he can be equipped
with powerful assault rifles, a secondary weapon, and the LAW disposable
rocket launcher, he is the most versatile job or class available. The
LAW functions as a Grenade Launcher type weapon and can be carried in
his Grenade Slots. He is the only person who can use the LAW. The
Demoman cannot use it.

Advantages- LAW, Variety of guns, good armor, and income is relatively
high, can carry 2 heavy weapons on pick-up
Disadvantages- Slow, can be expensive at times, average

Primary Weapon-------------------------Assault Rifle
Secondary Weapon-----------------------Sub-Machine Gun
Sidearm--------------------------------Handgun
Grenade Slots--------------------------2 Slots
Special Items--------------------------LAW (Must Be Purchased)
Speed----------------------------------Medium to Slow
Armor----------------------------------Medium or Heavy

==============
Heavy Gunner
==============
The Heavy Gunner is slow but packs a large punch. The Gunner's primary
weapon is the machine gun. These guns are good for close to mid-range
combat and can penetrate various materials. The Heavy Gunner is also
equipped with a secondary shotgun. This extra weapon gives the gunner
more offensive options in battle.

Advantages- Machine guns, good armor, variety of weapons, highest
income, can carry 2 heavy weapons on pick-up
Disadvantages- Slow, expensive weapons

Primary Weapon-------------------------Machine Gun
Secondary Weapon-----------------------Shotgun
Sidearm--------------------------------Handgun
Grenade Slots--------------------------3 Slots
Special Items--------------------------None
Speed----------------------------------Medium to Slow
Armor----------------------------------Medium or Heavy

==============
*Intel. Officer
==============
The intelligence officer does not engage in actual combat, but rather
collects information from the team and provides combat strategies as the
mission unfolds. The intelligence officer is able to view the action
through a system of 4 selected monitors. The primary monitor is the
largest of the 4 views and displays full motion video. Members of the
intelligence officer's team are viewable through his monitor system.
Enemy soldiers may also appear on the intelligence officer's screen if
they are in range of the recon's LSD.

Cameras- any of the monitors can be used to view the game through
various cameras to which the intelligence officer has access. Each in-
game player is equipped with a small personal camera. The intelligence
officer only has access to his teammate's cameras and cannot get any
signal from the enemy team. In some missions, there may also be a system
of security cameras to which the intelligence officer has access. His
team must acquire control of these cameras in order for these cameras to
be of use. To acquire control of a camera press spacebar or if you
changed it the "Use" button.

Waypoints- The intelligence officer has the ability to place numbered
waypoints on the map. These waypoints are represented on the players'
compass, and can be used to regroup or to guide players to important
elements in the missions.

Advantages- never dies, provides enemy location and strategy
Disadvantages- No cash acquired, never shoots a gun!

*Please note that Intelligence Officer can be played only in multiplayer
games. It is unavailable in single player. It is seen on the top right
of the character select screen. Displayed as a rectangular box and not a
human character. I would advise not to be an Intel Officer though. I was
playing once and someone tried to guide me and he ended saying things
like "NO! Not THAT way!" and "Oh GOOD job there!" IMHO, I think it's a
very boring job because you don't get to shoot people. The game's not
just about shooting, but you just have to shoot a gun ^_^
*********************************
1.4 Salary
*********************************
Every job needs a salary right? In Global Operations you get paid to do
various things. Whether it's killing someone or healing someone you will
get money. Every job or class receives money in their own unique way,
but each of them will receive these bonuses no matter what:

Eliminating an Enemy----------------------------*Varies
Assisting in Eliminating an Enemy---------------$250
Rescuing a Hostage------------------------------$750
Touching a Hostage------------------------------$150
Killing a Hostage(if on rescue team)------------Lose $900
Killing a Hostage(if on prevention team)--------Lose $750
Winning a Level---------------------------------$4000
Losing a Level----------------------------------$3000
Staying Alive-----------------------------------$150/30 seconds
Bonus for level losses--------------------------$250/per loss(3 is max)

*Eliminating an enemy is random. It depends on how much health the
player had before he died, where he could have been shot, what gun was
used, and kill/death ratio. Most of the time you won't even notice
yourself getting money because you'll be more concentrated on the game.
Letting your eyes drift off for a mere 5 seconds may result in death.
Trust me, I know =)

In addition to getting money for killing enemies. Each class/job has its
own unique way of earning cash. It wouldn't be fair if Medics didn't get
paid to heal the wounded and it wouldn't be fair if Recons receive no
money from sharing data. Here's a list of the bonuses included for each
of the jobs:

===============
Commando
===============
Initial Cash---------------------------------------$2300
Respawn Cash---------------------------------------$1150
Eliminate an Enemy---------------------------------$300

===============
Recon
===============
Initial Cash---------------------------------------$1200
Respawn Cash---------------------------------------$600
Eliminate Enemy------------------------------------$200
Teammate Kills an Enemy while you use LSD----------$150

===============
Sniper
===============
Initial Cash---------------------------------------$3500
Respawn Cash---------------------------------------$1750
Eliminate an Enemy---------------------------------$200
Killed an Enemy 30 Feet or Closer Near an Ally-----$100
Killed an Enemy that was a Threat to VIP-----------$100

===============
Medic
===============
Initial Cash---------------------------------------$2300
Respawn Cash---------------------------------------$1150
Eliminate an Enemy---------------------------------$200
Revive a Teammate or Heal Ally---------------------$200
Heal a Teammate or Ally for 10(or less)------------$25

===============
Demoman
===============
Initial Cash---------------------------------------$3500
Respawn Cash---------------------------------------$1750
Eliminate an Enemy---------------------------------$200
Killed Enemy With Explosive------------------------$100
Planting a Bomb------------------------------------$75
Defusing a Bomb------------------------------------$75

===============
Heavy Gunner
===============
Initial Cash---------------------------------------$4100
Respawn Cash---------------------------------------$2050
Eliminate an Enemy---------------------------------$300
Assist in Eliminating an Enemy---------------------$250

===============
VIP
===============
Eliminate an Enemy---------------------------------$200
Escaping From Capture------------------------------$500

I am not quite clear on why VIP will get money when he kills an enemy in
a multiplayer game. VIPs cannot buy guns or use money for anything. It's
possible that the money is spread throughout the team members that are
protecting him, but other than that I don't know why he gets money.

*********************************
1.5 Guns, Grenades and Specials
*********************************
Here's a rundown on the available advanced tools and weaponry. I've also
indicated a tilda (~) near my favorite gun out of the selections and the
upgrades I get with them that are a must have.

Example)

*Name of Gun*
Caliber: Bullet Type
Clip Size: How many bullets
Price: How much it costs
Upgrades: Extras that are added to the gun ($Cost of Upgrade)
Accuracy: Weapons aiming property
Damage: Weapons strength
Info: My opinion on the gun. If it's worth the money to buy.

---------
Handguns
---------
Handguns are the standard sidearms available to all player specialties.

Beretta *92F*
Caliber: 9x19mm
Clip Size: 15 Rounds
Price: $300
Upgrades: Suppressor ($200)
Accuracy: High
Damage: Low
Info: Although it is the weakest gun with the lowest amount of bullets
it's the cheapest. I personally love the Berreta(Devil May Cry ^_^) and
buy it as a sidearm. A few good shots to the head will be sure victory.

Glock *18C*
Caliber: 9x19mm
Clip Size: 19 Rounds
Price: $350
Upgrades: Extended Clip ($350), Tac Light ($75)
Accuracy: High
Damage: Low
Info: Possibly better than the Beretta, but I buy these on rare
occasions. I see many people use them though because the extra 4 clips
could help out greatly. This pistol also has an exteneded clip allowing
it to be more useful, but quite costly. Instead of buying the extended
clip you should spend your $700 on the Magnum. Much better!

Para *P14*
Caliber: .45
Clip Size: 14 Rounds
Price: $450
Upgrades: Laser Sight ($300), Suppressor ($200)
Accuracy: High
Damage: Medium
Info: This is my "gun" What I mean by this is that I use this very
often. It's the cheapest gun that can do Medium damage and 2 good shots
to the head can kill someone. I buy this one 75% of the time I start out
a game.

HK *USP45*
Caliber: .45 ACP
Clip Size: 12 Rounds
Price: $500
Upgrades: Suppressor ($200), Tac Light ($75)
Accuracy: High
Damage: Medium
Info:

FN *Five SeveN*
Caliber: 5.7 X 28mm
Clip Size: 20 Rounds
Price: $575
Upgrades: None
Accuracy: High
Damage: Low
Info:

Sig *SP2340*
Caliber: .357 SIG
Clip Size: 12 Rounds
Price: $600
Upgrades: Tac Light ($75)
Accuracy: High
Damage: Medium
Info:

Colt ~Anaconda~
Caliber: .44 Magnum
Clip Size: 6 Rounds
Price: $750
Upgrades: ~3x Scope ($300)
Accuracy: High
Damage: High
Info: VERY strong and accurate. When combined with the scope you may get
kills in one shot! This gun cannot load an extra bullet, but 6 shots is
more than enough to take someone out. This is the number one gun in
terms of money/damage ratio.

IMI *Desert Eagle*
Caliber: .50 AE
Clip Size: 7 Rounds
Price: $975
Upgrades: None
Accuracy: High
Damage: High
Info: For the $1000 it will cost you it will be worth your money. This
gun is very strong and reliable. In the right hands you may get 5 kills
before you even die! The money is a bit too high, and if you'd rather
use your $1000 for a Mahine gun or something else stronger it may be
wise. Picking one up wouldn't be a bad idea though!

---------
Shotguns
---------
Demomen and heavy gunners typically carry shotguns as their secondary
weapon.

Remington *870*
Caliber: 12 Gauge Buckshot
Shell Capacity: 6 Shells
Price: $900
Upgrade: Tac Light ($75)
Accuracy: Medium
Damage: Low
Info: Horrible! I would ignore this shotgun if possible! The reload is
done 1 shell at a time like a real shotgun. This is low in damage,
medium accuracy, and slow reload time. Compare this to the Magnum up on
top. For only $750 you get a gun that is high accuracy and damage, and a
quick reload time. Buy a pistol instead!

Benelli *M1*
Caliber: 12 Gauge Buckshot
Shell Capacity: 5 Shells
Price: $1100
Upgrade: Tac Light ($75)
Accuracy: Medium
Damage: Medium
Info: A bit better than the Remington 870, but still not worth the
money. I'd rather stay away from the first 2 shotguns because they're
not worth the money. Buy a pistol instead!

*SPAS15*
Caliber: 12 Gauge Buckshot
Shell Capacity: 6 Shells
Price: $1675
Upgrade: None
Accuracy: Medium
Damage: Medium
Info: Much better! This shotgun is very strong and reliable. The reload
is much quicker than the other shotguns, but it's still a tiny bit
slower than a pistol. If you're picking a shotgun you should buy this
one or the next one.

~USAS12~
Caliber: 12 Gauge Buckshot
Shell Capacity: 10 Rounds
Price: $3000
Upgrade: ~19 Round Drum Magazine ($875)
Accuracy: Medium
Damage: High
Info: Can you say hell razer? This shotgun is the best of the best. It's
reload time is very quick, like a pistol. The damage is extremely high
and accuracy is more accurate than it says. Used in close range you can
take people out in a bunch. I once mowed down 6 people with this bunched
together! The shotgun fires like a machine gun, but with shells! VERY
deadly in the hands of a master.

-------------
Machine Guns
-------------
Machine guns are the primary weapon of the heavy gunner.

*M249SAW*
Caliber: 5.56x45mm
Clip Size: 100 Rounds
Price: $3625
Upgrades: 200 Round upgrade ($950)
Accuracy: High
Damage: Low
Info: Cheapest machine gun on sale. This machine gun is good, but I stay
away from this because the next one is much better. If you start out as
a Heavy Gunner I'd buy a shotgun instead, but it's really your choice.

Stoner ~96~
Caliber: 5.56x45mm
Clip Size: 100 Rounds
Price: $4250
Upgrades: ~3x Scope ($425), ~200 Round upgrade ($950)
Accuracy: High
Damage: Medium
Info: My favorite of all the machine guns. It has the ability to scope
and this is very useful in certain spots. It's accuracy is good, and
damage is fair. I would choose this out of the other machine guns.

HK *21E*
Caliber: 7.62x51mm
Clip Size: 100 Rounds
Price: $5600
Upgrades: 200 Round upgrade ($950)
Accuracy: High
Damage: High
Info: An "okay" machine gun, but that may be saying too much. This
machine gun has high damage, but it shoots and bounces around so you
never actually hit your desired target. In my opinion it stinks because
I hate guns that do spread shots. Try out the FAL and you'll see what I
mean by spread shot. Avoid this and by the next one.

*M240G*
Caliber: 7.62x51mm
Clip Size: 100 Rounds
Price: $6425
Upgrades: 200 Round upgrade ($950)
Accuracy: High
Damage: High
Info: Unlike the HK 21E this gun doesn't go out of control. Your shots
won't boucne around and it's accuracy is great. Because of the money it
needs plus an upgrade you probably won't want to buy this. Most of the
time I pick machine guns up on the floor. I'd advise you to upgrade
armor and buy the Stoner 96 instead.

----------------
Sub-Machine Guns
----------------
The Recon specialty carries a sub-machine gun as their primary weapon.
Commandos use the sub-machine gun as their secondary weapon.

IMI *Micro Uzi*
Caliber: 9x19mm
Clip Size: 32 Rounds
Price: $750
Upgrades: Suppressor ($300)
Accuracy: High
Damage: Low
Info: Crappy crap crap. Although it carries 32 clips it stinks! It's
possible to shoot someone with the whole 32 clips and not kill them. Buy
the Magnum instead!

HK *MP5KPDW*
Caliber: 9x19mm
Clip Size: 30 Rounds
Price: $900
Upgrades: Suppressor ($300), Double Clip ($375), 3x Scope ($350)
Accuracy: High
Damage: Low
Info: Like the Uzi it stinks. I would avoid this gun and buy a pistol
instead. You can try it if you want, but I bet you'll toss it once you
see its' "suckiness"

Beretta *12S*
Caliber: 9x19mm
Clip Size: 20 Rounds
Price: $1100
Upgrades: Tac Light ($75), 3x Scope ($325), Extended Clip ($450)
Accuracy: High
Damage: Medium
Info: This is a pretty decent machine gun if you're low on cash. I
wouldn't buy the extended clip though. buy this gun if you're low on
money. Otherwise buy a different one.

HK *UMP45*
Caliber: .45 ACP
Clip Size: 25 Rounds
Price: $1425
Upgrades: Suppressor ($200), Tac Light ($75), 3x Scope ($400)
Accuracy: High
Damage: High
Info: This machine gun is worth it's money. The high damage/high
accuracy is useful for only $1450. This is the sub-machine gun you want
to buy. Don't buy any of the lower level ones. Start looking from here
on.

HK *MP5/10*
Caliber: 10 mm
Clip Size: 30 Rounds
Price: $1700
Upgrades: Tac Light ($75), 3x Scope ($400), Suppressor ($200)
Accuracy: High
Damage: High
Info: Possible tied at first place sub-machine-wise. Although, there
arne't very many good sub-machine guns ;) This should always be picked
up if you're very accurate in shooting.

FN ~P90~
Caliber: 5.7x28mm
Clip Size: 50 Rounds
Price: $2275
Upgrades: ~Suppressor ($200), Laser Light ($300)
Accuracy: High
Damage: Medium
Info: A little too expensive for my taste. If I have a lot fo extra cash
I'll buy this one. I wish it were a bit cheaper because I like this gun.
The only downside to this gun is the cost. If you're playing as a recon
it'll be ahrd to purchase. Buy this if you have extra cash!

---------------
Assault Rifles
---------------
Assault Rifles are the primary weapons of the Commando and the Medic

~AK 47~
Caliber: 7.62x39mm
Clip Size: 30 Rounds
Price: $1975
Upgrades: ~5x Scope ($500)
Accuracy: High
Damage: High
Info: Although being the cheapest assault rifle it packs a punch. The AK
47 is something you will want when you think you're low on cash. It's
very worth your money and can easily kill people. I would choose this
over many assault rifles so try it out!

*Olympic Arms M4 Carbine*
Caliber: 5.56x45mm
Clip Size: 30 Rounds
Price: $2500
Upgrades: 5x Scope ($575), Suppressor ($225), 100 Round C-Mag ($1750)
Accuracy: High
Damage: Low
Info: This rifle says it has a low damage ratio, but I think it's
actually medium. THis assault rifle is pretty good, but I'd rather stick
with the AK 47. I wouldn't spend money to upgrade this and get the Round
C-Mag. It pumps your clip size to 100, but at the cost of $1750 and
$2500 to buy the rifle, I'd stick with the HK G36 instead.

FN *FAL*
Caliber: 7.62x51mm
Clip Size: 20 Rounds
Price: $2800
Upgrades: 5x Scope ($600)
Accuracy: High
Damage: High
Info: This rifle is very powerful, but very weird. Each shot will cause
the gun to jump around and bounce making your aiming a bit off if you
plan on using it for its rapid fire ability. I tend to use this for
short burst. Just shoot 2-5 bullets and pause for 2 seconds and then
shoot again. You'll have to experiment with this, but I personally like
it because I've gotten use to the sloppy aiming.

Sig *SG550*
Caliber: 5.56x45mm
Clip Size: 30 Rounds
Price: $3150
Upgrades: 5x Scope ($575), Double Clip ($375)
Accuracy: High
Damage: Medium
Info: A powerful and reliable gun. I don't see why they categorized this
as medium damage. It should be high because I can mow down many people
with this. The DOuble CLip will only cost you $375 and that's close to
nothing if you're playing as a Commando. If you have extra cash you
should buy this gun for sure!

HK *G36*
Caliber: 5.56x45mm
Clip Size: 30 Rounds
Price: $4250
Upgrades: 100 Round C-Mag ($1750)
Accuracy: High
Damage: Medium
Info: This assault rifle is costly, but may be worth your cash. I tend
to stay away from this only because the Sig SG550 is $1100 cheaper and I
think saving my money for the HK G11 will be worth the wait. Once in
awhile I'll pick it up, but usually I take the other 2. The assault
rifles are too good to choose between them, so experiment with each.

HK
German
11~
Caliber: 4.73x33 Caseless
Clip Size: 45 Rounds
Price: $6500
Upgrades: None
Accuracy: High
Damage: High
Info: OMG! This weapon is the weapon of all weapons. It automatically
comes with a 5x Scope free of charge. On top of that it can hold 45
rounds and has an extremely high damage. This is the weapon of choice if
you manage to get enough money to purchase it. The only real downside to
this gun is that the gun moves up when you shoot a bullet. Sorry but I
forgot the word for it. It moves up pretty high when you do it, so you
have to get used to the gun, but once you do you'll be the Human Slayer
in the game.

--------------
Sniper Rifles
--------------

Remington *710*
Caliber: .270 Winchester
Clip Size: 4 Rounds
Price: $2800
Upgrades: 12x Scope ($750)
Accuracy: High
Damage: Low
Info: Well, for a basic sniping gun it's alright. Sometimes a shot in
the head won't exactly kill someone, but at least you can injure them
extremely bad. It's highly recommended that you buy the 12x Scope so you
can use it at it's fullest. On top of that you'll have to go abck to
your normal vision for every shot you take. This is a major set back
since you have to push the secondary button to zoom back in. I would
rather play as a Heavy Gunner or Commando to save up money for a better
sniping gun though.

HK *PSG1*
Caliber: 7.62x51mm
Clip Size: 5 Rounds
Price: $3750
Upgrades: G-1 Extended Clip($550)
Accuracy: High
Damage: Low
Info: Although having an extended clip it's almost similar to the
Remington 710. Again, I would rather spend my money elsewhere and wait
for the last 2 sniping guns. You can try it out, but it's too tacky for
my tastes.

~Dragunov SVD~
Caliber: 7.62x54
Clip Size: 10 Rounds
Price: $4525
Upgrades: ~10x Scope($750)
Accuracy: High
Damage: Medium
Info: Ah, this is "my gun". I always use this sniping gun because I
always have. Probably because it sounds like Dragon too since I love
dragons. Anyways, this sniping gun is a bit better. You won't have to go
out of your zoom so you can easily finish off people. Every hit to the
head is a sure kill. I've probably killed 150 people with this sniping
gun and I've probably failed 149 of the times. This one is me Old
Reliable.

*AW50*
Caliber: .50 BMG
Clip Size: 5 Rounds
Price: $7350
Upgrades: None
Accuracy: High
Damage: High
Info: Being the msot expensive sniping gun it's the best. I tend to stay
away from this only because of the high cost. If I find one ont he floor
I use it though. The reason why you can't buy an extra scope for it is
because it comes with a 12x Scope already inputted in! Maybe it's worth
the money, but usually I'd just play as a pumped up Heavy GUnner with
$7350 in my pocket. It's your choice, but I don't like this gun. I
prefer my Dragon gun ;)

--------------------
Specialty Equipment
--------------------
Specialty Equipment ranges from a variety.


German
renade Launcher~
Caliber: 40mm Grenade
Clip Size: 1
Price: $3575
Upgrades: None
Accuracy: High
Damage: Very High
Used By: Purchased by Demoman only
Info: Sure the cost is expensive, but it's worth it. It's clip size is
one, and it can reload 5 times. Giving you 6 grenades in total. It's
easy to get multiple kills with this.
(Note: Make sure to only use at a distance because it's very easy to get
injured or end up killing yourself)

*LAW*
Type: Rocket
Quantity: 1
Price: $4655
Upgrades: None
Accuracy: Unspecified
Damage: Very High
Used By: Purchased by Commando only
(Note: Make sure to only use at long distances because it's very easy to
get injured or end up killing yourself)

~Remote C4~
Type: C4 Explosive
Quantity: 3
Price: $625
Accuracy: Unspecified
Damage: High
Used By: Purchased by Demoman only
(Note: You can place more then one Remote C4 out at a time by placing
one down and pressing the Secondary Button)

*Timed C4*
Type: C4 Explosive
Quantity: 3
Price: $1025
Accuracy: Unspecified
Damage: Very High
Used By: Purchased by Demoman only
(Note: Press '/; to increase/decrease timer by one-second)

*Flash Grenade*
Type: Flash Bang
Quantity: 2
Price: $250
Accuracy: Varies on how long "Shoot" button is held.
Damage: Low
Used By: Purchasable by any job

*Frag Grenade*
Type: Fragmentation
Quantity: 2
Price: $275
Accuracy: Varies on how long "Shoot" button is held.
Damage: High
Used by: Purchasable by any job

*Smoke Grenade*
Type: Smoke
Quantity: 2
Price: $200
Accuracy: Varies on how long "Shoot" button is held.
Damage: None
Used By: Purchasable by any job


German
as Grenade~
Type: Tear Gas
Quantity: 2
Price: $350
Accuracy: Varies on how long "Shoot" button is held.
Damage: None
Used By: Purchasable by any job

*Gas Mask*
Type: Headgear
Quantity: 1
Price: $450
Used By: Purchasable by any job
(Note: Limits view when being used)

*Night Vision*
Type: Goggles
Quantity: 1
Price: $450
Used by: Purchasable by any job
(Note: Gun shots sometimes flash so much that it can blind you for a
small amount of time)

~Thermal Vision~
Type: Goggles
Quantity: 1
Price: $875
Used by: Purchasable by any job
(Note: Can run out of battery power and gun shots sometimes flash so
much that it blinds you for a small amount of time)

*********************************
2.0 Walkthrough
*********************************
Finally! Here it is! There are 2 campaigns. The only difference is that
in Campaign 2 you're on the other team's side. So you'll get the jobs
that are a bit harder. Also, there are 3 levels of difficulty to play on
which are: Easy, Normal, and Hard. I suggest starting on Normal. Why?
Easy is way too easy. If you're an experienced first person shooter you
should go to Normal. Something that really pisses me off when I play is
Frag Grenades. Your allies will throw them like crazy (Damn that Private
Kong! ^_^). Most of the time you'll find yourself dieing from your own
allies' hands and not your enemies hands. Your solution to this? I would
just kill your teammates if they have possession of a grenade. Plus, you
can pick up their gun. It's cruel and all, but you're the main player.
Don't expect your AI'S to do much work. This is all you; so having a
good gun is much better with you rather than your AI partner. Here's a
brief description on how the difficulties actually are:

Easy Level- Your enemies will play as a take turn shooting. If 2 are
face-to-face one will shoot, and then they'll wait to be shot once. This
pattern repeats until one of them is dead. So it's like "Hey Nazi, you
shoot me once and wait. Then I'll shoot you once and then afterwards we
can have tea and crumpets!" Pretty sad huh? What's even sadder is that
the enemy will wait around 5-10 seconds if they see you and then start
to shoot you. I easily racked up $15000 by taking headshots. They just
sit there and give you 5 seconds to aim and take off their head. They
also have horrible accuracy and reflexes. I remember following them at
times for nearly 30 seconds. You can just run around their bodies and
they'll never hit you. Stand right up in their face and see how many
shots it takes to get hit. I bet it'll be 2 or 3. That means it takes
them around 30 seconds to make one hit off you. If I could I'd change
Easy and call it Blind Man's Level!

Normal Level- This level is what I recommend for players. You won't
learn how to do the shoot/hide technique on Easy. The enemies won't
really wait for you. Once they see you they may delay for a second or
two but they'll try to actually be aggressive. They will still throw
grenades at you on this level and even more so. Basically to survive
you'll have to learn how to crouch over ledges and peak down towards
enemies. You need to learn how to peek behind a wall and hide back. You
basically want be unseen and play stealth so you can get the first hit.
I recommend using a Recon because you will know where the enemy is and
can Circle Around Back. Once you have a feel on how the AI'S play you
can go without a Recon.

Hard Level- This is very hard and requires a lot of skill. Enemies will
almost always know when to expect you. It is hard to play this without
being a Recon because you can easily die. Especially in dark areas
because they'll see you clearly and you may have a hard time finding
them. This is a no hold back level. Your shots have to count and your
brain needs to be used. You have to work on moving on the battlefield
and shooting at the same time. No more stand in one place, aim, and
shoot. You always want to be moving. Standing still will leave you dead
if you're not careful. A good way to survive is to let your teammates do
a little fighting with the enemy. After they fight they'll most likely
be dead, but weapons are scattered all over the battlefield. Just go
pick one up instead of buying one. This way you can start with the
strongest armor possible and possibly Thermo Goggles. Also, if you play
Heavy Gunner or Commando just upgrade your armor and take a Thermo Gog
with you. When the game start just knife your Commando or Heavy Gunner
AI because they'll have a pretty decent weapon. I think you lose around
$900 for killing an AI but you've just spent all your money on armor and
thermo gogs, so you get a free gun ^_^

~~~~~~~~~~~
Campaign 1
~~~~~~~~~~~

Ex)
=====================
Mission # - Location
=====================
Objectives
1) Your first objective to complete
2) Your second objective to complete
Difficulty: How hard the level is
Recommended Job: My job of choice

Mission Brief: A lowdown on what is happening in the mission

This next paragraph is my guidance for completion. Words in caps are
related to the mission, so if you want to know what to do just look for
the words in caps. They'll help you find out what to do if you decide
not to go through a thorough walkthrough.

*These stars are big tips that will help you win if you don't want to
read the paragraph.

===================
Mission 1 - Mexico
===================
Objectives
1) Blow up Targets
2) Plant the Bomb
Difficulty: Very Easy
Recommended Job: Demoman

Mission Brief: In answer to growing pressure from the US Drug
Enforcement Agency, Mexican authorities have sharply stepped up their
efforts to limit the northward flow of narcotics. An anonymous tip
submitted to the local police has resulted in the deployment of the
Mexican Army, armed with a large C4 explosive device, to the suspected
base of operations for the Gallardo Cartel, where a drug shipment is
being loaded onto trucks for crossing the border.

This mission is your first and quite simple mission. This will give you
a taste of Global Operations. Allow your AI teammates to go ahead of
you. If you hear gunfire, then you know that you'll expect enemies. The
key is to use your AI'S as decoys to detect where enemies are. Allow
them to go ahead and you follow. All you have to do is plant a C4
explosive near or on the truck and guard it until it blows up. To do
this follow your teammates until you are right in front of that palace
type building. On the left you'll see that the enemies come from that
direction. The truck is over there. If you get lost just kill all your
enemies and follow your AIs, because they will always know where to go.
If you're a Demoman you can set a Timed C4 on 1 second and place it on
the truck. You'll kill yourself, but you'll blow up the truck. My
alternate way is to kill the enemies. My AIs set the C4 for me; all I
had to do is get the kills. Mission completed!

*Use your headshots for quick kills!

=====================
Mission 2 - Chechnya
=====================
Objectives
1) Destroy Mobile Anti-aircraft Guns (MAG)
2) Eliminate Commander Gradeno
Difficulty: Very Easy
Recommended Job: Sniper or Heavy Gunner

Mission Brief: An aggressive campaign launched by the Russian Army has
forced the Caspian Freedom Force to retreat to a barricaded outpost deep
in the Caucasus Mountains. The Russians are coordinating an ambitious
ground attack to disable 2 anti-aircraft weapons that have protected the
rebel stronghold for some time. The rebels have sworn to keep the anti-
aircraft weaponry ready and functioning at all costs.

Remember that you can always just concentrate on kills and allow your
AI'S to finish the mission for you. This is your first mission that has
a large battlefield, which allows excellent sniping guns to be put to
use. Your first mission is to destroy the MAG. When the mission begins
take a good look at it. You may destroy it with a grenade or with C4.
When the mission starts just head forward down the path. Don't go the
way that ends up with a train in the middle of the road. Take the long
route and eventually you'll see the first MAG. Blow it up, and you have
only one more to go. Now backtrack your way to the beginning and head
towards the train. Odds are that some gun firing is taking place here.
You want to be on the left side of the train and find the first opening
on the left. The last MAG is located here so blow it up and an air
strike will be called. I'm not sure if it is here, because when I play
either my AIs get to it first or when in multiplayer my team does it for
me. I apologize for this, but you can let your AIs blow them up for you.
When the air strike is called though you can gain access to that
mountain area from before. Now you don't have to try and climb it. Go
into the warehouse and look for a man that's carrying an AK 47. He'll
look differently than the others. Kill him and you'll complete this
mission. Piece of cake if you let your AIs work for you ;)

*Watch out for Snipers
*Gradeno can kill you in a few hits

===================
Mission 3 - Canada
===================
Objectives
1) Recapture the VIP
2) Lead VIP to Extraction Point
Difficulty: Very Easy
Recommended Job: Recon or Commando

Mission Brief: An incarcerated member of the Turkish Defense League has
been broken out of confinement and authorities suspect those responsible
for the breakout are the North American arm of the TDL. Authorities are
hot on the trail of the TDL with the intent to recapture the prisoner.
Meanwhile, the TDL is racing against time to deliver him to a secret
safety zone where authorities believe he may be returned to Turkey.

This mission will take timing. Start off by buying a Frag Grenade and a
weapon of choice. Run up the hill ahead of you, and you should fall onto
a car. A tunnel is straight ahead of you so go through it. Once done you
turn left and head through the train's opening and take another left.
Take a right around the corner to access the Park area, but not through
the sewer access. Go up the hill and look northeast. Right as you get
close to this turn the enemy will pop out so you can expect them. If you
ran all this way without any stops they should arrive there when you do.
Make sure you pull out that Frag Grenade and throw it over there. Pull
out your gun and shoot the ones that didn't die. Pick up their guns and
push the "Use" button on Gorran (VIP) so he follows you. If your
teammates are behind tell them to Go Go Go! You want as much backup as
possible. As you go down the tunnel you may see a Sniper in a little
vent area. Throw your last Frag Grenade at him and that should finish
him off. Continue down this tunnel until you see a large truck. By this
time you should expect all of the enemies you fragged with a Grenade to
appear near the truck. Pull out one of the guns you picked up and try to
kill them all without dieing. You may also go around the truck, because
your AIs will fight them. Go up the street and make a left now. You
should see a van that looks similar on the Objective screen. Stand next
to it so Gorran will run into it. You've just completed this mission!
Congrats!

*Don't leave the VIP alone
*Pick up guns that are dropped and get the best armor available

================
Mission 4 - USA
================
Objectives
1) Prevent Bomb Planting
2) Diffuse Bomb
Difficulty: Fairly Hard
Recommended Job: Demoman

Mission Brief: Intelligence reports have uncovered a plan by the leftist
group known as the Black River Brigade to shut down the electrical power
grid of the western United States by attacking the Keerok Dam. United
States government officials say that any loss of power at the plant
would be calamitous. SWAT forces are on the scene and have pledged to
stop them at all costs.

This mission is a very difficult one at hand. Your objective is to kill
the Brigade so that they don't plant the BOMB near the power generators.
If they do however, you must diffuse the bomb. To defuse a BOMB you can
learn in the Demo Training for more specific steps. Once you locate the
BOMB on one of the power generators press the "Use" button to have a
choice between 3 strips. Cut the wrong one and you're dead! Demomen can
defuse bombs faster so I highly recommend that you be one. You can
always try and kill all the Brigades and let your AI'S do it. This may
be the best choice.

*Head for the power generator ASAP and diffuse the bomb!

======================
Mission 5 - Argentina
======================
Objectives
1) Prevent Theft of Cross
2) Prevent Extraction of Cross
Difficulty: Very Easy
Recommended Job: Heavy Gunner, Sniper

Mission Brief: Argentina's National Museum officials say they are on
schedule for the grand opening of a highly anticipated showing of
Argentinean medieval art and religious artifacts despite growing
concerns about thievery. The Nino's Cross, one of the collection's most
esteemed pieces, has highly symbolic meaning to some fanatical Argentine
leftist groups. Argentina's official Special Forces unit, Las Fuerzas
Especiales, has stepped up security around the museum, fearing that
thieves might attempt to commandeer the famous artifact.

When you start out head towards the gray screen doors and open them up.
Head up the stairs in front of you and you'll see about 3 guys come out.
Blast these guys right away and get ready for another 2. Once you finish
these guys off call for a Medic to get healed. Pick up their guns and
kill them once they get down again. Repeat this until the mission ends.
It's possible that the bad guys can run down the other side of stairs so
be on your toes! If they happen to break through the security just head
back behind where you respawn. The building behind here is the location
of the CROSS. Find the room of CROSS (it has the big holy man in it) and
stay in there to guard it.

*Don't let the enemy get pass the stairs position
*Armor is your first priority
*Repeatedly call Medic!

=================
Mission 6 - Peru
=================
Objectives
1) Rescue Hostages
2) Deliver Hostages to Extraction Point
Difficulty: Easy
Recommended Job: Heavy Gunner

Mission Brief: The Peruvian Hostage crisis continues into its fifth day
with no end in sight. The Peruvian Revolutionary Front has released all
but six security personal that are believed to be imprisoned in the
auxiliary wing of residence. The PRF is negotiating its demands with the
Peruvian government and has stated that the hostages shall not be harmed
but their safety cannot be guaranteed in any sort of armed conflict with
government forces.

This mission is fairly quick and easy. It's hard to navigate around
because the area has VERY many paths and doorways. I'll show you what I
do. When you start buy either a Desert Eagle or a USAS12. Head to the
left and into the building. Keep going and take a left when you see 2
doorways. Continue down and don't take any turns. Once you hit the end
of the hall take a right and peer to the left. In this area you should
see all the enemies. The HOSTAGES are in that room, so eliminate them
quickly and bring a hostage out. HEad to the cars in the corner and they
will be rescued. Repeat this until you win. The mission is very easy
because your AIs will save them fast.

*A good defense is a good offense. Have strong armor!
*Pick up a hostage and get the heck out

===================
Mission 7 - Uganda
===================
Objectives
1) Rescue Hostages
2) Call Aircraft for Extraction
Difficulty: Easy
Recommended Job: Commando or Heavy Gunner

Mission Brief: The hijacking of an Israeli military jet by the Marxist
Popular Army and its subsequent emergency landing at the international
airport at Entebbe, Uganda has resulted in the demanded release of
political prisoners in France in exchange for the lives of 6 Israeli
army officers being held hostage. Intelligence reports indicate that the
Ugandan Army is supporting the MPA. The Israeli elite force known as
Sayert Matkal has been deployed to launch a surprise counter attack to
liberate the hostages.

I'm sorry, but due to the fact that this stage does not work on my
computer I cannot write a guide for this stage. My computer freezes when
I start to go inside the area where the hostages are. What I do in
single player is let my AIs do the work for me. I hang around in the
middle and kill guys as they come by. I've heard from other players that
this stage is Very Easy, and I doubt you would need any help in this
stage. If you know how to use your gun you'll be all right.

Seems that we have a contributor! Congrats to Jurgen Depuydt for the
walkthrough of Uganda. I'll just paste on what he e-mailed me:

"At the start of the Uganda mission, look behind you where the radio is
against the far wall
and see one of your AI's operating it. Now face the Chainwall again and
look to the left where
you see a light. Behind the corner enter the door, (mind the step!) and
head up the ladder to
your left. Go through the open window and get to the end of the hall.
Head outside but watch out
coz the enemy is here when you get there. Cross the container yard and
enter the door with the
spotlight above it. Inside go left and then right. Go straight ahead to
the end of the hall and
when outside go left. You should now see the 747. Head inside the door
on the left next to the
red container. This is the hangar with the hostages. Get a hostage to
follow you and move outside.
There is a small staircase outside. Get inside and head right. You
should recognize yourself
in here coz this is the hall where you have been before. Now head the
way you came in the
opposite direction. Move outside into the cargobay of the Israeli C130
aircraft.
MISSION COMPLETE!"

*Start off by calling the helicopter down
*Don't let the enemies get near the chopper. Gunfire will cause it to
escape into the air!

*Note* Anyone who is willing to submit a full walkthrough for this
mission will be credited!

=======================
Mission 8 - Antarctica
=======================
Objectives
1) Obtain PRO-C5
2) Prevent Theft of JX3
Difficulty: Medium
Recommended Job: Recon

Misssion Brief: An armed group has breached the Krongen Corporation
Biotech Research Facility in Antarctica and stolen a miracle vaccine
known as PRO-C5. In response, the Krongen Corporation has been guarding
their best known invention, a propietary genome-sequeuncing machine
known as the JX3, against the attackers. The Krongen Corporation
Security Force is attmepting to reacquire the PRO-C5 samples while the
attackers are simultaneously trying to also steal the JX3.

Start by heading backwards up the little staircase. Once you head
through that first door take a right and go forward and exit out of the
building. COntinue forward pass this gas tank. This will explode so
don't stadn by it during a fight! Move forward until you see a little
entrance made by a tiny shack. You should expect people to come out by
now so get ready to fight. Eliminate them and try not to die. This
little building area will be a battlefield because everyone will always
be in or near here. If you wish to avoid fighting circle around back if
you must! Once out of the shack head intot he enemies base. Take the
right entrance and head through the hangar/garage type door. A sniper
may be here so be on guard! After passing through this area your LSD
will come in handy. Enemies may be scattered around or they may not.
Locating the PRO-C5 is not that wasy and hard to explain, but look
around carefully to find it. Once you locate it you can pick it up.Oh
great! You Picked up the PRO-C5, but now you can't use a gun. You switch
to a gun, knife, or even your LSD and you'll drop the PRO-C5! You need
to drop your PRO-C5 once in awhile and use your LSD to see if you're
being followed. This mission may be boring but slowly backtrack to your
beginning area. Once back in your base return the PRO-C5 to the
scientific lab area behindthe glass and you're done! This is more boring
than fun, but hey! You finished!

*You will drop the PRO-C5 if you switch to anything. Be careful!
*Knowing where your enemy is will help you stay alive in here.
*Concentrate on the objective. Let the AIs fight.

=====================
Mission 9 - Columbia
=====================
Objectives
1) Eliminate Drug Lord
2)
Difficulty: Hard
Recommended Job: Sniper, Heavy Gunner, or Commando

Misssion Brief: In Columbia, the symbiotic relationship between drug
cartels and anti-government groups has been the root of many political
problems. Answering a formal request for assistance, the United States
has sent the US Special Forces with a plan to infiltrate the private
residence of a preeminent Colombian drug cartel boss and eliminate him.
The revolutionary group protecting the cartel has pledged to defend
their employer with armed force, if necessary.

This mission is at ngiht so Night/Thermo Vision is a must have! A good
trick is to try and focus on kills for 4-5 minutes so you can rack up
money. Just get yourself killed a few times so you can get tons of cash.
Start by running straight forward. Pass through the gazel structure and
if you're playing Sniper just snipe 2-4 people and hug against the left
wall and move forward. If you're playing Heavy Gunner or Commando juse
hug against the wall and run forward as well. Eliminate any enemy that
gets in your way! Pick up guns and call for your Medic repeatedly! You
want to have a lot of health when facing the Drug Lord because the odds
are that he'll kill you at least once in this game! Your primary goal is
to scale the wall on the left side and shoot any enemies you see before
you. If you have at least 80 health or more continue forward and make
sure you use your radio commands! Tell everyone to GO! GO! GO! and lead
you inside. This is a great way for you to know where enemies are. Just
take a peek in and kill them while your AIs take hits. The DRUG LORD
should always be near you or your teammates trying to kill you. Don't
worry if he kills you because he will kill you AT LEAST ONCE! Just
respawn and quickly head back in. Try to pick up a strong Rifle or
Machine Gun to take out the DRUG LORD. He's very quick and can kill you
in a few hits so patience is the key in here!

*Try getting lots of money first. Then go for the Drug Lord
*Thermo/Night Vision is a necessity!
*Your Medic is very useful in here. Call him repeatedly!

=========================
Mission 10 - South China
=========================
Objectives
1) Activate Engines
2) Take Control of The Bridge
Difficulty: Medium
Recommended Job: Recon

Misssion Brief: A recent upswing in piracy in the South CHina Sea has
Australian Special Operations Forces working overtime to protect
freighters carrying valuable cargo. Intercepted radio transmissions
indicate that one vessel with a multi-million dollar payload has been
commandeered by a band of Singapore-based pirates. The ASOF are
determined to seize the bridge from the attackers.

When you first start you may want to do the cash acquiring cheat. Just
play as a Heavy Gunner until you get around $7500. Once done you should
buy a P90 equipped with a silencer, Medium Armor, and 2 Frag Grenades.
Keep foollowing the path and don't take any turns. Go under a dark pass
and veer to the right. Go down the stairs and head left passing 2
intersections. On the 2nd head left and you should see 2 doors on each
side of the wall. In each of these rooms are the ENGINES. Turn them on
all on to activate the engines. Now you have to be as quick as possible
to get to the top because if the ENGINES are off you have to go back and
run them on before taking control of the bridge. A good thing to do is
get killed so you can start fresh full of equipment, but it's your
choice. Head back upstairs and depending which way you took you'll go up
a set of stairs. You may see someone with an AK 47 shooting, but you
cannot kill him! He's one of the special characters that help the enemy
out. Basically, just head all the way up to the top killing anyone in
your way(LSD is useful here). When you get to the bridge throw in a few
Frag grenades. Once you get to the top head into the bridge and you
should see a red button or switch near the sterring wheel. Just hold the
"Use" button until that aqua bar gets filled up. Once it's filled you're
done! ACTIVATING THE BRIDGE is actually pretty easy, but some guys could
be around you so take them out first! This mission is kind of based on
luck because if there are a lot of guys guarding the bridge then you
might have to start all over. Don't panic, patience is the key.

*Speed is the key!
*Try using Frag Grenades when you climb into the deck.

=========================
Mission 11 -
=========================
Objectives
1)
2)
Difficulty:
Recommended Job:

Misssion Brief:

This mission takes precision.

*
*

==========================
Mission 12 - North Africa
==========================
Objectives
1)
2)
Difficulty: Hard
Recommended Job: Heavy Gunner, Medic

Misssion Brief: A helicopter transporting a senior General in the East
Mamzique army has gone down in central North Africa. Initial reports
indicate that all passengers survived the crash, but armed members of
the Brokiiru Army Commandos are active in this area and UN officials
have expressed grave concern for the General's fate. A special UN armed
force is attempting to extract the leader to the nearby American
consulate.

You need to move fast in this mission.

*
*

*********************************
2.1 Tips and Tricks
*********************************
In this section are tips and tricks that I've thought of or just
pointing out for obvious reasons. They help you get better at the game!
Any tips sent in will be placed in this FAQ and you'll be credited! Just
put down what you like to be called and I'll be glad to put it up. Some
things may seem a bit obvious, but when I first played I had no idea
that a Medic could heal himself! So here are some tips and tricks...

General Tips
-------------
*You can load an extra bullet in almost all the guns. The extra bullet
may be that matter of life or death. I think the only gun that cannot
have an extra bullet is the Magnum; so don't panic if it doesn't work.

*It is always wise to Strafe left and right when you see a door. This
way you can easily peek out really quickly to see if harm's in your way.
If you happen to see someone try to strafe while crouched because odds
are that he's aiming for your mid-section like most players do. He won't
expect you to be tiny and crouching down. This'll allow a few hits off
him before he gets you!

*Headshots, headshots, headshots. Did I mention you should go for
headshots? A pistol with Medium damage can kill someone in 1 hit if shot
accurately. I've gotten 7 kills before a death with a P14 pistol. I see
players constantly shooting machine guns like crazy. I can easily take
out a Heavy Gunner with a machine gun, and me armed with a pistol.
Headshots are the way to stay alive and bring in cash.

*Pick up weapons! People always run past powerful weapons on the floor
when I play. If you see a good weapon pick it up! You never know if it's
still full.

*When playing as a Demoman you can set C4 on vehicles and as someone
walks by just press the detonate button. The cars' explosion will kill
them with ease. A Grenade Launcher could be used as well. Experiment
with various objects. The gas tank in Sri Lanka can be blown up as well.

*Don't commit suicide, or fall from a very high spot. When you commit
suicide you get no Respawn cash. Instead, you just keep the same amount
of money. Some people would ask for guns because they had $50. Keep in
mind that if you want to try and jump across a ledge the Medic, Recon,
and Sniper can jump farther since they have more speed and lighter
armor. Heavy Gunners, Demomen, and Commandos will most likely fall and
die more often.

*In the game, if you run off of a fairly high cliff you may get hurt
around 5-10 health points. I noticed that when you stop and just walk
down and fall you would lose nothing. If you run off of a small ledge
you will be injured, but pausing will simply cause no harm on you. I
have tested this out myself. Try it in the Quebec stage. If you're
playing on the TDL side just run towards the "vent" and fall off that
small ledge. You'll lose a few health points, but try to walk off now.
You'll lose nothing! At times every bit of health may count.

*Certain stages will appear dark or the lights will flash off at times.
A good way around this is to buy Thermo Goggles or Night Goggles. I
prefer the Thermo Goggles to Night Vision. Only a few stages are in the
dark, and Thermo Goggles allow you to spot enemies easily. I always buy
Thermo Goggles before a gun. If I can afford only Thermo Goggles, then I
find a gun in the battlefield.

*I usually position myself next to a doorway. When someone runs through
it they'll just run through it. They won't look back so I pelt them in
the head a few times for an easy kill. Try to hide in spots that you
think they'd never look at. Another example would be "near" their
respawn area. Notice I said "near" and not in it. Usually those VIPs
that have infinite bullets will be around the respawn place. Like on the
South China Sea there's a man on the north side of the boat that shoots
you and his name is appeared in a Grey color. You cannot kill him, but
he can kill you.

*When playing as a Sniper you should occasionally check around your
area. I find at a lot of times Snipers just doing there sniping thing
and not knowing that I'm behind them. I usually shoot them a few times
in the head to get an easy kill. My advice for you Snipers is to keep a
Recon near you or find a REALLY good sniping area. Also, try sniping and
crouching. When I play Sniper I shoot 2 bullets and then duck down so I
don't get shot or possibly seen.

*Personally, I like playing a Recon that can snipe. How do you do this?
First play as a Heavy Gunner and get killed so you can bring in the
cash. Once you have the minimum amount to buy your desired sniping gun
just switch to a Sniper and buy that gun. Once you're set find a place
to drop your gun that no one will think of going. Such as your respawn
area but way behind it in a corner. Drop your gun down and switch to a
Recon job. Finally, pick up your sniping gun. You're done! Find a high
place and use your LSD to track down suckers and snipe them as they walk
by. This is my favorite combo because I'm an expert sniper and with an
LSD I can expect when someone's coming. You can do this with other jobs
as well. Drop a machine gun, G. Launcher, or even C4! Experiment around
to get "mixed" jobs.

Something you may not notice about healing is that sometimes you cannot
heal someone. THe reason for this is that overtime your wounded areas
cannot be healed any further. This adds a bit of realism to the game.
Your life bar consists of 3 colors. Red, Green, and Aqua. Red means that
you've been damaged and this is your damaged area. Green is your actual
life. When it hits 0 you die. The aqua one is something everyone
mistakes for. The aqua areas are like scars, and scabs. You can't heal
them. If you get hit by something and waiot and watch your life bar
you'll notice the aqua color covering your red colors VERY SLOWLY. This
means that your health cannot be filled to max again. So medics can
technically live forever because they can cure themselves right away so
the aqua color does not take over their life.

Single Player Tips
-------------------
*When you start your mission spend as much of your cash as possible.
When the game actually starts kill your Heavy Gunner or Commando and
pick up his gun. Since you have very low cash from buying armor and
other things you shouldn't lose much money for the kill ally penalty!

*The best job to play on Normal or Hard is probably Recon. Why? He can
see where the enemies are ahead of time. The Recon on your team will
only use the Navigation system on the LSD. That means he's as useless as
a broken pencil.

*Don't underestimate Thermo Goggles. They are pricey, but areas will
constantly go dark. With thermo goggles enemies will be seen in a bright
orangeish-yellow color so they're easier to spot. A sniper with thermo
goggles is the best combo.

*Let your AIs do the work for you. The AIs will actually do the missions
for you as long as enemies are not within sight. If you go around and
kill all your enemies you can just sit back and let them do the work.
Basically, just kill kill kill. About 95% of the time this will work, so
this is a good alternative plan.

*Don't be afraid to call out for a Medic abusively. The AIs will not
tell you to shut up. Try to memorize radio commands such as Medic, Need
Assistence, and Hold Position. The radio command can save your butt most
of the time. Don't be afraid to use it. Multiplayer is another thing
though.

Multiplayer Tips
-----------------
*Try starting out as a Heavy Gunner, don't buy any weapons and get
killed. Why am I saying this? Heavy Gunner starts with $4100 and when he
dies he gets $2050. That's $6150, now you can play as a Recon with
$6150! All you had to do is sacrifice yourself. Think about it. The
enemy shot you for around $600 and you respawn with $2050. Isn't that a
fair deal? Just buy armor, thermo gogs, and the strongest weapon and get
some revenge now! ^_^

*Never stand still! You're not playing against AI intelligence anymore.
If you stand still for even 2 seconds a sniper may get you! You don't
know when someone's watching over you. Also, constantly turn around and
check the back because it's possible someone saw you and is following
you.

*If the round is about to end and you know the map won't switch then go
and pick up a few guns to keep. When the round restarts the ammo will be
filled, so if you picked up a really good gun you can use it next round!
You can even sell your weapons and get tons of cash. It's possible to
pick up enough guns to make $15000. If you happen to find any machine
guns you can make big bucks!

*Talk to people! I can't believe how many people play the game for kills
only! There are objectives and people in the game! Interact with people
and work as a team. I usually bring in a friend to play with because so
many people never talk. The only thing I hear from people is Medic!
Medic! Medic! Personally, I don't heal anyone that doesn't talk. They
don't work as a team with me so I return the favor.

*Don't kill allies, VIPs, or hostages! Some people kill them
accidentally and this may cause you to be booted from servers. I've seen
a player named Player go around and kill his teammates. He was then
booted.

*Get a feel for the stages. Certain stages such as Chechnya will have
obvious sniping spots. Most snipers will position themselves on the
bridge way up high, so you can expect 1 or 2 to be there.

*If playing Recon or Medic use your tools! I hate it when people play as
a Recon or Medic and don't use their LSD, or heal you. If you play Recon
you can earn money by setting your LSD on Broad or Narrow Scan. If your
ally kills an enemy that's $150 for doing nothing! If anyone plays with
me, turn on your LSD and rake in the dough ^_^

*Don't SPAM! If you don't need a Medic and call out for one that'll make
you the annoying one in the game. You'll most likely get booted or
insulted by other players. If you SPAM the Admin. of the game will boot
you out.

*Overall to sum it up with the level maps, try playing the entire single
player maps and get a feel of the whole level so it will prepare you for
Multiplayer if you're a new comer or hey even if you're not you might
come across some new sniping spots or whatever else.

*********************************
2.2 Questions and Answers
*********************************
If you have any questions about the game I'll gladly answer them. Just
e-mail me at either of these addresses: master_tony85@hotmail.com or
MasterTony@asianavenue.com, you may also find me on AIM as ttq8025.
Master Tony is my Internet name, but I got AIM too late and someone took
that name. Even MasterTony85, or MasterTony11111. There sure are tons of
Masters out there ;) Anyways, this section is where I'll be posting e-
mails that I get. I will not post any e-mails that have any foul
language or insults. I am writing this FAQ for free and sending SPAM to
me is childish and uncalled for. Let's be adults here!

Q: How can I keep the enemy from killing the VIP in the North African
Mission (#12)?

A: Well, I haven't gotten this far yet in my FAQ, but I'll answer this.
This mission is the hardest out of the rest because the enemies will go
straight for your VIP. The way to beat this is the "Use" button. Talk to
the VIP so he follows you. A great job is a Recon so you can know ahead
of time where the enemies are wandering off too. Don't leave the VIP
alone at ANYTIME. This is the key in winning. Remember that there could
be a Sniper around so watch the VIP's back!

Q: Hi, PLEASE. Do u have the cheats for glob.ops.? Could u send me by
mail? PLEASE I'm in trouble THANKS

A: I'm sorry, but I don't know any cheats for Global Operations. You can
always check out webpages for them. I heard there's a trainer out for it
that unlocks all missions. I'm not the "cheating" type and don't use
those. No more e-mails about these all right guys?

Q: Your FAQ Sucks! Jeez, it's the WORST piece of (insert lots of foul
language here)! I could beat ya 1vs1 and knock yo head off!

A: This is the type of stuff that I hate to be placed in my e-mail. If
you have the guts to swear at me, then have the guts to play me. Btw, I
actually did play this person and he was just "all-talk" isn't that
right "Rave-Meister"? :-p

Q: How come when I shoot people in the head it isn't a one-hit kill?

A: It's hard to tell when or if you hit someone in the head. That's why
you shoot them 3 or 4 times to be sure. If you play multiplayer games
you'll occasionally find that headshots sometimes miss. It's possibly
due to a glitch and a patch will soon cover for it. Also, try aiming in
one spot (such as a wall) and shoot. The bullet is not 100% accurate if
you fire 2 of them. You could have hit them near the neck or above the
chest so to be safe. Take at least 3 headshots. I have now tested this
out in a multiplayer game. Guns with LOW damage ratios will hurt nearly
60-100% health with a head shot. With MEDIUM guns I estimate it to be
85-100% and HIGH damage guns to be 95-100%. Always take 3 shots at
minimum when taking out your target.

Q: How come Heavy Gunners can carry like 5 guns and Recons and Medics
can carry only like 1 gun?

A: Your answer is a little exaggerated my friend. You see, a Heavy
Gunner, Commando, and Demoman can carry a primary weapon, a secondary
weapon, and a sidearm. The Recon, Medic, and Sniper can carry a primary
weapon and sidearm only. So if you want to gain extra cash before the
round restarts just switch to a Heavy Class and pick up 2 heavy guns.

Q: Hello, I was wondering how I could change the control keys to my
liking?

A: Answers like this could be found in the instructions booklet. Please
consult your instructions booklet before asking questions like this. The
answer is to go to the main menu. Select whatever Profile you wish to
use. You should see a game menu at the top that has 3 buttons. A Login,
Game, and Options button. Click on Options. Finally, click on Controls
and adjust the game settings to whatever you wish. Also, you may want to
adjust the display options. Lower them and the game should run MUCH
smoother on older/slower computers.

Q: I have this problem and I was wondering if you could answer it.
Whenever I play a mulitplayer game online I get this error message that
says Incorrect Version.

A: This simply means that you have not downloaded the new patch. Unlike
Diablo 2 they don't automatically update patches for you. You'll have to
go to http://www.globalopsgame.com/ to download the new patch. Once
downloaded you just unzip the file and play your game.

Q: Hey, I was wondering if you're in a clan? I heard that clans train
you and stuff so you can get really good. If you are I'd like to join
it.

A: Well, I'm not in a clan, but you can sure as heck become a "Master"
like me. In my opinion though I think clans are a waste of time. I once
had my own clan a LONG time ago. I played this game called Age of
Empires and made a "Master" clan. I think we had nearly 50 members and I
was pretty serious about it, and hated all the work you need to do.
Webpage designing, recruiting members, and playing constantly. So, all
in all I think clasn are a waste of time. If you find a good one you can
join it, but jsut try to show your friends this game and play with them.
I've done both and I'd rather stick with friends and not clans.

Q: How come AIs won't heal me when I call for a Medic. They just shoot
bad guys and don't heal me!

A: Well, this question is back to the realism of the game. Pretend you
are on an actual battlefield and see that your friend is wounded. The
enemy has just spotted you. Would you rather heal your friend and get
shot or would you rather shoot the enemy down and then heal your buddy?
A normal human's reflexes would take out a gun and shoot the enemy. So,
this is the reason why the idiot Medic won't heal you. My solution to
this is to call him repeatedly. By that I mean everytime you get hurt 10
or more health.

Q: Please send me your CD-Key. THANKX!

A: Okay, I wasn't born stupid. I may be stupid when it comes to
computers, but I'm not THAT stupid. NEVER, EVER, and I mean EVER give
your CD-Key away to anyone else. It allows you to play online, and if
someone uses yours while you try to play online it won't let you!

*********************************
3.0 Special Thanks To....
*********************************
You! The reader! Thanks for reading my FAQ!
My friend Dan. He showed me this game and helped me with the FAQ!
My family for letting me use the Internet even though we have only one
phone line!
The "Home LAN" people with such good servers! Thanks for having a server
that can withstand my 56k :-p
The people who made Global Operations! (www.globalopsgame.com)
GameFAQs for being the first to accept this FAQ and posting it up!
Code Red, the best drink in the world ^_^

*********************************
3.1 Places my FAQ are allowed at
*********************************
http://www.gamefaqs.com
http://gameguru.box.sk
http://www.neoseeker.com
http://www.gamespot.com
http://www.cheathappens.com
http://www.actiontrip.com
http://www.gamewinners.com
http://www.cheatcc.com

If at anytime you see my FAQ somewhere else, and it is not listed here.
Please contact me via e-mail.

This document Copyright 2002 Tony Quach
All Rights Reserved!
Thanks!


 
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Engl. FAQ

18.Oktober 2013
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