Interview mit dem Founder von Game-Hacking

(06. April 2001 18:04 )

In dieser Woche hatte ich die Gelegenheit ein Interview mit Amine Baroud dem Gründer der Website Game-Hacking zu führen. 1. Who founded Game Hacking and when he did so and why (earn money, or...?) I was searching the web one day and found out a site called "Frenchie game cheating site". It had little info on it. I created the World of Game Hacking to meet a certain kind of hunger: Game Hacking. Bringing the best in this world. All from game tools to releases. 2. Why you call your gamingsite "Game Hacking" ? Hacking has a particular meaning. And that's "changing something that usually isn't to be". "Game" returns the hacking to games. We at CES, HACK into memmory locations while the game is running to change the way is works and to fulfill our own personal goal which is cheating ! 3. It sounds as if it would be illegal, game "hacking", is your site in accordance with law and order ? ;-) It may sound illegal because of the word hacking. But all we do is change something dynamique, which is memmory locations. I bring to your attention that there are commercial game tools that enable you to do that out there. So it is 100 percent legal. 4. What at all is that: "Game Hacking" - do you crack demos and betas? ;-)) We at CES release trainers. Once you hacked the memmory locations and found your goal. You write a little program called a "trainer" which enables you to automatically target the memmory locations and make changes to them each time you start your game. That's our goal, to release trainers the public could use. Customizable cheats ! And no codes needed. 5. Which goals you have for your page? The public. The trainer knowledge hungry people. People who wanna learn. People who want to participate in the CES team. 6. What else you release on your site? Tutorials / Editors and many many more programs to enable the public and the user to look at the game hacking from all directions. 7. Many people may ask themselves if trainer making is kind of a secret knowledge. Can you give us some more clues about the process of creating a trainer? Trainers WHERE reserved to the Elite coders ! The warez hacking groups like the immortals Razor1911 group. But as gaming became more and more popular, reching a more wider environment. Few TRAINER exclusive groups came to light. CES was one of the first, if not the first. Of course, many groups preceed us, but they left this process of trainers behind, concentrating on illegal cracks. CES is the first to concentrate on that field with everything it got. So we developped some teaching grounds, for those who are really willing to learn. Sort of a GameHacking university. Where you get courses and one on one teaching. No conditions required. You can thank CES or not in whichever way you want. The main thing here is transfer and share of knowledge. Our forum are crouded with fast questions answered by all the people that visit them: Gamehacking is knowledge sharing and sort of an unlimited trainer party ! 8. If people want to start making game trainers, what you tell them to do first? You gotta love the challenge that opposes you and the game. You gotta love the trials and fails before you get your exact game addresse you want to hack (modify). Second, you gotta know some basics, so head out to gamehacking.com and read some of the tutorials CES released. Ask questions on the forums and head to our IRC room (#gamehacking on UNDERNET) and mingle around. Everyone will be happy to help you. 9. Is making trainers only usefull for PC games ? No. It is useful for ALL other type of games that can be emulated on pc. Including SNES, Playstation. Whenever you got a pc with an



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