Apocalypse

Apocalypse

14.10.2013 16:24:57
~B
Platform: Playstation
Genre: Action
Version: 1.0 19/02/00
Me: King Broccoli
E-Mail: KingBroccoli@hotmail.com
---------------------------------



========
CONTENTS
========
1.0 QUICK TIPS
2.0 WALKTHROUGH
3.0 CHEATS
4.0 UPDATES
5.0 CREDITS
6.0 LEGAL THINGY



==============
1.0 QUICK TIPS
==============
- It really does make it easier if you use a dual shock controller, the
analogue sticks work wonders.
- When there's a lot of jumping to be done take your time, the jumps can
be tricky to judge and you can find yourself falling to yoour doom quite
often.
- When jumping try to use your shadow as a guide to where you will land.
- Save some of the more powerful weapons for the end of level bosses
- Pickup as many health bonuses as you can. (That's a pretty obvious
one)


===============
2.0 WALKTHROUGH
===============
***************
LEVEL 1: PRISON
***************
The first four rooms are pretty much all the same, rooms 1,3 and 4 all
have guard resistance. Kill the guards and activate the door switch.
Go into the next room and around the left bend (look out for guards
that'll jump out at you from behind the explosives) then activate the
door switch.
Shoot all the barrels and the guards then pick up the health and the
particle beam, activate the switch, kill some more guards and you'll
have reached the first checkpoint.
Follow the walkway while taking out any guards that you may bump into,
watch out for three missing sections in the floor. When you reach the
fourth
missing section take out all the guards in the glass room before
continuing, pick up the health and the particle beam, then move to the
next smart bomb whilst looking out for guards on platforms behind the
walkway.
When you reach the spotlight room watch the patterns of the lights and
when it's safe move to the right pillar, wait, then run across the
middle to the left pillar and finally onto the next room, where you have
to do the same thing, then out onto the next walkway. Kill the guards in
the glass room and drop down to the checkpoint and health bonus. Run to
the end of the walkway (use your shadow as a guide for the jumps) and
pull the lever that's in the next room. The lever will release prisoners
and unlock doors, pick up the flamethrower and use it to toast the
prisoners.
In the next room Bruce will shout out "hit the deck" the next three
rooms
all have infra-red beams, roll through all of them. Activate the next
switch and run through the door.
Kill all the guards that you see and collect some homing missiles from
the end platform. Continue until you find two raised platforms, each one
has a guard and some health on it. Then keep going until you run into
another health bonus and jump down to reach another checkpoint.
Now run along the walkway and soon you'll reach the second last
platform, eliminate the two guards then jump on and follow the
platforms, you'll find another smart bomb and an extra life.
Jump back onto the walkway, when you reach the end of it jump onto the
next walkway, follow it until you reach the Rip Laser. Follow the
walkway, jump gaps, then kill the two guards in front of the door.
Go through the door and collect the Rip Laser. Kill all the prisoners
and shoot the crates for an extra life. The first, second and third main
rooms all have prisoners to kill, do so then activate the switch.
Go through and collect the homing missiles.
Follow the succession of platforms and use your homing missiles to kill
all the guards. (You may need to jump and fire.) Drop down one platform
away from the checkpoint and use more homing missiles to take out the
guards until your path is clear. Continue down until you reach the next
door.

++++++++
BOSS ONE
++++++++
As soon as you enter try to stand back as far as you can and fire at the
pillar on the right until it crumbles. Pick up the pulse powerup then
focus all your attention on the left pillar, once this is knocked down
you can concentrate on the boss itself. (That big tank in the
background.)
This boss shouldn't cause too many problems, just avoid it's
flamethrower and missiles whilst running and attacking. Picking up all
of the pulse powerups would be a good idea as well.


*******************
LEVEL 2: THE SEWERS
*******************
Right at the beginning of this level you'll be surrounded by derelict
bombers that will need to be taken out. The best way to do this is to
simply stay on the run, avoiding their bombs and taking them out at the
same time.
Once they're all blown up run to the first drop, you should drop to the
right. Pick up the flamethrower and continue on. Kill all the derelicts
and take the next two drops, (watch out for the bats though) when you
land you should be able to find a hole to your left, next to the
waterfall, with grenades in it.
On the same left wall you should see a tall, rock pillar. Shoot it and
enter the newly revealed cave to find the smart bomb. Jump over the next
gap and to your left you will find a blue wall. Jump the wall to find a
health bonus.
On the wall with torches and a door there is a series of platforms
rising to the right. Follow the platforms (jump carefully and watch out
for bats) and you will come across an extra life, smart bomb, homing
missiles and rockets. Follow through the door and jump down to find a
checkpoint.
Be sure to get the health bonus before taking on more derelicts, then
shoot the barrels and wood leaning on the gate to make it drop. The same
rule applies when you reach the next gate, killing dero's along the way
and getting the flamethrower.
Kill more dero's and pick up the health bonus.
Continue on until you reach the mines, these can be blown up with
grenades, but if you dont have any then your gun will do nicely. Drop
down the hole to the next checkpoint.
Next up you'll have to kill more of those pesky dero's, but watch out
for the caps on the sewer outlets, if you shoot them fire will come out.
Exit and pick up another health bonus, carefully jump the flames in the
passageway, then drop down and run towards the screen to find a smart
bomb.
Follow the next tunnel while avoiding the flames and eventually you'll
make it to the next checkpoint.
There are now two paths in front of you, the left one leads to a smart
bomb and an extra life whilst the right one will take you to a Rip
Laser.
Whichever way you choose, be sure to stop at the second platform down
and eliminate the dero's that are on the ledge.
When you reach the place that the two paths meet wait until the rocks
have passed before continuing on. Take out more dero's on the ledge, and
follow the platforms until you reach a checkpoint. Watch for falling
rocks on the few next platforms, when you reach the second, jump towards
the screen and follow these platforms to an extra life.
When you hit the pipeline, follow it back towards the screen to the
health bonus. Now follow the platforms down to yet another checkpoint.
Shoot all the pillars and crystals until the rockets are revealed. Now
watch the bats. Follow to a pit where you will have to fight bats and
giant rats. Once this is done shoot the rock at the north end of the
pit, get the health and kill the rats.
At the pentagram you have a choice of going left or right again, both
ways are pretty much the same. Once you arrive at the lava shoot the
blue crystal and the platforms will lower. The next platforms you reach
will fall as you use them so be careful until you reach the next
checkpoint.
Watch out for rocks and mines in the next sewer until you come to
another CHECKPOINT (gasp). Head north avoiding the flames until you
arrive at the next pit.

++++++++
BOSS TWO
++++++++
This boss is a crocodile. He attacks by lunging out of the water at you.
Before he strikes watch out for the air bubbles. Once he pops up in the
air fire away at him. Don't bother shooting at it when it's underwater,
it's just a waste of ammo. The more damage you do to it, the more dero's
and mines will show up in the arena. Also look out for health bonuses
and pulse powerups during the course of the fight.


*********************
LEVEL THREE: THE CITY
*********************
---During this level avoid helicopter spotlights---
In the first room there is a flamethrower and a health bonus.
If you've got any grenades left try dropping them off the edge to get
the guards. Blow up the smoking stacks and get the particle beam.
Jump the fire, shoot the smoke stack and get the Pulse Laser. Get the
health bonus and kill the guards behind the barriers, you can find a
health bonus at the blown out store front then kill more guards and grab
yet another health bonus. Jump down to the Rip Laser and checkpoint and
watch out for bombs being dropped from above (to avoid them move all the
way left or right) Get ANOTHER health bonus from the store front then
kill the guards and mini tanks.
Shoot the flashing wall in front of you, kill more guards and tanks in
the store front and grab the health. Shoot the next wall, get the
grenades and drop one off the edge to the guards waiting down below then
jump down to the next checkpoint.
At the movie screen you can go left or right. To the left there are mini
tanks and guards, followed by Particle Beam power ups, whilst if you go
to the right you will be ambushed by guards and get flamethrowers.
Shoot the wall at the end, pick up the health, and continue to the
checkpoint. A big tank with a flamethrower will then attack you, just
keep on the move while firing at it and it shouldn't give you too much
trouble.
Jump down the next ledge and you will find some rockets, here two tanks
will block your path, stand back to avoid their flames and to avoid the
missiles hide behind the pillars and attack the tanks as you weave.
The next ledge down has another two tanks, just stand back and let loose
at them. Drop a grenade off the next ledge to kill the guards then
proceed to the left to find a health bonus and a checkpoint.
Kill the guards you see and get the health behind the pillar on the
right. Jump the gaps in the road and kill all the guards that you come
across (don't forget to pick up the health after the second gap.
Continue, killing guards and grabbing any bonuses that you can find
behind the pillars, then pick up the health bonus and proceed to another
checkpoint.
Pick up the particle beam, and jump onto the hover craft. Follow the
craft along, taking out guards until you reach the next checkpoint (also
beware of the ship behind you). Get the homing missiles, climb up the
ledge and grab the particle beam. Enter the second door on the top ledge
for a flamethrower.
Pickup the health, check all the doorways for powerups then jump down
and fight the tank just as you did before. Pickup more health and
continue on to the checkpoint.
Look out for exploding ground as you proceed, killing all the guards
that you can see. As you turn the corner you'll have to be careful as
the ground wil keep exploding. Once you reach the end follow the
platforms, make your way to the left and jump to the ground at the left
for an extra life. Then move to the next 100% health and checkpoint.

++++++++++
BOSS THREE
++++++++++
This boss room will have two tanks that keep flaming and launching, two
flight craft launching and a continuous wave of guards. Always stay on
the move. The pillars hold a Rip Laser, rockets, and some health.
Keep the number of guards down as you focus on one of the tanks, move to
the next tank while keeping guards down and then take out the flight
craft using the Rip Laser. Once all this is done you can proceed to the
colourful door and Level Four.


*****************
LEVEL FOUR: DEATH
*****************
Stay at the back of the screen firing at Death. Watch the spots on the
ground that his lightning makes, little green men will come out of them
and chase after you. After these have been taken care of return your
fire to Death straight away. Pick up all the powerups that you find
along the way. Soon the roof should start to explode, when this happens
move forward because the ground is going to start collapsing.
Death will back off into a new room complete with fresh powerups. Death
will then start shooting purple stuff at you from his sword, avoid it by
running left to right and keep shooting at him with all the powerups you
find. Just keep on doing this and Death will soon lose all his energy
and you can go on to the next level


********************
LEVEL FIVE: ROOFTOPS
********************
Start off by killing the guards, then shoot the "furniture" on the roof
to find a particle beam. Skip rooves, kill the guards and mini tanks,
then collect the health and smart bomb.
Next cross the bridge, be careful as it crumbles at your feet. Jump
down, kill the turret and the guards, shoot the furniture to reveal a
health bonus then flip the lever.
On the next roof kill the guards and get the flamethrower, then use your
normal gun to wipe out the flying guards. Jump down to the checkpoint,
kill the guards and get all of the bonuses. Get the health from the
flying fox wires and kill the guards. Keep going to the next roof where
you'll have to destroy mines and guards.
Collect the rip laser and use it to destroy the flying craft. Jump up,
get the health and cross the bridge. Jump to the ledge on your right as
you come off the bridge and get the homing missiles and the life.
Finish off the guards and jump to the next roof to find a checkpoint.
You'll have to fight a flying craft that drops guards and mines whilst
shooting missiles. Pick up the pulse laser then destroy the guards,
mines and finally the ship to obtain another checkpoint.
Pick up the health then jump and follow the bridge until you reach the
next rooftop where you will have to fight guards, avoid spotlights and
grab the pulse laser.
Kill all the guards on the next roof and follow until you reach the 4
way junction at the blue bridge. To the left, are homing missiles, to
the right is a 100% health bonus (you should get both), meanwhile kill
the guards and minitanks and take the next bridge over to the left.
Kill all the flying guards then jump over the gap and kill the next
group of guards that you run into and destroy the crates to find a smart
bomb.
Flip the lever and jump onto the lift. Kill the guards and take the
health. Follow the bridge along, take out the flying guards. Kill the
guards on the next roof and collect the homing missiles. Follow the next
bridge taking out more of those pesky flying guards and the guards on
the platforms behind the bridge.
As you come off, kill the flying guards, destroy the flight craft and
collect the health and extra life bonuses.
Follow yet another bridge and kill the guards, destroy the crates and
wipe out all the flying guards. Once you make it to the checkpoint
you'll have to kill the rest of the flying guards from the bridge plus a
swarm of guards on the roof. Once this is done take the homing missiles
and health bonus from the crate.
Jump onto the highwire and run straight to the other side without
stopping (it should stop you from falling to a certain doom).
Now drop down, kill the guards and collect more health bonuses.
Next climb up the middle, destroy crates, take the particle beam and
kill the guards on the bridge.
You can now go left or right, it makes no difference which way you
choose. Kill the guards and jump onto the highwire. Destroy the flying
craft and the guard on the next roof. Jump onto the next highwire and
down onto the next roof. Kill the guards and collect more health.
Take ANOTHER highwire to ANOTHER roof and climb up the structure to the
upper roof. There is an extra life ripe for the picking.
Kill all the lower guards before jumping down and following the highwire
that you see to the next roof. Just destroy EVERYTHING on this roof.
Make sure to grab the flamethrower and the health bonuses.
Now kill the flying guards before crossing the highwire to the next
checkpoint. Destror the crates, grab the smart bomb and cross the
bridge.
Follow this, watch the flying guards and guards on platforms. One of the
guards will leave behind a health bonus.
The bridge will collapse at one stage, of you keep running you should be
fine. You'll soon reach a set of yellow platforms that drop when you
land on them, so cross them as quickly and carefully as you can and soon
you'll come across a checkpoint.
The next section is hard because the bridge will blow up as you run
along it and jump to the next. Continue, killing guards and flying
guards. Jump some more of those tricky yellow platforms and only take
the next health bonus if you really need it, as it can be quite tricky
to get.
Watch out for guards and flying guards until you make it to the next
checkpoint. Kill all the enemies you come across and collect the health
bonus. Use the highwire, kill the guards then move to the next highwire.
Take out the guards and turrets then collect the smart bomb and some
more health before throwing the lever. Take the lift to the boss.

+++++++++
BOSS FIVE
+++++++++
You'll be running bakwards along a bridge, wait until you know you're
hitting the craft, keep running and you shouldn't be hit.
The boss will start to destroy the bridge, but with a little bit more
punishment he should die.


********************
LEVEL SIX: GRAVEYARD
********************
Start off by obliterating all of the zombies, proceed to the opening
where you'll have to kill more zombies plus some bats and grenadiers.
Shoot the tall pillar in the middle of the opening, when it falls jump
up and collect the flamethrower.
Continue to the next two platforms, kill all the zombies and grenadiers
that you see. Proceed onto the next platform, kill zombies and
grenadiers, then shoot the green doorways on both buildings to recieve a
health bonus and a smart bomb.
Jump and collect the health bonus from the left roof. Jump onto the
wooden platform and shoot the blocked doorway for Homing Missiles.
Continue on, kill grenadiers and shoot the middle of the waterfall to
reveal an extra life. Keep going, kill the zombie then follow the
walkway and kill the hell hounds and grenadiers until you reach the
first checkpoint.
Shoot the blocked doorway for another health bonus, but be careful as
it's a tricky spot to get out of. Grab another health bonus from under
the walkway, kill the hell hounds then drop down to the next platform
and a rip laser.
Back on the walkway you'll have to work your way past the revolving
platforms. Once you reach the top kill the hell hounds and look out for
the bombs from above. Shoot the pillar on the other side and cross.
Kill the hellhound you come across and get the health bonus. Jump into
the water and dispose of the alligators whilst avoiding the whirl pools.
Proceed up the platforms, kill the grenadier and follow more of those
revolving platforms to a wooden walkway.
Under this walkway to the right you should be able to find a health
bonus. Then keep following the walkway, jump up for another health bonus
and keep going. Jump to the top and onto the crane. Jump over to the
other side and kill the hounds that are in the pit.
Jump onto the platform and kill the clown, follow over to the smart
bomb.
From here jump to the left to collect an extra life and proceed to the
next walkway. Kill the bats and proceed to the checkpoint.
Shoot coffins, zombies and bats, then kill the hell hound and jump to
the platform. Follow the platform and kill a stack of bats and
grenaduers. Keep going and you will be assaulted by a LOT of grenadiers.
Kill them with a smart bomb and proceed to the doorway.

++++++++
BOSS SIX
++++++++
Throw the green switch. It will bring down zombies and grenadiers which
you must dispose of. You should see the door open a little bit, but
close after a certain amount of time. Just keep throwing the switch and
shooting the baddies until the door is open enough for you to roll
through.


*******************
LEVEL SEVEN: PLAGUE
*******************
Plague will jump down onto the speakers. Attack her while dodging the
green stuff she throws at you. It's easiest to avoid it by jumping. The
next attack will be a series of green rings coming out from random
platforms, dodge them by jumping and hopping from platform to platform
whilst picking up any powerups that you can.
Attack whenever possible. A disco ball will soon drop down onto the
middle platform and shoot a fire ray. Hide behind the fencing where it
can't hit you. The ray will some become three, just avoid it the same
way. But don't stop attacking.
The two side platforms will shake, when you see this move to the middle
platform. The sides will drop off and the middle platform will rise.
As soon as you can jump to her stage do so as the middle will be
dropping quite soon.
Plague will be on her hands and knees now, run away shooting at her at
the same time and avoiding the green sludge that she leaves behind. Soon
you will be VICTORIOUS. Onto level eight.


************************
LEVEL EIGHT: WAR FACTORY
************************
Go along the first passageway, killing all the mini-mechs and taking
power-ups from the crates until you get to the first checkpoint. Look
out for the blue electricity whilst jumping over the obstacles. Kill the
mini-mechs and proceed to the sliding doors. Be careful about the
timing, just as the wall passes jump through. Follow this to the end
whilst killing the mini-mechs that are between each door.
Don't go down the pit yet, jump diagonally to the right to get a health
bonus. Now jump to the platforms at the pits side without touching the
green electricity. Follow them down to the Rip Laser, then to the bottom
right hand corner. You will fall to the checkpoint, there you will be
ambushed by some mini-mechs. As you kill them the glass tube hanging
from the ceiling will replenish them.
Keep killing the mechs as you get the health and the pulse laser. Kill
more mini-mechs, take the grenades and go through to the next room. You
will be attacked by more damn mini-mechs, kill them then take the
health, particle beam and smart bomb from the cage.
Jump onto the crates, and onto the lowering platform. Kill the guards at
the top. Now find your way across the other lowering platforms, killing
the mini-mechs at the end. This will activate a lift, you will be
ambushed a couple of times before you come to the checkpoint. Kill mini-
mechs and get the extra life.
Follow the corridor, killing hidden mechs, until you make it to a
sliding door. Watch the timing and move to the platform, as the platform
rises jump to the right platform at the top to get a Smart Bomb. Bet
back on the platform and jump the electricity as it moves.
In the next room, you will need to kill a mech and a flying droid, then
jump to the left to get Homing Missiles and the Rip Laser. Move quickly
as the platform will drop. The next room requires you to kill more mechs
and flying droids then get a health bonus. Do the same in the next room
but get the Rip Laser which is to your left.
Jump off at the end to the next checkpoint then take care of the mechs.
Kill the rest of the mechs and get the extra life and homing missiles.
Follow the moving platforms, kill the mechs and take the pulse laser.
Find your way to the next platforms and onto another moving platform.
Grab onto the highwire and make your way across, killing as many enemies
as you can without stopping until you reach the next chexkpoint.
Jump across the platforms to the next wire, stand on top of the very
next platform and take out the lower mechs. Take another high wire
across to a health bonus and more homing missiles.
The next moving platforms will take you through a field of mechs and
other various obstacles. Use the homing missiles wisely and try to pick
up the smart bomb and some more homing missiles. Use the vacated
platforms to cross the lavam getting the smart bomb and missiles at the
end.
Get onto the new platform and kill the flying droids before the next
checkpoint. You will now come across a room with a moving floor and some
mini-mechs. The mechs will rejuvenate by the way. Try to get to higher
ground and take them out whilst getting all the pickups you can.
The middle will soon fall out, drop to the next checkpoint and take out
the mech there. Jump to the next platform and get a health bonus, Rip
Laser and smart bomb, move quickly though as the platform will drop.
This platform will take you through a whole lot of flying droids, kill
as many as you can then use a smart bomb to get rid of the rest. Jump to
the platform to get a smart bomb then jump back to the one you were on.
Kill more flying droids then jump to the next platform and you will move
to the exit (finally).


***************
LEVEL NINE: WAR
***************
As soon as you start take ou the turrets on the ship wreck from a
distance. War will then come from the explosion, keep attacking him and
then dodge his homing missiles as best you can (practice is the only way
to be any good at this). After wearing his life down he will start
chasing you with a laser beam from his hat. Jumping and attacking will
have War morphing into a huge version.
Keep shooting and following the arrows towards the screen. Get the pulse
laser, health bonus and smart bomb. As you run towards the screen you
should see glowing piles of waste. Use a smart bomb to ignite them which
will then hit War. Keep detonating each pile with a rocket or smart bomb
all the while attacking War whenever you get the chance.
Once you come to the fourth pile of waste swerve left to avoid the fall,
then right, then left again. You must be ready to jump gaps and detonate
waste piles at the same time. Keep attacking War until he smashes into
the ground. You now have to jump from platform to platform, collecting
rockets and attacking whenever you get the chance.
By now War should be dead. If not, when you reach the signs 3, 2, 1,
jump to the nearest side, attacking until you win.


**********************
LEVEL TEN: WHITE HOUSE
**********************
At the start you will be attacked by two soldiers and turrets. Take them
out and pick up the pulse laser. Now move to the second turrets, take
them out and kill the soldiers. Now destroy the gate, and either shoot
or jump the mines to get past.
Beware, as the ship will keep dropping them. Collect the health bonus
and take out the next two sets of turrets, soldiers and ship at the
gate. Blow up the gate and get a health bonus and some grenades. There
will be soldiers posted along the bunkers, the easiest way to get rid of
them is a sweeping motion with the grenades over the bunker.
Continue until you get to the next gate, destroy and proceed, killing
the dogs. You will now have to avoid the spotlights, and take out the
turrets from a distance along the way.
Get to the checkpoint and collect the homing missiles. Move to the edge
of the pit. Jump to the left platform and get a smart bomb, further to
the left is another platform, this one has an extra life. Go get it!
Move back to the staircase and proceed. Kill the guards at the top and
follow the balcony to a health bonus and some grenades on the stairs.
Follow the ledge where the health was and jump to the upper ledge at the
end. There is a turret at the other ledge. Take it out and jump on over.
Take out the next turret and continue on. Around the next corner you'll
have to deal with some soldiers, the ledge will then be shot out by
passing helicopters. Jump over the gap and wait for the next ledge to be
shot out. Then take out the soldiers on the ledge and jump across before
hiding behind the wall.
On the next ledge there is another turret, stealthily take care of it.
Take out the next turret, jump over, and there will be yet another
turret where the wall turns. Take care of it then proceed to the corner,
where you can jump to the second level balcony of the White House.
Take out the turret on this balcony and proceed, jumping to the next
platform at the end, then up to the roof. Get the health bonus around
the corner and kill the guards. Around the next corner you will be
attacked by soldiers, helicopters and a turret. Take 'em all out.
Continue to the front of the next balcony and destroy the room that
resembles a cathedral before jumping down to the checkpoint.
The indoor hallway will be blown open by an outer helicopter at the
first desk. Body guards will then attack you using the next desk as
cover. Take them out whilst avoiding fire from the helicopter.
Round the first corner and take out the furniture (including the desk)
to get some rockets and a health bonus.
At the next corner, blue shields will pop up and body guards will use
them as they attack you. Don't forget you can also use them for cover.
After killing them, towards the end of the hall, the wall will be blown
out by a helicopter. Jump over it's missiles, take it out, amd jump down
the hole it leaves as it crashes.
Follow this hall, beware as you approach the pillars on either side.
These will fall, position yourself safely and wait for them to fall
before jumping over the wreck. A body guard will emerge from behind the
first desk. Take him out and get the health bonus from the desk. The
hall will then appear neglected and decrepit. The floor will begin to
explode into lava pools. Navigate your way over the narrow ledges
avoiding the ball of molten spitting from the lava.
Jump out to the next platform and you will notice that the volcano is
erupting. Jump to the next platform avoiding the molten balls and run
across the stone steo bridge.
This bridge will angle and look deceptive, so proceed with caution. Go
to the right and collect the item there, then follow towards the screen
and jump the volcano to the next platform.
Avoiding the molten balls jump to the next platform, then to another
platform. Run to the end and jump to ANOTHER PLATFORM. Jump down and
make your way over to the cave on your right. Here two bodyguards will
attack you, kill them and make your way to the end of the hall and the
level.


*******************
LEVEL 11: THE BEAST
*******************
The main thing to remember against The Beast is never stop moving. Never
stop, or you will be punished. You'll have to work through four of his
energy bars before he'll lay down and die.
He'll start off with a sweeping fire ray, jump it whilst attacking. He
will then start throwing fireballs at you. Dodge them and keep attacking
until he switches back to the fire ray.
Pretty soon he will grow and it will look like he explodes as he jumps
through the roof. As The Beast lands it will have an earthquake effect
on the floor. Jump the rings whilst attacking whenever you can.
As the power ups appear on the pentagrams collect them.
Keep sweeping left to right across the field, he will then use his fire
breath to attack. Dodging and attacking him, it will soon be time to
jump the fire ray again, As he repeats his attacks use the previous
patterns to attack him. He will also begin to use his fire balls, and he
will jump again. The Beast will now become quite unpredictable, jumping
and attacking with variety. Beware, each time he lands the arena will
get smaller and smaller, just don't fall off.
He will jump to the corners of the arena, then to the center. Eventually
he will just start stamping the ground for the tremor effect and attack
you within swiping distance.
Move carefully to a pentagram and attack The Beast from there,
collecting the power ups as they fall. Keep attacking the beast from
your "island", and soon he will start jumping from island to island
which will then drop (i would suggest moving if he tries jumping on
yours).
His attacks will continue to be random, so deal with them as best you
can as they come, but try not to stop attacking. FINALLY THE BEAST WILL
ERUPT INTO A FIERY BALL OF FLAMES! WOOHOO!

LET OUT A BIG CHEER! YEEEEHAAAAAAA! YOU"VE JUST FINISHED APOCALYPSE!

==========
3.0 CHEATS
==========
All Weapons:
During gameplay hit pause and then hold L1 and enter:
square circle up down x square

Level Select:
During gameplay hit pause and then hold L1 and enter:
triangle up x down
There will then be the level select option at the main menu

Debug Mode:
During gameplay hitpause, hold L1 and press:
down, down, triangle

Invincibility:
During gamepaly hit pause, hold L1 and press:
down, up, left, left, triangle, up, right, down

Infinite Lives:
During gameplay hit pause, hold L1 and press:
triangle, circle, X, square

Regain Health:
During gameplay hit pause, hold L1 and press:
square, X, triangle, circle
Thanks to StingRay84

All Weapons & Infinite Ammo:
Pause the game, hold L1 and press X, Triangle, Circle. If you entered
the code correctly, you will hear a gunshot.

Endless Fall:
Pause the game, hold L1 and press X(6). If you entered the code
correctly, you will hear a gunshot. There will be no end to the fall.
Enter the code again to disable it.


====================
4.0 GAMESHARK CHEATS
====================
All Weapons 80018BD22400
80018be62402
InfiniteAmmo 80022B462400
Infinite Health 8005DF062400
Infinite Lives 800FF8740005
Infinite Smart Bombs 8005D45E2400



===========
4.0 UPDATES
===========
0.3 - The first version, added levels 1 - 4, added quick tips, added
legal thingy, added this bit.

0.6 - The version after the first version, added the next three levels
(5-7) added the cheats and the gameshark cheats. I've decided it's ready
for submission to the best website on the net. GAMEFAQS!!!

1.0 - The version after the version after the first version. Finished
off the walkthrough. This FAQ can now be found at GameFAQS, Cheatcc,
Vgstrategies and I think the other one is Games Domain. LUCKY ME!


===========
5.0 CREDITS
===========
Australian Playstation - The regain health and Endless fall cheats.
My gaming buddies - For help with all those tricky shoot the hell outta
everything bits (senseless violence just 'aint my thing)
CJayC - For having the kindness to put my work on his site.


================
6.0 LEGAL THINGY
================
Copyright 2000 "KingBroccoli"
This cant be stolen, used for profit, or changed. It can be used for
personal PRIVATE uses. If you want to put this FAQ on your site or
something like that (although you'd have to be crazy to want to) just
e-mail me at Kingbroccoli@hotmail.com





 
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