Starlight Games delays release of House of Golf 2 to August 16th

Emanuela (19. July 2024 15:25 )
Starlight Games delays release of House of Golf 2 to August 16thNews  |  DLH.NET The Gaming People

Starlight Games delays release of House of Golf 2 to August 16th


Liverpool, United Kingdom – 19th July 2024  Starlight Games, the pioneering video games studio, has revealed a new release date for its upcoming fun, family friendly, and relaxing indoor mini-golf game House of Golf 2, releasing for PlayStation®5Xbox Series X|SSteam and Epic Games Store on 16th August 2024.

“House of Golf 2 is a labour of love and we’ve chosen to push back the release of the game across all platforms to ensure that the game is available for all to enjoy and have an entertaining experience,” said Gary Nichols, Founder of Starlight Games. “The slight delay of release allows us to implement a final few tweaks and additions to the development of House of Golf 2, and players be able to put their putting skills to the test across many challenging yet wild courses.”

Wishlist now on:

House of Golf 2 is collaborating with Razer which will see several areas of integration for the upcoming fun filled mini-golf game at launch consisting of:

  • Razer Chroma – Razer Chroma RGB is a visualisation effect and brings a variety of colour from House of Golf 2’s environments to gamers’ own home and device setup with synchronisation in the world’s largest lighting ecosystem for gaming devices.
  • Razer Axon – Razer Axon brings together various dynamic wallpapers to gamers, allowing users to sync their Razer Chroma enabled devices. Users can receive new dynamic and static wallpapers, which would synchronise with the game to turn your device and gaming environment into a “house of golf”.
  • Razer Cortex – Razer Cortex is the brand’s game booster, which automatically streamlines the PC’s performance. Paid to Play users of Cortex will be able to play House of Golf 2 with Razer Silver reward currency.
  • Razer Golf Balls – Razer-themed golf balls can be played on all courses in House of Golf 2.

Starlight Games is led by Gary Nichols and well-known industry experienced developers – co-creator of WipEout, Nick Burcombe, Design Director and Producer, Andy Santos, co-creator of Skate and directed a #1 game in the Resident Evil franchise, and more recently Horizon Call of the Mountain, and Ben Cronin, founding member of Gamesys, the company behind Jackpotjoy, the UK's biggest online bingo provider.

House of Golf 2, the sequel to the successful House of Golf released on the Nintendo Switch in 2019, is created by fans of mini-golf and crazy golf, and inspired by games such as Micro Machines. Players will navigate around over 100 incredible courses in visually stunning house environments with fun obstacles, traps, and hazards. With many crazy ways to play, face courses in single player or take on family and friends with up to 4-player multiplayer, whether at a party or playing competitively with regular tournaments such as the season opener championship, and leaderboard features.

Developed with Unreal 5, House of Golf 2 takes the fun approach of mini-golf and brings it into the home with many of its unique and tricky challenges. Given the challenges, a free cam feature allows players to navigate the route around courses and help determine a strategy.

House of Golf 2 releases for PlayStation®5, Xbox Series X|S, Steam and Epic Store on 16th August 2024

 

 

About Starlight Games

Starlight Games is a Liverpool based games studio that has three titles in development with one release in 2024 - House of Golf 2 and further games in production. The company has a deep understanding and focus on Unreal Engine 5 and is backed up by design directors Nick Burcombe who created the WipEout franchise, Andy Santos co-creator of Skate and game director on both Resident Evil & Horizon franchises and Ben Cronin as Project Director.

Official website: starlightgames.co.uk

About Gary Nichols

Founder of Starlight Games. Gary began his career at the iconic Psygnosis and has for the last 20 years run a boutique work for hire studio. His passion for video games and bringing young people into the industry comes from his own experience of struggling to get his first games job.

About Razer

Razer™ is the world’s leading lifestyle brand made For Gamers. By Gamers.

The triple-headed snake trademark of Razer is one of the most recognized logos in the global gaming and esports communities. With a fan base that spans every continent, Razer has designed and built the world’s largest gamer-focused ecosystem of hardware, software and services.

Razer’s award-winning hardware includes high-performance gaming peripherals and Blade gaming laptops.

With over 200 million users, Razer’s software platform includes Razer Synapse (an Internet of Things platform), Razer Chroma RGB (a proprietary RGB lighting technology system supporting thousands of devices and hundreds of games/apps), and Razer Cortex (a game optimizer and launcher).

Razer also offers payment services for gamers, youth, millennials and Gen Z, through Razer Gold – one of the world’s largest game payment services.

Razer is committed towards a sustainable future and is taking responsibility through its #GoGreenWithRazer movement. The brand aims to minimize environmental impact through its various initiatives, which includes using recycled materials, responsible design, and encouraging responsible product disposal.

Founded in 2005, Razer is dual headquartered in Irvine, California and Singapore, with regional headquarters in Hamburg and Shanghai and 19 offices worldwide.



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